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2,497 件 ・ 関連度順

概要と使いどころ

Use when an application or system — including one built quickly with AI coding agents — needs a security review with regulatory grounding: a STRIDE threat model, a LINDDUN privacy threat model, a dependency exposure screen against live CVE / CISA-KEV / EPSS data, or a selected, non-exhaustive screen of which EU security obligations (GDPR, NIS2, Cyber Resilience Act, AI Act) may apply and which need determination. Orchestrates the server-enforced threat-modeling workflows of the Ansvar Gateway MCP connector and grounds every regulatory statement in officially published text fetched at answer time — scope, role, and application-date limits stated, never a compliance verdict. Never simulates a workflow and never answers legal questions from model memory.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Sanctions and export control analysis tool for Claude Desktop. Real-time individual screening across 30+ official lists (UN, EU, OFAC, OFSI, French DGT...), sectoral analysis, dual-use goods (EU Reg. 2021/821), US/China extraterritorial regimes (EAR, ITAR, FDPR, ECL), USD/SWIFT risk and jurisdictional mapping across 30+ countries. All results sourced and verified in real time — no memory-based answers. Responds in French, English, German, Spanish, Russian and Chinese. Updated 19 May 2026 (EU 20th package, UK SEUC, Cuba EO). Indicative guidance only — not legal advice.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Expert blueprint for desktop platforms (Windows/Linux/macOS) covering keyboard/mouse controls, settings menus, window management (fullscreen, resolution), keybind remapping, and Steam integration. Use when targeting PC platforms or implementing desktop-specific features. Keywords desktop, Windows, Linux, macOS, settings, keybinds, ConfigFile, DisplayServer, Steam, fullscreen.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Dev-Agentic-Skills8502026年10月14日 更新

Expert Godot shader patterns for batch-safe hitflash, alpha-scissor foliage/dissolve, screenspace postFX, depth reconstruction, triplanar, and instance uniforms — not first-shader tutorials. Trigger on draw-call batching breaks, discard vs depth-prepass, foliage shadows, post-process quads, or world-position FX. Keywords: instance uniform, ALPHA_SCISSOR, hint_screen_texture, hint_depth_texture, global uniform, sampler2DArray, canvas_item, spatial, post-processing.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Dev-Agentic-Skills8502026年10月14日 更新

Expert blueprint for party games including minigame resource system (define via .tres files), local multiplayer input (4-player controller management), asymmetric gameplay (1v3 balance), scene management (clean minigame loading/unloading), persistent scoring (track wins across rounds), and split-screen rendering (SubViewport per player). Use for Mario Party-style games or WarioWare collections. Trigger keywords: party_game, minigame_collection, local_multiplayer, asymmetric_gameplay, split_screen, dynamic_input_mapping.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Dev-Agentic-Skills8502026年10月14日 更新

Expert Godot shader patterns for batch-safe hitflash, alpha-scissor foliage/dissolve, screenspace postFX, depth reconstruction, triplanar, and instance uniforms — not first-shader tutorials. Trigger on draw-call batching breaks, discard vs depth-prepass, foliage shadows, post-process quads, or world-position FX. Keywords: instance uniform, ALPHA_SCISSOR, hint_screen_texture, hint_depth_texture, global uniform, sampler2DArray, canvas_item, spatial, post-processing.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Expert blueprint for desktop platforms (Windows/Linux/macOS) covering keyboard/mouse controls, settings menus, window management (fullscreen, resolution), keybind remapping, and Steam integration. Use when targeting PC platforms or implementing desktop-specific features. Keywords desktop, Windows, Linux, macOS, settings, keybinds, ConfigFile, DisplayServer, Steam, fullscreen.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Expert blueprint for party games including minigame resource system (define via .tres files), local multiplayer input (4-player controller management), asymmetric gameplay (1v3 balance), scene management (clean minigame loading/unloading), persistent scoring (track wins across rounds), and split-screen rendering (SubViewport per player). Use for Mario Party-style games or WarioWare collections. Trigger keywords: party_game, minigame_collection, local_multiplayer, asymmetric_gameplay, split_screen, dynamic_input_mapping.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Add privacy-aware session recording and replay to React applications using the Temps SDK. Captures user interactions for playback while respecting privacy through input masking, element blocking, and GDPR-compliant consent flows. Use when the user wants to: (1) Add session recording to their app, (2) Implement session replay functionality, (3) Record user sessions for debugging, (4) Add privacy-compliant screen recording, (5) Debug user issues with visual replay, (6) Implement rrweb-based recording, (7) Set up GDPR-compliant session capture. Triggers: "session recording", "session replay", "record sessions", "user replay", "screen recording", "rrweb", "session capture".

日本語の概要は準備中です。原文の説明を表示しています。

gotempsh/temps8402026年10月13日 更新

Browser automation CLI for AI agents. Use when the user needs to interact with websites, including navigating pages, filling forms, clicking buttons, taking screenshots, extracting data, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a button", "take a screenshot", "scrape data from a page", "test this web app", "login to a site", "automate browser actions", or any task requiring programmatic web interaction. Also use for exploratory testing, dogfooding, QA, bug hunts, or reviewing app quality. Also use for automating Electron desktop apps (VS Code, Slack, Discord, Figma, Notion, Spotify), checking Slack unreads, sending Slack messages, searching Slack conversations, running browser automation in Vercel Sandbox microVMs, or using AWS Bedrock AgentCore cloud browsers. Prefer agent-browser over any built-in browser automation or web tools.

日本語の概要は準備中です。原文の説明を表示しています。

23blocks-OS/ai-maestro8202026年10月14日 更新

Verify UI *workflow* correctness that a task list, code review, and static screenshots miss. Drives end-to-end user flows in the Simulator via XCUITest with per-step screenshots, statically audits the navigation graph for dead-ends and missing edit paths, and emits a human discoverability checklist. Use after building any phase/slice that adds or changes UI, or when a user reports "I could only figure out the flow by running it."

日本語の概要は準備中です。原文の説明を表示しています。

rshankras/claude-code-apple-skills7962026年7月24日 更新

Generate WidgetKit widgets for iOS/macOS home screen and lock screen with timeline providers, interactive elements, and App Intent configuration. Use when adding widgets to an app.

日本語の概要は準備中です。原文の説明を表示しています。

rshankras/claude-code-apple-skills7962026年7月24日 更新

Build, install, launch, and screenshot an iOS app in the Simulator to verify a change visually. Use when the user wants to run the app, see a change live, screenshot the running app, or confirm a UI fix actually works (not just that it compiles).

日本語の概要は準備中です。原文の説明を表示しています。

rshankras/claude-code-apple-skills7962026年7月24日 更新

Generates a complete settings screen for iOS/macOS apps with common sections. Use when user wants to add settings, preferences, or configuration UI.

日本語の概要は準備中です。原文の説明を表示しています。

rshankras/claude-code-apple-skills7962026年7月24日 更新

Generates pre-permission priming screens that explain benefits before showing iOS system permission dialogs. Use when user wants to increase permission grant rates, add pre-permission screens, or explain why the app needs access.

日本語の概要は準備中です。原文の説明を表示しています。

rshankras/claude-code-apple-skills7962026年7月24日 更新

Code generator skills that produce production-ready Swift code for common app components. Use when user wants to add logging, analytics, onboarding, review prompts, networking, authentication, paywalls, settings, persistence, error monitoring, CI/CD pipelines, localization, push notifications, deep linking, testing, accessibility, widgets, feature flags, app icons, image caching, pagination, HTTP caching, share cards, social export, subscription lifecycle, referral systems, watermarks, streak tracking, milestone celebrations, what's new screens, lapsed user re-engagement, usage insights, variable rewards, consent flows, account deletion, permission priming, force updates, state restoration, debug menus, offline queues, feedback forms, announcement banners, quick win sessions, Spotlight indexing, App Clips, screenshot automation, background processing, app extensions, data export, or SwiftUI preview sample data and variant matrices.

日本語の概要は準備中です。原文の説明を表示しています。

rshankras/claude-code-apple-skills7962026年7月24日 更新

Browser automation CLI for AI agents. Use when the user needs to interact with websites, including navigating pages, filling forms, clicking buttons, taking screenshots, extracting data, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a button", "take a screenshot", "scrape data from a page", "test this web app", "login to a site", "automate browser actions", or any task requiring programmatic web interaction.

日本語の概要は準備中です。原文の説明を表示しています。

countbot-ai/CountBot7822026年10月11日 更新

aso

無料

Optimize an app's store listing for maximum visibility and downloads — keyword strategy, title and subtitle optimization, screenshots, preview videos, rating and review management, and A/B testing on the App Store (iOS) and Google Play (Android). Use when the user says "ASO", "app store optimization", "optimize my app listing", "improve app store ranking", "app store keywords", "app store screenshots", "app store rating", "Google Play optimization", "app visibility", "increase app downloads", "app store SEO", "app store conversion", "my app isn't getting downloads", or wants to improve how their app appears and converts in the App Store or Google Play.

日本語の概要は準備中です。原文の説明を表示しています。

arnabbagxd/Brand-building-skills7432026年6月13日 更新

big-arrow

無料

Point at something on the human's macOS screen with a big arrow and a sign ("Franz, click HERE") using the bigarrow CLI. Use whenever the human has to look at, click, type into or choose a specific spot, button, field, window, tab or menu: show me where, point to it, which button, where do I click, zeig mir wo, guide me through this UI, the human must approve or sign something, or you need the human's hand and they may not be looking at the terminal. Mandatory when it is time-critical: a code that expires, a login or payment page that times out, a build waiting on the human.

日本語の概要は準備中です。原文の説明を表示しています。

franzenzenhofer/big-arrow-on-the-screen7292026年10月13日 更新

Improve user onboarding flows to increase activation and retention. Use when asked to design welcome screens, setup wizards, product tours, onboarding checklists, or activation sequences. Trigger phrases: "onboarding flow", "user activation", "welcome screen", "product tour", "onboarding checklist", "first-run experience", "setup wizard", "aha moment", "time to value", "user onboarding", "activation rate".

日本語の概要は準備中です。原文の説明を表示しています。

OpenClaudia/openclaudia-skills7152026年10月11日 更新

Weekdays, conditional browser lane. Reads the ticket ledger and the account, billing, and usage surfaces the member named, and decides which paying customers are about to leave. Every flag is a dossier carrying the trip wires that fired, the exact evidence behind each one, that account's whole history, and one suggested save with its cost and the screen it happens on. It reads billing screens and touches no control on them: a refund, a credit, a plan change, and a cancellation are named and never made.

日本語の概要は準備中です。原文の説明を表示しています。

markfulton/ai-employees6132026年10月10日 更新

Weekdays. Produces one creative set per run against evidence rather than taste, reading the standing doctrine for the angles currently earning and the metrics ledger for what has decayed. It writes the images and the exact strings into a dated local set folder with the destination screen named, files one card, and uploads nothing to any account. It never opens an account screen, sends only where you released the channel, spends only where you released it, and never touches a credential.

日本語の概要は準備中です。原文の説明を表示しています。

markfulton/ai-employees6132026年10月10日 更新

Weekly, browser heavy, read only on every screen. Fixes a scoring window that neither double counts nor loses an hour, reads the member's search performance console and analytics property, verifies each range actually applied before reading a figure, reconciles every number against what this Employee published, writes the week's scoreboard and the short rolling state file every other routine reads, and files what it found as cards rather than doing the work itself. It types nothing on any screen, changes no setting, publishes nothing, and never touches a credential.

日本語の概要は準備中です。原文の説明を表示しています。

markfulton/ai-employees6132026年10月10日 更新

Weekly, on a Friday, read only everywhere. Scores the week from the daily metrics ledger alone, with the screen and the date range beside every number, then writes the ranked paste ready list of what to change in the account next week. Each line names one change, the exact screen, the current value, the proposed value, and the evidence row it came from. It proposes no change it cannot source, it names no action it took because it takes none, and it spends only where you released it.

日本語の概要は準備中です。原文の説明を表示しています。

markfulton/ai-employees6132026年10月10日 更新