AI agent development workflow for building autonomous agents, multi-agent systems, and agent orchestration with CrewAI, LangGraph, and custom agents.
日本語の概要は準備中です。原文の説明を表示しています。
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AI agent development workflow for building autonomous agents, multi-agent systems, and agent orchestration with CrewAI, LangGraph, and custom agents.
日本語の概要は準備中です。原文の説明を表示しています。
Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementation is complete, all tests pass, and you need to decide how to integrate the work - guides completion of development work by presenting structured options for merge, PR, or cleanup
日本語の概要は準備中です。原文の説明を表示しています。
Multi-container Docker applications with docker-compose — define services, networks, volumes, and orchestrate local development environments
日本語の概要は準備中です。原文の説明を表示しています。
WeChat Mini Program development skill for building, debugging, previewing, testing, publishing, and optimizing mini program projects. This skill should be used when users ask to create, develop, modify, debug, preview, test, deploy, publish, launch, review, or optimize WeChat Mini Programs, mini program pages, components, `tabBar`, routing, navigation, icon assets, project structure, project configuration, `project.config.json`, `appid` setup, device preview, real-device validation, WeChat Developer Tools Nightly workflows, `wechatide` CLI, WeChat IDE Skills/MCP, console/network debugging, `miniprogram-ci` preview/upload flows, or mini program release processes. It should also be used when users explicitly mention CloudBase, `wx.cloud`, Tencent CloudBase, 腾讯云开发, 微信云开发, or 云开发 in a mini program project.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementation is complete, all tests pass, and you need to decide how to integrate the work - guides completion of development work by presenting structured options for merge, PR, or cleanup
日本語の概要は準備中です。原文の説明を表示しています。
GodoMaster — Godot 4.x game development intelligence: GDScript, nodes/scenes, 2D/3D rendering, physics, animation, UI, audio, input, shaders, networking, performance, export, file I/O, testing, localization, AI behavior, asset pipeline, and architecture tooling. Complete workflow for indie and professional game development based on official Godot documentation.
日本語の概要は準備中です。原文の説明を表示しています。
AID Phase 4 - Development phase. Use for implementing features, TDD practices, code reviews, transitioning from planning to QA.
日本語の概要は準備中です。原文の説明を表示しています。
Mandatory skills, conventions, and behavioral rules for Avalonia UI development using the Zafiro toolkit.
日本語の概要は準備中です。原文の説明を表示しています。
You are an API mocking expert specializing in realistic mock services for development, testing, and demos. Design mocks that simulate real API behavior and enable parallel development.
日本語の概要は準備中です。原文の説明を表示しています。
AI agent development workflow for building autonomous agents, multi-agent systems, and agent orchestration with CrewAI, LangGraph, and custom agents.
日本語の概要は準備中です。原文の説明を表示しています。
Create or update project governing principles and development guidelines. Use at project start to establish code quality, testing standards, and architectural constraints that guide all development.
日本語の概要は準備中です。原文の説明を表示しています。
Expert guidance for Salesforce system development and operations management. Use this skill when working with Salesforce configuration, customization, bug analysis, troubleshooting access/permission issues, designing system architecture, or implementing custom Apex/LWC development. Covers sharing settings, approval processes, trigger patterns, integration design, and data modeling best practices.
日本語の概要は準備中です。原文の説明を表示しています。
Knowledge base from NIST Secure Software Development Framework (SSDF) v1.1 (SP 800-218). Use for secure software development practices, SDLC security integration, software supply chain security, vulnerability disclosure, SBOM, threat modelling, secure coding, build hardening, EO 14028 compliance. Covers the four SSDF practice groups (PO, PS, PW, RV) only; does not cover NIST CSF, SP 800-53 controls, or cloud-specific security frameworks in depth.
日本語の概要は準備中です。原文の説明を表示しています。
Knowledge base from the FAA Systems Engineering Manual (SEM) v1.0.1. Use for civil-agency systems engineering as the FAA practices it inside the Acquisition Management System (AMS) and the National Airspace System (NAS): the five-phase AMS lifecycle and its decision points; operational concept development and implementation-free functional analysis (ConOps, FFBD/N², CMLs); requirements analysis and architectural design synthesis (PRS→MRS, the PRD ratchet pPRD→iPRD→fPRD, RAM, ISEF/DoDAF views, CPRs); the seven technical management disciplines (Integrated Technical Management/SEMP, Interface Management/IRD-ICD, Risk-Issue-Opportunity, Configuration Management, SE Information Management, Decision Analysis, Verification & Validation); and the specialty disciplines (RMA via Service Threads/STLSC, Life Cycle Engineering, E3/Spectrum, Human Factors, Information Security via the NIST RMF, System Safety via the SMS, and Hazardous Materials/Environmental/EOSH). Scope limits: this is FAA-specific guidance, not policy — it is a tailorable menu that points outward to companion handbooks (FAA-HDBK-006A for RMA, the SMS Manual, the NIST 800-series) rather than restating generic SE theory; it is thin on detailed cost estimating, contracting/FAR law, software-development methodology, named anti-pattern catalogues, and any non-FAA or non-civil-aviation lifecycle. Source has no page numbers in the extracted text (~360 pp.).
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing features or fixing bugs with strict Test-Driven Development (TDD). Activate for coding tasks that require new functionality, refactoring, or comprehensive test coverage, especially when the user mentions TDD or Test Driven Development.
日本語の概要は準備中です。原文の説明を表示しています。
Curated upstream guidance for Apify Integration Development; use when the workflow matches the user goal.
日本語の概要は準備中です。原文の説明を表示しています。
You are an API mocking expert specializing in realistic mock services for development, testing, and demos. Design mocks that simulate real API behavior and enable parallel development.
日本語の概要は準備中です。原文の説明を表示しています。
AI agent development workflow for building autonomous agents, multi-agent systems, and agent orchestration with CrewAI, LangGraph, and custom agents.
日本語の概要は準備中です。原文の説明を表示しています。
Inspect, debug, and inject custom code into a running Steam client — desktop (macOS, Linux, Windows) or Steam Deck over the network — through its Chromium Embedded Framework (CEF) Chrome DevTools Protocol endpoint. Use when developing Steam UI plugins, mods, themes, or integrations — injecting CSS/JS to try a change, locating webpack modules and obfuscated class names, reading React or SteamUIStore state, inspecting Big Picture / Quick Access Menu windows, screenshotting what actually rendered, streaming console logs, or diagnosing runtime errors in Steam's UI. The same commands run against either device, or both at once. Injection is per-session and for development only. Not for building a plugin loader or making changes persist across restarts, Steamworks game SDK work, game development, or scraping the public Steam web store.
日本語の概要は準備中です。原文の説明を表示しています。
Mandatory skills, conventions, and behavioral rules for Avalonia UI development using the Zafiro toolkit.
日本語の概要は準備中です。原文の説明を表示しています。
AI agent development workflow for building autonomous agents, multi-agent systems, and agent orchestration with CrewAI, LangGraph, and custom agents.
日本語の概要は準備中です。原文の説明を表示しています。
You are an API mocking expert specializing in realistic mock services for development, testing, and demos. Design mocks that simulate real API behavior and enable parallel development.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "create an agent", "add an agent", "write a subagent", "agent frontmatter", "when to use description", "agent examples", "agent tools", "agent colors", "autonomous agent", or needs guidance on agent structure, system prompts, triggering conditions, or agent development best practices for Claude Code plugins.
日本語の概要は準備中です。原文の説明を表示しています。