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cccskills

「layout」の検索結果

1,721 件 ・ 関連度順

概要と使いどころ

Read a Canva design and return structured, actionable design feedback — visual hierarchy, copy/messaging, layout & spacing, consistency, readability, and accessibility. Read-only; makes no changes to the design. Use when the user asks to "review my design", "give me feedback on this", "critique my deck/poster/flyer", "how can I improve this design", or "what's wrong with this slide".

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4532026年10月8日 更新

Build and refactor SwiftUI UI with component patterns and examples. Use when shaping navigation, state, layouts, controls, or screen composition.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4532026年10月8日 更新

Use when testing, debugging, or making targeted improvements to rendered frontend apps through the Build Web Apps or web dev plugin: local dev servers, UI regressions, interaction bugs, console errors, responsive layout, and visual QA. Check whether the Browser plugin is available and use it first when it is; otherwise use regular Playwright with the recorded reason.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4532026年10月8日 更新

Generate or analyze poetic paper-texture minimal zine posters with large negative space, a small editorial collage or focal element, experimental typography, and one clear color accent. Use when the user gives a theme, sentence, article, mood, object, photo, content brief, reference images, or an image folder and wants a final poster image, a production-ready image prompt, reusable style rules, or varied layouts that stay in one visual family.

日本語の概要は準備中です。原文の説明を表示しています。

LiamGvchi/gc-minimal-zine-poster7,3362026年8月14日 更新

Optimize web performance: bundle size, images, caching, lazy loading, and overall page speed. Use when site is slow, reducing bundle size, fixing layout shifts, improving Time to Interactive, or optimizing for Lighthouse scores. Triggers on: web performance, bundle size, page speed, slow site, lazy loading. Do NOT use for Core Web Vitals-specific fixes (use core-web-vitals), running Lighthouse audits (use perf-lighthouse), or Astro-specific optimization (use perf-astro).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0582026年10月15日 更新

Optimize Core Web Vitals (LCP, INP, CLS) for better page experience and search ranking. Use when asked to "improve Core Web Vitals", "fix LCP", "reduce CLS", "optimize INP", "page experience optimization", or "fix layout shifts". Focuses specifically on the three Core Web Vitals metrics. Do NOT use for general web performance (use perf-web-optimization), Lighthouse audits (use perf-lighthouse), or Astro-specific optimization (use perf-astro).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0582026年10月15日 更新

figma-use

無料

**MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `use_figma` tool call. NEVER call `use_figma` directly without loading this skill first. Skipping it causes common, hard-to-debug failures. Trigger whenever the user wants to perform a write action or a unique read action that requires JavaScript execution in the Figma file context — e.g. create/edit/delete nodes, set up variables or tokens, build components and variants, modify auto-layout or fills, bind variables to properties, or inspect file structure programmatically.

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork6,9812026年10月14日 更新

Use this skill alongside figma-use when the task involves translating an application page, view, or multi-section layout into Figma. Triggers: 'write to Figma', 'create in Figma from code', 'push page to Figma', 'take this app/page and build it in Figma', 'create a screen', 'build a landing page in Figma', 'update the Figma screen to match code', 'convert this modal/dialog/drawer/panel to Figma'. This is the preferred workflow skill whenever the user wants to build or update a full page, modal, dialog, drawer, sidebar, panel, or any composed multi-section view in Figma from code or a description. Discovers design system components, variables, and styles from Code Connect files, existing screens, and library search, then imports them and assembles views incrementally section-by-section using design system tokens instead of hardcoded values.

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork6,9812026年10月14日 更新

Create a technical split-screen design system with dual panels, fine frame lines, mono metadata, quiet editorial typography, and premium inset surfaces.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Create a fixed full-screen WebGL laser background effect with a thin white-hot vertical core, restrained brand-colored halo, and soft smoky fog around the beam. Use only for laser background effects, not full page layout, copy, generic hero scenes, particles, or unrelated motion systems.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Add cursor-following fluid WebGPU distortion over an existing image with the Shaders library's ImageTexture and CursorRipples components. Use when a hero, gallery, or media panel needs a water-ripple mouse effect; when replacing a drifting CSS spotlight or flashlight reveal; or when a prompt says to borrow only the shader interaction from a Shaders.com reference while preserving the current brand, image, copy, and layout.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Use when designing/implementing UI with Tailwind CSS (layout, typography, responsive, theming, component patterns). Includes quick recipes and conventions for clean, consistent web design.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Create a monochrome technical wireframe design system with exploded 3D structure, connector annotations, sparse information labels, and precise dark diagnostic framing.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Create a container-in-container layout system using nested frames. Use an outer centered container with visible vertical boundary lines and corner markers. Inside, place inner containers inset from the edges, each with its own background and rounded frame. Technique: outer container defines global bounds, inner containers use padding to create inset spacing, layered frames (border + background) to separate levels, and consistent spacing between outer frame and inner blocks.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Create a globe-like 3D particle visualization with a dense luminous spherical core and thinner orbital ring or flattened disc. Use when a design needs a premium planetary, orbital, synthesized data-globe effect rendered with real WebGL/Three.js particles, not generic starfields or full page layout changes.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Use when designing or rewriting a high-converting landing page (single-offer page) for SaaS/apps/services. Covers structure, layout patterns, conversion strategies, copywriting, SEO/AEO, and common pitfalls.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Create an image-led grid design system with full-bleed photography, structural guide lines, anchored content blocks, and restrained technical overlays.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Create or redesign appointment-based service websites for salons, barbers, spas, wellness studios, clinics, and hospitality brands. Use for warm editorial layouts, serif-led identity, documentary portrait crops, calm treatment selectors, location-aware booking, and operational states that remain elegant and trustworthy.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Use when designing or rewriting a high-converting SaaS pricing page (structure, plan design, copywriting, SEO/AEO, FAQs, layout patterns, experiments). Includes checklists, templates, and common pitfalls.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Create React loading, processing, selected, current, focus, and pressed states with the border-beam package's animated edge glow. Use when a card, button, input, tab, option, task panel, or agent surface needs a restrained traveling or breathing beam; includes installation, imports, prop selection, state wiring, reduced motion, accessibility, and performance and layout guardrails.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Draws true-isometric diorama illustrations of developer and design workspaces in one green ramp, generated as SVG with a bundled scene kit. Traits: one rounded off-white slab with a faceted bevelled edge; every face filled by the way it faces (top lightest, right darkest) from five greens; 0.9 deep-green outlines on every edge; dense fine repeated detail (rack units, ribs, vents, keys, code lines); soft green shadows and glows on the slab. Covers projection, shading, line weights, object vocabulary, layout and the iso.mjs kit (racks, databases, laptops, containers, cards, badges, books, plants, cables, status tower). Use when someone asks for isometric illustration, an iso scene, 2.5D tech art, monochrome or green isometric art, a server room, dev stack or cloud picture, or art for empty states, onboarding, 404 pages, blog headers, feature spots or marketing cards in this style.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Create a minimal agency design system with a disciplined editorial grid, oversized typography, quiet uppercase utility labels, restrained image blocks, and subtle structural detail.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Build, tune, or test a Three.js game for mobile web. Use for touch movement, action controls, target selection, touch inventory, safe areas, portrait/landscape layouts, responsive HUD, battery/performance budgets, and real mobile browser QA.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新

Create a bright-green technical design system with structured split layouts, hard-framed dark surfaces, mono utility labels, and a prominent WebGL visualization zone.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7702026年10月6日 更新