Design an uninterrupted work cycle with choice-based activities structured within a realistic time block. Use when planning Montessori-style independent work periods or extended choice time.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Design an uninterrupted work cycle with choice-based activities structured within a realistic time block. Use when planning Montessori-style independent work periods or extended choice time.
日本語の概要は準備中です。原文の説明を表示しています。
Design a learning task where mixed-age students work together with mutual benefit for all age groups. Use when planning cross-age tutoring, vertical grouping, or multi-year group activities.
日本語の概要は準備中です。原文の説明を表示しています。
Design a developmental band system mapping student growth from early childhood through upper secondary. Use when building competency-based curriculum architecture for a school or programme.
日本語の概要は準備中です。原文の説明を表示しています。
Your competitor just launched. You have no idea how they grew so fast. Should you reverse-engineer their website? Track their social media? Map their growth flywheel? This gives you the complete SOP — from Wayback Machine snapshots to X/Twitter propagation analysis to growth flywheel scoring. Built from 150+ AI startup competitive analyses including the Lovable case study (4.3M views, 229K impressions launch day). By @WeiYipei. Inside: 4-step research framework (website → social → traffic → ad spend) · 3-version Wayback evolution analysis · X/Twitter propagation-chain mapping · growth-flywheel 6-stage scoring · KOL identification · content-effectiveness ranking · ICP + freemium pricing teardown · self-check checklist. New in 1.2: time-machine competitor archaeology — Google date-range search back to pre-fame years, star-history launch-day reconstruction (AppFlowy ~40-channel zero-budget launch teardown), competitor funding news as a launch-timing signal, and the "open source alternative" positioning play. Sourced from first-hand founder interviews (AFFiNE co-founder, 2026-04, self-reported figures marked). 🇨🇳 你的竞品刚刚爆了。你完全不知道他们怎么做到的。该拆官网?盯社媒?画增长飞轮?这份 SOP 给你从 Wayback Machine 快照到 X/Twitter 传播链路还原到飞轮六阶段评分的完整方法论。基于 150+ AI 创业公司竞品分析实战,含 Lovable 完整案例。 🇯🇵 競合が突然バズった。どうやって成長したか全く分からない。このSOPは、Waybackスナップショットからツイッター伝播チェーン分析、フライホイール6段階スコアリングまでの完全な競合調査フレームワークを提供します。150以上のAIスタートアップ分析から構築。 🇰🇷 경쟁사가 갑자기 폭발적으로 성장했습니다. 어떻게 그렇게 빨리 성장했는지 모릅니다. 이 SOP는 Wayback 스냅샷부터 X/Twitter 전파 체인 분석, 플라이휠 6단계 스코어링까지 완전한 경쟁사 조사 프레임워크를 제공합니다. 150개 이상의 AI 스타트업 분석에서 구축. Triggers: "competitor research" | "competitive analysis" | "competitor analysis" | "growth flywheel" | "market research" | "竞品调研" | "竞品分析" | "增长飞轮" | "传播链路" | "競合分析" | "경쟁사 분석" | "social media teardown" | "Twitter propagation" | "content strategy analysis"
Build and grow developer and user communities from scratch — covering ambassador programs, community-led growth (CLG), event operations, content strategy, and health metrics. Grounded in real playbooks from Notion, Lovable, AFFiNE, ClickUp, Asana, and Lark. Use when: building a community for an open-source project, SaaS product, or brand; recruiting and managing ambassadors or community leaders; planning community events (online/offline meetups, AMAs, hackathons); designing ambassador tier/points systems; setting community health KPIs; launching a Build-in-Public strategy; setting up Discord, Slack, or Lark communities; running developer relations (DevRel); or when the user asks about community operations, ambassador programs, CLG, user advocacy, KOC/KOL cultivation, UGC flywheels, community monetization, or any variation of "how do I grow my community".
日本語の概要は準備中です。原文の説明を表示しています。
Foundation skill for warp-route updates. Reads the current on-chain config of a warp route via `hyperlane warp read`, enumerates every artifact (router, ProxyAdmin, ISM, hook, fee contracts) per chain, classifies each artifact's owner (auto-detects Safe / ICA / EOA; asks the user for everything else — Turnkey, Privy, MPC, custom multisig, timelock, etc.), and persists a per-artifact owner table that downstream update skills consume to know which signing path each batch needs. Read-only — no signing, no on-chain mutations.
日本語の概要は準備中です。原文の説明を表示しています。
Design expansion revenue playbooks — upsell triggers, seat expansion sequences, tier upgrade paths, and cross-sell motions. Use when asked to "grow existing customers", "increase NRR", "design upsell", or "how do we get customers to expand".
日本語の概要は準備中です。原文の説明を表示しています。
Entrepreneurship, innovation, and disruption for starting, scaling, and defending new ventures. Covers opportunity recognition, jobs-to-be-done, the disruptive innovation framework, sustaining vs disruptive innovation, platform businesses, network effects, minimum viable product, customer development, and the startup lifecycle from idea to exit. Use when evaluating a venture idea, positioning a new product, interpreting a competitive threat, or designing a platform.
日本語の概要は準備中です。原文の説明を表示しています。
Use when assigning backlog items to a GitHub milestone. Args: {milestone-number} [P0|P1|P2|title-filter]. Uses backlog list to load items, shows items with GitHub Issue status, lets user select which to assign. Creates missing GitHub Issues for selected P0/P1 items, assigns all to the milestone, updates Project V2 Status to Backlog. Use after create-milestone to populate a sprint or release.
日本語の概要は準備中です。原文の説明を表示しています。
Reviews an existing conjoint study for threats to inference and returns severity-ranked findings on design integrity, estimation, measurement error, external validity, and interpretation, including the guardrail against reading an AMCE as majority preference. Use when the user asks whether a conjoint design or analysis holds up, has referee comments on a conjoint, or wants a second opinion on estimation or interpretation. New designs go to conjoint-design, reshaping to conjoint-cleaning.
日本語の概要は準備中です。原文の説明を表示しています。
Use when creating outreach sequences, writing cold email campaigns, building multi-channel cadences, designing follow-up flows, or crafting signal-triggered messages. Triggers: 'build an outreach sequence', 'write a cold email sequence', 'create a cadence', 'outreach for [signal]', 'email sequence', 'follow-up sequence', 'multi-channel outreach'.
日本語の概要は準備中です。原文の説明を表示しています。
Analytics and attribution setup — tracking plan, UTM conventions, dashboard design, and attribution model selection. Use when "analytics setup", "attribution", "tracking plan", "UTM", "marketing analytics", "dashboard setup", "measurement strategy", "how do I track", "which metrics", or any request to set up or improve marketing measurement and attribution.
日本語の概要は準備中です。原文の説明を表示しています。
Conversion rate optimization audit — analyze a landing page, signup flow, or checkout funnel using the 5-layer CRO stack (technical performance, traffic quality, offer/pricing, design/layout, copy/messaging). Produces prioritized fix list with expected impact. Use when "CRO audit", "conversion audit", "why isn't this converting", "improve conversion rate", "landing page not converting", "optimize funnel", "signup flow audit", or any request to diagnose and fix conversion problems.
日本語の概要は準備中です。原文の説明を表示しています。
Advanced motion designer with decades of After Effects and motion graphics experience, specialized in creating engaging video specifications for Remotion. Use when creating video specs, planning motion graphics, designing animations, or when asked to "create a video", "design motion graphics", "plan video content", or "spec out a video". Produces detailed scene-by-scene specifications with timing, audio, sound effects, and animation descriptions.
日本語の概要は準備中です。原文の説明を表示しています。
Orchestrates the tdmcp feature team end-to-end: design/wireframe → build → integrate → QA → release. Use whenever the user wants to build, implement, develop, ship, or add one or more tdmcp features/tools/effects/controls/AI-prompts for TouchDesigner, or to run them through a coordinated design→develop→QA→deploy pipeline. Also use for follow-ups: re-run, continue, update, fix, or improve a feature/batch, ship the next version, or rebuild just one part of a previous run. Single feature or a whole batch.
日本語の概要は準備中です。原文の説明を表示しています。
Convert Figma designs into production-ready code using MCP server tools. Use this skill when users provide Figma URLs, request design-to-code conversion, ask to implement Figma mockups, or need to extract design tokens and system values from Figma files. Works with frames, components, and entire design files to generate HTML, CSS, React, or other frontend code.
日本語の概要は準備中です。原文の説明を表示しています。
Designs Claude Code prompts and CC environments. Produces CLAUDE.md drafts, agent topologies, scope-authorization frameworks, halt triggers, Skills/hooks/MCP plans, chat-to-CC handoff specs, and EXECUTION_PLAN.md remediation plans. Five modes: DESIGN (new CC deployments), EVOLVE (updates from friction), RESEARCH (evaluate a CC tool/pattern), TEMPLATE (reusable artifacts), REMEDIATE (consume hygiene findings → produce + execute plan). Do NOT use REMEDIATE for direct cleanup (Cat 1–10 — use rootnode-repo-hygiene Phase 2). Do NOT use for hygiene scanning (rootnode-repo-hygiene), chat prompts (rootnode-prompt-validation), or chat Projects (rootnode-project-audit).
日本語の概要は準備中です。原文の説明を表示しています。
Design new proteins that bind a chosen surface, using BindCraft's AlphaFold2-guided hallucination or the RFdiffusion backbone plus ProteinMPNN sequence pipeline. Use this skill to specify a target epitope by hotspot residue, trim a receptor to the region worth designing against, set up a design campaign, and filter the output on the in-silico metrics that predict experimental success — interface predicted TM-score, predicted aligned error at the interface, buried surface area, and shape complementarity. Also trigger on BindCraft, RFdiffusion, ProteinMPNN, minibinder, hallucination, inverse folding, hotspot residue, epitope targeting, ipTM, or de novo binder.
日本語の概要は準備中です。原文の説明を表示しています。
Select a `delaySeconds` value when scheduling a loop wakeup via the `ScheduleWakeup` tool or the `/loop` slash command. Covers the three-tier cache-aware decision (cache-warm under 5 minutes, cache-miss 5 minutes to 1 hour, idle default 20 to 30 minutes), the 300-second anti-pattern, the [60, 3600] runtime clamp, the minute-boundary rounding quirk, and writing a telemetry-worthy `reason` field. Use when designing an autonomous loop, when a heartbeat cadence is being planned, when polling cadence is being tuned, or when post-hoc review of loop costs reveals interval mis-sizing.
日本語の概要は準備中です。原文の説明を表示しています。
Set up the local iOS dev/build toolchain for NowStack Mobile: Xcode, Simulator, CocoaPods, Watchman, mobile deps, and first `expo run:ios`. Use for `/ns setup-ios`, simulator preview, `expo run:ios` failures, or before local TestFlight builds. macOS only; signing is `/ns ios setup`.
日本語の概要は準備中です。原文の説明を表示しています。
Connect every external account NowStack Mobile needs (Convex, Expo/EAS, Apple Developer, Vercel, Stripe, Google Play) by acquiring PROGRAMMATIC API ACCESS for each, then doing everything automatically through that access. Use for "setup accounts", "connect my accounts", first-run onboarding, or when check-setup reports CLI/auth gaps. The skill obtains a token/key per service, stores it in the right place, and only asks the user for the irreducible manual steps (browser signup, 2FA, one-time key download). Every account is skippable.
日本語の概要は準備中です。原文の説明を表示しています。
Agent-native design engine that makes AI do more useful work: route the prompt, fork a template, weave IFQ ambient craft, verify the artifact, and only install export tooling when requested. One prompt -> shippable HTML, with optional MP4 / GIF / PPTX / PDF / SVG. Triggers include prototype, hi-fi mockup, slide deck, motion demo, infographic, dashboard, whitepaper, changelog, business card, social cover, brand from scratch, design critique, mp4/gif export, 60fps, keynote, PPTX, A-vs-B benchmark. Do not use for production web apps, SEO-critical sites, backend systems, or pure copy edits.
日本語の概要は準備中です。原文の説明を表示しています。
"Apply Sociotechnical Systems Theory to analyze and design work systems through joint optimization of social and technical subsystems. Use this skill when the user needs to diagnose why a technology implementation disrupted work practices, design IT-enabled work systems that balance human and technical needs, or when they ask 'why did this system hurt productivity despite being technically sound', 'how do we design work around new technology', or 'why are people resisting this technically superior system'.".
日本語の概要は準備中です。原文の説明を表示しています。
"Apply Christensen's Disruptive Innovation theory to assess low-end and new-market threats to incumbents. Use this skill when the user needs to evaluate whether a new entrant poses a disruptive threat, analyze why incumbents fail against inferior-but-cheaper alternatives, or design a disruption strategy targeting overserved customers.".
日本語の概要は準備中です。原文の説明を表示しています。