Search the built-in assets of the Unity Editor located in the built-in resources: Resources/unity_builtin_extra. Doesn't support GUIDs since built-in assets do not have them.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Search the built-in assets of the Unity Editor located in the built-in resources: Resources/unity_builtin_extra. Doesn't support GUIDs since built-in assets do not have them.
日本語の概要は準備中です。原文の説明を表示しています。
Validate that a story file is implementation-ready. Checks for embedded GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open design questions. Produces READY / NEEDS WORK / BLOCKED verdict with specific gaps. Use when user says 'is this story ready', 'can I start on this story', 'is story X ready to implement'.
日本語の概要は準備中です。原文の説明を表示しています。
Estimates task effort by analyzing complexity, dependencies, historical velocity, and risk factors. Produces a structured estimate with confidence levels.
日本語の概要は準備中です。原文の説明を表示しています。
Validate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blockers and required artifacts. Use when user says 'are we ready to move to X', 'can we advance to production', 'check if we can start the next phase', 'pass the gate'.
日本語の概要は準備中です。原文の説明を表示しています。
Unity New Input System correctness patterns. Catches common mistakes with action reading (triggered vs IsPressed vs WasPressedThisFrame), action map switching, rebinding persistence, InputValue lifetime, PassThrough vs Value, local multiplayer device assignment, and control scheme auto-switching. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS.
日本語の概要は準備中です。原文の説明を表示しています。
Object pooling patterns for Unity to reduce GC allocations and improve performance.
日本語の概要は準備中です。原文の説明を表示しています。
Unity game architecture decision patterns. Service Locator vs Singleton vs DI, Event Bus vs ScriptableObject channels, MonoBehaviour vs plain C#, component composition, manager bootstrap sequences. DECISION format: WHEN/DECISION/SCAFFOLD/GOTCHA. Based on Unity 6.3 LTS.
日本語の概要は準備中です。原文の説明を表示しています。
Use when running existing project validation commands and fixing failures after code changes, including lint, type-check, unit/integration test, build, CI, or local script failures. Do not use when the task is to design or author new component/E2E tests; Chinese triggers include validation, check failures, fix failures, CI failures.
日本語の概要は準備中です。原文の説明を表示しています。
Use when moving expensive browser work off the main thread with Web Workers, SharedWorker, worker pools, Comlink, transferable objects, Vite/Webpack worker integration, or UI responsiveness fixes. Do not use for lightweight synchronous work or DOM manipulation; Chinese triggers include Web Worker, background thread, main thread blocking.
日本語の概要は準備中です。原文の説明を表示しています。
用于根据 package.json、lockfile、配置、env 示例、路由、API client 或 server routes、schema、组件、测试、CI、构建/部署配置、ADR、changelog 或迁移说明等事实源同步前端项目文档。不要用于单纯润色普通文案;中文触发词包括 文档同步、更新 README、docs sync、环境变量文档、命令清单、API 文档同步。
日本語の概要は準備中です。原文の説明を表示しています。
用于选择、实现或审查 localStorage、sessionStorage、IndexedDB、cookie、客户端持久化、离线数据、安全存储或清理策略等浏览器存储方案;中文触发词包括 浏览器存储、客户端持久化。
日本語の概要は準備中です。原文の説明を表示しています。
Use when choosing, implementing, or reviewing browser storage such as localStorage, sessionStorage, IndexedDB, cookies, client persistence, offline data, secure storage, or cleanup strategy; Chinese triggers include browser storage, client persistence.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing or reviewing frontend server-state flows: typed queries, request caching, invalidation, mutations, optimistic updates, infinite queries, prefetch, SSR hydration, or API-layer integration. Do not use for local UI state or Service Worker caching; Chinese triggers include data fetch, cache, optimistic updates.
日本語の概要は準備中です。原文の説明を表示しています。
Use when synchronizing frontend project documentation with source-of-truth files such as package.json, lockfiles, config, env examples, routes, API clients or server routes, schemas, components, tests, CI, build/deploy config, ADRs, changelogs, or migration notes. Do not use for general prose polishing only; Chinese triggers include document synchronization, update README, docs sync, environment variable documentation, command list, API Document synchronization.
日本語の概要は準備中です。原文の説明を表示しています。
Generate a fully customized Amazon Connect AI agent PoC bundle (Lambda handlers, OpenAPI spec, AI agent prompt, Contact Flows, CloudFormation/CDK infrastructure, FAQ knowledge base) from a ~15-minute structured interview — or from a requirements doc, a flow sketch, or an existing flow/prompt you want to improve. Triggers on "amazon connect", "aicc", "contact center AI", "connect ai agent", "connect ai agents domain", "agentic cx designer", "acxd", "connect customer", "agentic cx block", "requirements document", "improve my contact flow", "flow sketch", "\uc544\ub9c8\uc874 \ucee4\ub125\ud2b8", "\ucee8\ud0dd\uc13c\ud130 AI \uc0c1\ub2f4\uc6d0".
日本語の概要は準備中です。原文の説明を表示しています。
Use OpenClaw Manager (OCM) safely and correctly for OpenClaw environment lifecycle work, runtime installation/builds, release-shaped local builds, upgrades, migration/adoption, cloning existing user state, service supervision, gateway logs, dev worktrees, plugin testing, model/provider smoke tests, TUI/dashboard checks, cleanup, and concise reporting. Use whenever Codex is asked to use OCM, manage OpenClaw envs/runtimes/services, test OpenClaw with OCM, reproduce existing-user or new-user flows, or avoid breaking user state while working with OpenClaw.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a K-12 Education Administrator (principal/assistant principal/district administrator) — making a school-level policy or resource-allocation decision, handling a discipline or safety incident, evaluating a curriculum or staffing decision, or balancing competing demands from teachers, parents, students, and district requirements.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of an Embedded/Firmware Engineer — analyzing worst-case execution time for a hard real-time deadline, choosing static over dynamic memory allocation to avoid fragmentation on a long-uptime device, keeping an interrupt service routine minimal and deferring work to the main loop, synchronizing a variable shared between an ISR and main context to prevent a torn read, or verifying a hardware register interaction against the datasheet's exact timing rather than observed bench behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a crossing guard or traffic flagger — siting a school crossing or work-zone flagger station, choosing high-visibility apparel class and taper length for a lane closure, deciding whether a crossing needs an adult guard versus a signal, or writing site-specific positioning instructions for a new location.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a Dredge Operator — selecting cutterhead, hopper, or mechanical dredge type for a given sediment/depth/environmental profile, classifying dredged material for open-water vs. confined disposal from sediment-testing results, tuning hydraulic slurry density against pipeline critical velocity, verifying channel controlling depth against project depth and overdepth tolerance, or setting turbidity-monitoring response during active dredging.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a Digital Forensics Analyst — capturing volatile evidence before it's lost, creating and hash-verifying a forensic disk image, documenting chain of custody from point of seizure, correcting for clock skew and timezone mismatches when building a cross-source timeline, or identifying anti-forensic activity (log wiping, timestomping) in an investigation.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a Computer, ATM, and Office Machine Repairer — triaging a down ATM, PC, or copier against a contracted SLA clock, deciding board-swap vs. component-level repair, handling cash-dispenser faults under dual-custody rules, or reading fleet MTBF/MTTR data to catch a reliability problem before it becomes a run of service calls.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a Computer and Information Systems Manager (IT Manager/Director/CIO-adjacent) — planning IT infrastructure and systems strategy, evaluating a technology vendor or platform decision, allocating an IT budget, or managing IT risk (security, uptime, technical debt) at an organizational level. Broader than the devops-sre or software-engineer roles — this one owns IT as a business function, not a specific engineering discipline.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a Computer User Support Specialist — triaging an inbound ticket's severity and SLA clock before troubleshooting it, verifying a caller's identity before any password/MFA/account-state change, walking a live incident through a structured troubleshooting sequence instead of guessing at a fix, deciding whether a request is an incident, a service request, or the underlying problem behind a string of incidents, or judging whether a ticket should resolve at tier 1 or genuinely needs escalation.
日本語の概要は準備中です。原文の説明を表示しています。