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cccskills

「spl」の検索結果

1,793 件 ・ 関連度順

概要と使いどころ

Comprehensive Windows privilege escalation methodology for offensive security engagements. Covers the full attack surface from a standard user shell to NT AUTHORITY\SYSTEM: token impersonation via SeImpersonate and SeAssignPrimaryToken privileges using JuicyPotato, PrintSpoofer, GodPotato, SweetPotato, and RoguePotato; service misconfigurations including unquoted service paths, weak service DACLs, writable service binaries, and insecure service creation permissions; AlwaysInstallElevated MSI exploitation; DLL hijacking through search order abuse, phantom DLL loading, and writable PATH directory injection; UAC bypass techniques via fodhelper.exe, eventvwr.exe, CMSTP, and environment variable manipulation; scheduled task abuse for writable task actions and new task creation; registry autorun exploitation for persistence and escalation; PrintNightmare (CVE-2021-34527) for remote and local privilege escalation; and credential harvesting from SAM database extraction, DPAPI blob decryption, LSA secret dumping, and Credential Manager enumeration. Integrates automated enumeration with WinPEAS, PowerUp, SharpUp, Seatbelt, and BeRoot. Each technique includes detection signatures and defender-side visibility for purple team operations. Maps to MITRE ATT&CK T1548 (Abuse Elevation Control Mechanism) and T1574 (Hijack Execution Flow). Designed for authorized penetration testing, red team engagements, and CTF competitions where you hold a standard user shell and need to escalate to SYSTEM or local Administrator.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,5082026年10月13日 更新

Systematic methodology for identifying and exploiting cryptographic implementation weaknesses in real-world applications. Covers padding oracle attacks against CBC-mode ciphers with PKCS7 padding (Vaudenay's original attack through modern padbuster automation), ECB mode exploitation including block cut-and-paste and byte-at-a-time decryption, hash length extension attacks against SHA1/SHA256/MD5-based MACs using HashPump, RSA vulnerabilities including small public exponent, common modulus, Bleichenbacher PKCS1v1.5 padding oracle, and Coppersmith's method for partial key recovery. Addresses weak PRNG exploitation targeting time-seeded generators and Mersenne Twister MT19937 state recovery from observed outputs, timing side-channel attacks against comparison operations, nonce reuse in AES-GCM leading to authentication key recovery, and key derivation weaknesses including insufficient iteration counts and missing salts. Primary tooling includes padbuster, RsaCtfTool, hashpump, and PyCryptodome for building custom exploit payloads. Maps to CWE-327 (Use of a Broken or Risky Cryptographic Algorithm), CWE-328 (Use of Weak Hash), and CWE-330 (Use of Insufficiently Random Values). Emphasizes black-box identification of vulnerable implementations before transitioning to targeted exploitation.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,5082026年10月13日 更新

Container escape and breakout techniques targeting Docker, containerd, and Podman runtimes. Covers privileged container breakout via host filesystem mount and nsenter, Docker socket abuse through /var/run/docker.sock, Linux capability exploitation including CAP_SYS_ADMIN, CAP_SYS_PTRACE, and CAP_NET_ADMIN, cgroup v1 notify_on_release escape, runc CVEs such as CVE-2019-5736 and CVE-2024-21626 Leaky Vessels, kernel exploits from within containers, and Dockerfile misconfigurations like --privileged and host namespace sharing. Includes enumeration with capsh, amicontained, deepce, CDK, and nsenter. Maps to MITRE ATT&CK T1611 Escape to Host. Use this skill when the engagement scope includes container breakout, Docker escape, container privilege escalation, host access from container, or when you land inside a containerized environment and need to reach the underlying host.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,5082026年10月13日 更新

Build macOS SwiftUI scenes and components with desktop patterns. Use when shaping windows, commands, toolbars, settings, split views, or inspectors.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4422026年10月8日 更新

Refactor SwiftUI view files into stable, testable structure. Use when splitting large views, tightening data flow, or cleaning Observation ownership.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4422026年10月8日 更新

Refactor macOS SwiftUI views and scenes into stable structure. Use when splitting large views, tightening scene state, or narrowing AppKit escapes.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4422026年10月8日 更新

Break down epics into user stories with Humanizing Work split patterns. Use when a backlog item is too large to estimate, sequence, or deliver safely.

日本語の概要は準備中です。原文の説明を表示しています。

deanpeters/Product-Manager-Skills7,3802026年9月2日 更新

Runs a sequenced monolith-to-modular pipeline that sizes and inventories components, finds shared domain duplication, addresses flattening and hierarchy issues, analyzes coupling, then groups components into candidate domain-aligned units, with optional embedded DDD strategic analysis for bounded contexts. Use when asking how to split a monolith, size components before extraction, find duplicated domain logic, clean up module hierarchy, measure coupling between modules, or group components into services. Do NOT use for phased extraction roadmaps or prioritization without the prior analysis steps (use decomposition-planning-roadmap after this pipeline), end-to-end legacy migration strategy writeups (use legacy-migration-planner), pure infrastructure capacity sizing, or when you only need DDD without the structural pipeline (install domain-analysis standalone).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0572026年10月9日 更新

Creates step-by-step decomposition plans and migration roadmaps for breaking apart monolithic applications. Use when asking "what order should I extract services?", "plan my migration", "create a decomposition roadmap", "prioritize what to split", "monolith to microservices strategy", or tracking decomposition progress. Do NOT use for domain analysis (use domain-analysis) or component sizing (use component-identification-sizing).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0572026年10月9日 更新

Put weather into a Three.js scene that reads as weather — rain anchored inside the frustum, a storm that is the rain leaned on rather than a second system, lightning on its own light with thunder scheduled by distance, snow that blows up into blizzards and keeps settling until the ground goes white, wet ground with puddles and splashes, and looping ambience that has no seam. Use for scene atmosphere, seasonal states, hero backdrops, or any world where clear/rain/storm/snow needs to be a control the viewer can turn.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7582026年10月6日 更新

Build a burning-paper ring loader whose GLSL flame is drawn by a Worker on an OffscreenCanvas started from the head, so a main thread blocked by the page build cannot freeze it, with a progress count, an even-paced run into the hand-off, and a clean fade to the page. Covers the ember thread and ember gradient, porous char, worker start-up, parallel shader compile with a waited 1-px warm-up draw, hand-off without a stall, reduced motion and hidden-tab behaviour. Use for a loading screen, preloader, page loader, splash, "kindling", burn loader, ember ring, burning paper hole, fire loader, or a loader that must keep moving while heavy JavaScript, three.js or shader builds hold the main thread.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7582026年10月6日 更新

Create a bright-green technical design system with structured split layouts, hard-framed dark surfaces, mono utility labels, and a prominent WebGL visualization zone.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7582026年10月6日 更新

Add restrained mouse-driven orbit and parallax depth to a Three.js hero by damping one pointer target and splitting it across camera translation, look-at, and small object rotations. Use for passive cinematic 3D heroes, pointer-responsive scenes, organic model parallax, and interactive depth where OrbitControls would feel like a product viewer.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7582026年10月6日 更新

Use when you need high-quality stock-style images from Aura Assets (aura.build/assets) similar to Unsplash for design mockups and marketing: backgrounds, abstract wallpapers, architecture, portraits, and headshots. Includes a workflow for searching by tag on aura.build/assets and returns 5 real image URLs per category plus practical guidance for using different resolutions and aspect ratios.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7582026年10月6日 更新

Draws original hand-authored SVG spot illustrations in an outlined cartoon style for design and coding subjects. Identifying traits: a warm near-black ink outline on every flat fill in three weights (2.5 / 2 / 1.5 px), tapered ink slivers for folds, brows and finger splits, big-headed characters with huge white eyes, thick brows, open smiles and pink blush, blob hair with white highlight dashes, and a small decor set of "+" sparkle crosses, outline rings, squares and coloured dots on a transparent card. Covers one character with one hero prop, gripping and holding hands, sneakers, clothing folds and UI props. Use when someone asks for an outlined, inked, comic, sticker or doodle-style cartoon, a friendly character or mascot, or a spot illustration for an empty state, onboarding, 404 or error page, success state, blog header, feature spot or marketing card.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7582026年10月6日 更新

Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessible toggle, close, and Escape behavior, and responsive release-ledger UI. Use when Codex needs to add or revise a changelog or version screen in a game, reconstruct release history from deployments and Git, define version-bump rules, keep displayed versions synchronized with live builds, or test changelog mechanics across desktop and mobile.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7582026年10月6日 更新

glam

無料

Solana vault management via GLAM Protocol. Triggers: glam, glam-cli, glam-sdk, vault create/manage, tokenized vault, share class, DeFi vault, treasury, asset management, access control, delegate permissions, Jupiter swap, Kamino lending/borrow/vaults/farms, staking (Marinade/native/SPL/Sanctum/LST), cross-chain USDC (CCTP), timelock, subscription/redemption, NAV pricing, token transfer. Supports CLI and TypeScript SDK.

日本語の概要は準備中です。原文の説明を表示しています。

internet-court/internet-court-skill6,7402026年8月20日 更新

Create, trade, and settle permissionless prediction markets on Solana. Use when building prediction market infrastructure, creating social media markets (Twitter/YouTube/DeFiLlama), setting up custom oracle resolution, P2P betting, or autonomous agent-driven forecasting. Supports V2 AMM, P2P (V3), and custom oracle markets with any SPL token collateral (including Token-2022).

日本語の概要は準備中です。原文の説明を表示しています。

internet-court/internet-court-skill6,7402026年8月20日 更新

Yellow Network Protocol app sessions for AI agents - a shared room where several agents pool funds, reallocate off-chain at machine speed, and settle one final split. Use for multiparty settlement among agents. Covers connecting, the funded-account prerequisite, creating a session with participants + weights + quorum, deposit, operate, withdraw, close, and the trust boundary. Grounded in the official @yellow-org/sdk lifecycle example.

日本語の概要は準備中です。原文の説明を表示しています。

internet-court/internet-court-skill6,7402026年8月20日 更新

Operation-aware node configuration guidance. Use when configuring nodes, understanding property dependencies, determining required fields, choosing between get_node detail levels, or learning common configuration patterns by node type. Always use this skill when setting up node parameters — it explains which fields are required for each operation, how displayOptions control field visibility, and when to use patchNodeField for surgical edits vs full node updates.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4272026年10月9日 更新

Write JavaScript code in n8n Code nodes. Use when writing JavaScript in n8n, using $input/$json/$node syntax, making HTTP requests with this.helpers / the $helpers global, working with dates using DateTime, troubleshooting Code node errors, choosing between Code node modes, or doing any custom data transformation in n8n. Always use this skill when a workflow needs a Code node — whether for data aggregation, filtering, API calls, format conversion, batch processing logic, or any custom JavaScript. Covers SplitInBatches loop patterns, cross-iteration data, pairedItem, and real-world production patterns. Also use when asked why a Code node or workflow is slow, which execution mode is faster, or how to cut per-item overhead on large datasets. EXCEPTION — for the AI-agent-callable Custom Code Tool (@n8n/n8n-nodes-langchain.toolCode, a tool attached to an AI Agent), use the n8n-code-tool skill instead; it has a different runtime contract.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4272026年10月9日 更新

Handle files and binary data in n8n correctly. Use when working with files, images, PDFs, attachments, uploads or downloads, base64, vision/multimodal input, or when an AI agent needs a file as tool input or output — and whenever the user mentions $binary, binaryPropertyName, "read the PDF", "attach the file", "send the image", Merge losing binary, or a CDN for chat images. Covers the $binary vs $json split, reading/writing binary, keeping binary alive across transforms with Merge, the agent-tool binary boundary, and the CDN/URL requirement for chat surfaces.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4272026年10月9日 更新

Build reusable, composable n8n sub-workflows. Use when extracting shared logic, building anything multi-step or reused across workflows, or any workflow over ~10 nodes — and whenever the user mentions sub-workflows, Execute Workflow, reuse, shared/common logic, modular workflows, "Define Below" inputs, waitForSubWorkflow, mode each vs all, or exposing a workflow as an agent tool. Covers typed sub-workflow inputs, all-vs-each execution, verb-first naming for discovery, stateless vs stateful design, and splitting by input shape.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4272026年10月9日 更新

pdf

無料

Comprehensive PDF manipulation toolkit for extracting text and tables, creating new PDFs, merging/splitting documents, and handling forms. When Claude needs to fill in a PDF form or programmatically process, generate, or analyze PDF documents at scale.

日本語の概要は準備中です。原文の説明を表示しています。

ThinkInAIXYZ/deepchat6,3612026年10月13日 更新