Requires OFOX_API_KEY — create one at https://app.ofox.ai. Change one thing in an image you already have and leave the rest of the picture alone — swap the background, recolour a part, remove or add an object, clean up a photo — from a local jpeg/png/webp file. Delegates to ofox-image-core's `edit` subcommand (POST /v1/images/edits, one synchronous request), prices the job with --dry-run before spending, and reports the real token cost including the uploaded picture, which is billed. Use when a user hands over an image and asks for a change to it, e.g. "change the background of this photo to a beach and keep the person unchanged", "make this button green", "remove the car in the background", or "put this product on a plain white background". Do not use to draw a new image from a text description with no input picture (that is ofox-image-core's `generate`), to produce a set of several images to choose between (see product-image), or to turn a photo into video (see seedance-product-video or seedance-ad-creative). Editing the content of an existing video — "change the background of my clip, keep the product" — has no route here and none in the video API either (measured; the mode field an edit would use is accepted and silently ignored, so nothing errors); this skill edits a single still, and routing such a request to a video skill generates brand-new footage instead of changing theirs.
日本語の概要は準備中です。原文の説明を表示しています。
ofoxai/skills☆ 22026年9月22日 更新
Requires OFOX_API_KEY — create one at https://app.ofox.ai. Turn a novel/script excerpt into an anime-style storyboard shot using the Ofox image and video APIs. Runs a short creative brief first (how many shots, the aspect ratio before any image exists, which animation look; "Let the AI decide" is offered on the taste questions, never on a must-ask one, and never as the default), generates the character with ofox-image-core — one opening frame for a single shot, a design sheet to confirm plus one opening frame per shot for a sequence — then feeds each frame to ofox-video-core as `--frame-first-image`, so every shot starts on an image of that character rather than on a text description alone. Use when a user asks to turn a story excerpt into an anime video, e.g. "turn this novel excerpt into an anime video", "make an anime-style storyboard clip of this scene", "generate a manga-drama shot with this character", or "turn this chapter into an anime short with the same character in every shot". Do not use for realistic-human dialogue scenes with no anime styling (see seedance-short-drama), silent product/brand shots (see seedance-ad-creative), or plain catalog footage (see seedance-product-video).
日本語の概要は準備中です。原文の説明を表示しています。
ofoxai/skills☆ 22026年9月22日 更新
Takes raw leads and enriches them to outreach-ready status. Chains company-researcher, cro-auditor, decision-maker-finder, apollo-lead-finder, email-validator, and personalization-enricher.
日本語の概要は準備中です。原文の説明を表示しています。
ekatasingh1107/b2b-gtm-skills☆ 22026年4月12日 更新
Full daily sales pipeline execution. Run at 9 AM via cron. Scans for signals, enriches company leads, auto-applies to gigs, runs multi-channel outreach, processes follow-ups. All delivery automated via Chrome DevTools MCP.
日本語の概要は準備中です。原文の説明を表示しています。
ekatasingh1107/b2b-gtm-skills☆ 22026年4月12日 更新
Check all outreach channels for replies using Chrome DevTools MCP. Scans Zoho webmail, LinkedIn messaging, and Instagram DMs.
日本語の概要は準備中です。原文の説明を表示しています。
ekatasingh1107/b2b-gtm-skills☆ 22026年4月12日 更新
Interactive onboarding wizard that generates agency.config.json for any B2B agency. Asks structured questions about the agency, services, ICP, tools, outreach preferences, and CRM setup. Outputs a complete config file.
日本語の概要は準備中です。原文の説明を表示しています。
ekatasingh1107/b2b-gtm-skills☆ 22026年4月12日 更新
Generate structured call scripts by persona and lead context
日本語の概要は準備中です。原文の説明を表示しています。
ekatasingh1107/b2b-gtm-skills☆ 22026年4月12日 更新
Multi-channel personalized message generation with 3 tiers of personalization
日本語の概要は準備中です。原文の説明を表示しています。
ekatasingh1107/b2b-gtm-skills☆ 22026年4月12日 更新
Generates personalized proposals for freelance gigs on Upwork, Freelancer, PeoplePerHour, and Guru. References specific project requirements and includes relevant case studies.
日本語の概要は準備中です。原文の説明を表示しています。
ekatasingh1107/b2b-gtm-skills☆ 22026年4月12日 更新
Framework-based cold email composer with 3 personalization tiers. Generates subject line, body, and follow-up variants. Never uses templates -- builds from frameworks (PAS, BAB, AIDA, Signal-Proof-Ask).
日本語の概要は準備中です。原文の説明を表示しています。
ekatasingh1107/b2b-gtm-skills☆ 22026年4月12日 更新
Research a specific person for hyperpersonalized outreach using their public activity
日本語の概要は準備中です。原文の説明を表示しています。
ekatasingh1107/b2b-gtm-skills☆ 22026年4月12日 更新
Deep research on a prospect company using WebSearch for outreach personalization
日本語の概要は準備中です。原文の説明を表示しています。
ekatasingh1107/b2b-gtm-skills☆ 22026年4月12日 更新
An innate exploratory drive that guarantees no graph node remains permanently invisible to an agent population. After a warm-up period (step > 3), each agent fires a coverage scan with probability |unseen_nodes| / |all_nodes|. When triggered, the agent teleports directly to the globally unseen node with the highest belief uncertainty, works it, and returns control to the normal action-selection loop. Probability is self-annealing: it starts near 1.0 when almost everything is unseen and decays toward 0.0 as coverage saturates, requiring no manual schedule. The mechanism is "innate" (hard-coded into the agent step loop) as distinct from the "adaptive" EFE path, which requires local neighbors and learned precision weights. Together they form a two-layer exploration architecture: adaptive for locally-guided foraging, innate for topological completeness.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Design resilient React error handling with Error Boundaries, Sentry integration, recovery UI, retry patterns, and graceful degradation. Activate on: error boundary, crash recovery, Sentry, error fallback UI, retry logic, unhandled exceptions. NOT for: form validation errors (use form-validation-architect), API error codes (use api-architect).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Principled action selection for autonomous agents using Expected Free Energy (EFE) under the Active Inference framework. Each candidate action is scored as G(n) = w_prag * (-E[p_n] * damping) + w_epist * (-Var[p_n] * novelty(n)), where agent beliefs are maintained as per-node Beta distributions and updated via Bayesian observation. Selection is a softmax over -gamma * G, making exploration an automatic consequence of uncertainty rather than a hardcoded epsilon. Precision weights w_prag and w_epist self-adapt via surprise history, shifting the agent between exploitation and exploration regimes without any manually tuned schedule.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Data structures and algorithms for AI agent episodic memory. Covers vector stores (HNSW, IVF, PQ), temporal indexing, knowledge graphs with triple stores, hierarchical summarization, forgetting curves, working/long-term/ procedural memory, and memory consolidation. Deep analysis of MemGPT/Letta, Zep/Graphiti, Mem0, and the Stanford generative agents memory architecture. Teaches the CS fundamentals behind how agents remember, retrieve, and forget. Activate on: "agent memory", "episodic memory", "vector search algorithm", "HNSW", "memory retrieval", "forgetting curve", "knowledge graph memory", "MemGPT", "Letta", "Zep", "Mem0", "memory consolidation", "temporal retrieval", "agent long-term memory", "memory layer". NOT for: conversation protocol design (use agent-conversation-protocols), agent infrastructure selection (use agentic-infrastructure-2026), building RAG pipelines (use ai-engineer).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
State-of-the-art data visualization for React/Next.js/TypeScript with Tailwind CSS. Creates compelling, tested, and accessible visualizations following Tufte principles and NYT Graphics standards. Activate on "data viz", "chart", "graph", "visualization", "dashboard", "plot", "Recharts", "Nivo", "D3". NOT for static images, print graphics, or basic HTML tables.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Guides the practical path from 'we have no design system' or 'we have a mess' to a real, functional design system. Component inventory, design token extraction, headless UI adoption (Radix, React Aria, Headless UI), migration order of operations, and the assessment-to-rollout pipeline. Activate on 'design system from scratch', 'bootstrap design system', 'no design system', 'design system migration', 'headless UI adoption', 'component audit', 'design token extraction', 'design system strategy'. NOT for building specific components once a system exists (use design-system-creator), not for generating token files/configs (use design-system-generator).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Decompose DAGs into execution chains using width bounds, stratification, virtual nodes, and matching. Use when minimizing workflow lanes in dependency graphs. NOT for cyclic graphs, generic scheduling, or one-off queries with no preprocessing payoff.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Build and validate a static DAG reachability index from source-qualified path/chain decompositions and partial transitive-edge filtering. NOT for treating a partial edge filter as a complete transitive reduction or runtime scheduler.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Architect data fetching with TanStack Query v5, SWR, optimistic updates, prefetching, and cache invalidation strategies. Activate on: React Query, SWR, optimistic updates, cache invalidation, prefetching, stale-while-revalidate, infinite queries. NOT for: REST API design (use api-architect), database queries (use database skills), GraphQL schema (use graphql-expert).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Generates shell completion scripts for CLI tools. Parses command structure from help output, commander/yargs configs, or manual specification. Produces completions for bash, zsh, and fish that follow each shell's conventions.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Build, debug, optimize, and deploy ComfyUI workflows for diffusion image, video, and audio generation. Activate on: ComfyUI workflow, ComfyUI custom node, ComfyUI API, ComfyUI Manager, KSampler, FLUX in ComfyUI, Wan 2.2 ComfyUI, Hunyuan video ComfyUI, LTX video ComfyUI, IPAdapter, ControlNet ComfyUI, Kijai wrapper, ComfyDeploy, RunComfy, ComfyUI security, GGUF quantization, TeaCache, Nunchaku, ACE-Step ComfyUI, F5-TTS ComfyUI, subgraphs ComfyUI. NOT for: A1111/Forge/Invoke (different UIs), training pipelines from scratch, non-diffusion ML models, or general image-API integrations (use generative-video-2026 / generative-music-audio / media-gen-deployment).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Design and build mathematically rigorous, high-density, interactive data graphics and streaming telemetry visualizations following Mike Bostock's D3.js and Observable methodologies. Use when crafting custom SVG/Canvas charts, reactive streaming time-series, multi-dimensional brush-and-link coordinates, small multiples, or topological swarm graphs. NOT for generic dashboard template clones, basic spreadsheet charts, or off-the-shelf low-effort wrapper libraries.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新