Render an ARIS Markdown / JSON artifact (IDEA_REPORT, AUTO_REVIEW, KILL_ARGUMENT, PAPER_PLAN, research-wiki state, etc.) into a single-file HTML view designed for human reading. Use when the user says "渲染 HTML", "出一份 HTML 报告", "render html", "make this readable", "export to html", or wants a polished web-rendered view of a Markdown artifact.
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Auto-claude-code-research-in-sleep☆ 1.7万2026年10月7日 更新
Generate pixel art SVG illustrations for READMEs, docs, or slides. Use when user says "画像素图", "pixel art", "make an SVG illustration", "README hero image", or wants a cute visual.
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Auto-claude-code-research-in-sleep☆ 1.7万2026年10月7日 更新
Generate conference presentation slides (beamer LaTeX → PDF + editable PPTX) from a compiled paper, with speaker notes and full talk script. Use when user says "做PPT", "做幻灯片", "make slides", "conference talk", "presentation slides", "生成slides", "写演讲稿", or wants beamer slides for a conference talk.
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Auto-claude-code-research-in-sleep☆ 1.7万2026年10月7日 更新
Toolkit for creating animated GIFs optimized for Slack, with validators for size constraints and composable animation primitives. This skill applies when users request animated GIFs or emoji animations for Slack from descriptions like "make me a GIF for Slack of X doing Y".
日本語の概要は準備中です。原文の説明を表示しています。
composio-community/awesome-codex-skills☆ 1.7万2026年7月26日 更新
MNN Vulkan 后端 kernel/算子性能优化与新特性集成。覆盖 benchmark 基线、kernel 优化迭代、集成验证全流程,以及 GLSL .comp + makeshader 双轨、conv1x1/attention dispatcher 多路径(coopMat/subgroup/nosubgroup)、cooperative matrix、packed weight 设计、pipeline cache、CPU 侧调度瓶颈、Adreno/Mali/Apple 多 vendor 真机验证等参考知识。
日本語の概要は準備中です。原文の説明を表示しています。
alibaba/MNN☆ 1.6万2026年10月14日 更新
Turn a project directory or a website URL into a short, shareable launch video with music, motion, and share copy. One file, no bundled assets — built entirely by the model with the tools already on the machine. Use when someone says "/brag-slim", "let's /brag about this", "brag about a website", "make a launch video", or wants to show off what they built. If the /brag skill is also installed, let /brag handle those phrases; it hands off here on Opus 5.5.
日本語の概要は準備中です。原文の説明を表示しています。
latent-spaces/brag☆ 1.6万2026年10月13日 更新
Turn the current project website into a short, polished, shareable launch video using Hyperframes. Use when someone says "/brag", "let's brag about this", "make a launch video", "turn this into a video", or wants to share what they built. Reads the project code directly — no live URL or screenshots needed.
日本語の概要は準備中です。原文の説明を表示しています。
latent-spaces/brag☆ 1.6万2026年10月13日 更新
Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use improve-animations or review-animations instead.
日本語の概要は準備中です。原文の説明を表示しています。
spree/spree☆ 1.6万2026年10月14日 更新
Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.
日本語の概要は準備中です。原文の説明を表示しています。
spree/spree☆ 1.6万2026年10月14日 更新
Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the animations", "audit the motion", "make this app feel better", or wants a roadmap of animation fixes rather than a review of a single diff.
日本語の概要は準備中です。原文の説明を表示しています。
spree/spree☆ 1.6万2026年10月14日 更新
This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
日本語の概要は準備中です。原文の説明を表示しています。
spree/spree☆ 1.6万2026年10月14日 更新
Use this skill whenever the user wants to do anything with PDF files. This includes reading or extracting text/tables from PDFs, combining or merging multiple PDFs into one, splitting PDFs apart, rotating pages, adding watermarks, creating new PDFs, filling PDF forms, encrypting/decrypting PDFs, extracting images, and OCR on scanned PDFs to make them searchable. If the user mentions a .pdf file or asks to produce one, use this skill.
日本語の概要は準備中です。原文の説明を表示しています。
eigent-ai/eigent☆ 1.6万2026年10月13日 更新
When you need to call a service the org has a SHARED credential for (a SERP/search key, a paid-API key, a data-vendor feed, a Git remote) — and the platform has told you that credential is available to this conversation — make the call BY PROXY through the credential broker. You never see the secret; the core stamps it onto the outbound request for you.
日本語の概要は準備中です。原文の説明を表示しています。
yc-software/qm☆ 1.5万2026年10月14日 更新
Make a PR, wait for CI with bounded transport retries, independently review, and merge only when all gates pass.
日本語の概要は準備中です。原文の説明を表示しています。
yc-software/qm☆ 1.5万2026年10月14日 更新
Make a repository Superset-ready by authoring .superset/config.json with setup, teardown, and run scripts so every new workspace boots configured, then verifying with a real workspace. Use when the user wants to set up a project or repo for Superset, configure workspace setup scripts, or fix a failing workspace setup ("new workspaces don't have node_modules", "my .env is missing in workspaces", "setup script isn't running").
日本語の概要は準備中です。原文の説明を表示しています。
superset-sh/superset☆ 1.5万2026年10月14日 更新
Turn a meeting into work — read its Granola notes, extract the commitments that belong to this user, and carry each one out or draft it (a code change, a ticket, a reply) with a trace back to the note. Use when the user says "do the follow-ups from", "implement what we agreed", "make tickets from", or points at a meeting after a sync, planning session, or customer call.
日本語の概要は準備中です。原文の説明を表示しています。
superset-sh/superset☆ 1.5万2026年10月14日 更新
Build an iOS / Apple app on remote Xcode with `lim xcode build` instead of local xcodebuild, run project commands with `lim xcode run`, or run its XCTest suites with `lim xcode test`, from any environment (Linux, Windows, macOS, VM, container). Use for non-Bazel projects (an `.xcodeproj` / `.xcworkspace`, an XcodeGen `project.yml` with a gitignored project, React Native / Expo native build) when the user wants to build, compile, run code generation or Make targets, test, inspect build logs, reload, produce a preview build, or ship a signed device IPA. To run, tap, screenshot, or otherwise interact with the result on a simulator, use limrun-ios-simulator. For Bazel workspaces, use limrun-xcode-bazel.
日本語の概要は準備中です。原文の説明を表示しています。
superset-sh/superset☆ 1.5万2026年10月14日 更新
Imports FBX meshes into CARLA on UE 5.8 as spawnable props — drives the editor headlessly to import the mesh, derives the prop size from its measured bounds, and registers it in PropParameters.json so it appears in the blueprint library as static.prop.<name>. Handles the FBX unit-scale problem, verifies the result against a running server, and can revert cleanly. Use when the user asks to "import a prop", "add a custom mesh/object to CARLA", "make my model spawnable", or a prop imports but never shows up in the blueprint library.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Writes a new ScenarioRunner scenario — a Python class deriving from BasicScenario with its behaviour tree assembled from srunner atomic behaviours and criteria, plus the XML config that gives it a town, ego spawn and parameters — and registers it so `--scenario MyScenario_1` works. Also covers adding a scenario to a route via --additionalScenario. Generates a working skeleton and validates it without a simulator. Use when the user asks to "create/write a new scenario", "add a custom scenario", "make my own traffic situation", or wants to extend the scenario library.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Imports an FBX vehicle into a CARLA source build as a spawnable vehicle.<make>.<model> — checks the FBX carries CARLA's 4-wheel bone rig, imports the mesh, then assembles the vehicle through CarlaTools' VehicleAuthoringLibrary (physics asset with kinematic wheel bodies, retargeted anim blueprint, four configured wheel blueprints, the vehicle blueprint), registers it in VehicleFactory through CARLA's own add_vehicle_to_vehicle_factory.py, and verifies it spawns, drives and steers. Use when the user asks to "add a car/truck/van to CARLA", "import a vehicle FBX", or needs a custom drivable vehicle spawnable from the Python API.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Cooks and packages CarlaUE4 into distributable tarballs under Dist/ — either the full simulator or a standalone asset package of selected maps and props for later import. ROS2=1 keeps the native ROS 2 interface in the cooked package (a plain cook silently drops it). Use when the user asks to "package CARLA", "make a Dist build", "cook the project", "export a map as a package", "package CARLA with ROS2", or needs a build with working camera and lidar sensors.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Creates and edits CARLA Leaderboard route files — placing waypoints and scenario trigger points interactively from the spectator camera (route_creator, scenario_creator), visualising an existing route in the simulator (route_displayer), summarising it as a table (route_summarizer), capturing the current weather in route format (weather_creator), sorting scenarios by route position (scenario_orderer) and converting 1.0-format routes to 2.x (route_bridge). Use when the user asks to "make a new route", "add a scenario to a route", "visualise/debug a route", "see what's in this route file", or "convert old leaderboard routes".
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Controls the traffic-light actors on a running CARLA server — set a light green/red/yellow/off, freeze all lights (optionally all-green), set phase timing (green/yellow/red durations), and reset to the normal cycle. Target all lights, one by id, all in a junction, or the nearest. Use when the user asks to "make the light red", "freeze all lights green", "change the light timing", "turn the traffic lights off", or "reset the lights". This is the light actors, not the Traffic Manager (that's control-traffic).
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Reads and changes a running CARLA server's WorldSettings via apply_settings — synchronous vs asynchronous mode, fixed_delta_seconds (fps), physics substepping, and no_rendering_mode — and keeps the Traffic Manager's sync state matched automatically. Use when the user asks to "enable/disable sync mode", "set synchronous mode", "run at a fixed fps/step", "turn off rendering", "make the sim deterministic", or "restore async mode", and as the prerequisite for keeping settings across a map load.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新