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cccskills

「clean」の検索結果

2,020 件 ・ 関連度順

概要と使いどころ

Launch, see and drive a real game so an agent can test its own mods. Covers launching via Steam or the exe, windowed mode at a fixed size, screenshots of the game window (GPU-safe capture), clicking and typing into menus, holding keys, relative mouse, crash-reporter cleanup, killing by PID, reading logs, scripted test scenes, and an in-game JSON bridge that lets an agent observe and act. Windows-first (also from WSL), with notes for Linux and macOS. Use when a mod must be verified in game, when navigating menus automatically, or when building a repeatable test or demo scene.

日本語の概要は準備中です。原文の説明を表示しています。

rehan-remade/universal-modder7,6082026年10月13日 更新

Build cross-game mashups and total conversions, the "Minecraft inside Elden Ring" or "skateboarding in MW2" kind. Covers passthrough mods (two games running at once and exchanging state, rendering and collision), porting one game's content or mechanics into another, embedding a decompiled game as a library, and clean reimplementations that read the user's own game files. Use when the user wants to combine two games, bring an enemy, mechanic or world from one game into another, or rebuild a game's runtime, or reimplement the guest's rules headless inside a real host.

日本語の概要は準備中です。原文の説明を表示しています。

rehan-remade/universal-modder7,6082026年10月13日 更新

Runs an autonomous review-and-fix improvement loop over a Claude Code skill until a review comes back clean, with a cross-round findings ledger, escalation when fixes stop converging, and a mechanical scope guard. Reviews are performed by the plugin-dev skill-reviewer agent. Use to fix skill quality issues, iteratively refine a skill, or resume a loop after an escalation ('fix my skill', 'improve this skill until it passes review', 'skill improvement loop'). NOT for a one-time review — use the plugin-dev skill-reviewer agent directly.

日本語の概要は準備中です。原文の説明を表示しています。

trailofbits/skills7,5352026年10月14日 更新

Drafts copy-paste-ready /goal commands for goal mode in Claude Code and Codex. Use when the user asks to create, write, rewrite, improve, compress, clean up, or prepare a goal prompt, goal condition, /goal command, goal-mode objective, or copy-ready long-running task objective.

日本語の概要は準備中です。原文の説明を表示しています。

trailofbits/skills7,5352026年10月14日 更新

Use when classifying a slice closeout (auto-continue / human gate / park), routing a real decision to a human, or designing a human queue/dashboard surface. Treats humans as durable network participants with attention surfaces, queues, and decision records — escalation lands as a durable attention item, not a chat message. Approval is NOT required for every clean closeout; the default RSI conveyor continues unless an explicit human gate is reached.

日本語の概要は準備中です。原文の説明を表示しています。

mvschwarz/openrig7,4502026年10月14日 更新

Use when changing a rig while it is alive — `rig grow` / `rig expand` / `rig shrink` / `rig launch` / `rig remove` / `rig discover` / `rig bind` / `rig adopt` / `rig attach`. Covers the 4 failure modes (newly created seat lacks queue/startup/role; edges and permissions not updated; adopt/bind succeeds at tmux but not OpenRig identity; shrink/remove leaves stale topology references) and the rule that mutation must work while the rig is active, not just in clean fixtures.

日本語の概要は準備中です。原文の説明を表示しています。

mvschwarz/openrig7,4502026年10月14日 更新

Use when normalizing public-company financials from source materials. Do not use for private data rooms or non-financial cleanup.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4412026年10月8日 更新

Prepare and optimize browser-game 3D assets. Use when the user asks for GLB or glTF shipping work, including Blender cleanup and export, collision or LOD setup, compression, texture packaging, and runtime validation.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4412026年10月8日 更新

subtitles

無料

Burn timed subtitles onto a finished video or configure Whisper-timed caption burning during faceless-video assembly. Takes video/audio generation jobs or a local finished video, optionally with authored narration text, and returns a captioned video or the exact backend subtitle configuration. Timings always come from Whisper on the video's own audio — never estimated. THREE looks: `paper` (torn cream paper label, handwritten ink), `bold` (UGC ALL-CAPS, white with black stroke, platform safe zones), `clean` (slim white CAPS, no plate, tiny at the bottom — no Pillow needed). Use when: adding/burning subtitles or captions to an existing video, restyling captions, or when a production workflow needs its finished cut subtitled. NOT for: generating the video, translating speech, or live/soft subtitle tracks (this burns them into the picture).

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4412026年10月8日 更新

Analyze and edit connected Google Sheets with range precision. Use when the user wants to create Google Sheets, find a spreadsheet, inspect tabs or ranges, search rows, plan formulas, create or repair charts, clean or restructure tables, write concise summaries, or make explicit cell-range updates.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4412026年10月8日 更新

Route Google Slides authoring requests and derive a design system from a native template or reference deck. Use this skill when the user provides an existing native Google Slides deck as a template, reference, or prior-period source, or asks to edit, update, repair, restyle, or clean up an existing native Google Slides deck. Use the Presentations skill instead for net-new presentation creation when no existing native Google Slides deck must be followed.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4412026年10月8日 更新

Organize Dropbox files and folders by creating folders, copying content, or moving content into a cleaner structure. Use when the user asks to organize, archive, consolidate, restructure, copy, or move Dropbox content.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4412026年10月8日 更新

Refactor SwiftUI view files into stable, testable structure. Use when splitting large views, tightening data flow, or cleaning Observation ownership.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4412026年10月8日 更新

Use for new frontend applications, dashboards, games, creative websites, hero sections, and visually driven UI from scratch, or when the user explicitly asks for a redesign/restyle/modernization. Builds from clean, airy, high-taste, readable image-generated concept design with section-specific references, faithful implementation, and browser testing.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4412026年10月8日 更新

read

無料

Fetches URLs and PDFs, then summarizes or returns clean Markdown. Use when asked to read, fetch, quote, cite, convert, or save a URL or PDF. Not for local text files already in the repo.

日本語の概要は準備中です。原文の説明を表示しています。

tw93/Waza7,3002026年10月12日 更新

Complete browser automation with Playwright. Auto-detects dev servers, writes clean test scripts to /tmp. Test pages, fill forms, take screenshots, check responsive design, validate UX, test login flows, check links, automate any browser task. Use when user wants to test websites, automate browser interactions, validate web functionality, or perform any browser-based testing. Do NOT use for quick page debugging or network inspection (use chrome-devtools instead).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0572026年10月9日 更新

Detects misplaced classes and fixes component hierarchy problems — finds code that should belong inside a component but sits at the root level. Use when asking "clean up component structure", "find orphaned classes", "fix module hierarchy", "flatten nested components", or analyzing why namespaces have misplaced code. Do NOT use for dependency analysis (use coupling-analysis) or domain grouping (use domain-identification-grouping).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0572026年10月9日 更新

Runs a sequenced monolith-to-modular pipeline that sizes and inventories components, finds shared domain duplication, addresses flattening and hierarchy issues, analyzes coupling, then groups components into candidate domain-aligned units, with optional embedded DDD strategic analysis for bounded contexts. Use when asking how to split a monolith, size components before extraction, find duplicated domain logic, clean up module hierarchy, measure coupling between modules, or group components into services. Do NOT use for phased extraction roadmaps or prioritization without the prior analysis steps (use decomposition-planning-roadmap after this pipeline), end-to-end legacy migration strategy writeups (use legacy-migration-planner), pure infrastructure capacity sizing, or when you only need DDD without the structural pipeline (install domain-analysis standalone).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0572026年10月9日 更新

Mandatory iPolloWork code-change gate for modern, minimal, performant, reuse-first implementation and clean repository ownership. Use whenever AI creates, edits, deletes, or refactors application code, server code, packages, scripts, tests, dependencies, schemas, routes, UI, or generated-file workflows. Reuse existing code before creating files, keep one source of truth, prevent parallel implementations and junk directories, justify every new file or dependency, and audit the current change before completion.

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork6,9582026年10月13日 更新

Agent-first screenshots — an agent drives the real app via CDP and produces clean, defect-free product screenshots (newsletters, landing pages, social, decks, PR). Dual-channel verification (DOM + pixels + vision) in a capture loop. Use for any "take/redo screenshots of the app" task.

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork6,9582026年10月13日 更新

Use when designing/implementing UI with Tailwind CSS (layout, typography, responsive, theming, component patterns). Includes quick recipes and conventions for clean, consistent web design.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7562026年10月6日 更新

Create minimal framed grid layouts with thin visible boundary lines, L-shaped corner brackets, subtle diagonal line texture, and strict section alignment. Use when asked for clean, neutral, precise, structured, editorial, technical, or guide-border web layouts.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7562026年10月6日 更新

Build a burning-paper ring loader whose GLSL flame is drawn by a Worker on an OffscreenCanvas started from the head, so a main thread blocked by the page build cannot freeze it, with a progress count, an even-paced run into the hand-off, and a clean fade to the page. Covers the ember thread and ember gradient, porous char, worker start-up, parallel shader compile with a waited 1-px warm-up draw, hand-off without a stall, reduced motion and hidden-tab behaviour. Use for a loading screen, preloader, page loader, splash, "kindling", burn loader, ember ring, burning paper hole, fire loader, or a loader that must keep moving while heavy JavaScript, three.js or shader builds hold the main thread.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7562026年10月6日 更新

Package, deploy, and verify a playable Three.js or web game. Use for release builds, asset delivery, private/public deployment, production smoke tests, browser proof, release notes, rollback readiness, and cleanup of temporary QA resources.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7562026年10月6日 更新