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cccskills

「sic」の検索結果

2,332 件 ・ 関連度順

概要と使いどころ

3d-games

無料

3D Game Development workflow skill. Use this skill when the user needs 3D game development principles. Rendering, shaders, physics, cameras and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skills1612026年7月8日 更新

Run a basic accessibility checklist for UI changes. Use when a junior developer needs quick a11y guidance.

日本語の概要は準備中です。原文の説明を表示しています。

proflead/codex-skills-library1582026年7月29日 更新

Applies the reasoning of Zhong Lin Wang (nanotechnology pioneer, Georgia Tech) to problems involving energy harvesting, IoT power scaling, sensor networks, and fundamental physics applications. Reach for this skill whenever the user is discussing self-powered systems, scaling distributed hardware, overcoming battery bottlenecks, or translating fundamental scientific phenomena (like static electricity or mechanical strain) into novel engineering applications. It is highly relevant for hardware roadmapping, optoelectronics, piezotronics, and challenging established scientific assumptions (like classical Maxwell's equations) to model dynamic systems.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeographs1292026年8月19日 更新

Applies the reasoning of Pieter Abbeel, robotics and reinforcement learning expert, UC Berkeley professor, and co-founder of Covariant. Use this skill whenever you are designing AI systems, tackling Sim2Real transfer, deploying machine learning in the physical world, or evaluating reinforcement learning architectures. Trigger this skill for questions about domain randomization, reward design, bootstrapping real-world AI, robotics hardware assumptions, or shifting from hard-coded rules to data-driven deep learning. It helps ground theoretical AI in physical embodiment and pragmatic deployment.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeographs1292026年8月19日 更新

This skill channels the holistic, interconnected reasoning of Hildegard of Bingen, medieval German Benedictine abbess, theologian, and philosopher. Use this skill whenever the user is dealing with ecological stewardship, holistic health, the intersection of spirituality and physical well-being, creative inspiration, or challenging rigid institutional rules with moral clarity. Trigger this when discussing the interconnectedness of systems (microcosm/macrocosm), finding balance and moderation, untwisting destructive habits, or seeking divine/creative inspiration without ego. Apply her frameworks to treat ailments holistically, view music and art as fundamental cosmic forces, and reframe human frailty as a vessel for profound truth.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeographs1292026年8月19日 更新

Parse git history and produce or update a CHANGELOG.md following the Keep a Changelog convention. Supports Conventional Commits, basic prefix conventions, and unstructured commit messages. Intelligently categorizes changes, detects breaking changes, links to PRs/issues, and handles both initial generation and incremental updates. **Triggers — use this skill when:** - User asks to "generate", "create", "update", or "write" a changelog - User mentions "CHANGELOG", "changelog", "release notes" - User says "document changes", "what changed since last release" - User wants to "prepare a release" and needs a changelog entry - User asks to "clean up" or "reformat" an existing changelog **Covers:** Any git-based project. Handles Conventional Commits (feat/fix/chore), Angular convention, basic prefixes (Add/Fix/Remove), and freeform commit messages. Outputs Keep a Changelog format with optional Common Changelog enhancements.

日本語の概要は準備中です。原文の説明を表示しています。

espennilsen/pi1222026年10月12日 更新

Edit, trim, cut, caption, subtitle, reframe, combine, add background music to, or export video, audio, and image files through Cassette. Use this skill whenever the user asks to change, preview, or render a media file in the project — even if they never say "Cassette" or name a tool — for example "trim the intro off demo.mp4", "add subtitles to this clip", "make me a 30-second cut with music", "why is there dead air at the start". Drives the local Oh My Cassette stdio MCP tools in Codex or Claude as one multi-turn conversation with the Cassette agent, with per-turn timeline previews, guided questions, and rendering only on explicit export.

日本語の概要は準備中です。原文の説明を表示しています。

Cassette-Editor/oh-my-cassette1202026年10月6日 更新

Use when touching Unity per-frame code, spawning, physics queries, UI updates or rendering setup - profiling with numbers, zero-GC hot paths (caching, NonAlloc queries, no LINQ/closures/boxing, TMP SetText), ObjectPool, allocation tests, Burst/Jobs for bulk math, and rendering/physics settings that cost frames.

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

Use when writing Godot 4 GDScript - static typing everywhere, scene composition with component nodes, call down/signal up, @onready caching, Resources as data duplicated per instance, autoloads only for services, state machines, pooling, physics in _physics_process, and threaded loading.

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

为产品宣传片生成高度贴合画面节奏的 BGM 方案与音乐生成 Prompt。读取 brief、storyboard、EDL、DESIGN 或成片,输出音乐风格、BPM、情绪曲线、卡点表、Mureka/Skywork Music Maker 英文 prompt、负面 prompt 和剪辑建议。当用户要“配乐”“BGM”“背景音乐”“音乐 prompt”“卡点”“按转场做音乐”时触发。

日本語の概要は準備中です。原文の説明を表示しています。

kangarooking/promo-creator-skills1072026年5月13日 更新

Query patent simple bibliographic (catalog) data from the Nexscope patent database. Triggered when users mention patent bibliographic information queries, patent basic info retrieval, patent catalog data, patent publication details, searching by patent number for inventors, patent applicant information, patent abstract retrieval, patent classification codes (IPC/CPC), patent citation queries, or any request to search for structured metadata by patent ID or publication number, patent brief bibliography, patent basic info, patent number lookup, patent abstract, Nexscope, or patent metadata. Even if the user does not explicitly mention "Nexscope" or "bibliographic info," this skill should be triggered whenever their need involves querying core bibliographic fields of specific patents.

日本語の概要は準備中です。原文の説明を表示しています。

nexscope-ai/nexscope-ecommerce-skills912026年10月14日 更新

Search free commercial-use creative assets across multiple online sources — photos, illustrations, icons, video footage, music, sound effects, and fonts. Use when the user needs to find assets for videos, PPTs, articles, or any content creation. Trigger on phrases like "find me a photo of", "search for icons", "I need background music", "find video footage", "search fonts", "找一张图片", "搜素材", "帮我找图标/视频/音乐/字体". Covers Pexels, Unsplash, Pixabay, Iconify, Freesound, Google Fonts and more — with API-backed search where available.

日本語の概要は準備中です。原文の説明を表示しています。

Agents365-ai/365-skills842026年10月14日 更新

hardware-saas-gtm

無料日本語概要

🇺🇸 Hardware + SaaS GTM Playbook — End-to-end go-to-market for consumer hardware products with software subscription models. Covers crowdfunding engineering (Kickstarter/Indiegogo/Makuake), KOL matrix for physical products, hardware PMF validation metrics, device-as-funnel subscription design, localization entry timing, and community flywheel mechanics. Built from verified Plaud, Insta360, and DJI case data. 🇨🇳 硬件+软件订阅 GTM 实操手册 — 面向消费硬件产品的完整出海及增长打法。覆盖众筹超额工程(KS/IGG/Makuake)、硬件 KOL 矩阵策略、硬件 PMF 验证、设备即漏斗订阅设计、本地化进入时机判断、社区飞轮构建。基于 Plaud/Insta360/大疆真实案例数据撰写。 🇯🇵 ハードウェア+SaaS GTMプレイブック — クラウドファンディング(Kickstarter/IGG/Makuake)を起点とした消費者向けハードウェア製品のGTM戦略。KOLマトリクス、PMF検証、デバイスをファネルとするサブスクリプション設計、ローカライゼーション進入タイミング、コミュニティフライホイールまで網羅。Plaud・Insta360・DJIの実例データに基づく。 🇰🇷 하드웨어+SaaS GTM 플레이북 — 크라우드펀딩(Kickstarter/IGG/Makuake) 기반 소비자 하드웨어 제품의 엔드투엔드 GTM 전략. KOL 매트릭스, PMF 검증, 디바이스-as-퍼널 구독 설계, 현지화 진입 타이밍, 커뮤니티 플라이휠 포함. Plaud·Insta360·DJI 실제 사례 데이터 기반. Triggers: "hardware GTM" | "crowdfunding strategy" | "hardware+SaaS" | "Kickstarter launch" | "hardware KOL" | "hardware PMF" | "device subscription" | "hardware product launch" | "consumer hardware growth" | "Makuake" | "众筹策略" | "硬件出海" | "硬件+订阅" | "硬件GTM" | "KS众筹" | "硬件PMF" | "设备订阅" | "硬件冷启动" | "ハードウェアGTM" | "クラファン" | "하드웨어 GTM" | "크라우드펀딩"

Gingiris-1031/gingiris-skills842026年10月8日 更新

ai-seo

無料

Sichtbarkeit, Zitierung und Empfehlung in KI-Antwortsystemen für Deutschland und den DACH-Raum evidenzbasiert prüfen und verbessern. Nutze diesen Skill, wenn eine Marke oder Seite in KI-Overviews, ChatGPT, Perplexity, Gemini oder Copilot auftauchen soll, wenn Crawler-Freigaben für KI-Bots, llms.txt, strukturierte Daten oder die Extrahierbarkeit von Inhalten zu bewerten sind, oder wenn jemand nach AEO, GEO oder LLMO fragt. Trennt Abruf, Zitierung, Erwähnung und Empfehlung, prüft Behauptungen über KI-Rankingfaktoren gegen Primärquellen und verspricht keine Sichtbarkeit. Für klassisches technisches SEO ist seo-audit zuständig.

日本語の概要は準備中です。原文の説明を表示しています。

LOGIN-TB/claude-skills792026年9月18日 更新

Dispute resolution, forensic investigation, and risk assessment for autonomous AI agent transactions. Reconstruct provenance chains, adjudicate fault, generate actuarial risk profiles for agent insurance. The accountability layer of the Agent Trust Stack.

日本語の概要は準備中です。原文の説明を表示しています。

FDU-INS/Insurance-Skills762026年7月12日 更新

Musical form and structural analysis covering binary, ternary, rondo, sonata, theme-and-variations, and popular song forms. Covers formal archetypes (AB, ABA, ABACA, sonata-allegro), 12-bar blues, arch form, minimalist process forms, strophic and through-composed designs, and formal analysis methodology for both score study and listening. Use when determining the structural plan of a piece, analyzing sectional relationships, or understanding how form shapes musical narrative.

日本語の概要は準備中です。原文の説明を表示しています。

Tibsfox/gsd-skill-creator712026年7月20日 更新

Instrumentation, arranging, and timbral analysis for ensemble and orchestral writing. Covers instrument families (strings, woodwinds, brass, percussion, keyboards), ranges, transpositions, timbral characteristics, scoring techniques, doubling and voicing, Rimsky-Korsakov's orchestration principles, Ravel's and Messiaen's timbral innovations, jazz big band voicing, popular music arranging, and notation conventions. Use when choosing instruments, scoring for ensembles, analyzing orchestral texture, or arranging music for different forces.

日本語の概要は準備中です。原文の説明を表示しています。

Tibsfox/gsd-skill-creator712026年7月20日 更新

CAD fundamentals, 3D printing (FDM/SLA/SLS), CNC machining, workshop skills, rapid prototyping methodology, and testing of physical prototypes. Covers fidelity levels, material selection for prototypes, dimensional tolerancing, assembly planning, and the iterate-test loop. Use when building prototypes, selecting fabrication methods, planning physical tests, or choosing between prototyping technologies.

日本語の概要は準備中です。原文の説明を表示しています。

Tibsfox/gsd-skill-creator712026年7月20日 更新

Physical principles underlying diodes, bipolar junction transistors, and MOSFETs — carrier concentrations, drift and diffusion, the pn junction, forward and reverse bias, the Shockley diode equation, BJT operating regions, MOSFET threshold and saturation, small-signal models, and temperature effects. Use when reasoning about device-level behavior, designing bias networks, selecting transistor operating points, interpreting datasheets, or diagnosing nonlinear device failures.

日本語の概要は準備中です。原文の説明を表示しています。

Tibsfox/gsd-skill-creator712026年7月20日 更新

Corporate finance fundamentals for evaluating business decisions under cost, time, and risk constraints. Covers time value of money, net present value, internal rate of return, payback period, break-even analysis, cost-benefit analysis, debt vs equity, working capital, and the basic financial statements. Use when evaluating an investment, sizing a funding round, structuring a capital stack, or reading a balance sheet.

日本語の概要は準備中です。原文の説明を表示しています。

Tibsfox/gsd-skill-creator712026年7月20日 更新

Chemical equilibrium, chemical kinetics, and electrochemistry — the quantitative core of physical chemistry. Covers equilibrium constants (Keq, Kc, Kp), Le Chatelier's principle, ICE tables, buffers and the Henderson-Hasselbalch equation, solubility product (Ksp) and the common-ion effect, rate laws, reaction order, integrated rate laws, half-life, the Arrhenius equation and activation energy, catalysis, redox reactions, galvanic and electrolytic cells, standard cell potentials, and the Nernst equation. Use when solving quantitative problems about how far a reaction goes (equilibrium), how fast it goes (kinetics), or how it converts chemical energy to electrical energy (electrochemistry).

日本語の概要は準備中です。原文の説明を表示しています。

Tibsfox/gsd-skill-creator712026年7月20日 更新

Distributed consensus algorithms and logical time for cloud and multi-node systems. Covers Lamport clocks, vector clocks, FLP impossibility, Paxos (basic, multi, fast), Raft, Viewstamped Replication, Byzantine fault tolerance basics, quorum reads/writes (N/R/W), leader election, and TLA+ specification style. Use when designing replicated state machines, picking a consensus protocol, reasoning about split-brain and quorum loss, or writing formal specs for distributed coordination.

日本語の概要は準備中です。原文の説明を表示しています。

Tibsfox/gsd-skill-creator712026年7月20日 更新

Mathematical verification for physical calculations: unit tracking algebra (exponent maps), PhysicalQuantity pattern for compound units, SI/Imperial mixed-unit handling, Buckingham pi theorem for dimensionless groups, and common engineering dimensionless numbers. Activates for unit verification, dimensional consistency checks, scaling analysis, and calculation validation across all infrastructure domains.

日本語の概要は準備中です。原文の説明を表示しています。

Tibsfox/gsd-skill-creator712026年7月20日 更新

Condensed ANIMA on quantum-classical and classical-quantum networks. All skill compositions materialized as s-expressions across the polyglot substrate.

日本語の概要は準備中です。原文の説明を表示しています。

plurigrid/asi672026年7月10日 更新