Add a new single-objective optimization algorithm to the sci-comp library. Use when the user asks to implement a new optimizer (e.g. gradient descent, BFGS, simulated annealing, differential evolution).
日本語の概要は準備中です。原文の説明を表示しています。
850 件 ・ 関連度順
概要と使いどころ
Add a new single-objective optimization algorithm to the sci-comp library. Use when the user asks to implement a new optimizer (e.g. gradient descent, BFGS, simulated annealing, differential evolution).
日本語の概要は準備中です。原文の説明を表示しています。
Computational thinking as a problem-solving discipline independent of programming languages. Covers the four pillars (decomposition, pattern recognition, abstraction, algorithm design), computational problem-solving methodology (understand, decompose, generalize, formalize, verify), abstraction levels (from hardware through user interface), modeling and simulation, automata and formal languages (DFA, NFA, regular expressions, context-free grammars, Turing machines), computational complexity classes (P, NP, NP-complete, undecidable), and constructionist pedagogy (learning by building, Logo, Scratch, physical computing). Use when approaching unfamiliar problems, teaching problem-solving strategies, analyzing problem complexity, or bridging between domain knowledge and computational solutions.
日本語の概要は準備中です。原文の説明を表示しています。
Host-based simulation using the Zephyr native_sim board. Covers building for Linux/macOS/Windows, automated testing, host-side debugging (GDB, Valgrind), and host-target integration. Trigger when developing application logic without hardware or setting up CI/CD tests.
日本語の概要は準備中です。原文の説明を表示しています。
Go-based security techniques from "Black Hat Go" extended with macOS, Cloud, Mobile, IoT, Supply Chain, API, Web3, AI/ML, Red Team, ATT&CK, and LLM chapters. 186 techniques, 36 tools, 33 defenses across 37 chapters. Includes adversarial bisimulation games with Ungar (order-dependent) and join-semilattice structures. AAIF-compatible multiplayer agent games for human-agent security exercises.
日本語の概要は準備中です。原文の説明を表示しています。
Artificial Life atlas covering open-ended evolution, chemical reaction networks, morphogenesis, self-replication, and programmable chemistry. Use when picking a simulation framework, wiring ALife models into the skill graph, or onboarding contributors to the ALife cluster.
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive Artificial Life skill combining ALIFE2025 proceedings, classic texts (Axelrod, Epstein-Axtell), ALIEN simulation, Lenia, NCA, swarm intelligence, and evolutionary computation. 337 pages extracted, 80+ papers, 153 figures.
日本語の概要は準備中です。原文の説明を表示しています。
Bridge layer connecting the emerging agentic coordination protocol ecosystem (MCP, A2A, ANP, AGNTCY, AITP, LMOS, AAIF) to the plurigrid/asi skill graph. Maps protocol-level identity mechanisms (W3C DID, OAuth 2.1, IPSIE, Entra Agent ID, Agent Cards, passport.gay) into GF(3)-classified skills. The central unsolved problem — no unified identity across MCP+A2A+A2UI — is directly addressed by the bisimulation oracle composition.
日本語の概要は準備中です。原文の説明を表示しています。
Unified ASI skill combining ACSets, Gay-MCP colors, bisimulation games, world-hopping, glass-bead synthesis, and triad interleaving for autonomous skill dispersal.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when controlling the AltirraSDL Atari emulator programmatically — driving the simulator from a script, capturing screenshots from a running Atari, injecting joystick/keyboard input, frame-stepping for deterministic testing, reading or writing CPU/memory/chip state, setting breakpoints or watchpoints, profiling 6502 code, loading symbols, or building automated tests against an Atari binary. Triggers on phrases like "AltirraBridge", "AltirraSDL --bridge", "AltirraBridgeServer", "Altirra Python SDK", "headless Atari emulator", "screenshot the Atari", "automate AltirraSDL", "drive the emulator from Python", "Atari debugger over a socket", "altirra_bridge package", as well as on tasks involving the bridge protocol, the Python `altirra_bridge` package, or the C `altirra_bridge.h` SDK.
日本語の概要は準備中です。原文の説明を表示しています。
Writes or reviews a pre-analysis plan before data collection — registry choice (OSF, AEA RCT Registry, AsPredicted, registered reports), PAP structure, models and decision rules locked in advance, analysis code run on simulated data, contingencies for attrition, failed manipulations, and exclusions, deviation records, and timeline. Operationalizes the pre-data-collection side of DA-RT. Use when the user asks to draft or audit a pre-registration or PAP, choose a registry, decide what to lock versus leave exploratory, or handle a later deviation. Hypotheses and estimands come from hypothesis-building, post-hoc reporting from methods-reporting.
日本語の概要は準備中です。原文の説明を表示しています。
Writes or reviews a pre-analysis plan before data collection: registry choice (OSF, AEA, AsPredicted, registered reports), locked models and decision rules, code run on simulated data, contingencies, and deviation records. Use when drafting or auditing a pre-registration or PAP, choosing a registry, or handling a deviation.
日本語の概要は準備中です。原文の説明を表示しています。
Build, deploy and start the iOS app on a connected iPhone or in the simulator. Use proactively when user asks to test, run, or deploy iOS changes.
日本語の概要は準備中です。原文の説明を表示しています。
host chinese call of cthulhu and similar investigative tabletop rpg sessions as kp/keeper. use when the user asks to start, continue, simulate, or play a coc scenario, wants chatgpt to be kp, asks for preset investigator cards, npc teammates, dice checks, horror investigation pacing, solo/co-op tabletop roleplaying, or persistent pre-session prep/project folders for a campaign. ask only the minimum setup questions: whether the user wants a custom investigator persona and how many npc teammates; otherwise handle scenario selection, character card creation, npc teammates, dice, pacing, narration, and campaign notes automatically.
日本語の概要は準備中です。原文の説明を表示しています。
调用 Verilator 5.012 编译 RTL + TB 并跑 coverage-driven simulation,产出 sim log / coverage.dat / VCD。触发场景:(1) bba-guru-verification 完成 TB 后跑回归;(2) RTL 修复后回归验证;(3) 显式 /bb-invoke-verilator。
日本語の概要は準備中です。原文の説明を表示しています。
Rates any SKILL.md on a 0-100 scale across 10 dimensions with a SHIP / REWORK / SCRAP verdict. Evaluates trigger precision, instruction clarity, output predictability, edge case coverage, anti-hallucination guardrails, developer experience, composability, open-source readiness, wow factor, and real-world utility. No flattery — calibrated against Anthropic's own skill-creator rubric. Use this skill whenever someone says "score this skill", "rate my skill", "is this skill good", "skill review", "skill audit", "roast my SKILL.md", "grade this", "will this skill work", "evaluate my skill", "how good is this", or pastes a SKILL.md and asks for feedback. Also trigger when comparing two skills, benchmarking a skill collection, or asking "what's wrong with this skill" — even without the word "score".
日本語の概要は準備中です。原文の説明を表示しています。
Simulate rigorous, fair peer review on a paper — in two modes. (A) Red-team YOUR OWN draft before submission to predict the reviews you'll get and get a fix list. (B) Review SOMEONE ELSE'S paper when you're an assigned reviewer or helping your advisor — produce a fair, venue-formatted, submission-ready review. Use whenever the user gives a paper (PDF, .tex, .md, arXiv link, or pasted text) and wants to predict reviews, find weaknesses before reviewers do, stress-test a submission, OR write a real review of another paper. Grounded in official NeurIPS/ICLR/ACL reviewer guidelines; every criticism pinned to a location, and checked against ACL's H1–H17 list of illegitimate critiques. 两种模式:审自己的稿(投稿前红队)/ 审别人的稿(当审稿人或帮导师),按会议官方标准评,绝不脑补、绝不发不正当批评。
日本語の概要は準備中です。原文の説明を表示しています。
Builds pricing models for barrier, Asian, lookback, and other path-dependent options with Monte Carlo simulation. Use when pricing exotic options, modeling complex payoffs, or evaluating structured product components.
日本語の概要は準備中です。原文の説明を表示しています。
Calculates potential future exposure and CVA with simulation-based approaches and netting agreement analysis. Use when modeling counterparty exposure, calculating CVA/DVA, or assessing counterparty risk.
日本語の概要は準備中です。原文の説明を表示しています。
Step 5 of the PaperOrchestra pipeline (arXiv:2604.05018). Iteratively refine drafts/paper.tex by simulating peer review and applying targeted revisions, with strict accept/revert halt rules. Maintains a worklog and snapshots each iteration so revert is real, not symbolic. TRIGGER when the orchestrator delegates Step 5 or when the user asks to "refine the draft", "iterate on the paper", or "run peer review on this paper".
日本語の概要は準備中です。原文の説明を表示しています。
Generate a GitHub Actions workflow for iOS — macOS runner, SPM/DerivedData caching, build, test on a simulator matrix, run the iOS pre-flight checks, and (optionally) sign + upload to TestFlight. Use when setting up CI for an iOS app.
日本語の概要は準備中です。原文の説明を表示しています。
Intercept, inspect, and modify HTTP/HTTPS traffic via a Rust MITM proxy with Lua scripting hooks. Supports API debugging, LLM call capture for evals, endpoint mocking, CORS/auth header injection, latency simulation, and telemetry blocking. Triggers on 'proxy', 'intercept traffic', 'inspect requests', 'mock API', 'capture API calls', 'MITM', 'network debug', 'HTTP inspection'.
日本語の概要は準備中です。原文の説明を表示しています。
Generate Rocaille-style domain warping shaders, mouse-reactive liquid logo effects, depth-map parallax heroes (Astryx-style hover-reactive statues), and stable fluid simulations over live DOM. Four modes — rocaille, liquid-logo, astryx-statue, fluid-dom. Triggers on shader art, depth parallax, hover-reactive depth map, statue hero, fluid sim, liquid logo, WebGL visualization, procedural background, pointer-reactive fluid.
日本語の概要は準備中です。原文の説明を表示しています。
診斷並清理 macOS 磁碟空間,特別是「系統資料 / System Data」這類看不出內容的用量。涵蓋開發者工具殘骸(Xcode iOS DeviceSupport、Simulator runtime、DerivedData)、套件管理器快取(Homebrew、pnpm、pip、npm、cargo、go、uv)、容器與 VM 磁碟(Docker、podman、lima)、瀏覽器 profile、以及已移除 app 的孤兒 container。使用時機:(1) 使用者說磁碟快滿了、System Data 佔太多、想清空間 (2) 詢問某個資料夾或快取能不能刪 (3) 移除 app 後想清乾淨殘留檔案、完整解除安裝 (4) 想知道 Docker.raw、Group Containers、Library/Caches 這些是什麼、佔了多少。Also triggers in English — disk full, startup disk almost full, free up disk space, clean up Mac storage, what is System Data on my Mac, what is taking up space, safe to delete this cache, uninstall app leftovers, reclaim disk space, Docker.raw huge, Xcode taking too much space
日本語の概要は準備中です。原文の説明を表示しています。
Route a 50-minute live iOS launch sprint across the lightweight requirements, Claude Design handoff, SwiftUI implementation, landing page, ASO, Simulator screenshot, promo-video, and privacy-scan skills bundled in this plugin. Use as the main entry point when the whole talk workflow should be planned or executed.
日本語の概要は準備中です。原文の説明を表示しています。