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cccskills

「transition」の検索結果

609 件 ・ 関連度順

概要と使いどころ

plane-mcp

無料

Load when the user asks to create, find, update, assign, label, prioritize, transition, or organize ISLAMU Event issues/cycles/modules in Plane via MCP; not for local todo lists or implementation-plan markdown.

日本語の概要は準備中です。原文の説明を表示しています。

islamu-ngo/Event82026年10月14日 更新

jira-cli

無料

Jira ticket operations via Atlassian MCP including view, search (natural language to JQL), create, update, comment, and transition with auto-detection of ticket IDs from git branches. Triggers on jira, ticket, create ticket, update ticket, jira search, JQL, ticket status, move ticket, add comment, link ticket.

日本語の概要は準備中です。原文の説明を表示しています。

mParticle/aquarium82026年9月4日 更新

Knowledge base from the Expanded Guidance for NASA Systems Engineering (NASA/SP-2016-6105-SUPPL, Volume 1, March 2016) — the practitioner-depth supplement to the NASA SE Handbook. Use for the load-bearing mechanics the handbook compresses: the SE Engine's per-phase cadence and the iterative-vs-recursive distinction, the AS9100 crosswalk, life-cycle tailoring vs. customization and the Compliance Matrix, the recursive system-design consistency loop (ConOps vs. Operations Concept, requirement flow/type/ownership, successive refinement), product realization (verify/qualify/accept/certify cardinality, protoflight, 'test the way we fly' coverage, two-form transition), and the crosscutting technical-management procedures (six-step scheduling, cost-estimating method selection, JCL, interface document family, RIDM/CRM, CM baselines, EVM arithmetic, MOE/MOP/KPP/TPM, the three required leading indicators, and the decision-analysis method catalog). This is the DEPTH layer — it deliberately does NOT restate the base definitions; pair it with the nasa-se-handbook pack. Scope: NASA space-flight SE practice (Vol 1 Practices); thin on the Vol 2 process-appendix detail, on non-NASA/commercial life cycles, and on software-engineering methodology.

日本語の概要は準備中です。原文の説明を表示しています。

jgsystemsconsulting/jgs-se-knowledge-packs82026年10月9日 更新

jira

無料

Operate Jira Cloud via its REST v3 API — issues, projects, sprints, boards, comments, transitions, JQL search. Use when the user wants to triage, bulk-update, report on, or otherwise interact with Jira programmatically without the MCP server installed.

日本語の概要は準備中です。原文の説明を表示しています。

mnlt/teleport82026年4月25日 更新

Use when a web project needs animation or motion-tool selection across native CSS/WAAPI/View Transitions, Motion, Anime.js, GSAP, Lenis, scroll choreography, SVG/text animation, or synchronized motion systems.

日本語の概要は準備中です。原文の説明を表示しています。

Lrinvl1203/world-class-web-design-os82026年10月2日 更新

Use when designing interface states, feedback, hover/focus/press, gestures, direct manipulation, navigation transitions, loading/error/empty behavior, or deciding where interaction should carry the design concept.

日本語の概要は準備中です。原文の説明を表示しています。

Lrinvl1203/world-class-web-design-os82026年10月2日 更新

Curated WooCommerce Subscriptions hook and extension-point map for choosing the right action/filter around WC_Subscription creation, status transitions, date changes, renewal orders, scheduled payments, payment retries, gateway events, switching, gifting, related orders, REST/API responses, and account/admin UI. Use when the user asks for a Woo Subscriptions hook list, "where should I hook", "after renewal", "subscription status changed", or when code contains WC_Subscription, wcs_create_subscription, wcs_create_renewal_order, woocommerce_scheduled_subscription_payment, wcs_renewal_order_created, payment_retry, wcs_get_subscriptions, wcsg_, subscription_switch, _subscription_switch_data, _recipient_user, wcsg_recipient, or subscription switching.

日本語の概要は準備中です。原文の説明を表示しています。

nvdigitalsolutions/mcp-ai-wpoos72026年10月14日 更新

Curated WooCommerce Memberships hook and extension-point map for plugins that build on user memberships, membership plans, status transitions, purchase/free-signup grants, profile fields, REST API, webhooks, members-area templates, CSV import/export, and Woo Subscriptions-linked memberships. Use when the user asks for a Memberships hook list, "where should I hook", membership created/saved, status changed, grant access from order, user membership API, profile fields, member directory, or code contains wc_memberships_, WC_Memberships_User_Membership, WC_Memberships_Membership_Plan, wc_user_membership, wc_membership_plan, wcm-, _subscription_id, wc_memberships_rules, or woocommerce-memberships.

日本語の概要は準備中です。原文の説明を表示しています。

nvdigitalsolutions/mcp-ai-wpoos72026年10月14日 更新

Use when the user asks to "plan the participation ramp before we promote", "how much account history or karma do we need in this community", or "design entry incentives and member lifecycle for our own Discord"; produces the per-community pre-promotion warming plan — account-history/tenure expectations (Estimated, named sources), a give-before-ask ledger spec, a per-community etiquette + rule digest with last-verified dates, and the warming → active graduation criteria that channel-registry requires as state-transition evidence — plus the owned-community variant (entry paths + member lifecycle for your own Discord/Slack/forum/企业微信私域). Not for launch-day submissions or T-0 threads — use community-launch-runner. 社区预热/先给后取/账号养成/毕业标准

日本語の概要は準備中です。原文の説明を表示しています。

unempyd/revenueos72026年9月14日 更新

Use when the user asks to "log this launch", query a launch date/embargo, record a stage transition, or update submissions/outcomes; curates launch facts through the append-only launches event stream with optimistic revisions and derived dossier/calendar views. Not for RAMP scoring — use launch-readiness-auditor; not for planning tier/window — use launch-tier-planner. 发布台账/发布日历/阶段与禁运期记录

日本語の概要は準備中です。原文の説明を表示しています。

unempyd/revenueos72026年9月14日 更新

Detect missing loading/error/empty state handling that could trap users in spinners or disabled states.

日本語の概要は準備中です。原文の説明を表示しています。

s977043/river-review72026年10月13日 更新

Edit, extend, transition, and combine existing video while preserving an explicit parent asset and audio decision.

日本語の概要は準備中です。原文の説明を表示しています。

SamurAIGPT/open-ai-video-agent72026年8月28日 更新

Declarative animation patterns using flutter_animate v4.5.x with composable effects (fade, scale, slide, shimmer, shake, blur), GLSL fragment shaders, and scroll-synchronized animations. Use this skill for adding UI animations and transitions, building staggered or sequenced effects, creating custom animation effects, fixing animation jank or performance issues, implementing shimmer loading states, or adding scroll-driven animations. Supports delays, curves, adaptive effects, and easy extension method chaining (.animate()).

日本語の概要は準備中です。原文の説明を表示しています。

Poorgramer-Zack/dart-expert-skills72026年8月11日 更新

Author and validate BE spec files, update indexes/tracker, run deepening and ambiguity gates, and enforce allowed next-step transitions

日本語の概要は準備中です。原文の説明を表示しています。

RepairYourTech/cfsa-antigravity62026年8月16日 更新

Use when working with Aws Step Functions — aWS Step Functions execution analysis, state machine management, error tracking, and performance optimization. Covers execution history, failure investigation, state transition metrics, Express vs Standard comparison, and workflow visualization.

日本語の概要は準備中です。原文の説明を表示しています。

cloudthinker-ai/CloudSkills62026年4月5日 更新

Create Remotion walkthrough videos from Stitch screen exports with ordered assets, transitions, captions, and render checks.

日本語の概要は準備中です。原文の説明を表示しています。

bg-szy/TOP-SKILLS62026年9月8日 更新

Animation as communication. Feedback, orientation, emphasis, delight. If motion doesn't serve one of these four purposes, it shouldn't exist. Use when evaluating animation quality, designing transitions, or deciding whether motion adds or subtracts.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

remotion

無料

Generate walkthrough videos from Stitch projects using Remotion with smooth transitions, zooming, and text overlays

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月14日 更新

Liquid Glass material best practices for SwiftUI, UIKit, and AppKit on iOS 26+/macOS 26+ (Tahoe) through iOS 27/macOS 27. Use when implementing, reviewing, or migrating to glass: glassEffect, Glass variants (.regular/.clear/.identity), tint, interactive(), GlassEffectContainer, glassEffectUnion, toolbar glass, ToolbarSpacer, scrollEdgeEffectStyle, sharedBackgroundVisibility, tabBarMinimizeBehavior, backgroundExtensionEffect, NSGlassEffectView, UIGlassEffect, Tahoe window chrome, glass accessibility (Reduce Transparency/Increase Contrast), pre-26 Material fallbacks, UIDesignRequiresCompatibility. Also fires on symptoms: glass renders dark or muddy, glass looks like a flat tinted rectangle, glass button doesn't register taps, tap passes through glass, "'glassEffect' is only available in iOS 26.0 or newer", "ambiguous use of 'opacity'", "'cornerRadius' was deprecated", glass looks different in simulator vs device, screenshots of glass UI don't match. For glass animation, morphing, glassEffectID, transitions, Metal shaders, or performance profiling use the liquid-glass-motion skill instead.

日本語の概要は準備中です。原文の説明を表示しています。

YordiLorenzo/liquid-glass-skills62026年8月9日 更新

Choose animation values that feel native on Apple platforms instead of guessing springs. Use when: picking a spring/duration/easing for any transition; an animation "feels off", sluggish, floaty, wobbly, or cheap; tuning a sheet, drawer, panel, selection lens, button press, or drag release; wiring gesture-driven motion; or someone asks "what spring should I use", "why does this feel wrong", "make it feel native/premium", "match Apple's feel". Also fires on hand-picked magic numbers in .spring(), on animations that jump when interrupted, and on motion that only starts after a gesture ends.

日本語の概要は準備中です。原文の説明を表示しています。

YordiLorenzo/liquid-glass-skills62026年8月9日 更新

Pixel-based motion and UI change analysis from frame sequences or screenshots using computer vision and visual comparison. Use when `.transition` or visual effects are not observable via MotionEyes logs, when you only have screenshots/video, when you need regression diffs across builds, or when you need to summarize on-screen changes without instrumentation. Do not use when MotionEyes traces are available and you need precise timing/values; use `motioneyes-animation-debug` instead.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

animate

無料

Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/teleprompter52026年6月28日 更新

Use when: ticket lifecycle, state transitions, ready for QA, changes requested, QA passed, role-based workflow policy, Developer to QA handoff, or relay routing across delivery agents.

日本語の概要は準備中です。原文の説明を表示しています。

Agistra/agistra.dev52026年10月7日 更新

d3-viz

無料

Creating interactive data visualisations using d3.js. This skill should be used when creating custom charts, graphs, network diagrams, geographic visualisations, or any complex SVG-based data visualisation that requires fine-grained control over visual elements, transitions, or interactions. Use this for bespoke visualisations beyond standard charting libraries, whether in React, Vue, Svelte, vanilla JavaScript, or any other environment.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新