Explicit compatibility adapter for the collection's legacy PDF workflow and delivery conventions. Prefer the installed official PDF skill for generic PDF reading, generation, rendering and forms.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Explicit compatibility adapter for the collection's legacy PDF workflow and delivery conventions. Prefer the installed official PDF skill for generic PDF reading, generation, rendering and forms.
日本語の概要は準備中です。原文の説明を表示しています。
Validate and implement Sinclair ZX Spectrum 16K/48K ULA and board-level behavior in the EMULATORS repository, including PAL/NTSC raster timing, bitmap and attribute fetches, FLASH/BRIGHT/INK/PAPER rendering, CPU clock generation, lower-RAM and I/O contention, floating bus, snow effect, DRAM addressing and refresh, port FE keyboard/tape/border/sound behavior, interrupts, and ULA revision boundaries. Use when Codex reviews or edits namespace ZXSPECTRUM ULA, ULARegisters, Memory, PortManager, Screen, Sound, Datasette, Z80 bus timing, raster, contention, or ZX Spectrum hardware tests.
日本語の概要は準備中です。原文の説明を表示しています。
Formatting, structure, and execution rules for Quarto markdown documents. Trigger when: - Writing, editing, or rendering Quarto documents, reports, presentations, or websites. - Files matching the pattern **/*.qmd are in the workspace or referenced. - Tasks involve: quarto render, quarto preview, knitr, jupyter. - Prompt contains keywords: quarto, qmd, yaml header, code chunk, callout, cross-reference.
日本語の概要は準備中です。原文の説明を表示しています。
Default material, information-density hierarchy, clean-rendering, negative-prompt hygiene, and evidence-preserving photo-repair layer for IM2 / GPT Image 2 / gpt-image-2 / image_gen. Use for clean generation/redraws, artifact cleanup, focal-detail control, atmospheric depth, physically coherent light paths, air scattering, volumetric light, light ratio, material realism, architecture/terrain/hard-surface scene mass and structural grounding, and 企业/公司活动/门店/团队合影/商品/餐饮/证件文档照片修复. Preserve identity, headcount, placement, product facts, text, logo, QR, date, price, and scene evidence; prefer residual blur over invented restoration detail.
日本語の概要は準備中です。原文の説明を表示しています。
Diagnoses and fixes UI performance across loading speed, rendering, animations, images, and bundle size. Use when the user mentions slow, laggy, janky, performance, bundle size, load time, or wants a faster, smoother experience.
日本語の概要は準備中です。原文の説明を表示しています。
Diagnoses and fixes UI performance across loading speed, rendering, animations, images, and bundle size. Use when the user mentions slow, laggy, janky, performance, bundle size, load time, or wants a faster, smoother experience.
日本語の概要は準備中です。原文の説明を表示しています。
Angular performance optimization and best practices guide. Use when writing, reviewing, or refactoring Angular code for optimal performance, bundle size, and rendering efficiency.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Draft public Tamanu release notes for a given version. Use when the user wants release notes for a Tamanu release (e.g. "draft release notes for v2.45"). Pulls work from the specs and code that landed in that version's release/X.Y branch, plus the matching issues in the trackers (Linear's Tamanu team and Workhorse's Tamanu workspace), reconciles them, and writes docs/release-notes/vX-YY.md in the canonical v2.44 format for project managers and system administrators, plus a styled HTML rendering at .workhorse/design/designs/vX-YY-release-notes.html. Not for developer changelogs or QA test scoping (use scope-tamanu-release-tests for the latter).
日本語の概要は準備中です。原文の説明を表示しています。
Use when working with Nuxt Content v3 - provides collections (local/remote/API sources), queryCollection API, MDC rendering, database configuration, NuxtStudio integration, hooks, i18n patterns, and LLMs integration
日本語の概要は準備中です。原文の説明を表示しています。
Diagnose and fix MARP slide layout issues including whitespace problems, box alignment, bullet formatting, and CSS rendering inconsistencies. Use when MARP slides have visual layout problems or need CSS optimization.
日本語の概要は準備中です。原文の説明を表示しています。
Load Remotion best practices for React video creation, including animations, composition setup, assets, audio, captions, sequencing, transitions, media metadata, Three.js, Tailwind, and rendering patterns. Use when creating, editing, debugging, or reviewing Remotion code.
日本語の概要は準備中です。原文の説明を表示しています。
Load for Blazor BFF server work involving YARP proxy routes, cookie sessions, access-token forwarding/refresh, downstream API calls, BFF handlers, or browser-to-API auth failures; not for client component rendering or API JWT validation alone.
日本語の概要は準備中です。原文の説明を表示しています。
Scrape web pages using Scrapling with anti-bot bypass (like Cloudflare Turnstile), stealth headless browsing, spiders framework, adaptive scraping, and JavaScript rendering. Use when asked to scrape, crawl, or extract data from websites; web_fetch fails; the site has anti-bot protections; write Python code to scrape/crawl; or write spiders.
日本語の概要は準備中です。原文の説明を表示しています。
Use as an independent design-review pass after rendering a website; evaluates macro, meso, micro craft, applies the Design Quality rubric, identifies root causes, and prioritizes changes without defending the implementation intent.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user asks to "script this short video", "write a TikTok / Reels / Shorts script", "给这条抖音或视频号视频写脚本", or "fix the hook — viewers drop off in the first seconds"; produces timestamped beat-sheet scripts on the retention-gate model (0-2s hook / 2-5s confirmation / 5-15s payoff / loop-or-CTA) with per-scene script lines, on-screen text for muted viewing, asset keywords, and 9:16 format-param rows per platform norm card for TikTok, Reels, Shorts, 抖音, and 视频号 — plus 2-3 hook options from named hook families and an AI-content disclosure line by default on realistic synthetic media. Spec-only: rendering, TTS, and publishing stay with the user's own tools — no pipelines, no upload automation. Not for creator video briefs — use brief-generator; long-form video SEO belongs to content-writer. 短视频脚本/抖音分镜/开头钩子/竖屏9:16
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user asks to "build the email HTML", "make this email responsive", "fix dark-mode rendering", or "QA the email across clients"; produces the coded HTML build — a responsive table layout, dark-mode + accessibility pass, a client-render matrix, image-block fallbacks, and a plain-text parity check. Not for writing the copy — use email-creative-builder; not for scoring the email or computing EQS — use email-quality-auditor. 邮件HTML/响应式邮件/暗色模式渲染
日本語の概要は準備中です。原文の説明を表示しています。
Covers Flutter testing across all three layers: unit tests (business logic, ViewModels, repositories), widget tests (UI rendering, interactions, golden regression), and integration/E2E tests (full app flows, native OS interactions). Use this skill when writing any Flutter test, setting up mocking with mocktail or mockito, implementing golden file tests, debugging async failures (pumpAndSettle timeouts, Timer leaks, FakeAsync deadlocks), fixing cross-platform golden pixel diffs in CI/CD, testing state management (Riverpod/BLoC/Provider), handling permission dialogs or native system UI with Patrol, or troubleshooting MediaQuery/Theme missing errors in widget tests.
日本語の概要は準備中です。原文の説明を表示しています。
Diagnoses and prevents mobile performance regressions on every stack — Flutter, native Android, native iOS, React Native and Kotlin Multiplatform. Covers startup time, rendering and jank, memory, battery and background work, app size, the profiler and benchmark to use on each platform, and regression detection in CI. Use when an app is slow, janky, heavy or draining the battery, when setting performance budgets, or when a release must not regress.
日本語の概要は準備中です。原文の説明を表示しています。
Azure Maps SDK for .NET. Location-based services including geocoding, routing, rendering, geolocation, and weather. Use for address search, directions, map tiles, IP geolocation, and weather data.
日本語の概要は準備中です。原文の説明を表示しています。
Angular performance optimization and best practices guide. Use when writing, reviewing, or refactoring Angular code for optimal performance, bundle size, and rendering efficiency.
日本語の概要は準備中です。原文の説明を表示しています。
TanStack Virtual headless virtualization for React. Use when rendering large lists (100+ items), implementing virtual scroll, building infinite scroll feeds, virtualizing grids or tables, using window-level scrolling, or implementing masonry/lane layouts with @tanstack/react-virtual. Triggers on: useVirtualizer, useWindowVirtualizer, virtual list, virtual scroll, list virtualization.
日本語の概要は準備中です。原文の説明を表示しています。
Angular performance optimization and best practices guide. Use when writing, reviewing, or refactoring Angular code for optimal performance, bundle size, and rendering efficiency.
日本語の概要は準備中です。原文の説明を表示しています。
Use when generating cloud architecture diagrams as code — creating, modifying, or reviewing infrastructure diagrams using the Python Diagrams library. Covers AWS, Azure, GCP, Kubernetes, on-premises, and SaaS provider nodes. Generates PNG/SVG architecture diagrams from Python code with Graphviz rendering.
日本語の概要は準備中です。原文の説明を表示しています。