TypeScript and JavaScript performance and code-quality rules, usable in any framework. Use when writing, reviewing, or refactoring hot paths, data-structure choices, async flows, or bundle-size-sensitive code. Triggers include "optimize this function", "too slow", "reduce allocations", "bundle size", "lazy load", "speed up imports", or general code review of utilities and services.
日本語の概要は準備中です。原文の説明を表示しています。
PyModel/pythinker-code☆ 292026年10月13日 更新
Behavioral guidelines to reduce common LLM coding mistakes. Derived from Andrej Karpathy's observations. Use ALWAYS when writing, reviewing, or refactoring code. Covers assumption surfacing, simplicity, surgical edits, and goal-driven execution with verification.
日本語の概要は準備中です。原文の説明を表示しています。
interfluve-wav/andrej-karpathy-skills-hermes☆ 282026年6月17日 更新
Reduce repeated permission prompts across Microsoft Scout, Copilot CLI, and host tool confirmations with user-approved settings and explicit before/after verification. Use when users ask for permission max, fewer approval prompts, shell allow-list expansion, autoApprove, or diagnosis of repeated Read/Write/PowerShell confirmations.
日本語の概要は準備中です。原文の説明を表示しています。
aktsmm/Agent-Skills☆ 262026年10月13日 更新
Optimize oversized agent instruction files using progressive disclosure. Handles CLAUDE.md (Claude Code), AGENTS.md (OpenAI Codex / GitHub Copilot agents), and copilot-instructions.md (GitHub Copilot). Auto-detects all three formats in your repo, analyzes content tiers, creates sub-documents using each format's native mechanism, and rewrites the main file with zero information loss. Triggers: optimize CLAUDE.md, AGENTS.md too long, reduce copilot-instructions.md, agent instructions file too large, shrink context file, apply progressive disclosure, instructions file bloated
日本語の概要は準備中です。原文の説明を表示しています。
wrsmith108/claude-md-optimizer☆ 262026年6月25日 更新
Prose quality checker for Quarto (.qmd) files, grounded in William Zinsser's *On Writing Well* (30th Anniversary Edition). Checks for clutter, weak verbs, hollow qualifiers, clichés, inflated academic voice, poor leads and endings, pronoun and tense inconsistency, and unclear explanation. Produces a structured markdown report organized by document section — never modifies the source file. Use when asked to improve prose quality, tighten writing, reduce clutter, or apply Zinsser's writing principles to a draft. For grammar and punctuation, use the proofread skill. For APSA style rules, use the apsa-style skill. Supports an optional output-file argument and an optional @sec-label argument to restrict checking to one section.
日本語の概要は準備中です。原文の説明を表示しています。
christopherkenny/skills☆ 262026年7月9日 更新
Use when asked to review a plan, challenge a proposal, run a CEO review, poke holes in an approach, think bigger about scope, or decide whether to expand or reduce the plan.
日本語の概要は準備中です。原文の説明を表示しています。
charlieviettq/awesome-agent-skill☆ 262026年7月20日 更新
"Apply Agency Theory (Jensen and Meckling, 1976) to diagnose principal-agent problems — moral hazard, adverse selection — and design governance mechanisms to align interests. Use this skill when the user needs to analyze conflicts of interest between owners and managers, design incentive or monitoring structures, evaluate corporate governance effectiveness, or when they ask 'how do we ensure managers act in shareholders interest', 'why is this incentive plan failing', or 'what governance mechanisms reduce agency costs'.".
日本語の概要は準備中です。原文の説明を表示しています。
charlieviettq/awesome-agent-skill☆ 262026年7月20日 更新
"Apply dual-process theory to diagnose whether judgments arise from fast intuitive (System 1) or slow analytical (System 2) processing and identify resulting cognitive biases. Use this skill when the user needs to explain why quick decisions go wrong, design choice architectures that account for cognitive defaults, audit decision processes for heuristic errors, or when they ask 'why do people misjudge probability', 'how to reduce snap-judgment errors', or 'when does intuition fail'.".
日本語の概要は準備中です。原文の説明を表示しています。
charlieviettq/awesome-agent-skill☆ 262026年7月20日 更新
"Analyze inventory health using turnover ratios, ABC classification, safety stock calculations, and stockout vs overstock diagnostics. Use this skill when the user needs to optimize inventory levels, reduce carrying costs, prevent stockouts, or classify products by inventory priority — even if they say 'we have too much stock', 'we keep running out of bestsellers', 'how much safety stock do we need', or 'which products should we focus on'.".
日本語の概要は準備中です。原文の説明を表示しています。
charlieviettq/awesome-agent-skill☆ 262026年7月20日 更新
"Design push notification and messaging strategies including channel selection, timing optimization, personalization, and fatigue management. Use this skill when the user needs to improve notification engagement, reduce opt-out rates, plan multi-channel messaging, or A/B test notification content — even if they say 'our push open rates are low', 'users are unsubscribing', 'when should we send notifications', or 'which channel to use for alerts'.".
日本語の概要は準備中です。原文の説明を表示しています。
charlieviettq/awesome-agent-skill☆ 262026年7月20日 更新
Simplify working code while preserving behavior—remove dead paths, flatten nesting, clarify names, reduce duplication. Use after features work but code feels over-engineered.
日本語の概要は準備中です。原文の説明を表示しています。
charlieviettq/awesome-agent-skill☆ 262026年7月20日 更新
"Optimize Core Web Vitals (LCP, INP, CLS) for better search rankings and user experience. Use this skill when the user needs to diagnose page speed issues, improve Largest Contentful Paint, reduce layout shift, or pass Google's page experience signals — even if they say 'my site is slow', 'Core Web Vitals failing', or 'page speed optimization'.".
日本語の概要は準備中です。原文の説明を表示しています。
charlieviettq/awesome-agent-skill☆ 262026年7月20日 更新
"Apply Blue Ocean Strategy to create uncontested market space through value innovation. Use this skill when the user needs to differentiate beyond price competition, find new market opportunities, or redesign a product's value proposition using the Strategy Canvas and Four Actions Framework (Eliminate-Reduce-Raise-Create). Also use when the user says 'how do we stop competing on price', 'create a new category', or 'escape the red ocean'.".
日本語の概要は準備中です。原文の説明を表示しています。
charlieviettq/awesome-agent-skill☆ 262026年7月20日 更新
Use when a PlayCanvas app has too many draw calls or is CPU-bound, before hand-merging meshes or writing custom renderers.
日本語の概要は準備中です。原文の説明を表示しています。
playcanvas/skills☆ 252026年10月13日 更新
Meaning-first animation with 3-tier hierarchy. CSS scroll-driven (animation-timeline: scroll()), View Transitions API, @starting-style DOM-insert, container scroll-state queries, prefers-reduced-motion mandatory on all animations.
日本語の概要は準備中です。原文の説明を表示しています。
heymegabyte/agent-skills☆ 242026年10月11日 更新
CSS animation patterns - transitions, keyframes, scroll-driven timelines, @property, compositor-friendly properties, prefers-reduced-motion
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
Motion (formerly Framer Motion) patterns - motion components, variants, AnimatePresence, gestures, layout animations, scroll-linked motion, reduced-motion handling
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
View Transitions API patterns - same-document transitions, cross-document navigation, shared element animations, pseudo-element styling, transition types, reduced-motion handling
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
Decide whether a Pulp test earns its place — before writing it, when reviewing one, or when sweeping a subsystem for low-value, duplicated, or mis-routed tests. Applies a four-question authoring gate, a junk-pattern list, a retention bar, and an evidence template for any deletion, and routes kept tests to the right lane (required gate, pr-fast, slow, nightly). Handles "should I add a test for this", "is this test useful", "audit these tests", "reduce test time", "which tests can go", and "move toward functional tests".
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月14日 更新
Debug or validate Pulp animations / transitions / scroll behavior using in-process motion fixtures and offline visual analysis. TRIGGER on phrases like "animation is wrong", "transition timing off", "fade too late", "card slides too far", "scroll jumps on restore", "scroll offset wrong on restore", "frame jump in the timeline", "easing looks wonky", "imported Figma motion doesn't match source", "settle time / overshoot / drift / monotonic", "what value does the knob reach at frame N", "record this animation so I can replay it", "this animation is expensive — which one and why", "reduced-motion broken", "scrub a captured fixture". Captures fixtures (.motion.jsonl), and ships assertion helpers (is_monotonic / settling_time_seconds / overshoot / start_delay_seconds / final_value / local_step_outlier_ratio) and the `scroll_geometry` trace for `ScrollView` content-offset / visible-rect / content-size observability. Off by default in prod.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月14日 更新
Generate engine-specific test helper libraries for the project's test suite. Reads existing test patterns and produces tests/helpers/ with assertion utilities, factory functions, and mock objects tailored to the project's systems. Reduces boilerplate in new test files.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Object pooling patterns for Unity to reduce GC allocations and improve performance.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Use when designing, implementing, or reviewing frontend interaction motion, page transitions, scroll animation, Framer Motion, GSAP, Lottie, CSS animation, motion intensity, animation performance, reduced-motion behavior, or cinematic but accessible UI motion. Do not use for SVG-only path drawing, Canvas/WebGL rendering, or ordinary hover states; Chinese triggers include motion design, interactive effects, page transitions, scroll animation, Framer Motion, GSAP.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Apply source-aware mechanical-engineering judgment to research, analysis, coding, writing, teaching, research identity, and release work. Use for thermal-fluid systems, heat transfer, fluid mechanics, thermodynamics, HVAC, energy systems, turbomachinery, piping, multiphase flow, experiments, correlations, CFD, reduced-order models, AI/ML, uncertainty, engineering datasets, literature reviews, citations, manuscripts, reviewer revisions, Overleaf packages, figures, proposals, research software, reproducibility, public releases, engineering teaching materials, or a research-project logo and visual identity.
日本語の概要は準備中です。原文の説明を表示しています。
hanhuark/mechanical-engineering-research-skill☆ 212026年10月13日 更新