Quarterly re-scan of a prior PESTEL analysis. Use when checking which macro factors moved, which assumptions broke, and what's new — turning PESTEL from a workshop artifact into a radar.
日本語の概要は準備中です。原文の説明を表示しています。
1,778 件 ・ 関連度順
概要と使いどころ
Quarterly re-scan of a prior PESTEL analysis. Use when checking which macro factors moved, which assumptions broke, and what's new — turning PESTEL from a workshop artifact into a radar.
日本語の概要は準備中です。原文の説明を表示しています。
Map a market's segments, players, substitutes, and whitespace with cited evidence. Use when entering or re-evaluating a market before sizing, positioning, or picking competitors to study.
日本語の概要は準備中です。原文の説明を表示しています。
Build the effects of a water and crystal skill as one visual language in Three.js. Water that reads as clear water, never a teal fill or a textured ball. A ray-marched water orb whose surface swells, rings and deforms in place: it refracts the frame behind it with an inverted horizon, has a silver rim and sharp highlights, and shows a faint caustic web on its far wall. Streams wound up from tide pools as uneven beaded ropes with silver edges, drips and shed drops. A lash that unspools from the orb, whips and pours into a pool under a torn, lopsided splash crown of aerated white water with spikes breaking into drops. Analytic ripple rings and rain on the pools. Crystals traced against their own half-space planes (Snell, Fresnel, total internal reflection, exit dispersion, Beer–Lambert, fracture discs, a white-hot root glow and a resonance band that climbs the stone), growing out of the water in a draining veil, then shattering into Voronoi shards that fall, tumble and rest with real contact on a heightfield. Caustics on the pool floor, and a moonlit tidal rock flat: rock banks traced from target images onto a world grid, flat mirror pools, a moon-glitter column of micro-facet glints, and a moon disc with maria. Use for water or ice-crystal skills, water orbs or bubbles, water whips, jets or tentacles, splash impacts, tide pools, rain, crystal growth or eruption, crystal resonance, shattering glass or quartz, caustics, wet-stone night scenes, moon reflections on water, "water and crystal", "hydro", "clear water VFX", "crystal shatter" or "skill effects only". Includes a reusable module and a five-beat demo on a scanned CC0 low-tide floor with failure-mode switches.
日本語の概要は準備中です。原文の説明を表示しています。
Build the effects of a fire skill as one visual language in Three.js. Flames that read as fire, not as orange fog or cones: ray-marched flame volumes whose turbulence rises with buoyancy (slow at the root, accelerating and stretching as it climbs) instead of scrolling, a temperature ramp from a white-hot core a little above the fuel through yellow and orange to deep red tips, broad brighter licks inside, walls of fire broken into clumps of separate tongues of very different heights with notches between them and licks that detach and go out, a fire whirl wound in helical sheets with a waist and a blue root; charcoal smoke drawn premultiplied over the frame and lit only by the fire (cauliflower billows for a burst, a thin streaked curtain off a grass-fire front, fibrous wisps off small fires, ragged hot cracks inside a burst's smoke); embers and sparks that drift on a curl field, cool from white through orange to red and fall as ash; heat haze as refraction; firelight shared with the world; a world-space heat map that makes the ground's needles smoulder as hairlines and its pockets breathe; and gentle ink impact frames limited to three flashes a second. Use for fire or flame skills, fireballs, fire waves or breath, rings of fire, fire tornadoes or whirls, burning ground, wildfire fronts, smoke columns, embers, smouldering aftermath, "fire and smoke", "realistic fire", "flame thrower", "inferno", "burning field" or "skill effects only". Includes a reusable module and a five-beat demo on a scanned CC0 burned-ground floor with failure-mode switches.
日本語の概要は準備中です。原文の説明を表示しています。
Build the effects of a close-combat energy skill as one visual language in Three.js. Lightning that reads as lightning, dynamic but never in your face: trees of strips (trunk, forks of forks, hair-fine branchlets) with a fine white core in a violet-blue glow, each channel reaching out as a stepped leader, flaring as it connects, holding its shape and fading through an afterglow, one discharge at a time; a storm-cloud orb (a lit billow surface that churns in place, 10-15 plasma-globe arcs from a small white core to its inner wall, crawlers on the rim, a hairline fresnel); ground strikes that flash when the leader arrives, crawl along the stone's own cracks and reflect in wet stone (the demo's floor is a scanned CC0 texture); a torn black shadow with dry-brush edges that hangs off the orb and streams behind it, air bursts felt as refraction, orange sparks, fractured rocks that land or float in a storm domain, and impact frames that hold, invert in two-tone ink with tapered speed lines, shake and bend the lens, limited to three flashes a second. Use for anime or dark-fantasy skill effects, lightning or thunder fists, plasma or energy balls, charge-ups, dashes with shadow trails, ground strikes, storm or domain rings, ultimates, hit-stop, impact frames, negative flashes, screen shake, "black lightning", "thunderstorm fist", "realistic lightning", "afterimage" or "skill effects only". Includes a reusable module and a five-beat demo with failure-mode switches.
日本語の概要は準備中です。原文の説明を表示しています。
OKX Agentic Wallet — the single skill for the user's wallet and on-chain execution. Use it whenever the user wants to operate their wallet or execute an on-chain action, including: login & accounts, balance / holdings, wallet address / deposit / receive, send / transfer, contract calls (approve / deposit / withdraw), transaction history & status, message signing, wallet export & policy; pay gas with a stablecoin (Gas Station, Solana); swap / trade / buy / sell / convert, get a quote; cross-chain bridge & track arrival; limit orders (buy dip / take profit / stop loss / buy above) plus cancel / list / resume them; broadcast / gas / simulate / track a transaction; look up any public address's holdings; security scanning (token / honeypot 蜜罐 / 貔貅, DApp phishing, tx & signature checks, approvals); audit log. Once matched, follow this skill's Intent Routing to dispatch to the exact action.
日本語の概要は準備中です。原文の説明を表示しています。
Use only when a developer explicitly asks to clean, prune, tidy, or organize DeepChat SDD documentation after implementation and validation. Scans docs/features, docs/issues, and docs/architecture; prefers multi-agent review when available; removes completed issue docs when a linked GitHub issue is closed or implementation and validation evidence proves the bug no longer exists, drops stale plans and legacy task files from completed feature or architecture goals, and deletes obsolete feature or architecture docs.
日本語の概要は準備中です。原文の説明を表示しています。
Scan and manage brownfield repository/worktree defaults for interviews
日本語の概要は準備中です。原文の説明を表示しています。
Update the guide's threat intelligence through AgentSec Triage, research new coding-agent and MCP security advisories, and synchronize the security feed. Use for threat database refreshes or mise a jour de la base de menaces, not repository security scans or Claude Code release tracking.
日本語の概要は準備中です。原文の説明を表示しています。
Autonomous improvement loop: scan codebase metrics, scaffold experiment files, run agent-driven iterations until metric improves
日本語の概要は準備中です。原文の説明を表示しています。
This skill helps users automatically extract structured image data from Google Images via BrowserAct API. Agent should proactively apply this skill when users express needs like finding images for specific keywords, gathering product style images for competitors, building visual datasets at scale, scanning visual search results for market research, tracking localized image trends by country, compiling related image thumbnails and links, extracting image titles and source logos, fetching click through URLs from image results, monitoring competitor visual assets, sourcing creative content for specific topics, looking up product pictures in different regions, collecting structured image metadata without opening detail pages.
日本語の概要は準備中です。原文の説明を表示しています。
YouTube channel business email and contact extractor: accepts a channel id (UCxxx), handle (@name), or URL; navigates the channel About view; extracts the business email from the description text plus full channel metadata (name, id, country, subscriber count, view count, video count, joined date, external links classified as social/aggregator/personal). When the description has no email, follows non-social outbound links (personal site, business site, link aggregator) and scans those pages for an email so creators who place their inquiry email on their own site are still covered. Use when user mentions youtube channel email, youtube business email, youtube creator email, youtube contact email, youtube channel contact, youtube channel scraper email, youtube email finder, youtube influencer email, youtube outreach, youtube sponsorship contact, youtube partnership email, scrape email from youtube, get email from youtube channel, find youtube creator contact, extract youtube channel emails in bulk, youtube channel inquiry email, business inquiries youtube, brand deal email youtube, lead generation youtube creators, youtube creator outreach list, youtube channel about email, ytInitialData about, youtube channel id to email, youtube handle to email, youtube channel url to email, youtube about page scraper, channel about page email, youtube channel metadata, youtube channel social links, youtube channel external links, youtube channel description email, follow channel website for email, scrape creator personal website from youtube. Also applies to building creator/KOL contact databases for influencer marketing, agency lead lists, sponsorship prospecting, brand-creator collaboration sourcing, and enriching existing YouTube channel lists with contact info.
日本語の概要は準備中です。原文の説明を表示しています。
X (Twitter) DM automated chat end-to-end Skill: scan DM inbox to identify pending-reply conversations, read message history, generate persona-based replies and send; also supports searching users and starting new conversations. Built-in E2E passcode unlock, DM permission filtering, and rate control. Use when user mentions X auto-reply DMs, Twitter DM automated chat, auto-handle unread DMs, reply to X private messages with persona, X DM outreach campaign, batch send DMs to Twitter users, auto-process pending DM replies, Twitter DM bot, automated Twitter outreach, X direct message automation.
日本語の概要は準備中です。原文の説明を表示しています。
This skill is designed to help users automatically extract product data from Amazon search results. The Agent should proactively apply this skill when users request searching for products related to keywords, finding best-selling items from specific brands, monitoring product prices and availability on Amazon, extracting product listings for market research, collecting product ratings and review counts for competitive analysis, finding specific products with a maximum count, searching Amazon in different languages for localized results, tracking monthly sales estimates for brand products, gathering product URLs and titles for a product catalog, scanning Amazon for Best Seller tags in a specific category, monitoring shipping and delivery information for brand items, building a structured dataset of Amazon search results.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "verify code", "run verification", "check quality", "validate changes", or before creating a PR. Provides comprehensive verification including build, type check, lint, tests, security scan, and diff review.
日本語の概要は準備中です。原文の説明を表示しています。
Enable nullable reference types in a C# project and systematically resolve all warnings. USE FOR: adopting NRTs in existing codebases, file-by-file or project-wide migration, fixing CS8602/CS8618/CS86xx warnings, annotating APIs for nullability, cleaning up null-forgiving operators, upgrading dependencies with new nullable annotations. DO NOT USE FOR: projects already fully migrated with zero warnings (unless auditing suppressions), fixing a handful of nullable warnings in code that already has NRTs enabled, suppressing warnings without fixing them, C# 7.3 or earlier projects. INVOKES: Get-NullableReadiness.ps1 scanner script.
日本語の概要は準備中です。原文の説明を表示しています。
Scans .NET code for ~50 performance anti-patterns across async, memory, strings, collections, LINQ, regex, serialization, and I/O with tiered severity classification. Use when analyzing .NET code for optimization opportunities, reviewing hot paths, or auditing allocation-heavy patterns.
日本語の概要は準備中です。原文の説明を表示しています。
PAO workflow for scanning, drafting, and presenting community responses with human review gate
日本語の概要は準備中です。原文の説明を表示しています。
CI/CD pipeline security hunting — GitHub Actions workflow injection, secret exfiltration, self-hosted runner poisoning, dependency confusion, OIDC token theft, and supply chain attacks. Covers sisakulint scanning, manual workflow analysis, and chaining CI/CD bugs into critical findings. Use when a target has public repos, GitHub Actions, CircleCI, Jenkins, or GitLab CI.
日本語の概要は準備中です。原文の説明を表示しています。
Meme coin and token security audit — rug pull detection (honeypot, hidden mint, fee manipulation, LP lock bypass), Solana SPL token analysis (freeze authority, mint authority, metadata mutability), Token-2022 extension risks (transfer hooks, permanent delegate), DEX liquidity pool attacks (sandwich amplification, LP drain, bonding curve exploits), pump.fun/Raydium/Jupiter integration risks, token_scanner.py automation, and real exploit examples from 2024-2025. Use for any token audit, rug pull assessment, meme coin security review, or pre-investment due diligence.
日本語の概要は準備中です。原文の説明を表示しています。
Make any UI appear as if an AI agent is generating it. A dotted wireframe is drawn from the element's own structure (outline, boxes, text lines, icon paths, with guides, corner handles and size labels), then the real UI is revealed behind a scan line with a fade on a smooth ease-out. Two modes, skeleton and skeleton + generation texts (an agent log, the motion CSS being written, and a step line). One dependency-free runtime that works with any framework (vanilla, React, Next.js, Vue, Svelte). Use when the user asks for a "generation animation", "AI generating the UI", "agent building the component", "build-in animation", "wireframe to UI reveal", "skeleton generation", "dotted wireframe", "matrix dots", "make it look generated", "futuristic reveal", "generative UI loading", or for an AI product that should show its output being built. Also the commands transitions generate, transitions generate texts and transitions generate preview.
日本語の概要は準備中です。原文の説明を表示しています。
Production-ready CSS transitions for web apps. Use when implementing notification badges, dropdowns, modals, panel reveals, page transitions, card resizes, number pop-ins, text swaps, icon swaps, success checks, avatar group hovers, error state shakes, search/input clear, skeleton loaders, shimmer text, sliding tabs, tooltips, staggered text reveals, card hover tilt, plus-to-menu morph, accordions, toasts, like buttons, learn-more hovers, checkbox checks, spinning counters, toggles, AI thinking states, reasoning streams, streaming text, matrix dot loaders, or banner stacking. Triggers on "add a transition", "animate the dropdown", "make the modal open smoothly", "swap icon", "page slide", "stagger animation", "open / close transition", "make it animate", "fade between", "success animation", "form error", "shake on invalid", "hover lift", "avatar stack hover", "clear the search", "skeleton loader", "loading shimmer", "shimmer text", "sliding tabs", "segmented control", "tooltip", "reveal text", "tilt card", "3D hover tilt", "cursor glare", "plus to menu", "FAB morph", "accordion", "collapsible", "expand / collapse", "disclosure", "toast", "snackbar", "like button", "heart animation", "learn more arrow", "checkbox", "check animation", "spinning counter", "odometer", "slot machine digits", "toggle", "switch", "thinking states", "AI status line", "agent reasoning", "reasoning stream", "streaming text", "stream words in", "matrix loader", "dot loader", "banner stack", "stacked toasts". Also "motion tokens", "scan for ad-hoc transitions", "replace hardcoded durations with motion tokens", "tokenize my animations", and the commands transitions reveal, transitions review, transitions apply, transitions refine.
日本語の概要は準備中です。原文の説明を表示しています。
In-chat fallback for the Timeline Inspector Refine agent. Use when the user runs `/refine live`, asks to "refine live", "go live", or answer refine jobs — but ONLY when no persistent agent is wired (no `npx transitions-refine live`). Prefer `npx transitions-refine live` for run-and-forget (relay spawns agent per click, no idle credit burn). This skill long-polls the relay, posts suggestions, handles scan/apply jobs.
日本語の概要は準備中です。原文の説明を表示しています。
Polish and refine existing motion against the transitions.dev motion-token scale — duration, distance, scale, blur, and easing — plus the rules for WHEN each token applies (open/close asymmetry, hover-in vs hover-out, stagger offsets, and intent delays). An add-on to the transitions-dev skill, focused on tuning what already animates rather than adding new transitions. Use when the user asks to "polish my transitions", "refine the motion", "tune the timing / easing", "make the animation feel better / less janky", "tighten the durations", "fix the stagger", "align to the motion tokens", "audit the motion", "review my animations", "scan for ad-hoc transitions", "tokenize my animations", or runs the commands transitions review or transitions polish. Also drives the Refine panel's Small refinement feature. Triggers on "motion polish", "transition polish", "refine motion", "timing feels off", "too slow / too fast", "stagger", "delay", "open close timing", "hover in out".
日本語の概要は準備中です。原文の説明を表示しています。