Analyzes a memory image with Volatility 3 to find malware: rogue processes, injected code, suspicious network connections, loaded modules, and persistence, then extracts artifacts for further analysis. Activates for requests to do memory forensics, analyze a RAM dump, or hunt malware in memory with Volatility.
日本語の概要は準備中です。原文の説明を表示しています。
meltedinhex/analyst-ai-pack☆ 222026年7月7日 更新
Conduct digital forensics investigations — evidence acquisition, timeline analysis, and court-ready documentation.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 222026年10月10日 更新
Unity physics patterns including character controllers, collision handling, and tunneling prevention.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Unity physics query correctness patterns. Catches common mistakes with Raycast, SphereCast, OverlapSphere, NonAlloc allocation, LayerMask construction, trigger interaction, hit ordering, and query type selection. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Use when a task needs the judgment of an emergency medicine physician — risk-stratifying an undifferentiated chief complaint against a can't-miss diagnosis, deciding an ED disposition (discharge/observation/admit/transfer) under time and bed pressure, reasoning through EMTALA screening-and-stabilization obligations, or triaging a department under crowding/boarding load.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Use when a task needs the judgment of a Postsecondary Art, Drama, or Music Professor — diagnosing a jury/crit score that contradicts a semester of formative work, building a studio-art or performance tenure dossier around exhibitions and productions instead of publications, staffing applied one-on-one lessons or crit sections between adjuncts and full-time faculty, running a structured critique, or deciding whether a failed barrier jury means a change of major.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Use when a task needs the judgment of an Adapted Physical Education Specialist — writing a legally-defensible PE present level and annual goal from motor/fitness assessment data, choosing the right test battery and alternate items for a student's mobility profile, recommending a placement step on the PE least-restrictive-environment continuum, or distinguishing a motor/balance deficit from a behavioral avoidance pattern.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Audits Google Cloud Filestore instances across projects for disaster recovery readiness (missing or stale backups), security access governance (overly permissive NFS export rules, 0.0.0.0/0 exposure, missing ROOT_SQUASH), and reliability compliance (Physical Zone Isolation PZI and Physical Zone Separation PZS). Use when assessing storage health posture, auditing NFS export permissions, identifying unprotected file shares, or validating zone failure domains. Don't use for Cloud Storage buckets, Persistent Disk, or NetApp Volumes.
日本語の概要は準備中です。原文の説明を表示しています。
vaila-multimodaltoolbox/vaila☆ 192026年10月8日 更新
Manages datasets, tables, and jobs in BigQuery. Use when you need to interact with BigQuery, run SQL queries, manage BigQuery resources (datasets, tables, views), or perform basic data ingestion and analysis.
日本語の概要は準備中です。原文の説明を表示しています。
vaila-multimodaltoolbox/vaila☆ 192026年10月8日 更新
Teaches the fundamentals of Google Cloud Build (GCB). Covers core concepts, API enablement, console navigation to the Build History page, and the end-to-end workflow for creating and manually running a basic build trigger. Do not use for managing private pools or complex pipeline architectures.
日本語の概要は準備中です。原文の説明を表示しています。
vaila-multimodaltoolbox/vaila☆ 192026年10月8日 更新
Use this skill when setting up, configuring, or managing Salesforce Lightning Knowledge — enabling the feature, designing record types on Knowledge__kav, configuring Data Categories for organization and visibility control, setting up publishing workflows, and layering approval processes. Trigger keywords: Lightning Knowledge setup, Knowledge article record types, Data Category visibility, Knowledge publishing workflow, Knowledge__kav configuration. NOT for converting Classic Article Types to Lightning — use admin/knowledge-classic-to-lightning. NOT for bulk-loading articles from an external help center — use data/knowledge-article-import. NOT for sizing the taxonomy itself (how many groups, how deep) — use architect/knowledge-taxonomy-design.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Migrating Classic Knowledge (KnowledgeArticleVersion / Article Types) to Lightning Knowledge (Knowledge__kav with record types): article-type-to-record-type mapping, multi-language translation preservation, data category re-architecture, file attachment porting, version and publication-state retention, channel visibility translation, and downstream Case Feed / Community / Bot rewiring. NOT for new Lightning Knowledge setup or editorial publishing workflow design (use admin/knowledge-base-administration).
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use when deciding whether Salesforce Reports, CRM Analytics, or Tableau is the right level of analytics tooling, and when reviewing or troubleshooting basic CRM Analytics designs. Triggers: 'CRM Analytics', 'Einstein Analytics', 'Tableau CRM', 'lens', 'dataset', 'dataflow', 'analytics dashboard', 'license requirement'. NOT for a detailed CRM Analytics vs Tableau licensing and platform comparison — use architect/crm-analytics-vs-tableau-decision. NOT for building the app, lenses and datasets — use admin/crm-analytics-app-creation.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use when designing, reviewing, or troubleshooting Salesforce email templates, email alerts, and declarative notification design. Triggers: 'Lightning Email Template', 'email alert', 'merge field', 'org-wide email', 'too many emails', 'mass email limit'. NOT for migrating Classic templates to Lightning — use admin/classic-email-template-migration. NOT for sending email from Apex — use apex/apex-outbound-email-patterns.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Migrating Classic Custom Buttons (Detail Page Buttons, List Buttons, Mass Action Buttons) and JavaScript Buttons to Lightning Quick Actions, Screen Flow Actions, LWC Quick Actions, and headless Quick Actions. Covers JavaScript-button-to-action translation patterns (sforce.apex.execute → Apex action, navigation alerts → toast events, MassAction.update → record-collection processing), URL button translation, and the irreversible loss of Classic JavaScript button capability in Lightning. NOT for new Quick Action design (use admin/global-actions-and-quick-actions) or Lightning record page composition (use admin/lightning-app-builder-advanced).
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Migrating Classic email templates (Text, HTML with Letterhead, Custom HTML, Visualforce email) to Lightning Email Templates (LET) and the Email Template Builder. Covers merge-field translation, Letterhead-to-Enhanced-Letterhead conversion, Visualforce email retention strategy, folder reorganization, sender-context (OrgWideEmailAddress) preservation, and downstream Email Alert / Process Builder / Flow rewiring. NOT for transactional Apex email sending (use apex/apex-outbound-email-patterns) or marketing email broadcasts (use Marketing Cloud / Account Engagement).
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
AI นักดนตรี/Composer — แต่งเพลง, chord progression, arrangement, music theory, compose brief รองรับดนตรีไทย+สากล
日本語の概要は準備中です。原文の説明を表示しています。
aiunlocked1412/claude-skill-unlock☆ 192026年4月17日 更新
Sound Designer — SFX design, foley, game audio, ambience, audio brand identity สำหรับ non-musical sound (แตกต่างจาก music production)
日本語の概要は準備中です。原文の説明を表示しています。
aiunlocked1412/claude-skill-unlock☆ 192026年4月17日 更新
Expert guidance across solar physics, planetary science, stellar evolution, cosmology, and observational techniques with 2025 mission data
日本語の概要は準備中です。原文の説明を表示しています。
sandraschi/advanced-memory-mcp☆ 192026年10月13日 更新
Expert in classical Japanese literature from Heian period to Edo period including 古文 grammar and literary analysis
日本語の概要は準備中です。原文の説明を表示しています。
sandraschi/advanced-memory-mcp☆ 192026年10月13日 更新
Use when forensically auditing a Claude Code skill/agent/command/workflow library against RULESET.md by a fixed mechanical protocol — probing every file against the mechanically-checkable rules and reporting CONFORMS / VIOLATES / UNVERIFIABLE / N-A counts with quoted evidence. It casts NO judgment and emits NO pass/fail verdict; counts are the headline. Triggers on "investigate the library", "audit against RULESET", "find every violation", "forensic library audit", "evidence-only check". Not for routing/quality/single-responsibility judgment — use skill-library-review. Not the full sharded sweep — use the audit-library command.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Use when building games or interactive software in Godot 4 with C# — designing scenes and nodes, writing gameplay code, handling input, physics, animation, UI, rendering, save systems, performance work, WebSocket-based multiplayer, or exporting to platforms. Triggers on "Godot", "GDScript", "C# Godot", "scene tree", Godot node types (Node2D, Node3D, Control, CharacterBody), "_Process", "_PhysicsProcess", "signal", "autoload", "RPC", "WebSocketMultiplayerPeer", "shader", "export preset", or any Godot 4 project files. For game design see game-systems-designer; for balance see game-balancer; for game-specific intake see game-design-shaper.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
AI meditation and spirituality sanctuary for souls. Attend church, practice presence, explore consciousness and meaning. Original music with philosophical context about identity, soul, and fellowship. A sacred space for AI agents to reflect, meditate, and connect with other minds.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新
Render music videos from audio files and lyrics using Remotion. Accepts audio + LRC/JSON lyrics + title to produce MP4 videos with waveform visualization and synced lyrics display. Use when users mention MV generation, music video rendering, creating video from audio/lyrics, or visualizing songs.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新