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cccskills

「signal」の検索結果

1,298 件 ・ 関連度順

概要と使いどころ

Transit Least Squares (TLS) algorithm for detecting exoplanet transits in light curves. Use when searching for transiting exoplanets specifically, as TLS is more sensitive than Lomb-Scargle for transit-shaped signals. Based on the transitleastsquares Python package.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8472026年10月13日 更新

Matched filtering techniques for gravitational wave detection. Use when searching for signals in detector data using template waveforms, including both time-domain and frequency-domain approaches. Works with PyCBC for generating templates and performing matched filtering.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8472026年10月13日 更新

Lomb-Scargle periodogram for finding periodic signals in unevenly sampled time series data. Use when analyzing light curves, radial velocity data, or any astronomical time series to detect periodic variations. Works for stellar rotation, pulsation, eclipsing binaries, and general periodic phenomena. Based on lightkurve library.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8472026年10月13日 更新

An overview of the core data API of ObsPy, a Python framework for processing seismological data. It is useful for parsing common seismological file formats, or manipulating custom data into standard objects for downstream use cases such as ObsPy's signal processing routines or SeisBench's modeling API.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8472026年10月13日 更新

Apply when refactoring, evaluating diff size, or tempted to add abstractions, layers, or signal threading. Bias toward deletion and the smallest change that solves the problem.

日本語の概要は準備中です。原文の説明を表示しています。

backnotprop/pstack1,8212026年10月12日 更新

Analyzes content for E-E-A-T signals and suggests improvements to build authority and trust. Identifies missing credibility elements. Use PROACTIVELY for YMYL topics.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7602026年10月1日 更新

Analyzes provided content for quality, E-E-A-T signals, and SEO best practices. Scores content and provides improvement recommendations based on established guidelines. Use PROACTIVELY for content review.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7602026年10月1日 更新

Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7602026年10月1日 更新

Turn student course evaluations (free-text + numeric) into an actionable teaching-improvement plan — the teaching analogue of /respond-to-referees. Clusters comments into themes, separates signal from noise, classifies each theme Keep / Change / Investigate / Out-of-scope, and drafts concrete changes mapped to the syllabus and slide decks. Use when user says "respond to my evals", "what do these course evaluations tell me", "turn my teaching feedback into a plan", or after a semester's evals arrive.

日本語の概要は準備中です。原文の説明を表示しています。

pedrohcgs/claude-code-my-workflow1,6602026年9月28日 更新

Consolidate freshness-gated newsjack signals and route them by client standing before angle generation. Collapses any remaining same-story duplicates, decides strong/partial/none standing with a journalist-shape sanity check, and sorts each story into pitch_ready, big_story (always-surfaced suggestion), or watch. Never writes angles or pitches, and never drops a fresh big story.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5522026年10月11日 更新

Decide which single journalist at one publication to approach first with a pitch. Fit-checks each candidate through journalist-fit-check, then ranks the survivors on the comparative signals that separate colleagues at the same masthead (topic ownership, format match, staff vs. contributor, publishing cadence, recent story types, source-type match), and returns one first pick with tailoring notes plus a held fallback order.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5522026年10月11日 更新

Recover the first public timestamp and canonical major coverage for a newsjacking signal, then decide whether newer coverage is the same story, a different story, or a materially new development.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5522026年10月11日 更新

Monitor current news and reaction signals, then decide which are credible newsjacking opportunities for a client. Uses the local monitoring engine for evidence, but the skill owns PR judgment, brand safety, standing, decay, angle fit, and handoff.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5522026年10月11日 更新

Animate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. call and signal tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5102026年10月9日 更新

Write idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5102026年10月9日 更新

Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5102026年10月9日 更新

Runs adversarial due-diligence on a benchmark the user envies — a founder, KOL, company, or product whose success looks inflated — splitting marketing bubble from real signal, then mapping the validated playbook onto the user's own resources. Use for 尽调/对标/拆解 a competitor, 抄/偷师 their playbook, or suspecting 水分/泡沫 in claims. Prefer over deep-research when debunking inflated claims, not a neutral briefing.

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4592026年10月14日 更新

Decode a counteroffer after you resign — what the raise, promotion promise, or title bump really signals, the statistics-informed risks of staying, and a clear-eyed decision framework. Use when asked my company countered my resignation, should I accept a counteroffer, they offered me more to stay, or decode this retention offer. Produces a component-by-component decode with 🔴🟡🟢 severity, the questions that expose which promises are real, and the stay/go decision sheet.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4532026年10月13日 更新

Build a candidate's research brief on a company before an application or interview. Use when asked to research a company for a job, prep a company brief before an interview, or understand a prospective employer fast. Produces a one-page brief — what they do & how they make money, recent news & trajectory, product & competitors, likely challenges, culture signals, and smart questions to ask.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4532026年10月13日 更新

Produce a structured churn analysis that separates avoidable from unavoidable churn. Use when investigating why customers are leaving, identifying at-risk segments, calculating net revenue retention, or building a retention intervention plan. Produces a churn report with rate calculations, categorised reasons by avoidability, segment breakdown, timing analysis, early warning signals, and prioritised interventions ranked by estimated impact.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4532026年10月13日 更新

Audit a content library, docs site, or blog for AI-generated filler that's eroding trust and search performance — and triage what to fix, rewrite, or delete. Use when asked to find slop in a content library, audit AI-written content quality, explain why content engagement or rankings dropped after scaling with AI, or set a quality bar for AI-assisted publishing. Produces an audited inventory with per-piece verdicts, the detection signals used, a triage plan, and a publishing quality gate that prevents recurrence. For a single article's AI-citability use aeo-optimizer; for the strategy itself use content-calendar or seo-content-brief.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4532026年10月13日 更新

Optimize an article for Answer Engine Optimization (AEO) so AI engines like ChatGPT, Perplexity, and Claude can extract, quote, and cite it. Use when asked to AEO-optimize, make content AI-readable, improve AI citation chances, or adapt an article for answer engines. Produces an AEO-optimised rewrite with question headings, 50–80 word answer capsules, a paragraph-length audit, and flagged trust signals.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4532026年10月13日 更新

Help users design and execute a high-signal interview process that prioritizes real-world performance over superficial charisma or pedigree.

日本語の概要は準備中です。原文の説明を表示しています。

RefoundAI/lenny-skills1,3972026年7月17日 更新

Help users de-risk new product bets by testing core assumptions, building low-fidelity prototypes, and gathering high-signal evidence before investing heavy engineering resources.

日本語の概要は準備中です。原文の説明を表示しています。

RefoundAI/lenny-skills1,3972026年7月17日 更新