Component architecture, hooks and React 19 patterns. Load when building or refactoring React components, custom hooks, forms, or async UI.
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Component architecture, hooks and React 19 patterns. Load when building or refactoring React components, custom hooks, forms, or async UI.
日本語の概要は準備中です。原文の説明を表示しています。
Query optimization, caching, indexing, connection pooling, async patterns
日本語の概要は準備中です。原文の説明を表示しています。
Wire the Prisma Next runtime — `db.ts` setup using `postgres<Contract>(...)` from `@prisma-next/postgres/runtime`, `sqlite<Contract>(...)` from `@prisma-next/sqlite/runtime`, or `mongo<Contract>(...)` from `@prisma-next/mongo/runtime`; middleware composition (telemetry from `@prisma-next/middleware-telemetry`; lints and budgets), `DATABASE_URL` config, per-environment branching, switching between Postgres, SQLite, and Mongo façades. Use for db.ts, postgres(), sqlite(), mongo(), middleware, telemetry, lints, budgets, DATABASE_URL, .env, connection pool, poolOptions, dev vs prod config, transactions, db.transaction, read replicas, multi-database, script won't exit, hangs, close connection, db.end, db.close, pool.end, [Symbol.asyncDispose], await using.
日本語の概要は準備中です。原文の説明を表示しています。
Optional Moonbase license-activation integration for Pulp — load-bearing compile settings, OpenSSL-at-configure caveat, the moonbase-pulp User-Agent contract, audio-thread gating + click-free fade, async start/pump, the interactive native (no-WebView) activation editor (frame-tick polling + the don't-rebuild-mid-event trap), loadable plugin/standalone formats, and headless screenshots.
日本語の概要は準備中です。原文の説明を表示しています。
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
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UniTask async/await patterns for Unity including cancellation, lifecycle binding, and coroutine interop.
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Unity Test Framework patterns for EditMode and PlayMode tests including async testing, mocking, and test organization.
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State machine patterns for Unity including hierarchical states, async transitions, and cleanup safety.
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Unity lifecycle and execution order correctness patterns. Catches common mistakes with initialization ordering, destruction timing, fake-null, disabled components, editor vs runtime init, DontDestroyOnLoad, and async destruction. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS documentation.
日本語の概要は準備中です。原文の説明を表示しています。
Unity 6 C# scripting guide. Use when writing MonoBehaviour scripts, handling lifecycle events (Awake, Start, Update, FixedUpdate), using coroutines or async/await (Awaitable), working with ScriptableObjects, events, delegates, or core APIs like Vector3, Quaternion, Time, Debug. Based on Unity 6.3 LTS documentation.
日本語の概要は準備中です。原文の説明を表示しています。
Python engineering skill for implementing, debugging, testing, packaging, typing, reviewing, and refactoring Python applications, scripts, APIs, automation, data processing, CLIs, and libraries. Use for .py files, pyproject.toml, requirements files, pytest, async Python, type hints, packaging, dependency management, and Python performance or reliability work.
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API security automation skill for REST, GraphQL, gRPC, and WebSocket APIs. Covers OpenAPI/AsyncAPI ingestion, authenticated fuzzing, OWASP API Top 10 (BOLA, BFLA, mass assignment, SSRF), schema diffing, GraphQL introspection abuse, JWT and OAuth misuse, rate-limit and replay testing. Use to automate API assessments with safe, scoped, evidence-backed findings.
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Build native Linux packages (.deb / .rpm / .apk / .pkg.tar.zst) from a PKGBUILD or yap.json project using the yap-mcp Model Context Protocol server. Use this skill whenever the user asks to "build a package", "make a deb/rpm", "cross-compile for arm64/aarch64", "sign a release", generate SBOMs, install a built artifact, or diagnose why a yap build failed. The yap MCP server exposes async builds with buildID polling, validation, dependency-graph inspection, and artifact discovery.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building C# applications with .NET 8+, ASP.NET Core APIs, or Blazor web apps. Builds REST APIs using minimal or controller-based routing, configures database access with Entity Framework Core, implements async patterns and cancellation, structures applications with CQRS via MediatR, and scaffolds Blazor components with state management. Invoke for C#, .NET, ASP.NET Core, Blazor, Entity Framework, EF Core, Minimal API, MAUI, SignalR.
日本語の概要は準備中です。原文の説明を表示しています。
FastAPI guidance — typed endpoints, Pydantic validation, dependency injection, async patterns, and production deployment.
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Django guidance — project structure, ORM mastery, admin, auth, async views, and production deployment.
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Idiomatic Dart: null safety, async, Flutter-ready patterns, packages, and tooling. Use when writing, reviewing, or structuring Dart code (Flutter or server/CLI).
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Idiomatic modern C#: nullable reference types, records, async/await, LINQ, and .NET project structure. Use when writing, reviewing, or structuring C# applications.
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Black Forest Labs FLUX image generation: flux-2-pro and flux-2-flex text-to-image with async polling. Trigger phrases: black forest labs, BFL, flux image, flux-2-pro, flux 2 generate.
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Expert guidance for Swift Testing: test structure, #expect/#require macros, traits and tags, parameterized tests, test plans, parallel execution, async waiting patterns, and XCTest migration. Use when writing new Swift tests, modernizing XCTest suites, debugging flaky tests, or improving test quality and maintainability in Apple-platform or Swift server projects.
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Use when monitoring, diagnosing, or managing Batch Apex, Scheduled Apex, Queueable, and Flow scheduled jobs: Setup > Apex Jobs, AsyncApexJob queries, concurrent limits, failure detection, and notification patterns. NOT for writing the Batch or Schedulable class itself — use apex/batch-apex-patterns or apex/apex-scheduled-jobs. NOT for BatchApexErrorEvent alerting in code — use apex/scheduled-apex-failure-detection-and-monitoring. Trigger keywords: Setup > Scheduled Jobs, Apex Flex Queue, CronTrigger, CronJobDetail, FlowInterview, System.abortJob, System.schedule, CRON expression, Holding status, BLOCKED state, reschedule after sandbox refresh, scheduled job runbook.
日本語の概要は準備中です。原文の説明を表示しています。
Router for the 159 SfSkills `apex` skill packages. Apex and SOQL: triggers, Apex governor limits, async processing, OUTBOUND HTTP callouts, security enforcement, and test patterns. Owns calling an external API FROM Salesforce; salesforce-integration owns inbound. Generic nightly scheduling without naming code belongs to salesforce-flow. Codebase security review belongs to salesforce-security. NOT for SOSL — use salesforce-data. Use when the request mentions Apex, trigger, SOQL, Apex governor limit, batch, queueable, @future, schedulable, test class, CPU time, heap, with sharing, StripInaccessible, callout, HTTP callout, HttpRequest, call an external API, consume a REST API from Apex, Named Credential in Apex, HttpCalloutMock, Apex REST service. Finds and opens the exact skill package to read; it does not contain the guidance itself.
日本語の概要は準備中です。原文の説明を表示しています。
Test UI components the way users interact with them using Testing Library — query by role, text, and label instead of implementation details. Use when someone asks to "test React components", "Testing Library", "user-centric testing", "test accessibility", "test without implementation details", or "render and query components in tests". Covers React Testing Library, queries, user events, async testing, and accessibility assertions.
日本語の概要は準備中です。原文の説明を表示しています。
Master Rust 1.75+ with modern async patterns, advanced type system features, and production-ready systems programming. Expert in the latest Rust ecosystem including Tokio, axum, and cutting-edge crates. Use PROACTIVELY for Rust development, performance optimization, or systems programming.
日本語の概要は準備中です。原文の説明を表示しています。