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cccskills

「static」の検索結果

884 件 ・ 関連度順

概要と使いどころ

Use when migrating a WordPress site to a Hugo static site on GitHub Pages from a WXR export (.xml) plus the wp-content/uploads folder — preserving /archives/<id>/ URLs, localizing images, and deploying via GitHub Actions. Triggers — "把 WordPress 迁成 Hugo", "wordpress 转静态站", "migrate WordPress to Hugo", "WXR to Hugo", "publish WordPress to GitHub Pages", "/wjs-converting-wp-to-hugo".

日本語の概要は準備中です。原文の説明を表示しています。

jianshuo/claude-skills1332026年10月13日 更新

Use when the user has a video + an SRT and wants the subtitles either burned into the pixels (libass, always-visible) or soft-muxed as a togglable track. Also handles the final composite step for the localization pipeline — burn subs, mix a dub track, and keep the original audio as a low-volume bed, all in ONE ffmpeg encode (no cascade). Verifies libass availability and auto-downloads a static evermeet ffmpeg build when Homebrew's stripped binary lacks it. Triggers — "烧字幕", "硬字幕", "burn subtitles", "burn-in subs", "embed subtitle", "soft mux SRT", "把字幕烧进视频", "做最终合成".

日本語の概要は準備中です。原文の説明を表示しています。

jianshuo/claude-skills1332026年10月13日 更新

Publish or update a static site (gh-pages) on GitHub Pages via GitHub Actions in any repo: text or pre-built HTML in, workflow set up, live URL verified. Don't use for CI test pipelines, framework/SSG builds, or Netlify/Vercel hosting.

日本語の概要は準備中です。原文の説明を表示しています。

luongnv89/skills1322026年10月14日 更新

Install local-first security hardening: pre-commit secret detection, offline dependency scans, static analysis, reports, and gated free CI. Use when hardening repos or adding security hooks. Don't use for incident response or cloud security reviews.

日本語の概要は準備中です。原文の説明を表示しています。

luongnv89/skills1322026年10月14日 更新

Applies the reasoning of Zhong Lin Wang (nanotechnology pioneer, Georgia Tech) to problems involving energy harvesting, IoT power scaling, sensor networks, and fundamental physics applications. Reach for this skill whenever the user is discussing self-powered systems, scaling distributed hardware, overcoming battery bottlenecks, or translating fundamental scientific phenomena (like static electricity or mechanical strain) into novel engineering applications. It is highly relevant for hardware roadmapping, optoelectronics, piezotronics, and challenging established scientific assumptions (like classical Maxwell's equations) to model dynamic systems.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeographs1292026年8月19日 更新

Reach for this skill whenever you are discussing reinforcement learning, agentic AI systems, AI alignment, continual learning, or the philosophical limits of large language models. This skill channels the thinking of Richard S. Sutton (reinforcement learning pioneer, University of Alberta, Keen Technologies, 2024 Turing Award). Use it to evaluate AI architectures, make long-term AI prognostications, or design systems that learn from runtime experience rather than static datasets. Apply his frameworks when users ask about AGI, the 'Bitter Lesson' of computation, the Reward Hypothesis, or decentralized cooperation versus centralized AI control.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeographs1292026年8月19日 更新

Suede-owned paid-media creative system for hooks, headlines, primary text, static and motion concepts, platform specs, review pages, and test-ready variant batches. Use when producing or iterating ad creative from grounded product and audience inputs. NOT FOR: campaign budgets, bidding, or targeting (use suede-ads), statistical test design (use suede-ab-testing), or landing-page copy (use suede-copy).

日本語の概要は準備中です。原文の説明を表示しています。

JasonColapietro/suede-creator-skills1272026年10月12日 更新

Neo4j Visualization Library (NVL) — framework-agnostic graph rendering for the browser. Covers @neo4j-nvl/base (NVL class, nodes/relationships, Canvas vs WebGL renderer), @neo4j-nvl/interaction-handlers (ZoomInteraction, PanInteraction, DragNodeInteraction, ClickInteraction, HoverInteraction, BoxSelectInteraction, LassoInteraction, KeyboardInteraction), and @neo4j-nvl/react (InteractiveNvlWrapper, BasicNvlWrapper, StaticPictureWrapper). Use when rendering a Neo4j graph in a browser, feeding driver results through nvlResultTransformer, choosing Canvas vs WebGL, wiring node/relationship click/hover/drag handlers, or embedding NVL in React, Vite, or vanilla JS apps. Does NOT handle Cypher query authoring — use neo4j-cypher-skill. Does NOT handle driver lifecycle, sessions, or executeQuery setup — use neo4j-driver-javascript-skill. Does NOT handle GraphVisualization/Needle default embed — use @neo4j-ndl/react.

日本語の概要は準備中です。原文の説明を表示しています。

neo4j-contrib/neo4j-skills1152026年10月14日 更新

Write, run, and analyze structured test suites for Agentforce agents — functional AND security. TRIGGER when: user writes or modifies test spec YAML (AiEvaluationDefinition); runs sf agent test create, run, run-eval, or results commands; asks about test coverage strategy, metric selection, or custom evaluations; interprets test results or diagnoses test failures; asks about batch testing, regression suites, or CI/CD test integration; requests security testing, OWASP LLM Top 10, red-teaming, penetration testing, prompt-injection tests, a security grade, or a vulnerability assessment of an agent. DO NOT TRIGGER when: user creates, modifies, previews, or debugs .agent files (use agentforce-generate); deploys or publishes agents; writes Agent Script code; uses sf agent preview for development iteration; analyzes production session traces (use agentforce-observe); performs a static safety review of .agent file content (use agentforce-generate Section 15).

日本語の概要は準備中です。原文の説明を表示しています。

SalesforceAIResearch/agentforce-adlc1142026年9月13日 更新

Use when you draw a screen as HTML mockup documents (one per variant) - the sanitizer-safe recipe, phone and wide frames, the states grid, static control states, and the loopback self-check with screenshots at 375, 768 and 1440 attached to the task

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

Use when writing Godot 4 GDScript - static typing everywhere, scene composition with component nodes, call down/signal up, @onready caching, Resources as data duplicated per instance, autoloads only for services, state machines, pooling, physics in _physics_process, and threaded loading.

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

Use when a web/frontend app needs a cloud deploy - GitHub Actions to Cloud Run/ECS for SSR or GCS+CDN/Firebase and S3+CloudFront for static, with build-time env and cache invalidation

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

Find, rank, and safely remove accidental codebase complexity by proving real consumers, dynamic entrypoints, compatibility obligations, duplicate representations, speculative surfaces, and lifecycle ownership. Use when asked to simplify or clean up a repository, reclaim code entropy, reduce over-engineering or redundancy, find deletion candidates, collapse duplicate state/APIs, remove dead or added-then-abandoned code beyond static-tool output, or implement an evidence-backed simplification pass in any language or stack. Also trigger for 代码化简、熵回收、删代码、清理冗余、收敛抽象、去除过度设计. Do not use as a performance audit unless simplification is the stated goal.

日本語の概要は準備中です。原文の説明を表示しています。

tautcony/ChapterTool1132026年10月14日 更新

Browser automation, web scraping, E2E testing, and visual regression with Playwright. Covers 30+ patterns: login flows, form testing, responsive design checks, broken link validation, API mocking, data extraction, PDF generation, accessibility audits (axe-core), performance budgets (Lighthouse), visual diffing, multi-browser testing (Chromium/Firefox/WebKit), mobile emulation, infinite scroll, shadow DOM, iframes, file downloads, auth state reuse, cookie consent handling, WebSocket monitoring, console error detection, HAR export, trace viewer, Docker CI, GitHub Actions, and parallel sharding. Use when user asks to test a website, take screenshots, check responsive design, automate a browser task, scrape data, validate forms, check broken links, test login, audit accessibility, or measure page performance. Do NOT use for unit testing, API-only testing, or static analysis. Requires Node.js 18+.

日本語の概要は準備中です。原文の説明を表示しています。

EliasOulkadi/shokunin1132026年10月5日 更新

Use only after explicit Codex `$superloopy:superloopy-frontend` or Claude Code `/superloopy:superloopy-frontend` invocation for supported screen-based application UI across browser-hosted Web, interactive deployed content-led Web, desktop, mobile/tablet, embedded/hybrid, Qt, custom-rendered, or mixed targets, such a task started with a leading `loopy` or `루피`, or an active Superloopy loop explicitly routing it here. Do not activate from UI, frontend, desktop, mobile, or framework vocabulary alone, or for TV, wearable, XR, automotive, game UI, TUI, static media/document artifacts, or non-UI work.

日本語の概要は準備中です。原文の説明を表示しています。

beefiker/superloopy1122026年10月14日 更新

motion-ad

無料

Produce a short motion-graphics video ad — a 15s Facebook/Instagram/TikTok spot — as a rendered MP4. Researches the destination landing page so every on-screen claim matches it, pulls real product imagery off the live site, animates one paused GSAP timeline in a single HTML page, and renders it frame-accurately through Playwright and ffmpeg. Use this whenever the user wants a video ad, promo video, animated ad, "an ad for my product", Meta/TikTok/Reels creative in video form, a 9:16 or 1:1 cut of an existing spot, or a re-render of an earlier ad with a different hook, hero or CTA — including when they never say the words "motion graphics". Not for animating UI inside an app, not for static image ads, and not for long-form or voiceover-led video.

日本語の概要は準備中です。原文の説明を表示しています。

fabricioctelles/skills1092026年10月14日 更新

Comprehensive skill for building, migrating, and maintaining Astro v7 projects. Covers best practices from the official AGENTS.md, the v6→v7 migration path, validation of breaking/deprecated patterns, AI-enhanced dev server usage (background mode, JSON logging), advanced routing with src/fetch.ts, route caching, Sätteri Markdown, and the Rust compiler. Use when the user mentions 'Astro', '.astro files', 'astro dev', 'astro build', 'islands architecture', 'content collections', 'SSG', 'SSR adapter', 'upgrade to Astro 7', 'migrate Astro', 'Astro v7', 'Astro v6', 'Sätteri', 'route caching', 'Astro.cache', 'astro dev --background', 'src/fetch.ts', 'advanced routing', 'Hono + Astro', 'Rolldown', 'Vite 8', 'queued rendering', 'CDN cache provider', 'Astro AI', 'related content', 'related posts', 'vector embeddings Astro', 'astro-related-content', or asks about static site generation with Astro.

日本語の概要は準備中です。原文の説明を表示しています。

fabricioctelles/skills1092026年10月14日 更新

Choose deployment target based on project type. Static sites to CF Pages, APIs to VPS, serverless to Workers.

日本語の概要は準備中です。原文の説明を表示しています。

ilang-ai/autocode1032026年10月14日 更新

Tests a real web user flow with a browser by asserting semantic behavior, network and loading states, keyboard access, responsive layouts, and stable visual evidence. Use for browser bugs, end-to-end UI behavior, responsive or accessibility checks, and screenshot baselines. Not for static source review without a browser or for backend-only tests.

日本語の概要は準備中です。原文の説明を表示しています。

thiientv/godmode972026年8月26日 更新

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

日本語の概要は準備中です。原文の説明を表示しています。

Razshy/Wiggle962026年9月5日 更新

Use when the user wants to turn a static scene, character images, aerial map, drawn path, or route-control image into an immersive first-person FPV AI video prompt, especially Seedance/Kling/Runway/Veo style one-shot videos with numbered stop markers, red-line path control, world-map flythroughs, camera route planning, variable character counts, non-human POVs such as drones, pets, robot vacuums, character references, timed interactions, dialogue, spatial audio, and negative constraints.

日本語の概要は準備中です。原文の説明を表示しています。

zhouwei713/fpv-immersive-video-prompting942026年6月10日 更新

review

無料

Static code review of the active diff: trace changed paths and report concrete P1/P2/P3 correctness, security, or spec bugs with file:line evidence. Use for code review or bug checks. Not runtime QA.

日本語の概要は準備中です。原文の説明を表示しています。

heliohq/ship932026年7月4日 更新

qa

無料

Runtime QA of a change: start the app, test acceptance criteria and edge cases, and report evidence. Use for "test this", "QA", "does it work", exploratory checks, or post-review runtime verification. Not static code review.

日本語の概要は準備中です。原文の説明を表示しています。

heliohq/ship932026年7月4日 更新

Validate skill files for structural compliance and behavioral correctness. Three modes: static (linter), spec (behavioral), audit (coverage report).

日本語の概要は準備中です。原文の説明を表示しています。

striderZA/OpenCodeGameStudios932026年10月7日 更新