Design, review, and improve Claude/Codex skills based on Anthropic's "The Complete Guide to Building Skills for Claude". Use when creating a new skill, rewriting SKILL.md frontmatter and workflows, fixing under-triggering or over-triggering, designing scripts/references/assets, building test cases, or preparing a skill for upload/distribution.
日本語の概要は準備中です。原文の説明を表示しています。
s-hiraoku/vscode-sidebar-terminal☆ 222026年10月17日 更新
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, update or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.
日本語の概要は準備中です。原文の説明を表示しています。
s-hiraoku/vscode-sidebar-terminal☆ 222026年10月17日 更新
This skill provides guidance for using Brave Search MCP to search the web. Use when searching for current information, news, articles, local businesses, or any web content. Supports both general web searches and location-based local searches.
日本語の概要は準備中です。原文の説明を表示しています。
s-hiraoku/vscode-sidebar-terminal☆ 222026年10月17日 更新
This skill synchronizes plugin skills (plugins/synapse-a2a/skills/) with the current implementation, README.md, and guides folder. Use this skill when implementation changes have been made, new features added, or documentation updated, to ensure plugin skills stay up-to-date. Triggered by /sync-plugin-skills command or when significant code changes are detected.
日本語の概要は準備中です。原文の説明を表示しています。
s-hiraoku/vscode-sidebar-terminal☆ 222026年10月17日 更新
Create a new component in the Modules folder from template with proper documentation and placeholders replacement.
日本語の概要は準備中です。原文の説明を表示しています。
leboncoin/spark-ios☆ 222026年10月8日 更新
Update the CHANGELOG.md with the description of the changes between the last released version and the new one
日本語の概要は準備中です。原文の説明を表示しています。
leboncoin/spark-ios☆ 222026年10月8日 更新
Run a structured discovery session to build an Allium specification through conversation. Use when the user wants to create a new spec from scratch, elicit or gather requirements, capture domain behaviour, specify a feature or system, define what a system should do, or is describing functionality and needs help shaping it into a specification.
日本語の概要は準備中です。原文の説明を表示しています。
ObneyAI/orc☆ 222026年10月8日 更新
Tend the Allium garden. Use when the user wants to write, edit, update, add to, improve, clarify, refine, restructure, fix or migrate Allium specs. Covers adding entities, rules, triggers, surfaces and contracts, fixing syntax or validation errors, renaming or refactoring within specs, migrating specs to a new language version, and translating requirements into well-formed specifications. Pushes back on vague requirements.
日本語の概要は準備中です。原文の説明を表示しています。
ObneyAI/orc☆ 222026年10月8日 更新
Load, run, and test VST3 / AU / CLAP / LV2 plugins from Pulp code. Use when working on `core/host/` (scanner, plugin_slot, signal_graph), when adding a new format backend, when wiring a plugin into a SignalGraph, or when writing an integration test that needs a real plug-in binary.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月18日 更新
Maintain Pulp's installed design-time agent capability manifest and public-surface ledger. Use when adding, removing, renaming, or materially changing public audio, MIDI, signal, timebase, or sequence APIs; registering a new algorithm for generators; changing capability support or deprecation state; or repairing agent-capabilities freshness, schema, fingerprint, tombstone, or installed-SDK tests.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月18日 更新
The acceptance bar for anything Pulp can install (a `pulp tool` registry entry, `pulp add` package, or any downloadable). Validate the FULL lifecycle — install AND uninstall, from OUTSIDE a Pulp checkout, with the installed-user's binary — before its README or docs ship. TRIGGER when adding/editing tools/packages/tool-registry.json, a new binary_download/python_pip/npm_package tool, a `pulp add` importer, or writing docs that tell users to install something.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月18日 更新
How to write source comments, doc comments, and test names/tags that have lasting value — and what to never write. Consult before adding or editing comments in core/**, examples/**, tools/**, test/**, docs/**, or any shipped source. Handles "write a comment", "is this comment ok", "comment hygiene", and keeping new code from adding the breadcrumbs the cleanup stream removes.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月18日 更新
Update Pulp's pinned Skia, Dawn, and optional V8 prebuilts as one milestone-matched render-toolchain release. Use for requests such as "update Skia/Dawn", "move to chrome/mNNN", "find the matching V8", "update the GPU toolchain", or "use the Skia/Dawn/V8 tuple that goes together". Distinguishes milestone-matched V8 releases from v8-builder's newer weekly LKGR releases, verifies exact upstream provenance and asset hashes, updates every Pulp mirror, and runs the provider-identity/ODR gates.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月18日 更新
Generate and maintain browser demos of Pulp audio plugins (both web ABIs — WAM and WCLAP) from one declarative config, so every demo mounts the SAME shared player and the two ABIs stay in lockstep. Invoke it whenever you publish/update a browser demo of a Pulp plugin, add a plugin to a demo gallery, stand up a new gallery, or touch demo pages/hosting. It runs a deterministic generator (config → stamped WAM+WCLAP site + owned-files manifest) and a blocking validator (config schema, cross-origin-isolation coverage, OG metadata, regeneration ownership). Customization is declarative config in <repo>/.pulp-web-demo/config.json (schema bundled) plus at most two typed module seams; the shared player (pinned @danielraffel/web-player) holds all UX behavior and is never vendored. Works in Claude and Codex.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月18日 更新
Coordinate a cross-session or cross-machine handoff — snapshot the open work, write a status doc to the pulp-planning repo on main, and emit a ready-to-paste goal prompt that links it, so a fresh session (often on another machine) can pick up and finish. Use when the user says "coordinate a handoff", "hand this off", "move this work to a new machine", "we're retiring this session", or asks for a status doc plus a goal for someone else to continue.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月18日 更新
Expert setup assistant for the Stably Playwright SDK. Use this skill when installing Stably SDK in a new project, migrating from @playwright/test, or configuring Stably reporter for CI/CD. Triggers on tasks like "setup stably", "install stably sdk", or "configure playwright with stably".
日本語の概要は準備中です。原文の説明を表示しています。
stablyai/agent-skills☆ 222026年4月15日 更新
Guides implementation of custom Wwise or FMOD DSP plugins from scratch — effect, source, and mixer plugin types. Use when the user wants to create a new Wwise plugin, build an FMOD DSP effect, or implement a custom game audio middleware plugin. Trigger on phrases like "create a Wwise effect plugin", "build an FMOD DSP", "implement custom game audio middleware plugin", "how do I write a Wwise source plugin", or "set up an FMOD DSP description".
日本語の概要は準備中です。原文の説明を表示しています。
kunitoki/sonic-skills☆ 222026年5月21日 更新
Gate resumption of any multi-day LLM batch-scoring campaign that calls an unpinned model alias (deepseek-chat, gpt-*-latest, gemini-*-preview, any provider alias without a pinned version). Use when: (1) resuming a paused or credit-exhausted scoring run days after its last chunk, (2) topping up credits to finish a campaign, (3) extending a cached scoring pipeline with new items. Prevents silently splicing two model versions or serving revisions into one measure. Verified 2026-07-16: for $0.30 caught a serving-revision drift WITHIN DeepSeek v4-flash (same alias, same family, litigation scores systematically shifted across a 2-day gap) before an $83 resume spend.
日本語の概要は準備中です。原文の説明を表示しています。
kennethkhoocy/applied-micro-skills☆ 222026年9月5日 更新
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Copy assets at given paths and store them at new paths. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before copying.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Generate engine-specific test helper libraries for the project's test suite. Reads existing test patterns and produces tests/helpers/ with assertion utilities, factory functions, and mock objects tailored to the project's systems. Reduces boilerplate in new test files.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Create new material asset with default parameters. Creates folders recursively if they do not exist. Provide proper 'shaderName' - use 'assets-shader-list-all' tool to find available shaders.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Generates a contextual onboarding document for a new contributor or agent joining the project. Summarizes project state, architecture, conventions, and current priorities relevant to the specified role or area.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新