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「common」の検索結果

935 件 ・ 関連度順

概要と使いどころ

Design, analyze, and document A/B tests for conversion, onboarding, pricing, lifecycle, and product experiments. Use when the user asks for `/ab-test-setup`, experiment design, sample size, statistical significance, A/B test analysis, ICE-scored test backlogs, or avoiding common testing mistakes.

日本語の概要は準備中です。原文の説明を表示しています。

eigent-ai/agent-skills242026年10月14日 更新

audit-xls

無料

Audit a spreadsheet for formula accuracy, errors, and common financial-model mistakes. Use for selected ranges, single sheets, or whole-workbook model checks including balance-sheet balance, cash tie-out, roll-forwards, and logic sanity.

日本語の概要は準備中です。原文の説明を表示しています。

openinterpreter/interpreter-workstation232026年10月13日 更新

This skill provides expert-level guidance for debugging and fixing bugs in VS Code extensions. Use when investigating runtime errors, fixing memory leaks, resolving WebView issues, debugging activation problems, fixing TypeScript type errors, or troubleshooting extension communication failures. Covers systematic debugging workflows, common bug patterns, root cause analysis, and prevention strategies.

日本語の概要は準備中です。原文の説明を表示しています。

s-hiraoku/vscode-sidebar-terminal222026年10月13日 更新

Identifies and unpacks packed binaries: detecting packers from section names and entropy, automatically unpacking UPX, and manually unpacking custom packers by finding the OEP and dumping. Activates for requests to unpack a packed sample, detect a packer, or recover the original binary from UPX or a custom packer.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Writes and validates Suricata/Snort IDS rules for network-based malware detection, covering rule anatomy, content/pcre matching, flow and threshold options, and common mistakes that cause false positives or no matches. Activates for requests to write a Suricata rule, create Snort signatures, or build network detection rules from IOCs or C2 patterns.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Reverse engineers malware written in less-common compiled languages (Nim, Crystal, V, Zig, D) by detecting language-specific runtime signatures, name-mangling, and runtime strings to orient analysis. Activates for requests to reverse Nim malware, identify the source language of an exotic binary, or analyze Crystal/V/Zig/D compiled samples.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Hunts for unusual outbound network connections by flagging direct-to-IP traffic, uncommon ports, rare destinations, high data-egress ratios, and connections from unexpected processes in network telemetry. Activates for requests to hunt unusual outbound traffic, detect suspicious egress, or find anomalous external connections.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Hunts for Linux persistence by inspecting cron, systemd units, shell rc files, SSH authorized_keys, and common autostart locations for attacker-added entries. Activates for requests to hunt Linux persistence, audit cron/systemd for backdoors, or find unauthorized autostart and authorized_keys entries.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Extracts an embedded malware configuration (C2 hosts, ports, campaign IDs, keys) from a process memory dump by locating decrypted config structures and decoding common obfuscation layers. Activates for requests to extract malware config from a memory dump, recover C2 settings from a running sample, or decode an in-memory configuration block.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Resolves dynamically hashed Windows API names by brute-forcing observed hash constants against a wordlist of API/DLL names using common malware hashing algorithms (ROR13, djb2, FNV, CRC32). Activates for requests to resolve API hashes, identify hashed imports, or reverse an API hashing routine.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Decrypts statically embedded malware configuration blobs by trying common schemes (single-byte and multi-byte XOR, RC4, base64 layers) and scoring decoded output for config-like content. Activates for requests to decrypt an embedded config, recover hardcoded settings from a blob, or brute-force a configuration encryption scheme.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Analyzes suspected webshells (PHP, ASPX/ASP, JSP) by detecting dynamic-execution sinks, input-to-sink data flow, and common encoder/obfuscation chains, then decoding obvious layers to reveal the command interface. Activates for requests to analyze a webshell, identify a PHP/ASPX/JSP backdoor, or deobfuscate server-side malicious scripts.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Reverses .NET/managed malware: decompiling MSIL back to C#, defeating common .NET protectors and string encryptors, and tracing reflection-based loaders to recover the real payload. Activates for requests to analyze a .NET sample, decompile MSIL, or unpack a managed loader.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Implementation guide for common DSP algorithms. Use when the user asks "implement a lowpass filter", "how do I write a compressor", "reverb algorithm", "FFT convolution", "pitch shifter", or "oscillator with no aliasing". Trigger on phrases like "biquad filter", "state variable filter", "feedback delay network", "phase vocoder", "overlap-add", "PolyBLEP", or any request to implement a specific DSP processing block.

日本語の概要は準備中です。原文の説明を表示しています。

kunitoki/sonic-skills222026年5月21日 更新

Complete methodology for computing publication-quality cumulative abnormal returns with proper event-study test statistics, matching the robustness of Kaspereit's eventstudy2 for Stata. Covers dateline construction, event-date mapping, estimation and event windows, thin-trading adjustment, OLS with Theil prediction error correction, abnormal return computation, CAR/CAAR/AAR accumulation, boundary contamination guards, and common tests such as Patell, BMP, Kolari-Pynnonen, generalized sign, Wilcoxon, and GRANK-T. Use when the user mentions abnormal returns, event windows, market-model regressions, CARs, CAAR, AAR, eventstudy2, thin trading, trade-to-trade returns, or event-study test statistics.

日本語の概要は準備中です。原文の説明を表示しています。

kennethkhoocy/applied-micro-skills222026年9月5日 更新

Database migration best practices for schema changes, data migrations, rollbacks, and zero-downtime deployments across PostgreSQL, MySQL, and common ORMs (Prisma, Drizzle, Kysely, Django, TypeORM, golang-migrate).

日本語の概要は準備中です。原文の説明を表示しています。

datit309/supergraph222026年10月13日 更新

VContainer dependency injection patterns for Unity including lifecycle management, scoped registrations, and common pitfalls.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Unity New Input System correctness patterns. Catches common mistakes with action reading (triggered vs IsPressed vs WasPressedThisFrame), action map switching, rebinding persistence, InputValue lifetime, PassThrough vs Value, local multiplayer device assignment, and control scheme auto-switching. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Unity async and coroutine correctness patterns. Catches common mistakes with Awaitable double-await, missing cancellation tokens, thread context after BackgroundThreadAsync, coroutine error swallowing, batch mode WaitForEndOfFrame, and Addressables handle leaks. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS documentation.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Unity 6 AI and navigation guide. Use when working with NavMesh, pathfinding, NavMeshAgent, NavMeshSurface, NavMeshObstacle, off-mesh links, or Unity Sentis (ML model inference). Covers AI navigation package, runtime NavMesh baking, and common AI patterns like state machines and behavior trees. Based on Unity 6.3 LTS documentation.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Unity physics query correctness patterns. Catches common mistakes with Raycast, SphereCast, OverlapSphere, NonAlloc allocation, LayerMask construction, trigger interaction, hit ordering, and query type selection. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Unity lifecycle and execution order correctness patterns. Catches common mistakes with initialization ordering, destruction timing, fake-null, disabled components, editor vs runtime init, DontDestroyOnLoad, and async destruction. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS documentation.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Unity 3D math correctness patterns. Catches common mistakes with coordinate spaces, Quaternion, Vector3, Plane, Bounds, Transform hierarchies, raycasting projection, and floating-point precision. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS documentation.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Email marketing operations and automation for B2B SaaS. Use this skill for newsletter strategy, email automation sequences, lifecycle campaigns, nurture workflows, onboarding sequences, deliverability optimization, email copywriting, lead scoring, marketing automation platform setup, and cold-email sending infrastructure — secondary sending domains, SPF/DKIM/DMARC, and domain warmup — plus the contact budget: a cross-channel frequency cap across every sender (marketing, sales sequences, customer success, in-app). Also triggers on: email, newsletter, drip campaign, lifecycle, nurture, onboarding sequence, deliverability, email automation, lead scoring, marketing automation, our emails are going to spam, SPF, DKIM, DMARC, sender reputation, sending domain, cold email domains, domain warmup, mailbox setup, blacklist, bounce rate, BIMI, brand logo in inbox, VMC, Verified Mark Certificate, Common Mark Certificate, transactional email, password reset emails going to spam, frequency cap, email fatigue, customers get too many emails, too many messages, sales and marketing both emailing the same person, communication limits, send frequency safeguard, global frequency capping, quiet period, message precedence.

日本語の概要は準備中です。原文の説明を表示しています。

shalintripathi/saas-marketing-agents212026年10月13日 更新