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cccskills

「value」の検索結果

1,615 件 ・ 関連度順

概要と使いどころ

Recover missing spreadsheet values from row and column totals, percentage shares, year-over-year changes, CAGR relationships, and cross-sheet constraints.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8462026年10月13日 更新

Detect flood events by comparing water levels to thresholds. Use when determining if flooding occurred, counting flood days, aggregating instantaneous data to daily values, or classifying flood severity.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8462026年10月13日 更新

Comprehensive clinical laboratory data harmonization for multi-source healthcare analytics. Convert between US conventional and SI units, standardize numeric formats, and clean data quality issues. This skill should be used when you need to harmonize lab values from different sources, convert units for clinical analysis, fix formatting inconsistencies (scientific notation, decimal separators, whitespace), or prepare lab panels for research.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8462026年10月13日 更新

Extract locational marginal prices (LMPs) from DC-OPF solutions using dual values. Use when computing nodal electricity prices, reserve clearing prices, or performing price impact analysis.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8462026年10月13日 更新

Operational workflow for hard integer-programming optimization tasks: selecting an installed solver, preserving solver/incumbent certificates, extracting feasible schedules, recomputing metrics from final outputs, and writing consistent reports. Use when a task requires a MIP, solver status, objective value, bound, gap, formulation write-up, or benchmark output files.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8462026年10月13日 更新

Use this skill when reading sensor data from CSV files, writing simulation results to CSV, processing time-series data with pandas, or handling missing values in datasets.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8462026年10月13日 更新

Reference for COBOL COMP-3 (packed decimal / BCD) numeric storage -- layout on disk, declaring it in the FD, and pitfalls when carrying the decoded value through working storage and into later arithmetic. Useful when an input record holds a balance, rate, or carry-forward as packed decimal rather than a printable digit string.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8462026年10月13日 更新

Methodology for clause-by-clause review of a contract against a structured deviation policy ("playbook"). Covers how to walk a playbook, locate the matching provision in the contract, apply rule types (max-value, must-be-present, must-be-absent, acceptable-set, must-have-feature), classify the result (ok / risk / reject), choose the prescribed action, and ground each finding in a verbatim excerpt. Use whenever reviewing any contract — NDA, MSA, vendor DD questionnaire, lease, DPA — against a structured rules-based playbook.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8462026年10月13日 更新

Reference for paired-reversal handling on GL batch tapes: an RV row whose ref-trace points at an earlier row cancels BOTH legs (the RV and the row it references) — but ONLY when the two value-dates fall within the shop's reversal settlement window; an RV that references a too-old posting is NOT a cancellation and posts one-sided. Useful when the posting tape carries a reference-trace column alongside reversal codes and the running balance is off by twice the reversal magnitude, or by a whole leg on stale references.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8462026年10月13日 更新

Calculate combinatorial values with modular arithmetic

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8452026年9月17日 更新

Write feature specifications as requirements and user stories with acceptance criteria, focusing on business value and testable conditions.

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8452026年9月17日 更新

Apply after completing a task, before declaring done. Verify against the real artifact (run the feature, read the actual value, inspect the diff), not a proxy, self-report, or 'it compiles.'

日本語の概要は準備中です。原文の説明を表示しています。

backnotprop/pstack1,7992026年10月12日 更新

analyse

無料

Auto-selects best Kaizen method (Gemba Walk, Value Stream, or Muda) for target

日本語の概要は準備中です。原文の説明を表示しています。

NeoLabHQ/context-engineering-kit1,7622026年8月27日 更新

design-qa

無料

Set up or run design QA gates — token + hardcoded-value lint, automated a11y (axe), contrast, visual regression across variants/states/themes/RTL, and the manual a11y checklist. Use when the user wants CI quality gates, to prevent design regressions, or to QA a component/screen before shipping.

日本語の概要は準備中です。原文の説明を表示しています。

plugin87/ux-ui-agent-skills1,7102026年10月11日 更新

Premise, theme, controlling idea, subject selection and logline for scripts (前提/主题/立意/选材/戏核) — merged from Lajos Egri's premise-as-tyrant and dialectic, Robert McKee's controlling idea (value + cause) and idea/counter-idea, Neill Hicks' five premise questions, Lisa Cron's "third rail" (desire vs misbelief, origin scene, what-if), Julian Hoxter's logline and theme-attitude rule, Blake Snyder's logline/genre/title tests, and Lu Jun's Chinese craft chapters on 选材要严/开掘要深/视角要新/戏核要好/情节要奇. Use when turning a vague idea into a premise, finding what a story is really about, choosing a subject and angle, testing a logline, deciding the ending from the theme, or diagnosing a script that "has events but no story".

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6592026年10月3日 更新

Case studies of American screenwriting (美国电影剧作案例) — Mei Feng's readings of the Hollywood Western (value pairs, four oppositions), screwball comedy (strong heroine, buddy vs adversary two-hander), Billy Wilder (disguise, Lubitsch touch, meet-cute), Hitchcock and his writers, Adaptation, Mildred Pierce (eight drafts, woman's film + noir), Thelma & Louise ("but" method, mirror pair), Fargo (Coen method), Good Will Hunting (five-part structure), American Beauty (POV strategy, genre mix), Eternal Sunshine (1:5:1, image motifs); Walter's American Graffiti; the Hollywood masterclass films (Bourne, Guardians, Zootopia, Thor); Hoxter's Winter's Bone and Jojo Rabbit; Snyder's Miss Congeniality; Field's Chinatown. Use when you want a worked example of how a specific American film's script is built, when analysing a film for structure, character or theme, or when looking for a model to imitate for a Western, screwball, noir, buddy, coming-of-age, black comedy or non-linear romance.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6592026年10月3日 更新

Before and after changing anything shared — a function's return value, a signature, a schema, a label set, a config default, a constant, a file format — find every consumer and actually run them. Catches the change that looks purely additive but silently breaks a contract in a file you never opened. Use when editing shared code, adding a field/column/return element, renaming, changing units or defaults, or touching a pipeline that produces reported numbers.

日本語の概要は準備中です。原文の説明を表示しています。

pedrohcgs/claude-code-my-workflow1,6592026年9月28日 更新

Before committing scarce time, people, or money, name the best forgone use of those resources and the value delta of the chosen path versus that alternative.

日本語の概要は準備中です。原文の説明を表示しています。

tjboudreaux/cc-thinking-skills1,6352026年8月8日 更新

Use when answering a question that needs data from a ktx-connected database - investigating, analyzing, "how many", "show me", "what's the breakdown of", finding records by value, exploring tables, comparing periods, explaining metrics, or any data-analysis request. Triggers even when the user does not say "analytics"; if the answer requires querying a configured ktx connection, this skill applies.

日本語の概要は準備中です。原文の説明を表示しています。

Kaelio/ktx1,6162026年9月11日 更新

Map dbt `schema.yml` / `properties.yml` models and sources into ktx semantic-layer overlays and column notes. Covers `sources:` vs `models:`, column `data_tests` (not_null, unique, accepted_values, relationships), and how bundle-time writes complement manifest backfill from git sync. Load when the WorkUnit's `skillNames` includes `dbt_ingest` or when raw files are dbt YAML under `models/` / `sources/`.

日本語の概要は準備中です。原文の説明を表示しています。

Kaelio/ktx1,6162026年9月11日 更新

Azure Storage Services including Blob Storage, File Shares, Queue Storage, Table Storage, and Data Lake. Answers questions about storage access tiers (hot, cool, cold, archive), when to use each tier, and tier comparison. Provides object storage, SMB file shares, async messaging, NoSQL key-value, and big data analytics. Includes lifecycle management. USE FOR: blob storage, file shares, queue storage, table storage, data lake, upload files, download blobs, storage accounts, access tiers, storage tiers, hot cool cold archive, storage tier comparison, when to use storage tiers, lifecycle management, Azure Storage concepts. DO NOT USE FOR: SQL databases, Cosmos DB (use azure-prepare), messaging with Event Hubs or Service Bus (use azure-messaging).

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/azure-skills1,5662026年10月14日 更新

Turn a company update into 3-7 structurally distinct, journalist-shaped story angles. Runs the fact through proven newsroom lenses (perspective, abstraction, news values, data, contrarian, news peg) and refuses rephrasings, invented facts, named-journalist guesses, and AI-marketing slop.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5522026年10月11日 更新

Create or assess an evidence-grounded, falsifiable outcome hypothesis: a testable prediction of what measurable business result will change, for whom, by when, and how leading and lagging indicators will prove or disprove it. Use when framing measurable outcomes, turning an MVP, POC, feature, or technical initiative into a beneficiary result, defining targets and indicators, or judging whether evidence is strong enough to invest. Also applies to business outcome hypotheses, value hypotheses, and outcome statements.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/hve-core1,5242026年10月14日 更新

Wire player input in Unity 6.3 LTS with the Input System package: Input Actions, action maps, the PlayerInput component, and reading values via callbacks or polling. Use when the project has a .inputactions asset or com.unity.inputsystem, or when the user mentions the Unity Input System, InputAction, action maps, PlayerInput, control schemes, or rebinding.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4992026年10月9日 更新