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cccskills

「visual」の検索結果

3,161 件 ・ 関連度順

概要と使いどころ

Use when brand VISUAL rules have to be created or updated — brand personality, color system, typography, logo usage, imagery and visual tone, component rules, accessibility contrast, standard asset sizes, and file naming. It is the source document every design skill and the Brand Hub reads. Trigger on 'brand guideline', 'brand book', 'style guide', 'brand standards', 'our designs all look different', 'update the brand palette'. Also use when the user has a logo and nothing written down. Not for — how the brand SOUNDS in writing, see `35-brand-voice-global`; positioning and the message, see `58-positioning-global`; briefing one asset, see `42-image-brief-global`; scoring a design, see `47-design-review-global`.

日本語の概要は準備中です。原文の説明を表示しています。

minhnv0807/ai-business-skills6132026年9月12日 更新

Use when one master design has to become every size a campaign needs — feed, story, reel, cover, and ad placements: the standard size matrix, three strategies of scale-and-crop, re-compose, or rebuild, safe-zone rules, platform crop behavior, and file naming. Trigger on 'resize this design', 'all the sizes', 'adapt to other placements', 'safe zone', 'standard size chart', 'the text gets cut off in stories'. Also use when one visual exists and six placements are waiting on it. Not for — the original concept brief, see `42-image-brief-global`; production steps in Canva or Figma, see `45-design-tool-brief-global`; the full campaign asset list, see `41-campaign-asset-list-global`; an urgent new creative, see `48-quick-visual-brief-global`.

日本語の概要は準備中です。原文の説明を表示しています。

minhnv0807/ai-business-skills6132026年9月12日 更新

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

日本語の概要は準備中です。原文の説明を表示しています。

ECNU-ICALK/AutoSkill6012026年5月10日 更新

Generates professional infographics with 21 layout types and 20 visual styles. Analyzes content, recommends layout×style combinations, and generates publication-ready infographics. Use when user asks to create "infographic", "信息图", "visual summary", "可视化", or "高密度信息大图".

日本語の概要は準備中です。原文の説明を表示しています。

ECNU-ICALK/AutoSkill6012026年5月10日 更新

Use for 小北在读研 / XiaoBei academic paper-to-PPT workflows: generate thesis-defense or project-report decks from uploaded papers, literature, reports, technical documents, and optional PPTX visual templates. Produces a source-grounded outline, an imagegen visual scheme, one complete bitmap per slide, an imagegen provenance manifest, and an image-only PPTX. Do not use when the user needs editable slide text or native editable charts.

日本語の概要は準備中です。原文の説明を表示しています。

xiao24bei/xiaobei-skill5962026年8月27日 更新

Generate, derive, optimize, and diagnose structured AI image prompts for luminous cinematic Eastern xianxia environments under one inherited master canon with measurable divine scale, fixed five-layer space, 40–60% content-bearing breathing air, monumental Eastern architecture, railing-free edges, and coherent immortals and costume. Cover one-location scenic landmarks, immense inhabited celestial realms, cloud-borne palace cities, high-key Eastern sky-megastructure imagery, and the explicit `仙界大境原典` creative route. Use for Chinese fantasy scenery, places where immortals live, heavenly capitals, colossal celestial gates, architectural fragments above cloud seas, measurable divine scale, unusual framing, color and lighting direction, style-preserving variants, prompt rewrites, diagnosis, or direct image generation. Support 16:9, 21:9, 4:3, 3:2, 4:5, and 9:16; default to 16:9 for one prompt and never infer a nine-image series from a vertical ratio.

日本語の概要は準備中です。原文の説明を表示しています。

liyue-aigc/xianxia-visual-director5782026年8月8日 更新

Captures, masks, compares, and updates screenshot baselines for web and mobile suites, with per-region thresholds and a reviewed-diff rule for every baseline change. Use when a screenshot assertion fails, a baseline needs updating, or visual checks are being added; not for deciding what to verify.

日本語の概要は準備中です。原文の説明を表示しています。

HoangNguyen0403/agent-skills-standard5752026年10月12日 更新

Standardizes visual audits, responsive design, and behavioral testing for web apps. Use to verify a web UI fix or cross-browser behavior; defer backend API refactors, Playwright installation/tooling setup, and Appium/mobile automation.

日本語の概要は準備中です。原文の説明を表示しています。

HoangNguyen0403/agent-skills-standard5752026年10月12日 更新

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

日本語の概要は準備中です。原文の説明を表示しています。

catlog22/maestro-flow5662026年10月8日 更新

Systematic experimental results analysis workflow for ML/AI research papers. Connects experimental data to publication-ready Results sections with statistical validation, visualizations, and quality checks. Triggers on "analyze experimental results", "generate results section", "statistical analysis of experiments", "compare model performance", "create results visualization".

日本語の概要は準備中です。原文の説明を表示しています。

catlog22/maestro-flow5662026年10月8日 更新

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

日本語の概要は準備中です。原文の説明を表示しています。

cas-bigdatalab/piflow5412026年9月22日 更新

Track and visualize ML training experiments with Trackio. Use when logging metrics during training (Python API), firing alerts for training diagnostics, or retrieving/analyzing logged metrics (CLI). Supports real-time dashboard visualization, alerts with webhooks, HF Space syncing, and JSON output for automation.

日本語の概要は準備中です。原文の説明を表示しています。

waybarrios/opencode-power-pack5382026年10月12日 更新

Full-stack frontend development combining premium UI design, cinematic animations, AI-generated media assets, persuasive copywriting, and visual art. Builds complete, visually striking web pages with real media, advanced motion, and compelling copy. Use when: building landing pages, marketing sites, product pages, dashboards, generating media assets (image/video/audio/music), writing conversion copy, creating generative art, or implementing cinematic scroll animations.

日本語の概要は準備中です。原文の説明を表示しています。

vibeeval/vibecosystem5332026年8月9日 更新

Creates comprehensive dashboard and analytics interfaces that combine data visualization, KPI cards, real-time updates, and interactive layouts. Use this skill when building business intelligence dashboards, monitoring systems, executive reports, or any interface that requires multiple coordinated data displays with filters, metrics, and visualizations working together.

日本語の概要は準備中です。原文の説明を表示しています。

ancoleman/ai-design-components5252025年12月11日 更新

Create cinematic movie poster concepts and final poster images from a user's brief, existing video plan, storyboard, character design, or project context. Use this skill whenever the user asks to generate a film poster, movie poster, key art, campaign poster, teaser poster, title poster, or promotional visual for a video project. This skill proposes several creative directions first when appropriate, defaults to a 3:4 poster ratio when no ratio is specified, and ensures typography, title treatment, imagery, genre, setting, and story tone are coherent and visually inventive.

日本語の概要は準備中です。原文の説明を表示しています。

MagicCube/agentara5162026年5月11日 更新

Use this skill when the user requests to generate, create, imagine, or visualize images including characters, scenes, products, or any visual content. Supports structured prompts and reference images for guided generation.

日本語の概要は準備中です。原文の説明を表示しています。

MagicCube/agentara5162026年5月11日 更新

Draft non-prose visuals artifacts (timeline, figure specs) for a survey, grounded in evidence and using citation keys from `citations/ref.bib`.

日本語の概要は準備中です。原文の説明を表示しています。

WILLOSCAR/research-units-pipeline-skills5142026年10月5日 更新

Advanced SwiftUI visuals - Metal shaders (.colorEffect, .layerEffect, .distortionEffect), .visualEffect, Liquid Glass (iOS 26), Canvas, holographic and CRT effects.

日本語の概要は準備中です。原文の説明を表示しています。

AThevon/genjutsu4802026年10月6日 更新

Removes unwanted visual elements from videos using AI-powered inpainting via Volcengine LAS. Video watermark removal, subtitle removal, logo removal, and text overlay removal — erases and cleans up watermarks, hardcoded subtitles, logos, text, and other fixed-region artifacts and obstructions from video footage. Video inpainting, video repair, video restoration, and video cleanup. Supports specifying exact bounding boxes for targeted removal and erasure. Handles videos up to 4 hours and 30GB. Use this skill when the user wants to remove watermarks from videos, erase hardcoded subtitles/captions, delete logo or text overlays, clean up video footage by removing unwanted objects, repair or restore videos by removing obstructions, do video inpainting on fixed regions, or remove visual artifacts from video content.

日本語の概要は準備中です。原文の説明を表示しています。

bytedance/agentkit-samples4712026年10月12日 更新

ideagram

無料

Turn a concept, feature description, blog post, or pitch into a single beautiful, on-brand illustration by matching it to a real unDraw illustration in a local library and recoloring it to the brand accent — genuine illustrator quality, not an AI-drawn approximation. Use whenever the user asks to "make an illustration," "create a graphic," "visualize this concept," "explain this visually," wants something "unDraw-style" or "Storyset-style," needs a hero/feature/blog illustration, or says an idea needs a picture. Trigger even if they don't name a style — "make something to explain X" or "I need a graphic for this tweet" both qualify.

日本語の概要は準備中です。原文の説明を表示しています。

codeswithroh/tastemaker4572026年10月12日 更新

Design and implement game HUDs, menus, icons and portrait systems from visual proposals through reusable engine assets and input checks. Use when a game interface needs a coherent visual and behavior contract.

日本語の概要は準備中です。原文の説明を表示しています。

witnesstodark/mr-mak-workspace4482026年10月14日 更新

Verify a visual game change using controlled native captures, targeted behavioral checks and a reviewable evidence record. Use for animation, VFX, HUD or scene changes whose appearance must be judged in the actual game.

日本語の概要は準備中です。原文の説明を表示しています。

witnesstodark/mr-mak-workspace4482026年10月14日 更新

vision

無料

Analyze images, screenshots, diagrams, and visual content - Use when you need to understand visual content like screenshots, architecture diagrams, UI mockups, or error screenshots.

日本語の概要は準備中です。原文の説明を表示しています。

aiskillstore/marketplace4332026年10月14日 更新

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

日本語の概要は準備中です。原文の説明を表示しています。

aiskillstore/marketplace4332026年10月14日 更新