Sizes models and token budgets using Kaplan/Chinchilla scaling laws. Use when reasoning about compute-optimal N and D, tokens-per-parameter ratios, or over-training tradeoffs.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Sizes models and token budgets using Kaplan/Chinchilla scaling laws. Use when reasoning about compute-optimal N and D, tokens-per-parameter ratios, or over-training tradeoffs.
日本語の概要は準備中です。原文の説明を表示しています。
Defining and managing design tokens, applying token systems to existing codebases, building design system foundations. Use for spacing, color, typography, dark mode, cross-platform output.
日本語の概要は準備中です。原文の説明を表示しています。
Create, import, browse, and maintain design system components and tokens
日本語の概要は準備中です。原文の説明を表示しています。
Audit designs against 19 rules across Figma files and code (HTML/CSS/React/Vue/Tailwind). Auto-detects framework and design system (MUI, Chakra, shadcn/ui, Ant Design, Radix, Bootstrap). Runs code superpowers across all 19 categories: aria, focus, contrast, tokens, responsive, motion, forms, navigation, spacing, states, microcopy, elevation, iconography/SVG. Flags color blindness risk. Audits dark patterns, ethical design, Nielsen's heuristics. Outputs before/after diffs, developer handoff reports, wireframe-to-spec. English and Korean. Triggers on: check my design, review my UI, audit my layout, is this accessible, design review, color contrast, WCAG, a11y, pixel perfect, Figma audit, CSS check, dark patterns, is this GDPR compliant, is this manipulative, is my form accessible, is my dark mode correct, wireframe to spec, heuristic review, Nielsen audit, usability heuristics, 디자인 검토, 접근성 확인, 색상 대비, 다크 패턴, 와이어프레임 스펙.
日本語の概要は準備中です。原文の説明を表示しています。
Craft CMS 5 front-end Twig development — atomic design, template architecture, components, Vite buildchain. Covers atoms/molecules/organisms, props/extends/block patterns, layout chains, view routing, content builders, image presets, Tailwind named-key collections, multi-brand CSS tokens, JavaScript boundaries (Alpine/DataStar/Vue, tabs, accordions), Vite asset loading, and front-end auth (login, registration, password reset, profiles).
日本語の概要は準備中です。原文の説明を表示しています。
Tailwind CSS v4 with CSS-first configuration and design tokens. Use when setting up Tailwind v4, defining theme variables, using OKLCH colors, or configuring dark mode. Triggers on @theme, @tailwindcss/vite, oklch, CSS variables, --color-, tailwind v4.
日本語の概要は準備中です。原文の説明を表示しています。
Delegate long-context analysis, research, and large-document summarization to Google Gemini CLI (1M-token context) via non-interactive `gemini -p`, preserving Claude context. Use when the user says 'use gemini'/'hand off to gemini' or a task needs 100K+ tokens of context.
日本語の概要は準備中です。原文の説明を表示しています。
Skill for developing the ActonOS React 19 + Tailwind v4 frontend adhering to the official DESIGN.md specification. Covers design tokens, component decomposition, zero-hardcoded-text i18n, and go:embed delivery.
日本語の概要は準備中です。原文の説明を表示しています。
MD3 vocabulary, component catalog, and a compliance-audit rubric across Web/Flutter/Compose. Use for MD3 tokens/components or an audit -- RIPDPI disables dynamic color (see android-compose-patterns).
日本語の概要は準備中です。原文の説明を表示しています。
RIPDPI's own Compose conventions: ViewModel pattern, Route/Screen split, DataStore->StateFlow, RipDpiThemeTokens. Use for how this app does Compose, not generic Compose API questions (see compose).
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when building Solana-enabled games or apps in Godot 4 with the Godot Solana SDK. Triggers include: Solana transactions in GDScript, SPL tokens or NFTs in a Godot project, connecting browser or mobile wallets (Phantom, Solflare, Backpack) in a Godot game, calling Anchor smart contracts from GDScript, working with Candy Machine in Godot, or any mention of SolanaClient, Transaction, Pubkey, Keypair, WalletAdapter, or AnchorProgram in a Godot context. Do NOT use for non-Godot Solana SDKs (solana-py, solana-go, solana-web3.js).
日本語の概要は準備中です。原文の説明を表示しています。
Inspect and explain bmad-loop run artifacts under `.bmad-loop/runs/`. Use for live health checks ("is it stuck?", "is the loop alive?", "what is the agent doing?") and post-run forensics ("what happened?", "why did story X fail?", "where did the tokens go?"). Also triggers on "monitor/check/summarize the loop", "why did the run pause?", Vietnamese "theo dõi bmad loop", "phân tích run", "đọc log của run", and equivalent requests in other languages. Use only for bmad-loop's own run artifacts, not application runtime logs or CI-provider build logs.
日本語の概要は準備中です。原文の説明を表示しています。
Update standing fee quotes for the CROSS/moonpay warp route. Use when asked to set, update, or change fees/bps for specific chains, tokens, or directions in the MoonPay route. Also use when asked to show or read current standing quotes.
日本語の概要は準備中です。原文の説明を表示しています。
Route OpenClaw design work to canonical brand, Carapace product-interface, marketing-page, or design-audit guidance. Use when a task touches OpenClaw visual identity, shared CSS tokens, product UI, public web pages, or Carapace compliance.
日本語の概要は準備中です。原文の説明を表示しています。
Build or modify OpenClaw application UI using canonical semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives. Use for product interfaces, component styling, theme work, or design-token integration.
日本語の概要は準備中です。原文の説明を表示しています。
Compatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives.
日本語の概要は準備中です。原文の説明を表示しています。
Audit or refactor a design token system for color — naming, structure, and coverage. Use when asked to "refactor our color tokens", "fix color token naming", or "improve token coverage for color".
日本語の概要は準備中です。原文の説明を表示しています。
Visual designer — brand identity, color systems, typography, design tokens, and UI design. Use when asked to "design our brand", "pick colors and fonts", "build a design system", or "design a logo".
日本語の概要は準備中です。原文の説明を表示しています。
Analyzes and reverse-engineers website designs directly from a target URL, extracting layout structures, design tokens (colors, typography, spacing), component hierarchies, visual assets, and responsive behaviors to enable full 1:1 duplication into modern code (Tailwind CSS v4, React/Next.js, HTML/CSS). / Mempelajari dan merekayasa balik desain situs web langsung dari URL target, mengekstrak struktur layout, design token (warna, tipografi, spacing), hierarki komponen, aset visual, dan perilaku responsif untuk duplikasi 1:1 penuh ke kode modern.
日本語の概要は準備中です。原文の説明を表示しています。
Expert guide for designing, building, and maintaining scalable UI design systems with design tokens, headless primitives, Material Design 3 (M3), Tailwind v4 @theme, and WCAG 2.2 accessibility.
日本語の概要は準備中です。原文の説明を表示しています。
Expert guide for Affective Computing, emotional AI, and real-time sentiment analysis through native multimodal tokens (voice intonation and facial micro-expressions) / Panduan ahli komputasi afektif, AI emosional, dan analisis sentimen real-time melalui token multimodal native.
日本語の概要は準備中です。原文の説明を表示しています。
Expert guide for engineering and optimizing ultra-large context windows (2M+ tokens) across Gemini 4 Pro, Claude 5.5, and GPT Astra 6 — context partitioning, retrieval-augmented context injection, sliding window strategies, and cost-aware token budgeting / Panduan ahli rekayasa dan optimasi context window ultra-besar (2M+ token) di Gemini 4 Pro, Claude 5.5, dan GPT Astra 6 — partisi konteks, injeksi konteks berbasis retrieval, strategi sliding window, dan penganggaran token sadar-biaya.
日本語の概要は準備中です。原文の説明を表示しています。
Configures JWT Bearer authentication for .NET APIs. Includes token generation, validation, refresh tokens, and user context extraction from claims.
日本語の概要は準備中です。原文の説明を表示しています。
rem, px or relative units for each kind of value. Use when defining spacing and sizing tokens, control heights or media queries, or when a layout breaks under enlarged text.
日本語の概要は準備中です。原文の説明を表示しています。