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「fix」の検索結果

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概要と使いどころ

Survey a whole React codebase as a senior React engineer, using React Doctor's scan as evidence, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the React code", "audit this codebase", "make this app faster / more robust", or wants a roadmap of fixes rather than a review of a single diff. For a regression check or a fix-it-now pass, use the `react-doctor` skill instead.

日本語の概要は準備中です。原文の説明を表示しています。

Sma1lboy/rove1712026年10月14日 更新

Apply when debugging. Trace each symptom to its root cause and fix it there; reproduce first, ask why until you reach it, resist nil-check guards that silence crashes.

日本語の概要は準備中です。原文の説明を表示しています。

Sma1lboy/rove1712026年10月14日 更新

Audit the vault for structural issues: unresolved wikilinks, orphan notes, dead-end notes, and Obsidian sync conflicts. Optional --fix flags create stubs or surface fixable issues.

日本語の概要は準備中です。原文の説明を表示しています。

benoror/obsidianos_work1652026年6月11日 更新

Explain lint errors and propose fixes. Use when a junior developer needs help resolving common lint or format warnings.

日本語の概要は準備中です。原文の説明を表示しています。

proflead/codex-skills-library1582026年7月29日 更新

音乐制作 / 混音 (音乐制作 / 混音 (Music Production & Mixing) — 录音棚与卧室工作室里把一首歌从编曲/录音/编程做到混音/母带成品的工程+艺术认知操作系统,面向制作人(producer)、混音师(mixing engineer)、母带工程师(mastering engineer)、beatmaker、唱作人/bedroom producer,以及想入行/服务这行(录音棚、plugin 厂商、sample 公司)的视角。覆盖: (a) 第一性张力 — **服务歌曲/情绪 (serve the song / emotion-first: 技术只为打动人,'if it sounds good it is good',用耳朵不用眼睛) ⇄ 技术正确/工程纪律 (technical correctness: gain staging 增益结构、headroom 余量、相位 phase、监听校准、LUFS 响度规范)**; **黄金耳朵/直觉混音 (mix by ears, reference-driven, 不看分析仪) ⇄ 看表/分析仪/规则 (mix by metrics: EQ 曲线、频谱仪 spectrum analyzer、相关计 correlation meter)**; **少即是多/减法混音 (subtractive, 'less is more', 录好源头 = 混音成功一半) ⇄ 重度处理/'we'll fix it in the mix' (heavy processing, 后期补救)**; **In-the-box 全数字 (ITB: DAW + 插件,召回方便,bedroom 可达专业) ⇄ 模拟硬件/outboard (analog console + 硬件,'mojo'/谐波染色 vs 召回噩梦)**; **人性化/groove/不完美 (humanize, push/pull, 'the feel') ⇄ 量化/网格/修音 (quantize to grid, pitch-correct, 'in the pocket' 靠编辑)**; (b) 核心工作流 / pipeline (最标准、最易蒸高质量+CLI 化) — 编曲制作 arrangement/production → 录音/编程 tracking/programming → 编辑 editing (comping 选段/quantize/pitch-correct/time-align) → 混音 mixing (gain staging → balance 平衡 → EQ → compression → 空间 reverb/delay → 自动化 automation → 总线/母线处理 bus/mix-bus) → 母带 mastering (响度/EQ/限制 limiting/dither/排序+间隔) → 交付 delivery (DDP/streaming spec/stems); (c) 工具栈 — DAW (Pro Tools 录音棚标准/Ableton Live 电子+现场/Logic Pro Mac 性价比/FL Studio beatmaker/Cubase/Studio One/Reaper); 插件 (EQ: FabFilter Pro-Q/SSL/API; 压缩: 1176/LA-2A/SSL bus comp 及其复刻 Waves/UAD/Plugin Alliance; 混响: Valhalla/Lexicon/Bricasti; 调音: Auto-Tune/Melodyne; 限制器 limiter: Pro-L 2/Ozone); 硬件 (监听音箱 monitors: Yamaha NS-10/Genelec; 声学处理 acoustic treatment; 转换器 converters: Apollo/RME; 话筒 mics: U47/SM7B/57); 采样/音色 (Splice/sample packs/Kontakt/Serum 合成器); (d) 知识正典 — Mixing Secrets for the Small Studio (Mike Senior)、The Mixing Engineer's Handbook / Recording Engineer's Handbook (Bobby Owsinski)、Zen and the Art of Mixing (Mixerman)、The Art of Mixing (David Gibson 可视化)、Modern Recording Techniques、Sound on Sound 杂志、Mix With The Masters 大师课、Pensado's Place; (e) figures/流派 — 混音大师 (Chris Lord-Alge CLA 摇滚/Andrew Scheps 'Stadium' 3-bus/Tony Maserati/Manny Marroquin/Serban Ghenea 流行隐形混音/Michael Brauer multing); 制作人 (Rick Rubin 减法/氛围、Quincy Jones、Dr. Dre 完美主义、Max Martin 流行结构、Jack Antonoff、Finneas bedroom→Grammy、Metro Boomin/trap、Timbaland、Pharrell); 母带 (Bob Katz K-system/响度战争批判、Bob Ludwig、Greg Calbi); 教育者 (Mike Senior、Pensado、Warren Huart Produce Like A Pro、Dan Worrall 技术深挖); (f) 行业话术/黑话 — gain staging/headroom/LUFS/true peak/comping/bouncing/printing/stems/DI/reamp/sidechain/parallel compression 并行压缩/mid-side/bus/aux/send-return/dry-wet/transient/sibilance/de-ess/pumping/mud 浑浊/harsh 刺耳/boxy/muddy/in the pocket/the pocket/quantize/swing/groove/vibe/mojo/reference track/A/B/recall/print/glue 胶水; (g) 争议/批判 — 响度战争 loudness war (Bob Katz/Loudness Penalty/streaming 归一化 LUFS 终结了吗)、修音/Auto-Tune 之争 (artistic vs cheating)、ITB vs 模拟玄学 (硬件 'warmth' 是否安慰剂、null test 盲测)、preset/AI 混音 (iZotope/LANDR/sample-based 是否毁了 craft)、bedroom producer 民主化 vs 录音棚消亡、'loudness'/over-compression、plugin 复刻 vs 真硬件、Spotify normalization 对母带的影响、过度依赖 reference/抄袭; (h) 创意 vs 技术张力是本行业 deep tacit 知识的核心 — 大量隐性 '听感' 知识难以言传,靠 reference/学徒/千小时积累。不含: 现场扩声 live sound/PA、音乐理论/作曲 composition (虽相关但聚焦录音棚后期制作)、配乐/film scoring (虽相关但聚焦歌曲制作)、纯硬件电子工程/合成器 DIY、音乐商业/版权/发行 (虽相关但聚焦制作技艺本身)。) Master OS — automated mastery of 音乐制作 / 混音 (Music Production & Mixing) — 录音棚与卧室工作室里把一首歌从编曲/录音/编程做到混音/母带成品的工程+艺术认知操作系统,面向制作人(producer)、混音师(mixing engineer)、母带工程师(mastering engineer)、beatmaker、唱作人/bedroom producer,以及想入行/服务这行(录音棚、plugin 厂商、sample 公司)的视角。覆盖: (a) 第一性张力 — **服务歌曲/情绪 (serve the song / emotion-first: 技术只为打动人,'if it sounds good it is good',用耳朵不用眼睛) ⇄ 技术正确/工程纪律 (technical correctness: gain staging 增益结构、headroom 余量、相位 phase、监听校准、LUFS 响度规范)**; **黄金耳朵/直觉混音 (mix by ears, reference-driven, 不看分析仪) ⇄ 看表/分析仪/规则 (mix by metrics: EQ 曲线、频谱仪 spectrum analyzer、相关计 correlation meter)**; **少即是多/减法混音 (subtractive, 'less is more', 录好源头 = 混音成功一半) ⇄ 重度处理/'we'll fix it i

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1572026年9月6日 更新

backlog

無料

EXPERIMENTAL. Use when working the project-wide out-of-scope backlog at .reviews/code/backlog.md and .reviews/security/backlog.md — cleaning it of entries that are already fixed or gone, or picking the next entry and fixing it end-to-end. Not for producing backlog entries — that is the agentic-review skill — and not for reviewing a branch diff.

日本語の概要は準備中です。原文の説明を表示しています。

Ovid/paad1342026年10月14日 更新

backlog

無料

EXPERIMENTAL. Use when working the project-wide out-of-scope backlog at paad/code-reviews/backlog.md and paad/security/backlog.md — cleaning it of entries that are already fixed or gone, or picking the next entry and fixing it end-to-end. Not for producing backlog entries — that is /agentic-review — and not for reviewing a branch diff.

日本語の概要は準備中です。原文の説明を表示しています。

Ovid/paad1342026年10月14日 更新

Optimize a site or app for SEO, AI-bot search and app-store search in one run: detect web vs store, run each audit once, merge one prioritized report; fixes only via member gates. Don't use for one fix (seo-ai-optimizer, aso-marketing).

日本語の概要は準備中です。原文の説明を表示しています。

luongnv89/skills1322026年10月14日 更新

This skill should be used when the user asks to "build a color palette for a motion piece", "make a gradient background", "animate a color transition", "interpolate colors smoothly", "fix muddy/gray gradients", "convert colors to OKLCH", "color-grade a video for mood", "fix washed-out After Effects renders", "gamma shift", "Rec.709 vs sRGB", "colors shifted after rendering", or "match preview to final video". Covers palette construction, gradients, perceptual interpolation (OKLCH/Lab), grading order, and video/render color management.

日本語の概要は準備中です。原文の説明を表示しています。

iart-ai/motion-design-skills1222026年6月22日 更新

This skill should be used when the user asks anything about Adobe After Effects — to "write an After Effects expression", "make a wiggle / loopOut / inertial bounce", "rig a control with a slider / null", "build a MOGRT / Essential Graphics template", "export AE to Lottie or Media Encoder"; OR to "export from After Effects", "export with transparency / an alpha channel", "fix a black background on export", "choose ProRes vs H.264", "which codec / what bitrate for 1080p / 4K", "stop H.264 disappearing from the Render Queue"; OR when "After Effects is slow / laggy / crashing / froze", "RAM preview won't play in real time", "AE is using all my memory / render takes forever", "how do I speed up After Effects"; OR to "organize my After Effects project", "relink missing footage", "fix broken links after moving files", "set a folder structure / naming conventions", "batch rename layers", or "write an ExtendScript / .jsx script". Covers expressions & rigging, export recipes, performance triage, and project hygiene.

日本語の概要は準備中です。原文の説明を表示しています。

iart-ai/motion-design-skills1222026年6月22日 更新

diagnose

無料

Investigate unexpected behavior and mysterious bugs. Use when the cause of a problem is unknown and the user needs to understand WHY something is happening — symptoms like: sudden unexplained changes in metrics or behavior, works locally but not in staging/production, inconsistent or intermittent failures, correct code producing wrong results, operations succeeding but having no effect, environment-specific failures, duplicate executions, stale data, or any "why did this change?" or "why is this happening?" situation. Covers infrastructure anomalies (cache hit rates dropping, latency spikes, queue behavior shifts) as well as code bugs. The key signal is confusion about root cause, not a request to implement a known fix. Do NOT use for feature requests, known fixes, planning, or documentation tasks.

日本語の概要は準備中です。原文の説明を表示しています。

avibebuilder/claude-prime1192026年5月17日 更新

test

無料

Use when the user wants to know if something works — the answer requires running code, not analyzing it. Output is a verdict backed by evidence: passed, failed, or broken. Primary triggers: 'run the tests', 'does X still work after my change?', 'did the merge break anything?', 'verify the fix worked', 'check if the endpoint returns X', 'confirm nothing regressed', 'run tests/unit/test_foo.py', 'let me know the results', 'make sure my changes didn't break anything'. Hard stops — do NOT use for: reviewing test code for quality/coverage gaps, debugging why test infrastructure/databases/seed scripts are misbehaving, writing or fixing tests, diagnosing root causes of unexpected behavior. The deciding question: is the user asking for the result of executing something, or asking for help understanding/analyzing/improving something? If it's the latter, use diagnose or review-code instead.

日本語の概要は準備中です。原文の説明を表示しています。

avibebuilder/claude-prime1192026年5月17日 更新

Use this skill for ANY work involving React, Next.js, TypeScript, or Tailwind in the browser layer. This includes building components and pages, but equally covers debugging and fixing frontend issues: CSS/Tailwind classes not applying, form validation behavior, hydration mismatches between server and client renders, styling bugs, layout shifts, and rendering problems. Also use for refactoring components (e.g., splitting Server vs Client Components), data fetching patterns, state management, bundle optimization, and frontend tooling. If the problem involves what users see or interact with in a web browser — whether building, fixing, or refactoring — use this skill. Not for backend APIs, databases, infrastructure, or DevOps.

日本語の概要は準備中です。原文の説明を表示しています。

avibebuilder/claude-prime1192026年5月17日 更新

fix

無料

Fix bugs and broken behavior when there is enough evidence to act on a repair path. Use for errors, crashes, incorrect results, API failures (500, 404, 403), CORS problems, database exceptions, broken rendering, duplicated or wrong data, off-by-one mistakes, timezone/date bugs, broken forms, config-caused runtime failures, and regressions. Trigger when the user wants the bug repaired and the conversation already contains a clear failing area, a reproducible failing test, a concrete error path, or a prior diagnosis to implement. Do NOT use for new features, pure explanation, architecture discussion, broad research, or bug reports where the main need is figuring out why the behavior happens — use diagnose for that.

日本語の概要は準備中です。原文の説明を表示しています。

avibebuilder/claude-prime1192026年5月17日 更新

Iterative review-fix loop for the current branch — reviews via daemon, fixes inline, re-reviews until passing or max iterations reached

日本語の概要は準備中です。原文の説明を表示しています。

obra/dotfiles1172026年10月13日 更新

Diagnoses and fixes slow Neo4j Cypher queries by reading execution plans, identifying bad operators (AllNodesScan, CartesianProduct, Eager, NodeByLabelScan), and prescribing fixes (indexes, hints, query rewrites, runtime selection). Use when a query is slow, when EXPLAIN or PROFILE output needs interpretation, when dbHits or pageCacheHitRatio are poor, when cardinality estimation diverges from actuals, or when deciding between slotted/pipelined/parallel runtimes. Covers USING INDEX / USING SCAN / USING JOIN hints, db.stats.retrieve, SHOW QUERIES, SHOW TRANSACTIONS, TERMINATE TRANSACTION. Does NOT write new Cypher from scratch — use neo4j-cypher-skill. Does NOT cover GDS algorithm tuning — use neo4j-gds-skill. Does NOT cover index/constraint creation syntax details — use neo4j-cypher-skill references/indexes.md.

日本語の概要は準備中です。原文の説明を表示しています。

neo4j-contrib/neo4j-skills1152026年10月14日 更新

Audit a website against the Forter Agentic Readiness Guide. Loads the 25 weighted rubrics in `audit/`, probes the target site (and optional source code), scores each guideline Pass/Partial/Fail/N/A with sub-check granularity, and produces a prioritized fix report. Use when a user asks "score my site against the agentic readiness guide", "audit https://… for agent readiness", or "what do I need to fix to be agent-ready".

日本語の概要は準備中です。原文の説明を表示しています。

forter/agentic-readiness-guide1062026年9月22日 更新

After fixing a bug, explain what went wrong in language the user understands. No jargon for beginners.

日本語の概要は準備中です。原文の説明を表示しています。

ilang-ai/autocode1032026年10月14日 更新

fix-solve

無料

Step 3 of debugging: apply minimal fix. One-liner ideal. Verify nothing else broke.

日本語の概要は準備中です。原文の説明を表示しています。

ilang-ai/autocode1032026年10月14日 更新

jev

無料

Sets up, checks or changes the optional Jev judge, the TypeSafe decision model that ship-check asks about review findings (is this real harm, is a small one worth fixing now, what proof does a small fix need). Shows whether it is on for each repo, which key it uses, switches it on or off, and sends one test request. Runs only when the user types it.

日本語の概要は準備中です。原文の説明を表示しています。

joetawil7/first-pass1022026年10月14日 更新

The definition of done. Run before calling any change done, fixed, verified, ready or shippable, for features and bug fixes alike. Checks the pre-mortem was answered, proves the tests fail on the old code, gets a fresh breaker review, runs CI's own checks in a clean checkout, checks the user-facing words, and writes the evidence report. Also use when asked "is it done", "is it ready", "did you verify it" or "can we merge".

日本語の概要は準備中です。原文の説明を表示しています。

joetawil7/first-pass1022026年10月14日 更新

Verifies a completion, fix, passing, compatibility, release, or readiness claim with fresh task-specific evidence mapped to the actual requirements. Use before saying a change is done, before merge, after review fixes, and at release gates. Not a substitute for diagnosing the cause of a failing check.

日本語の概要は準備中です。原文の説明を表示しています。

thiientv/godmode972026年8月26日 更新

This skill should be used when a session's job is to DRIVE OPEN PRs TO MERGE rather than to write new code — "close out the open PRs", "review and fix the open PRs", "what's blocking our PRs", "which PRs are mergeable". It owns the In Review column: it reads each PR's gate status, verifies and fixes review findings on PRs OTHER sessions built, replies in-thread, and stops at the merge gate for the user's per-PR approval. Do NOT load it for building a feature and opening its PR — that is a build session (`genesis-development`).

日本語の概要は準備中です。原文の説明を表示しています。

WingedGuardian/GENesis-AGI962026年10月14日 更新

Improve a skill using a test-fix-retest loop. Runs static checks, proposes targeted fixes, rewrites the skill, re-tests, and keeps or reverts based on score change.

日本語の概要は準備中です。原文の説明を表示しています。

striderZA/OpenCodeGameStudios932026年10月7日 更新