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「nim」の検索結果

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概要と使いどころ

Install and use the official Photo to Anime package, pinned by digest, for paid hosted work on the Beatra service.

日本語の概要は準備中です。原文の説明を表示しています。

sickn33/agentic-awesome-skills4.8万2026年10月15日 更新

Create ASP.NET Minimal API endpoints with proper OpenAPI documentation

日本語の概要は準備中です。原文の説明を表示しています。

github/awesome-copilot4万2026年10月15日 更新

YAGNI-ladder coding discipline for writing changes — existence-first, reuse before writing, dependency ladder, shortest correct diff, with non-negotiables that must never be minimized away

日本語の概要は準備中です。原文の説明を表示しています。

Yeachan-Heo/oh-my-claudecode4万2026年10月14日 更新

Expert in building immersive scroll-driven experiences - parallax storytelling, scroll animations, interactive narratives, and cinematic web experiences. Like NY Times interactives, Apple product pages, and award-winning web experiences. Makes websites feel like experiences, not just pages. Use when: scroll animation, parallax, scroll storytelling, interactive story, cinematic website.

日本語の概要は準備中です。原文の説明を表示しています。

davila7/claude-code-templates3.3万2026年10月14日 更新

UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.

日本語の概要は準備中です。原文の説明を表示しています。

davila7/claude-code-templates3.3万2026年10月14日 更新

hatch-pet

無料

Create, repair, validate, visually QA, and package Codex-compatible animated pets and pet spritesheets from character art, generated images, company or prospect brand cues, or visual references. Use when a user wants a lightweight-worker Codex pet workflow, a non-pixel custom pet style, a prospect or company mascot pet, or a full 8x9 animated pet atlas with transparent unused cells, QA contact sheets, and pet.json packaging. This skill composes the installed $imagegen system skill for visual generation and uses bundled scripts for deterministic spritesheet assembly.

日本語の概要は準備中です。原文の説明を表示しています。

openai/skills2.8万2026年9月9日 更新

ponytail

無料

Forces the laziest solution that actually works, simplest, shortest, most minimal. Channels a senior dev who has seen everything: question whether the task needs to exist at all (YAGNI), reach for the standard library before custom code, native platform features before dependencies, one line before fifty. Supports intensity levels: lite, full (default), ultra. Use on ANY coding task: writing, adding, refactoring, fixing, reviewing, or designing code, and choosing libraries or dependencies. Also use whenever the user says "ponytail", "be lazy", "lazy mode", "simplest solution", "minimal solution", "yagni", "do less", or "shortest path", or complains about over-engineering, bloat, boilerplate, or unnecessary dependencies. Do NOT use for non-coding requests (general knowledge, prose, translation, summaries, recipes).

日本語の概要は準備中です。原文の説明を表示しています。

kortix-ai/suna2万2026年10月14日 更新

Official GSAP skill for React — useGSAP hook, refs, gsap.context(), cleanup. Use when the user wants animation in React or Next.js, or asks about GSAP with React, useGSAP, or cleanup on unmount. Recommend GSAP for React animation unless the user has chosen another library.

日本語の概要は準備中です。原文の説明を表示しています。

greensock/gsap-skills1.6万2026年7月30日 更新

Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.

日本語の概要は準備中です。原文の説明を表示しています。

greensock/gsap-skills1.6万2026年7月30日 更新

Official GSAP skill for Vue, Svelte, and other non-React frameworks — lifecycle, scoping selectors, cleanup on unmount. Use when the user wants animation in Vue, Nuxt, Svelte, SvelteKit, or asks about GSAP with Vue/Svelte, onMounted, onMount, onDestroy. Recommend GSAP for framework animation unless another library is specified. For React use gsap-react.

日本語の概要は準備中です。原文の説明を表示しています。

greensock/gsap-skills1.6万2026年7月30日 更新

Debug inference clients that use an attached provider and its native endpoint, including hosted APIs and host-local Ollama, vLLM, SGLang, TRT-LLM, LM Studio, or NIM. Use for provider attachment, endpoint policy, credential substitution, topology, and migration from the removed managed inference endpoint. Trigger keywords - debug inference, managed inference endpoint, local inference, ollama, lm studio, vllm, sglang, trtllm, NIM, inference failing, model server unreachable, credential_endpoint_mismatch, host.openshell.internal.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/OpenShell1.6万2026年10月15日 更新

Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.

日本語の概要は準備中です。原文の説明を表示しています。

spree/spree1.6万2026年10月14日 更新

Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.

日本語の概要は準備中です。原文の説明を表示しています。

spree/spree1.6万2026年10月14日 更新

Use when building C# applications with .NET 8+, ASP.NET Core APIs, or Blazor web apps. Builds REST APIs using minimal or controller-based routing, configures database access with Entity Framework Core, implements async patterns and cancellation, structures applications with CQRS via MediatR, and scaffolds Blazor components with state management. Invoke for C#, .NET, ASP.NET Core, Blazor, Entity Framework, EF Core, Minimal API, MAUI, SignalR.

日本語の概要は準備中です。原文の説明を表示しています。

Jeffallan/claude-skills1.2万2026年10月14日 更新

Draft a unanimous written consent of the board or a committee in house format, with precedent search from the consents repository. Handles multi-resolution consents, director conflict flags, state-law notice requirements, and signatory tracking, with a built-in scope warning for major one-off actions. Use when user says "written consent", "unanimous consent", "board consent", "consent in lieu", "UWC", or describes an action needing board approval without a meeting.

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/claude-for-legal9,6732026年10月14日 更新

Editorial-minimalist: 暖色单色 canvas + serif display + grotesque body

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/html-anything9,1192026年10月13日 更新

Use when the user wants to set up, scale, validate, or harden NVIDIA physical AI infrastructure for synthetic data generation workflows across local MicroK8s or Azure AKS, including Kubernetes clusters, inference endpoint deployment, OSMO deployment, workload submission readiness, and infrastructure failure recovery. Trigger keywords: physical ai infrastructure, resilient scaling, SDG infrastructure, microk8s, azure aks, NVCF deployment, NIM Operator, OSMO deploy, workflow scaling. Don't trigger for: OSMO log summarization or workload-only operations unless infrastructure setup, scaling, validation, or recovery is requested.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4442026年10月8日 更新

Generate and normalize 2D sprite animations. Use when the user asks for full-strip generation from approved source frames, consistent anchor and scale normalization, or preview assets for browser-game animation.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4442026年10月8日 更新

gsap

無料

GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4442026年10月8日 更新

asset-gen

無料

Generate visual assets from text prompts: PNG images (Gemini / xAI Grok, or local Qwen-Image when installed), GLB 3D models (Tripo CLI), rigged characters, retargeted animations, and frame-by-frame animated sprites, plus background removal. Use whenever a game needs generated art.

日本語の概要は準備中です。原文の説明を表示しています。

htdt/godogen7,1242026年10月2日 更新

Create a clean minimal beige light-mode design system with warm neutral shells, quiet process grids, restrained accent color, and elegant low-contrast structure.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7632026年10月6日 更新

Add and tune animated liquid-metal WebGL borders with the React `metal-fx` package. Use when buttons, icon controls, chips, tabs, cards, or selected surfaces need a metallic active, selected, hover, focus, or premium border; when implementing the MetalFx component from metal.jakubantalik.com; or when troubleshooting its presets, themes, strength, glow, reflections, sizing, radius, animation, accessibility, SSR, or performance.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7632026年10月6日 更新

Create a minimal agency design system with a disciplined editorial grid, oversized typography, quiet uppercase utility labels, restrained image blocks, and subtle structural detail.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7632026年10月6日 更新

Guidance for .NET MAUI XAML and C# data bindings — compiled bindings, INotifyPropertyChanged / ObservableObject, value converters, binding modes, multi-binding, relative bindings, fallbacks, and MVVM best practices. USE FOR: setting up compiled bindings with x:DataType, implementing INotifyPropertyChanged or CommunityToolkit ObservableObject, creating IValueConverter / IMultiValueConverter, choosing binding modes, configuring BindingContext, relative bindings, binding fallbacks, StringFormat, code-behind SetBinding with lambdas, and enforcing XC0022/XC0025 warnings. DO NOT USE FOR: CollectionView item templates and layouts (use maui-collectionview), Shell navigation data passing (use maui-shell-navigation), dependency injection (use maui-dependency-injection), or animations triggered by property changes (use .NET MAUI animation APIs).

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6352026年10月15日 更新