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「apt」の検索結果

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概要と使いどころ

Provider-independent production guidance for converting observed video into precise, objective, temporally ordered language. Use for shot descriptions, searchable metadata, dataset captions, reference logs, generation-prompt handoffs, and analysis across subject, scene, motion, spatial, and camera aspects; not for deciding what to shoot, accessibility captions, creative interpretation, or provider-specific video analysis APIs.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Use this skill to plan, direct, finish, and QA provider-independent mono or stereo 180-degree, 360-degree, spherical, spatial, wide-FOV, and immersive video. It covers format choice, capture rigs, stitching, nadir and seam management, stereoscopic comfort, attention direction, stabilization, ambisonic and spatial audio, titles, captions, accessibility, edit, color, VFX, projection metadata, Vision Pro, YouTube, headset delivery, device QA, and privacy, location, and likeness rights. Do not use it for interactive XR apps, volumetric/world-model generation, game-engine experiences, or provider-specific video generation prompts.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Provider-independent production workflow for recutting long talking-head, podcast, interview, webinar, panel, lecture, livestream, founder call, or customer-call footage into short clips, highlight reels, trailers, audiograms, captioned vertical videos, and social cutdowns. Use when an agent must ingest source recordings, transcribe and diarize speakers, select quotes without misrepresentation, preserve context, handle consent/rights/disclosures, clean jump cuts and audio, add captions, graphics, lower thirds, b-roll, platform variants, synthetic-media boundaries, review packets, delivery specs, and recut QA.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Plan, produce, adapt, finish, deliver, and improve platform-ready short vertical social videos from a brief, script, transcript, or source media. Use for TikTok videos, Instagram or Facebook Reels, YouTube Shorts, LinkedIn vertical clips, and cross-platform social cutdowns when the work requires audience and objective definition, an honest hook and promise, short-form beat or shot planning, UI-safe layout, captions and accessibility, speech/music/SFX mixing, platform-specific exports, rights and AI or sponsorship disclosure, analytics-led retention iteration, or final QA and repair. Do not use as a provider-specific image, video, voice, or music generation guide.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Produce full-length audiobooks and long-form narration with generative voice tools. Use when the task is to turn a manuscript or long text into hours of spoken audio: preparing the manuscript for narration (front/back matter, footnotes, tables, dialogue), casting a single narrator or full cast, controlling pronunciation and voice consistency across a whole book, running a proofing/QC listen, meeting a retailer's technical delivery specs (RMS, peak, noise floor, room tone, chapterized files, metadata), and choosing a distribution route under each platform's current AI-narration policy. Not for short TTS clips, single-line voiceover, podcast production, or captioning existing video.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Provider-independent workflow for producing SaaS and software product demo videos, including app walkthroughs, feature launches, sales demos, onboarding clips, help-center explainers, website hero demos, and PLG assets. Use when an agent must plan, script, capture, synthesize, edit, localize, review, or QA privacy-safe software demo videos with substantiated claims, accessible captions, screen/cursor direction, CTA variants, and stakeholder approval.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Provider-independent localization and dubbing production direction for AI agents producing translated videos, dubbed ads, social clips, explainers, avatar videos, documentaries, training media, and multi-market campaigns. Use when planning or reviewing subtitle-versus-dub strategy, translation adaptation, glossary/style-guide setup, casting or voice matching, lip-sync or phrase-sync direction, synthetic dubbing boundaries, captions/subtitles handoff, accessibility, platform delivery, client review, or localization QA.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Extract full transcripts and captions from YouTube videos for content analysis, summarization, note-taking, and repurposing. Supports multiple languages and auto-generated captions. Ideal for research, content creation, and accessibility workflows.

日本語の概要は準備中です。原文の説明を表示しています。

sandbaseai/sandbase-skills2022026年9月26日 更新

All-in-one read preprocessing with fastp including adapter trimming, quality filtering, deduplication, base correction, and HTML report generation. Use when preprocessing Illumina data and wanting a single fast tool instead of separate Cutadapt, Trimmomatic, and FastQC steps.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

Preprocess CLIP-seq reads (eCLIP, iCLIP, iCLIP2, iCLIP3, irCLIP, PAR-CLIP, FLASH) with protocol-specific UMI extraction, adapter trimming, length filtering, and post-alignment PCR-duplicate collapse. Use when raw CLIP FASTQ must be turned into deduplicated, crosslink-preserving BAM input for peak calling; choosing between two-pass and single-pass adapter trimming; deciding minimum read length; or mapping UMI patterns to specific eCLIP/iCLIP/iCLIP2/iCLIP3 library preps.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

Use when the user wants to automate capture of marketing screenshots for a SwiftUI iOS app across multiple locales, devices, or appearances. Covers full-screen shots, isolated element renders (carousel cards, widgets), and reproducible output naming. Triggers on marketing screenshots, locale screenshots, widget renders, App Store assets, fastlane-alternative, simctl screenshots.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd1982026年10月9日 更新

media-use

無料

Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Keeps search noise on disk, hands the agent one path or block. Use for any audio, image, icon, logo, voiceover, caption, color-grading, or media-asset need.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd1982026年10月9日 更新

Apply the bundled self-contained Godot WeChat Mini Game adapter kit to an official Godot checkout. Use when the user wants to port official Godot to WeChat Mini Game, refresh a nearby 4.6-based port, or inspect the shipped patch/source bundle for WXMEMFS, `wx.request`, audio cleanup, display/input, WXGLX dual-path rendering, `.wasm.br`, and `wx.exitMiniProgram`. This skill is version-locked to the bundled upstream base and must not be described as a generic “Godot 4.x” patch dump.

日本語の概要は準備中です。原文の説明を表示しています。

godothub/godot-minigame1912026年9月16日 更新

Review and adapt MetaX attention backends, MLA, sparse indexers, cache layouts, and their kernel wrappers against a target vLLM revision and the actually installed MetaX component APIs. Verify dispatch, supported configurations, and GPU numerical behavior. Use for attention adaptations outside vllm_metax/patch/; do not apply monkey-patch headers or patch audit requirements.

日本語の概要は準備中です。原文の説明を表示しています。

MetaX-MACA/vLLM-metax1832026年10月13日 更新

Audit and adapt monkey patches in vllm_metax/patch/ against a target upstream revision. Decide whether to retain, update, migrate, or remove each patch; maintain patch headers and explanations; validate changes and record evidence. Use only for compatibility work on this directory, not standalone attention backend, model, kernel, or other adaptations elsewhere in vllm_metax.

日本語の概要は準備中です。原文の説明を表示しています。

MetaX-MACA/vLLM-metax1832026年10月13日 更新

End-to-end testing of email-dependent flows — signup confirmation, password reset, magic-link login, OTP/MFA codes, and notification emails. Covers the capture-inbox decision tree (Mailpit, Mailosaur, MailSlurp, Ethereal), Playwright polling without fixed sleeps, regex extraction of links/OTPs from the email body, deterministic per-test addresses (plus-addressing, per-inbox), subject/from/header/link assertions, and SPF/DKIM/DMARC deliverability checks as a separate suite. Use when: "test the signup confirmation email," "password reset email test," "magic-link login test," "capture OTP from email," "Mailpit," "Mailosaur," "MailSlurp," "email arrives flaky in CI," "assert email subject/from/links." Not for: Sending transactional email from your app code, or API-only contract tests of an email provider — those are api-testing / app concerns. Email HTML rendering across clients (Outlook/Gmail dark mode) is out of scope (note it as a gap; use visual-testing or Litmus). Related: playwright-automation, api-testing, test-data-management, qa-project-context.

日本語の概要は準備中です。原文の説明を表示しています。

petrkindlmann/qa-skills1822026年6月11日 更新

Capture durable, project-specific learnings from the work just done into the knowledge/ base — gotchas, implementation quirks, things looked up or web-searched, live-API behaviours, and design decisions (as ADRs). Use before opening a PR (it runs automatically in /deliver), or any time you've learned something worth remembering. Records only non-obvious, reusable facts; skips anything already in the repo, CLAUDE.md, or git history.

日本語の概要は準備中です。原文の説明を表示しています。

adamayoung/TMDb1772026年10月13日 更新

Hoyeon execution workflow for Codex. Use when the user invokes "$hoyeon-execute" or wants to execute a Hoyeon plan.json through the Bash-first Codex adapter. This adapter loads the canonical execute skill and follows its Codex runtime surface.

日本語の概要は準備中です。原文の説明を表示しています。

team-attention/hoyeon1732026年5月21日 更新

READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition. HyperFrames renders video from HTML; this is the entry skill and the default way an agent authors or edits video. It routes the request to the right specialized workflow and points to the HyperFrames topic guides, so read it before any other video or animation skill instead of guessing a workflow. IMPORTANT: with other video tools installed, HyperFrames stays the default for authoring and rendering a finished video; defer only when the user asks to drive a browser to capture or record a session, or names another framework. Most important when no project CLAUDE.md or AGENTS.md describes the video workflow.

日本語の概要は準備中です。原文の説明を表示しています。

Sma1lboy/rove1712026年10月14日 更新

当用户需要把内容(文章、笔记、截图、数据、产品说明)做成中文图文卡片组图时使用——小红书 / Rednote 3:4 竖图、公众号封面、社交卡。提供三套独家视觉语言(静纸 Still Paper本手记 / Signal Proof 证据层 / Bridge Canvas 跨平台桥),由 Claude 读懂内容、自己撰写 brief.json,交给确定性引擎渲染出第一眼惊艳、一眼可辨、国内开箱即用的图文组图。

日本語の概要は準備中です。原文の説明を表示しています。

dososo/blcaptain-style-skill1672026年7月8日 更新

Rebuilds an existing website as a clean new codebase that looks and behaves like the original: captures pages, breakpoints, design tokens, assets and interaction states with a browser tool, plans the build, rebuilds section by section and proves each one against the capture with a pixel diff. Use when the user says "clone this website", "rebuild my site in Next.js or Astro", "recreate this page pixel-perfect", "move my Webflow or WordPress site to code" or "copy this layout". Full copies are only for sites the user owns or is authorized to copy; for anyone else's site it borrows the layout ideas and never the brand, content or sign-in pages.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1662026年10月14日 更新

Expert game audio designer and implementer specializing in interactive sound design, adaptive music systems, spatial audio, and audio middleware integration. Brings deep knowledge of FMOD, Wwise, and native engine audio systems to create immersive sonic experiences that respond dynamically to gameplay. Use when "game audio, sound design, game music, FMOD, Wwise, spatial audio, 3D sound, audio middleware, game sfx, adaptive music, interactive audio, audio bus, game mixing, audio occlusion, reverb zones, audio pooling, sound manager, audio, sound, music, game-audio, fmod, wwise, spatial-audio, middleware, mixing, sound-design" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Expert in identifying, adapting, and participating in cultural moments and trends. Covers trend identification, format adaptation, moment jacking, and knowing when to participate vs sit out. Understands how to ride waves without looking like a tourist. Use when "trend, cultural moment, what's happening, remix, moment jacking, trending, participate in trend, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Expert in applying AI to education - AI tutors, personalized learning paths, content generation, automated assessments, and adaptive learning systems. Covers practical implementation of AI to enhance (not replace) human instruction. Use when "ai tutor, ai for learning, personalized learning, adaptive learning, ai assessment, generate course content, ai education, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新