Validate general MSX system emulation in EMULATORS, including BIOS-facing behavior, Z80/VDP interrupt wiring, standard I/O ports, PPI 8255 ports
日本語の概要は準備中です。原文の説明を表示しています。
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Validate general MSX system emulation in EMULATORS, including BIOS-facing behavior, Z80/VDP interrupt wiring, standard I/O ports, PPI 8255 ports
日本語の概要は準備中です。原文の説明を表示しています。
Validate Commodore 64 VIC-II emulation in EMULATORS, including $D000-$D3FF register behavior, PAL/NTSC timing, raster counters, badlines, BA/AEC bus stealing, video matrix and bitmap fetches, sprites, collisions, borders, IRQs, color RAM usage, and display modes. Use when Codex reviews or edits VICII, Screen, Memory/PLA, raster, sprite, video, or cycle-level behavior for C64 classes.
日本語の概要は準備中です。原文の説明を表示しています。
Plan, scaffold, implement, and integrate a complete new emulated computer or console in the EMULATORS repository. Use when Codex creates a new machine, platform, hardware model, or emulator executable; decides which existing CPUs, chips, memory, I/O, video, sound, ROM, and framework classes to reuse or extend; or coordinates several emulator subsystems into a bootable tested system.
日本語の概要は準備中です。原文の説明を表示しています。
Implement machine input/output, I/O port decoding, external buses, host input adapters, storage and media devices, and peripherals in EMULATORS. Use when adding keyboard matrices, joysticks, controllers, cassette, cartridge, disk, printer, serial or parallel interfaces, protocol state machines, PortManager behavior, or deterministic host-to-emulated-device integration.
日本語の概要は準備中です。原文の説明を表示しています。
Validate Commodore MPS-801 serial dot matrix printer behavior in EMULATORS, including SerialPrinterMPS801 classes and their MatrixPrinterEmulation and SerialPrinterPeripheralSimulation hierarchy, IEC/KERNAL-trap printer routing, device numbers, secondary addresses, PETSCII/character sets, 6x7 glyphs, double width, graphics mode, reverse field, tab and dot positioning, line/page geometry, PostScript output, and fidelity boundaries. Use when Codex reviews or edits COMMODORE MPS801 printer code, generated printer output, PostScript printer templates, C64/VIC-20/C264 serial-printer behavior, or compares implementation against .codex/docs/MPS801.pdf and historical MPS-801 sources.
日本語の概要は準備中です。原文の説明を表示しています。
Validate Commodore 64 memory map, PLA/bank switching, 6510 port $0000/$0001 behavior, VIC bank selection, color RAM, ROM/RAM overlays, cartridge mapping, and mirrored I/O in the EMULATORS C64 namespace. Use when Codex reviews or edits C64 memory, PLA, CPU-visible address decoding, VIC-visible memory, color memory, char ROM, cartridge, expansion I/O, or mapped chip register behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Validate and implement Sinclair ZX Spectrum 16K/48K ULA and board-level behavior in the EMULATORS repository, including PAL/NTSC raster timing, bitmap and attribute fetches, FLASH/BRIGHT/INK/PAPER rendering, CPU clock generation, lower-RAM and I/O contention, floating bus, snow effect, DRAM addressing and refresh, port FE keyboard/tape/border/sound behavior, interrupts, and ULA revision boundaries. Use when Codex reviews or edits namespace ZXSPECTRUM ULA, ULARegisters, Memory, PortManager, Screen, Sound, Datasette, Z80 bus timing, raster, contention, or ZX Spectrum hardware tests.
日本語の概要は準備中です。原文の説明を表示しています。
Implement or extend a reusable hardware chip and its machine-specific wiring in EMULATORS, including registers, pins or logical signals, clocks, state machines, memory-mapped behavior, side effects, interrupts, DMA or bus requests, serialization, introspection, and chip tests. Use when adding a controller, timer, PIA, PPI, UART, video or sound device, custom ASIC, register bank, or a variant of an existing chip.
日本語の概要は準備中です。原文の説明を表示しています。
Crear, ampliar o actualizar documentación técnica de EMULATORS en formato DOCX usando la plantilla oficial del repositorio, con portada parametrizada, índice, prólogo, capítulos de contenido, anexos, listas de ilustraciones y ecuaciones, marca de agua del autor y pie Página X | Y. Usar cuando Codex deba documentar subsistemas, arquitecturas, dispositivos, modelos, herramientas, compilación, uso, pruebas o cualquier otro aspecto del emulador y el resultado deba conservar la identidad visual de docs/UserGuide.docx.
日本語の概要は準備中です。原文の説明を表示しています。
Measure and audit C/C++ code size, namespace distribution, function complexity, nesting, recurrence, and namespace coupling in the EMULATORS framework. Use when Codex needs codebase statistics, complexity baselines, namespace comparisons, duplication indicators, hotspots, architectural growth analysis, or before/after complexity reports while excluding third-party code.
日本語の概要は準備中です。原文の説明を表示しています。
Attach a self-contained Excalidraw status diagram to a GitHub epic — read the epic + its sub-issue tree, render boxes-coloured-by-status with dependency arrows to a committed PNG that (a) renders on the GitHub mobile app and (b) has the editable Excalidraw scene embedded inside it, post it as a sticky comment, and round-trip human edits back in from a comment. Use when asked to "diagram an epic", "draw the ticket tree", "show the epic on mobile", "add a status graph to
日本語の概要は準備中です。原文の説明を表示しています。
Propose a UI change for human sign-off before building it. The default path deploys a rough live staging preview (with NUXT_PUBLIC_CROUTON_REVIEW=true) so the reviewer pins comments on the real running page. Use --static for the offline HTML/CSS mockup fallback (no deploy available, or speed over fidelity). Invoke for any task that adds/changes a .vue component, a layout, a page, or a theme.
日本語の概要は準備中です。原文の説明を表示しています。
At the close of an epic (or a difficult issue), post a postmortem roundup comment — what went well, what was hard (backed by evidence), and 1–3 concrete proposals to improve the skills/flows — then offer to turn accepted proposals into their own `workflow`-labeled tasks, and end with a `🔭 Next` handoff (a paste-ready next-session prompt + the next epic to start). Use at epic close, after the "verify the whole thing" rollup, or when asked to "do a retro", "postmortem this epic", "what did we learn", "how do we improve the workflow".
日本語の概要は準備中です。原文の説明を表示しています。
Swap the external provider/library that backs a crouton package (e.g. the map renderer, geocoder, editor engine, storage SDK) while keeping the package's public API stable so consuming apps need no changes. Use when asked to "change the X provider", "replace library Y in package Z", "switch from <vendor A> to <vendor B>" inside packages/. Encodes the keep-the-API-stable playbook + the gotchas (dist .d.ts over docs, generator templates, fixtures, dup-dep type clashes).
日本語の概要は準備中です。原文の説明を表示しています。
Adversarially probe this monorepo for security flaws at the right depth. Steers the red-team subagent — picks quick/standard/deep from the request, spawns it (fanning out for a wide deep sweep), collates findings into a dated report, and files security/sec:* issues for confirmed high/critical findings. Use when asked to "red-team", "try to hack this", "find security holes", "pentest this package/app", or as the brain behind the CI + daily security runs.
日本語の概要は準備中です。原文の説明を表示しています。
Cleanly tear down a crouton poc/app — the inverse of /deploy. Removes the code, the Cloudflare Worker + D1 + KV (both env scopes), the app's stray branches, and closes its epic/sub-issues — with a --dry-run first and a typed confirm for anything destructive. Use when asked to "remove an app", "tear down a poc", "delete app X and its resources", or to clean up after an abandoned proof-of-concept. Counterpart to /deploy, /poc-deploy, crouton init.
日本語の概要は準備中です。原文の説明を表示しています。
Code Review Assistant. Reviews uncommitted changes or recent commits for pattern violations, security issues, and bugs. Optimized for solo dev moving fast. Use when reviewing code before or after committing.
日本語の概要は準備中です。原文の説明を表示しています。
Shape every agent comment as a short typed brief the owner can triage in seconds — 🔴 issue · 💡 proposal · ✅ done · 🔀 choice · 🛠 action · 👀 review — with all the depth collapsed behind it. Enforced by the require-owner-brief hook. Use before posting ANY GitHub comment as an agent, or when asked to "make this shorter", "brief me", "just tell me what I need to do".
日本語の概要は準備中です。原文の説明を表示しています。
Analyze code changes and update relevant documentation to stay in sync. Runs automatically before /commit. Assumes docs are outdated — only updates what this change touches, never over-reaches.
日本語の概要は準備中です。原文の説明を表示しています。
Accessibility review for Vue surfaces — the code-cleaning analog of /code-review and /simplify, pointed at WCAG/ARIA. Reviews just your diff (or a package/file), rates findings by severity, and either comments inline on the PR (--comment) or applies the safe fixes for you (--fix). Steers the depth-aware `a11y` subagent. Use when asked to "check accessibility", "a11y this", "audit ARIA/keyboard", or run /a11y.
日本語の概要は準備中です。原文の説明を表示しています。
Before building new infrastructure or a non-trivial capability, check whether the Nuxt ecosystem, UnJS, Vite, or other OSS already solves it — within our constraints (Nuxt, OSS, self-hostable, no mandatory SaaS). Use when weighing build-vs-adopt or starting new infra/tooling.
日本語の概要は準備中です。原文の説明を表示しています。
Run the "get dependencies current" flow for this monorepo — sweep for available updates, triage into safe / deliberate / wait buckets, bump the pnpm catalog, and prove it with the typecheck + e2e gate. Use when asked to "update dependencies", "are we on the latest", "do the quarterly sweep", "bump deps", or when the recurring sweep ticket comes due. We run NO update bot on purpose (#141) — this skill IS the update process.
日本語の概要は準備中です。原文の説明を表示しています。
When a bug or regression is reported, the FIRST step — before fixing — is to research how and when it was introduced (git archaeology), then record that finding on the tracking issue/PR. Use the moment a bug, error, broken build, or "this used to work" is reported, before writing a fix. Produces a first-bad-commit (or "not a code regression") note you paste onto the issue.
日本語の概要は準備中です。原文の説明を表示しています。
Deploy a crouton app to Cloudflare Workers STAGING (auto-provisioning) — the DEFAULT deploy, staging only, never production. Handles the staging bootstrap (auto-creates D1+KV, syncs ids, migrates), wiring CI, routine staging deploys, and Pages→Workers migration. For production use the separate /deploy-production skill. Use when deploying any app in apps/.
日本語の概要は準備中です。原文の説明を表示しています。