Review skills in any project using a dual-axis method: (1) deterministic code-based checks (structure, scripts, tests, execution safety) and (2) LLM deep review findings. Use when you need reproducible quality scoring for `skills/*/SKILL.md`, want to gate merges with a score threshold (for example 90+), or need concrete improvement items for low-scoring skills. Works across projects via --project-root.
日本語の概要は準備中です。原文の説明を表示しています。
tradermonty/claude-trading-skills☆ 3,0332026年10月17日 更新
SkillOpt-flavored offline training loop for any SKILL.md. Treats accumulated learn-rule corrections as training trajectories, proposes bounded patches via an optimizer LLM, gates each candidate against a held-out validation set built from the user's own past corrections, and ships only candidates that demonstrably improve the score. Inspired by Microsoft SkillOpt's ReflACT pipeline (rollout → reflect → aggregate → select → update → evaluate) adapted to pro-workflow's SQLite store. Use when a skill has accumulated 8+ learn-rule rows and the user wants the skill itself to get better, not just longer.
日本語の概要は準備中です。原文の説明を表示しています。
rohitg00/pro-workflow☆ 2,9172026年9月29日 更新
Implement a feature from a spec file or description using TDD workflow. Use this skill whenever the user asks to: add a new CLI command, implement a feature from a spec, build new functionality, add a flag, create a new internal package, or write Go code for skillshare. This skill enforces test-first development, proper handler split conventions, oplog instrumentation, and dual-mode (global/project) patterns. If the request involves writing Go code and tests, use this skill — even if the user doesn't explicitly say "implement".
日本語の概要は準備中です。原文の説明を表示しています。
runkids/skillshare☆ 2,7972026年10月16日 更新
Update website docs to match recent code changes, cross-validating every flag against source. Use this skill whenever the user asks to: update documentation, sync docs with code, document a new flag or command, fix stale docs, or update the README. This skill covers all website/docs/ categories (commands, reference, understand, how-to, troubleshooting, getting-started) plus the built-in skill description and README. If you just implemented a feature and need to update docs, this is the skill to use. Never manually edit website docs without cross-validating flags against Go source first.
日本語の概要は準備中です。原文の説明を表示しています。
runkids/skillshare☆ 2,7972026年10月16日 更新
Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill.
日本語の概要は準備中です。原文の説明を表示しています。
heshengtao/super-agent-party☆ 2,7382026年10月16日 更新
Single entry point that routes any ASO, App Store, Google Play, app marketing, paid UA, monetization, retention, reviews, ratings, market-intel, or app-analytics question to the correct specialist skill in this library. Use FIRST whenever the user mentions an app, App Store, Play Store, keywords, ranking, downloads, revenue, subscriptions, screenshots, icon, reviews, competitors, charts, in-app events, launch, press, or ads — but the right specialized skill is not obvious. Triggers: "/aso-router", "/aso-skill", "/aso", "aso help", "help me with my app", "I need ASO", "which skill should I use", or any ambiguous app-marketing request. Skip this router only when the user explicitly invokes a specific skill (e.g. /aso-audit, /keyword-research).
日本語の概要は準備中です。原文の説明を表示しています。
appeeky/aso-skills☆ 2,1852026年10月7日 更新
Writes and revises agent skills so they trigger at the right moments and give usable instruction when they do. Use this when creating a new skill, editing an existing one, diagnosing a skill that fires too often or never fires, or reviewing a set of skills for overlap. Also use before adding to a skill library, to check the capability is not already covered.
日本語の概要は準備中です。原文の説明を表示しています。
cbrock84/headcount☆ 2,0632026年9月18日 更新
List all installed skills following Agent Skills specification. When you need to check available skills, find skill for a task, or verify skill installation.
日本語の概要は準備中です。原文の説明を表示しています。
openakita/openakita☆ 1,9992026年9月24日 更新
Install skill from URL or Git repository to local skills/ directory. When you need to add new skill from GitHub or install SKILL.md from URL. Supports Git repos and single SKILL.md files.
日本語の概要は準備中です。原文の説明を表示しています。
openakita/openakita☆ 1,9992026年9月24日 更新
SkillsBench task authoring — walk a contributor from idea to submission-ready task following CONTRIBUTING.md and the task-implementation rubric. Use when the user wants to create a new SkillsBench task, scaffold a task from an existing workflow (notebook, Excel workbook, document, dataset), convert a prompt or a benchmark item into a SkillsBench task, write skills for a task, or prepare a SkillsBench PR. Pairs with `task-review` (run that as a self-check before submitting).
日本語の概要は準備中です。原文の説明を表示しています。
benchflow-ai/skillsbench☆ 1,8512026年10月13日 更新
SkillsBench task PR review — classifies the task track (standard / research / multimodal), runs static policy checks against the track-specific rubric, benchmarks the task across oracle plus Claude and Codex (with and without skills), audits trajectories for cheating and skill invocation, and produces a `pr-N-task-timestamp-run.txt` review report alongside a `prN.zip` bundle of trajectories. Use when reviewing a SkillsBench task PR (by number, branch, or local task path), when the user asks to review a task, run benchmarks on a PR, audit a submission, classify a task as research or multimodal track, or prepare a comment to post on a SkillsBench PR.
日本語の概要は準備中です。原文の説明を表示しています。
benchflow-ai/skillsbench☆ 1,8512026年10月13日 更新
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Codex's capabilities with specialized knowledge, workflows, or tool integrations.
日本語の概要は準備中です。原文の説明を表示しています。
benchflow-ai/skillsbench☆ 1,8512026年10月13日 更新
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.
日本語の概要は準備中です。原文の説明を表示しています。
Prat011/awesome-llm-skills☆ 1,8042026年7月14日 更新
检查并更新花叔系 skills。用户说「检查skill更新」「更新花叔的skill」「skill是不是最新的」时触发。按各仓库的版本标签判断有没有新版本,只提示,是否更新由用户决定。
日本語の概要は準備中です。原文の説明を表示しています。
alchaincyf/huashu-skills☆ 1,7982026年10月13日 更新
Validates skills in this repo against agentskills.io spec and Claude Code best practices. Use via /validate-skills command.
日本語の概要は準備中です。原文の説明を表示しています。
callstackincubator/agent-skills☆ 1,6722026年10月9日 更新
Create or revise Chinese social-media covers through the registered Skill-封面 asset system, reusable styles, presenter identities, ratio-specific layouts, and exact replacement prompts. Use only when the user explicitly says“skill-cover”“Skill-封面”“实战风格”, requests the registered style/gesture assets, asks for simultaneous 3:4 and 4:3 registered-layout output, replaces a reference cover's person with the current digital-human frame, or extends this registered cover system. Do not use for a generic“制作封面/生成封面”request; generic cover requests belong to dog-skill.
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6472026年9月21日 更新
Searches the Azure skills catalog and recommends installable agent skills by matching an Azure task to skill metadata and plugin installation guidance. WHEN: before starting any task that involves an Azure or Microsoft-cloud service, product, or data source, when no currently loaded skill or tool already covers it.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/azure-skills☆ 1,5732026年10月17日 更新
Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Bevy, Phaser, PixiJS, three.js, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,5702026年10月9日 更新
Researches and improves a specified existing Skill using successful/failed work and competitor evidence. Use for 优化这个Skill, 从成功和失败经验改进Skill, or 研究竞品后优化指定技能. Routine creation and editing use skill-creator.
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4712026年10月17日 更新
BOM (Bill of Materials) management for electronics projects — the workflow skill that coordinates DigiKey, Mouser, LCSC, element14, JLCPCB, PCBWay, and KiCad skills around a unified BOM lifecycle. Create, update, and maintain BOMs with part numbers, costs, quantities stored as KiCad symbol properties. ALWAYS trigger this skill for any task involving component sourcing, pricing, ordering, distributor searches, BOM export, or fabrication preparation — even if the user names a specific distributor or fab house (e.g. "search DigiKey for...", "generate JLCPCB BOM", "order from Mouser"). This skill analyzes the schematic for sourcing gaps, recommends which distributor/fab skills to call for each gap, and writes results back as symbol properties — the agent (or user) performs the actual searches via the called skills. Also trigger on phrases like "what parts do I need", "order components", "how much will this cost", "export for JLCPCB", "find parts for this board", "compare pricing", or "check stock".
日本語の概要は準備中です。原文の説明を表示しています。
aklofas/kicad-happy☆ 1,4312026年10月15日 更新
Interactive workflow partner for creating, testing, and improving AI agent skills with waza. USE FOR: run my evals, check my skill, compare models, create eval suite, debug failing tests, is my skill ready, ship readiness, interpret results, improve score. DO NOT USE FOR: general coding, non-skill work, writing skill content (use skill-authoring), improving frontmatter only (use sensei).
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/waza☆ 1,4192026年10月17日 更新
Trigger: update skills, skill registry, actualizar skills, after skill changes. Index available skills by trigger and path.
日本語の概要は準備中です。原文の説明を表示しています。
Gentleman-Programming/gentle-shell☆ 1,3532026年10月17日 更新
Trigger: improve skills, audit skills, refactor skills, skill quality. Audit and upgrade existing LLM-first skills.
日本語の概要は準備中です。原文の説明を表示しています。
Gentleman-Programming/gentle-shell☆ 1,3532026年10月17日 更新
BOM (Bill of Materials) management for electronics projects — the workflow skill that coordinates DigiKey, Mouser, LCSC, element14, JLCPCB, PCBWay, and KiCad skills around a unified BOM lifecycle. Create, update, and maintain BOMs with part numbers, costs, quantities stored as KiCad symbol properties. ALWAYS trigger this skill for any task involving component sourcing, pricing, ordering, distributor searches, BOM export, or fabrication preparation — even if the user names a specific distributor or fab house (e.g. "search DigiKey for...", "generate JLCPCB BOM", "order from Mouser"). This skill analyzes the schematic for sourcing gaps, recommends which distributor/fab skills to call for each gap, and writes results back as symbol properties — the agent (or user) performs the actual searches via the called skills. Also trigger on phrases like "what parts do I need", "order components", "how much will this cost", "export for JLCPCB", "find parts for this board", "compare pricing", or "check stock".
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,3342026年10月17日 更新