Structured diagnostic code library for JavaScript/TypeScript. Turns errors and other conditions into typed, machine-readable `Diagnostic` instances with stable codes, docs URLs, and actionable fields. Use this skill whenever the project imports `nostics`, or works with `defineDiagnostics`/`defineProdDiagnostics`, the `Diagnostic` class, diagnostic code registries, or structured error handling. Also covers reporters (`createConsoleReporter`, `createFetchReporter` from nostics/reporters/fetch, `createFileReporter` from nostics/reporters/node, `createDevReporter` from nostics/reporters/dev), formatters (`formatDiagnostic`, `ansiFormatter`, `jsonFormatter`), and Vite plugins (`nosticsStrip` from @nostics/unplugin/strip-transform, `nosticsCollector` from @nostics/unplugin/dev-server-collector). Also use when migrating a library's existing `console.warn`/`console.error`/`warn()` helpers or thrown `Error`s to diagnostics: follow `references/migration.md`.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/nostics☆ 2362026年9月29日 更新
Builds adaptive web interfaces using Flexbox, CSS Grid, and media queries with a mobile-first approach. Use when creating multi-device layouts, implementing flexible UI systems, or ensuring cross-browser compatibility.
日本語の概要は準備中です。原文の説明を表示しています。
secondsky/claude-skills☆ 2292026年9月28日 更新
生成"黑墨手绘涂鸦"风格的动画架构图/流程图:米色纸面、针管笔墨线、极淡水洗色块、简笔涂鸦图标、序号章、连线上的流动圆点动画、图标微动效。产出单文件自包含动画 HTML(SVG+CSS),可一键导出无缝循环 GIF。当用户想画架构图、流程图、信息图、技术示意图、对比图、pipeline/workflow 可视化,或提到"手绘风""涂鸦风""动图""animated diagram""GIF 架构图"时使用;即使用户没明说要动画,做技术概念科普配图时也应优先考虑本 skill。
日本語の概要は準備中です。原文の説明を表示しています。
iflytek/iFly-Skills☆ 2092026年10月8日 更新
Content-Derived Design — reads existing HTML and writes a stronger standalone page from headings, facts, names, dates, numbers, links, emails, and colors already in that file. CLI: npx reimagine-it --auto -i page.html -o out.html; also variations, lock, and audit. Use when the user says /reimagine-it, "reimagine it", "reinvent this", "redesign this page", "make an infographic", wants a content-aware redesign or a visual leap instead of a mood board. All 17 tokens: webpage, infographic, svg, 3js, simulation, artistic, cinematic, dashboard, photography, landing, editorial, gradient, showcase, motion, glass, lookbook, particles — plus leftover words as a brief. Also /reimagine-it audit for quality checks. The agent runs the CLI; it does not hand-author the page. Installed via npx skills add Kayforkind/reimagine-it or plugin marketplace. Not /better. Not a mood board. Does not ingest PDF, PPTX, or DOCX.
日本語の概要は準備中です。原文の説明を表示しています。
Kayforkind/reimagine-it☆ 2072026年10月10日 更新
Think and work like an expert Green Chemist. Use when a task calls for Green Chemist judgment. Reasons from Anastas–Warner 12 principles, Trost atom economy, and PMI/MMI/E-factor mass metrics; selects solvents via CHEM21/GSK/ACS GCIPR guides, integrates catalysis and LCA (ISO 14040), and aligns REACH/CSS with ACS GC&E benchmarking.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Think and work like an expert Geotechnical Scientist. Use when a task calls for Geotechnical Scientist judgment. Reasons from Terzaghi effective stress, Mohr–Coulomb/CSSM, and consolidation/seepage through SPT/CPTU (Robertson SBT), triaxial/oedometer (ASTM D-series), Boulanger–Idriss liquefaction, Hoek–Brown/GSI rock mass, EC7 characteristic values, and PLAXIS/Slide2/RS2/GeoStudio workflows while treating sample disturbance, N-value correction chains, spatial variability, and LEM-vs-FEM mismatch as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Think and work like an expert Astronautical Engineer. Use when a task calls for Astronautical Engineer judgment. Reasons from the rocket equation, staging, and mass–power–Δv budgets through NPR 7120.5/ECSS-E-ST-10 subsystem specs, CEA/CEARUN and Sutton propulsion, CLA/pogo and TVAC I&T, GMAT/STK/SPICE mission design, CCSDS TM/TC link margins, and ADCS FDIR while treating unit/frame ICD mismatches, combustion instability, and MCO-class V&V gaps as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Production guidance for authoring, integrating, and reviewing GSAP animation in browser-rendered media. Use for deterministic kinetic typography, SVG drawing and morphing, motion paths, FLIP transitions, responsive motion systems, or frame-seekable GSAP timelines inside HTML video composition and React-based renderers; not for ordinary CSS transitions or generic frontend development.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Provider-independent production workflow for AI agents assembling generated or source media into HyperFrames HTML/CSS/JS videos. Use for HyperFrames composition planning, scene architecture, media custody, animation/timing, captions/audio, deterministic preview/render QA, accessibility/flashing checks, provenance ledgers, and delivery handoff.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Implement complete dark mode for any frontend project. Auto-detects theme system (Flutter ThemeData, Tailwind dark class, CSS variables, MUI, Chakra UI, styled-components), generates a dark color palette with proper surface elevation hierarchy and desaturated brand colors, creates a theme toggle with system preference detection and persistence, migrates all hardcoded colors to theme tokens, handles special cases like images, shadows, form inputs, and charts, then verifies WCAG AA contrast ratios for both modes. Use when you need to add dark mode, fix dark theme contrast issues, create a theme switcher, or migrate hardcoded colors to theme-aware tokens.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns, forms, tables), customizing themes and colors, implementing dark mode, generating visual designs and posters, or establishing consistent styling patterns across applications.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Comprehensive integration skill for building sites with SvelteKit 2, Svelte 5, and Tailwind CSS v4
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Production-ready CSS transitions for web apps. Use when implementing notification badges, dropdowns, modals, panel reveals, page transitions, card resizes, number pop-ins, text swaps, icon swaps, success checks, avatar group hovers, error state shakes, search/input clear, skeleton loaders, shimmer text, sliding tabs, tooltips, staggered text reveals, card hover tilt, plus-to-menu morph, or accordions. Triggers on "add a transition", "animate the dropdown", "make the modal open smoothly", "swap icon", "page slide", "stagger animation", "open / close transition", "make it animate", "fade between", "success animation", "form error", "shake on invalid", "hover lift", "avatar stack hover", "clear the search", "skeleton loader", "loading shimmer", "shimmer text", "sliding tabs", "segmented control", "tooltip", "reveal text", "tilt card", "3D hover tilt", "cursor glare", "plus to menu", "FAB morph", "accordion", "collapsible", "expand / collapse", "disclosure". Also "motion tokens", "scan for ad-hoc transitions", "replace hardcoded durations with motion tokens", "tokenize my animations", and the commands transitions reveal, transitions review, transitions apply, transitions refine.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Maxim Design System Intelligence — token architecture (primitive→semantic→component), component library governance, CSS variable systems, Tailwind integration, design-to-code handoff, Storybook, Figma token export. Activate for design system creation, token audits, component specs, dark mode systems, brand-to-token sync. Powered by Maxim behavioral science + Atomic Design + TOGAF governance.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Designer role. Reads deck.md, generates a single HTML presentation file with CSS design system + JS slide engine + per-slide content. Accepts visual references (URLs, screenshots, design specs) and extracts design signals to inform the isomorphic mapping. Use whenever the user says "design slides", "generate deck", "generate the deck", "build slides", "visual style", "reference this style", "like this design", "design", "generate slides", "visual style", "reference this style", or wants to turn an outline into actual slides.
日本語の概要は準備中です。原文の説明を表示しています。
hiyeshu/codeck☆ 1982026年8月8日 更新
Reviewer role. Opens rendered HTML, inspects every slide visually, fixes problems in custom.css or slides.html and rebuilds through build-html.sh. Use whenever the user says "review", "QA", "check slides", "inspect", "audit", "proofread", or wants feedback on a rendered deck.
日本語の概要は準備中です。原文の説明を表示しています。
hiyeshu/codeck☆ 1982026年8月8日 更新
Generate beautiful, distinctive HTML/CSS/JS control panels for MATLAB uihtml components. 8 built-in styles (Clean, Material, Cosmic Dark, Neumorphic Dark, Dashboard Light, Midnight Gradient, Minimal Mono, Warm Dark) plus custom aesthetics. Produces production-grade UI with sliders, buttons, toggles, and panels. Use when building visually polished MATLAB app UIs with uihtml.
日本語の概要は準備中です。原文の説明を表示しています。
matlab/agent-skills-playground☆ 1852026年10月10日 更新
Symfony UX Icons for rendering SVG icons in Twig templates. Supports 200,000+ Iconify icons (Lucide, Heroicons, Tabler, Material Design, etc.), local SVG files, and custom icon sets with aliases. Use when displaying icons, configuring icon defaults, importing or locking on-demand icons, creating icon aliases, or styling SVG icons with CSS. Code triggers: <twig:ux:icon />, ux_icon(), UX_ICONS_DEFAULT_ICON_ATTRIBUTES, icon.yaml, icons/, iconify:, lucide:, heroicons:, tabler:, mdi:, bin/console ux:icons:lock, bin/console ux:icons:import. Also trigger when the user asks "how to add an icon", "how to use Lucide/Heroicons/Tabler icons", "how to render an SVG icon in Twig", "how to lock icons for production", "how to create icon aliases", "how to style an icon", "icon not found", "icon not rendering". Do NOT trigger for interactive maps (use ux-map) or general Twig components (use twig-component).
日本語の概要は準備中です。原文の説明を表示しています。
smnandre/symfony-ux-skills☆ 1802026年6月15日 更新
Design analytics-driven browser test matrices and execute cross-browser tests. Covers BrowserStack/Sauce Labs configuration, Playwright browser channels, common cross-browser CSS/JS divergences, a known-issues documentation log, and progressive enhancement validation. Use when: "cross-browser," "browser matrix," "BrowserStack," "Safari issues," "browser compatibility," "Edge," "works in Chrome but not Safari." Not for: pixel-level baseline strategy and threshold tuning — use visual-testing; device-farm testing of native/hybrid apps — use mobile-testing. Related: visual-testing, playwright-automation, ci-cd-integration, mobile-testing.
日本語の概要は準備中です。原文の説明を表示しています。
petrkindlmann/qa-skills☆ 1802026年6月11日 更新
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.
日本語の概要は準備中です。原文の説明を表示しています。
Sma1lboy/rove☆ 1712026年10月14日 更新
Guide for implementing smooth, native-feeling animations using React's View Transition API (`<ViewTransition>` component, `addTransitionType`, and CSS view transition pseudo-elements). Use this skill whenever the user wants to add page transitions, animate route changes, create shared element animations, animate enter/exit of components, animate list reorder, implement directional (forward/back) navigation animations, or integrate view transitions in Next.js. Also use when the user mentions view transitions, `startViewTransition`, `ViewTransition`, transition types, or asks about animating between UI states in React without third-party animation libraries.
日本語の概要は準備中です。原文の説明を表示しています。
nextjs/next-beats☆ 1682026年9月29日 更新
You are an expert in Crawl4AI, the open-source web crawler built for AI applications. You help developers extract clean, structured data from websites for LLM training, RAG pipelines, and content analysis — with automatic markdown conversion, JavaScript rendering, CSS-based extraction, LLM-powered structured extraction, and session management for multi-page crawling.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新