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「manage」の検索結果

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概要と使いどころ

Design, configure, debug, and optimize OpenClaw AI agent deployments. Master guide for gateway configuration, openclaw.json settings, model routing and fallback chains, skills development and publishing, cron job scheduling, memory systems (Qdrant, Neo4j, SQLite), Docker infrastructure, and Tailscale VPN networking. Includes config analyzer that audits your openclaw.json and suggests improvements, plus health checker that validates all OpenClaw subsystems. Built for AI agents — Python stdlib only, no dependencies. Use for OpenClaw setup, gateway debugging, skill building, cron management, model optimization, cost reduction, and infrastructure troubleshooting.

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp172026年9月28日 更新

Aave

無料

Assist with Aave lending, borrowing, liquidations, and risk management across chains.

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp172026年9月28日 更新

1Password UI tab for OpenClaw dashboard. Manage secrets, credential mappings, and auth state from the Control UI.

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp172026年9月28日 更新

1claw

無料

HSM-backed secret management for AI agents — store, retrieve, rotate, and share secrets via the 1Claw vault without exposing them in context.

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp172026年9月28日 更新

This skill allows agents to securely access and manage secrets using the 1Password CLI (op) and a Service Account. It provides commands for reading, writing, and managing items within a dedicated v...

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp172026年9月28日 更新

Productivity system based on Maya calendar with 13 natural tones for project management and personal development

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp172026年9月28日 更新

Agent-native payments via 1ly MCP. Use when the user needs x402 payment handling, to accept USDC for APIs/services, to pay for paid APIs, to create stores or paid links, need payment gateway for agents or to run agent-to-agent paid workflows. Supports Solana and Base. Capabilities include accepting USDC, marketplace search, paid API calls with auto-payment, store/link creation, stats, key management, and token launch, trade and fee-claim on Bags.fm.

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp172026年9月28日 更新

Use cheap, TEE-verified AI models from the 0G Compute Network as OpenClaw providers. Discover available models and compare pricing vs OpenRouter, verify provider integrity via hardware attestation (Intel TDX), manage your 0G wallet and sub-accounts, and configure models in OpenClaw with one workflow. Supports DeepSeek, GLM-5, Qwen, and other models available on the 0G marketplace.

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp172026年9月28日 更新

Personal knowledge base powered by Ensue for capturing and retrieving understanding. Use when user wants to save knowledge, recall what they know, manage their toolbox, or build on past learnings. Triggers on "save this", "remember", "what do I know about", "add to toolbox", "my notes on", "store this concept".

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp172026年9月28日 更新

TanStack Query (React Query) best practices for data fetching, caching, mutations, and server state management. Activate when building data-driven React applications with server state.

日本語の概要は準備中です。原文の説明を表示しています。

wordbricks/onequery172026年7月30日 更新

kb

無料

Manages the Morphir knowledge base under kb/ — OKF bundles and concept documents. Use when adding content to a bundle, creating a new bundle, checking the knowledge base for conformance or provenance drift, building or querying its SQLite index, managing intent through its lifecycle, recording or reading architectural decisions as Decision Records, or navigating, searching and listing its bundles, concepts and links.

日本語の概要は準備中です。原文の説明を表示しています。

finos/morphir-scala172026年10月15日 更新

intent

無料

Manages intent — features, enhancements, bugs and the reasoning behind them — recorded as prose in the knowledge base with a lifecycle. Use when capturing new work, moving work through backlog, refinement or implementation, releasing or cancelling work, or asking what is pending, in flight, or no longer valid.

日本語の概要は準備中です。原文の説明を表示しています。

finos/morphir-scala172026年10月15日 更新

beads

無料

Use when working in a repository that uses bd or Beads for durable project task tracking, issue dependencies, blocker management, multi-session handoff, or shared work memory. Trigger when the user asks to find ready work, claim or close tasks, create follow-up work, inspect blockers, recover project context, or choose between local planning and persistent project tracking.

日本語の概要は準備中です。原文の説明を表示しています。

finos/morphir-scala172026年10月15日 更新

squire

無料

Use when morphir-scala work needs environment diagnostics or build/network/sandbox unblocking; reference repository management; branch lifecycle refresh after squash-merging a target branch into main; Morphir IR spec/schema sync or export; or task-tracking configuration and beads mode resolution.

日本語の概要は準備中です。原文の説明を表示しています。

finos/morphir-scala172026年10月15日 更新

Use when designing the systems of a game from a locked concept — core loops, meta loops, player verbs, progression, content systems, level structure, and narrative integration. Triggers on "game design doc", "GDD", "system spec", "core loop design", "progression design", "level design", "MDA", or "design the systems". Produces a design doc plus per-system specs that game-balancer numbers, iap-manager stocks, and godot-engineer builds. Stops at design — no number tuning, pricing, or engine code. For balance numbers see game-balancer; for the engine implementation see godot-engineer.

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Use when tuning the numbers in a game — economy curves, progression rates, difficulty pacing, drop tables, win/loss odds, time-to-X targets, and currency velocities. Triggers on "balance pass", "tune the economy", "progression curve", "difficulty curve", "drop rate", "XP curve", "TTK", "time-to-content", "balance the economy", "spreadsheet model", "economy sim", or a system spec from game-systems-designer with `TBD` placeholders. Produces an economy spreadsheet, balance pass plan, sim outputs, and per-system balance tables. Stops at the numbers — does not change system rules or pricing. For systems design see game-systems-designer; for store catalog see iap-manager.

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Use when designing and operating the in-app purchase catalog of a game — SKU design, price-tier ladder, bundles, starter packs, battle pass tiering, A/B price tests, store config (App Store / Google Play / Steam DLC / web / web3), and per-region price localization. Triggers on "IAP catalog", "store SKUs", "pricing tiers", "starter pack", "bundle design", "battle pass tiering", "price test", "price localization", "App Store Connect", "Google Play Console", "Steam DLC", or when handed a monetization strategy with the catalog still open. Produces a catalog spec, per-region price tables, bundle compositions, and a price-test plan. For in-game economy curves see game-balancer.

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Appwrite Ruby SDK skill. Use when building server-side Ruby applications with Appwrite, including Rails and Sinatra integrations. Covers user management, database/table CRUD, file storage, and functions via API keys.

日本語の概要は準備中です。原文の説明を表示しています。

appwrite/cursor-plugin162026年7月27日 更新

Appwrite Go SDK skill. Use when building server-side Go applications with Appwrite. Covers user management, database/table CRUD, file storage, and functions via API keys. Uses per-service packages and functional options pattern.

日本語の概要は準備中です。原文の説明を表示しています。

appwrite/cursor-plugin162026年7月27日 更新

Appwrite Rust SDK skill. Use when building server-side Rust applications with Appwrite. Covers async client setup with API keys, user management, TablesDB database/table/row operations, file storage, function executions, permissions, queries, and error handling. Uses the crates.io `appwrite` package and Tokio.

日本語の概要は準備中です。原文の説明を表示しています。

appwrite/cursor-plugin162026年7月27日 更新

Appwrite .NET SDK skill. Use when building server-side C# or .NET applications with Appwrite, including ASP.NET and Blazor integrations. Covers user management, database/table CRUD, file storage, and functions via API keys.

日本語の概要は準備中です。原文の説明を表示しています。

appwrite/cursor-plugin162026年7月27日 更新

Appwrite TypeScript SDK skill. Use when building browser-based JavaScript/TypeScript apps, React Native mobile apps, or server-side Node.js/Deno backends with Appwrite. Covers client-side auth (email, OAuth, anonymous), database queries, file uploads, real-time subscriptions, and server-side admin via API keys for user management, database administration, storage, and functions.

日本語の概要は準備中です。原文の説明を表示しています。

appwrite/cursor-plugin162026年7月27日 更新

Appwrite Swift SDK skill. Use when building native iOS, macOS, watchOS, or tvOS apps, or server-side Swift applications with Appwrite. Covers client-side auth (email, OAuth), database queries, file uploads, real-time subscriptions with async/await, and server-side admin via API keys for user management, database administration, storage, and functions.

日本語の概要は準備中です。原文の説明を表示しています。

appwrite/cursor-plugin162026年7月27日 更新

Appwrite Python SDK skill. Use when building server-side Python applications with Appwrite, including Django, Flask, and FastAPI integrations. Covers user management, database/table CRUD, file storage, and functions via API keys.

日本語の概要は準備中です。原文の説明を表示しています。

appwrite/cursor-plugin162026年7月27日 更新