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「launch」の検索結果

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概要と使いどころ

OpenDesign's brand-story deck for partners and press: why it exists, what it believes, and where design is going. Built as a decision-grade marketing & GTM deck for partners, press, community.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/open-design10.1万2026年10月14日 更新

A type-and-color system for a culture magazine relaunch — the grid, the tri-tone palette, and the layout kit. Built as a decision-grade design craft deck for editorial & design team.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/open-design10.1万2026年10月14日 更新

An editorial-style poster — newsprint paper, dateline, oversized serif headline with a struck-through word and italic accent, a 2-column body block, and 6 numbered sections with annotated pull-quote captions. Reads like a Sunday-paper full-page essay or a thoughtful launch poster. Use when the brief asks for "magazine poster", "editorial poster", "newsprint", "essay layout", or "manifesto".

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/open-design10.1万2026年10月14日 更新

Swiss-inspired creative-mode presentation template skill with bold editorial typography, high-contrast geometric cards, interactive slide navigation, theme switching, hotspot overlays, and palette choreography in a single-file HTML artifact. Use when users ask for a premium presentation-style landing, a Swiss/brutalist deck look, or a creative launch page with rich interactions.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/open-design10.1万2026年10月14日 更新

Designer Who Codes: visual audit then fixes with atomic commits and before/after screenshots. Useful for tightening shipped UI before launch.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/open-design10.1万2026年10月14日 更新

Write and rewrite marketing copy for landing pages, homepages, and ads. Useful as a copy chief partner during launches.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/open-design10.1万2026年10月14日 更新

odysseus

無料

Use when the user asks Claude Code to read or write Odysseus data (todos, email, calendar, memory, documents) or to launch/monitor/stop a Cookbook model-serve task through the scoped Claude Agent API. Requires ODYSSEUS_URL and ODYSSEUS_API_TOKEN.

日本語の概要は準備中です。原文の説明を表示しています。

odysseus-dev/odysseus9.3万2026年10月14日 更新

odysseus

無料

Use when the user asks Codex to read or write Odysseus data (todos, email, calendar, memory, documents) or to launch/monitor/stop a Cookbook model-serve task through the scoped Codex Agent API. Requires ODYSSEUS_URL and ODYSSEUS_API_TOKEN.

日本語の概要は準備中です。原文の説明を表示しています。

odysseus-dev/odysseus9.3万2026年10月14日 更新

Android device and emulator control from inside Orca over adb, with the live device view in Orca's emulator pane. Use when driving an adb-connected emulator or phone on Windows, Linux, or macOS: booting AVDs, taps, swipes, typing, hardware buttons, rotation, app install and launch, runtime permissions, the accessibility tree, and logcat. For an iOS simulator use the iOS emulator skill; build the APK with Gradle first.

日本語の概要は準備中です。原文の説明を表示しています。

stablyai/orca9.2万2026年10月14日 更新

Launch the interactive web dashboard to visualize a codebase's knowledge graph

日本語の概要は準備中です。原文の説明を表示しています。

Egonex-AI/Understand-Anything8.6万2026年10月12日 更新

Plans and creates an AI team for a goal, with roles, a run that carries a unit budget, and bounded tasks. Use when the user asks to start, set up or staff a team, or to split a larger goal across roles. Records coordination state only; nothing is executed.

日本語の概要は準備中です。原文の説明を表示しています。

ruvnet/ruflo7.5万2026年10月14日 更新

Post-implementation gate review: run manual QA on the real surface yourself, then launch ONE gate reviewer (never a panel) to audit goal, constraints, code quality, security, missed context, and QA evidence. Use before a PR handoff or when the user explicitly asks to review completed work.

日本語の概要は準備中です。原文の説明を表示しています。

code-yeongyu/oh-my-openagent7万2026年10月14日 更新

Author or improve the run-<unit> skill - a per-project skill that tells agents how to build, launch, and drive this project's app. Use when the user asks to set up the project, get it running, write run instructions, or verify build/run steps work from a clean environment.

日本語の概要は準備中です。原文の説明を表示しています。

asgeirtj/system_prompts_leaks7万2026年10月14日 更新

Review the current diff, or a PR number/branch/path target, for correctness bugs (plus reuse/simplification/efficiency cleanups where the model's review recipe covers them) at the given effort level (low|medium|high|xhigh|max: from few high-confidence findings up to many, some of them uncertain; ultra: deep multi-agent review in the cloud); with no level given, it reuses the level you typed last. Pass --comment to post findings as inline PR comments, or --fix to apply the findings to the working tree after the review. Pass --max-findings <n> to report up to n findings, or --max-findings all for every finding. The choice stays until you pass --max-findings default. For ultra on a GitHub.com PR target, --post asks to post the finished review’s findings to the PR as a single comment from the user’s GitHub account (not a review; the launch dialog still confirms in interactive sessions, while non-interactive mode posts on the flag alone) and --no-post hides that option.

日本語の概要は準備中です。原文の説明を表示しています。

asgeirtj/system_prompts_leaks7万2026年10月14日 更新

Run a managed pentest of a web app, API, repository, or local workspace on the app.strix.ai platform with the `strix cloud` CLI or REST API — no local Docker or LLM key needed. Safely review and upload local source, register assets, launch and poll scans, triage vulnerabilities, export SARIF, download compliance reports, start PR reviews, buy credits, and set up schedules or webhooks. Use for managed, continuous, scheduled, team-tracked, or sandboxed-agent security testing.

日本語の概要は準備中です。原文の説明を表示しています。

usestrix/strix6.9万2026年10月14日 更新

Application security testing (AppSec) across a whole product with Strix — decide which asset needs which test (source code, running web app, API, CI pipeline), run it, and turn the results into a ranked remediation plan. Autonomous agents exploit and prove each issue instead of emitting static-analysis alerts, so the plan is ordered by what is actually reachable. Use when the user asks for an application security review or audit, an appsec assessment, vulnerability scanning across their stack, a security review before a launch or a customer security questionnaire, or does not yet know which kind of security test they need.

日本語の概要は準備中です。原文の説明を表示しています。

usestrix/strix6.9万2026年10月14日 更新

Use when the user wants a short, design-led motion graphic where motion is the message: kinetic typography, stat or number count-up, chart/data-viz hit, logo sting, brand lockup, lower-third, callout, social overlay, animated headline/tweet/news item, motion poster, or quick captured-page highlight. Usually under 10s and up to ~30s, with no narration arc, voice-over, or live-action subject. Can render to MP4 or transparent overlay. Not for longer, multi-scene, narrated, or brand-reel pieces (use general-video), narrated website videos (website-to-video), topic explainers (faceless-explainer), product promos (product-launch-video), PR videos (pr-to-video), or captions on existing footage (embedded-captions). When unsure whether it's a quick motion-first piece or a longer / narrated treatment, see /hyperframes.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/OpenMontage6.8万2026年10月13日 更新

studio

無料

Start Remotion Studio from packages/example and open it in the Codex browser. Use when the user invokes /studio or $studio, asks to launch the example Studio, or wants the Remotion Studio dev UI available locally.

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/remotion6.4万2026年10月14日 更新

Start the @remotion/player example app and open it in the Codex browser. Use when the user invokes /player-example or $player-example, asks to launch the player testbed, or wants to inspect @remotion/player locally.

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/remotion6.4万2026年10月14日 更新

convert

無料

Start the local @remotion/convert app and open it in the Codex browser. Use when the user invokes /convert or $convert, asks to launch convert.remotion.dev locally, or wants to inspect the Convert package UI.

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/remotion6.4万2026年10月14日 更新

docs

無料

Start the Remotion docs site and open it in the Codex browser. Use when the user invokes /docs or $docs, asks to launch the local documentation site, or wants to preview docs changes in Docusaurus.

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/remotion6.4万2026年10月14日 更新

Use when working with a person on a HyperFrames project in Studio: first, whether their message asks for a change at all (questions, loose ideas and "don't change anything" get an answer and a plan, not an edit); for a new film, the plan, storyboard and build order that the HyperFrames launch films follow; and how the timeline should be laid out so it reads well (one caption track, one element kind per track, every scene a sub-composition) and where captions and key content may sit (safe zones). Don't use for how to perform an individual edit (split, trim, retime, volume, copy, swap): that is `creator-editing-recipes.md` in `/hyperframes-core`.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/hyperframes6.3万2026年10月14日 更新

Turn a GitHub pull request (a PR URL, owner/repo#N, or 'this PR' in a checked-out repo) into a code-change explainer video — changelog, feature reveal, fix, or refactor walkthrough built from the diff, commits, and files: the input is a code change, not a website. Not a product promo (/product-launch-video) or a no-PR topic explainer (/faceless-explainer). Unclear → /hyperframes.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/hyperframes6.3万2026年10月14日 更新

House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/hyperframes6.3万2026年10月14日 更新