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「time」の検索結果

5,936 件 ・ 関連度順

概要と使いどころ

Guided first-time setup for Minutes — download whisper model, create directories, configure audio input. Use when the user says "set up minutes", "install minutes", "first time setup", "configure minutes", "get started with minutes", "how do I start using minutes", or when verify shows missing components.

日本語の概要は準備中です。原文の説明を表示しています。

silverstein/minutes1,5472026年10月14日 更新

Architect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries. Use when designing data-driven systems, replacing singletons/managers, creating .asset data with CreateAssetMenu, or when the user mentions ScriptableObject, SO architecture, or data assets.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5102026年10月9日 更新

Tune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5102026年10月9日 更新

Architect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral. Use when the user mentions input mapping, rebind controls, gamepad support, deadzone, input buffering, coyote time, or accessible controls.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5102026年10月9日 更新

Diagnoses macOS system-level slowness, heat and fleet-wide timeouts: high load average, leaked per-session child processes (MCP servers, helpers), fork storms, busy loops. Use when the Mac feels slow or hot, fans spin up, or everything times out at once (电脑发烫/卡顿/负载高/全部超时). Not for single-app bugs, network slowness (use tunnel-doctor), launchd watchdog design (use macos-watchdog), or disk-full (use macos-cleaner).

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4592026年10月14日 更新

Make compound growth actually click — see how small, consistent amounts become large over time, and why starting now beats starting bigger later. Use when asked explain compound interest, how does compounding work, is it worth investing small amounts, or why should I start now. Produces an intuitive explanation of compounding with concrete illustrative examples for your situation, the outsized effect of time (why an early start beats a later larger one), how fees and inflation eat into it, and the honest caveats — turning an abstract concept into the motivation to start now. Educational, not financial advice.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4532026年10月13日 更新

Fit a retention curve to observed cohort data and project LTV — computed, not estimated. Use when someone has real cohort retention numbers (month 0, 1, 2…) and asks what lifetime value, lifetime periods, or long-run retention they imply, or whether retention is flattening or leaking. Produces a fitted power curve (parameters, R², retention floor), a 24-36 period projection, and a real .xlsx with live formulas where editing ARPU recalculates LTV — via the bundled zero-dependency script.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4532026年10月13日 更新

Structure a cohort analysis for retention, LTV, or behavioural patterns. Use when asked to run a cohort analysis, analyse retention by cohort, segment users by behaviour over time, or calculate lifetime value by acquisition period. Produces a complete cohort analysis framework with methodology, cohort definitions, retention curves, and prioritised interventions.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4532026年10月13日 更新

Use when asked 帮我写教案, 写一份新课标教案, 教学设计, 单元教学设计, 大单元教案, or a lesson plan in the format Chinese schools expect. Produces a complete 教案 in Chinese with 教材分析, 学情分析, 教学目标 tied to the subject's 核心素养, 教学重难点, 教学方法, a timed 教学过程 with teacher and student activity, 板书设计, layered 作业设计 within the 双减 time limits, and 教学反思 prompts, with curriculum references marked to confirm against the current 课程标准.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4532026年10月13日 更新

Plan a Chinese campus recruitment season (校招: 秋招 and 春招), including internships that convert to offers (实习转正): the timeline, a target company list, a one-page campus CV, online application answers, written tests and interview rounds, and choosing between offers and signing the tripartite agreement (三方协议). Use when asked 秋招怎么准备, 帮我做校招计划, 校招简历, 网申问题怎么写, 群面, 三方协议, 怎么选 offer, or plan my campus recruitment in China. Produces a season timeline to confirm with each company, a tiered company list, a campus CV, application answer drafts, a test and interview preparation plan, and an offer comparison.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4532026年10月13日 更新

Get your attention back with a 30-day protocol that assumes you'll break it — a screen-time ledger without moralizing, friction engineering (what to delete, grayscale, where the phone sleeps), planned relapses, and honest replacement activities for the boredom that shows up on day 3. Use when someone says 'my screen time is 7 hours', 'I want a dumbphone', 'digital detox', 'I can't read books anymore', or 'my attention span is gone'. Produces the ledger, a personal friction plan, and the 30-day protocol with expected failure points.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4532026年10月13日 更新

gsap

無料

GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/herk-edit-kit1,4452026年10月14日 更新

gsap

無料

GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/hyperframes-student-kit1,4452026年10月13日 更新

Benchmark Xcode clean and incremental builds with repeatable inputs, timing summaries, and timestamped `.build-benchmark/` artifacts. Use when a developer wants a baseline, wants to compare before and after changes, asks to measure build performance, mentions build times, build duration, how long builds take, or wants to know if builds got faster or slower.

日本語の概要は準備中です。原文の説明を表示しています。

AvdLee/Xcode-Build-Optimization-Agent-Skill1,2562026年9月14日 更新

Use when building or auditing the related-work section of an ACM MM (ACM Multimedia) paper — covering the multimedia literature spread across vision, audio/speech, language, HCI/QoE, and systems, handling arXiv-speed concurrency, keeping citations double-blind, and verifying that cited "ACM MM papers" are ACM MM and not ICMR, MMSys, CVPR, or TOMM.

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Awesome-Journal-Skills1,2552026年9月27日 更新

Use when designing or auditing the experiments of an ACM MM (ACM Multimedia) paper — matched baselines per modality, ablations that isolate the cross-modal fusion, user studies or QoE measurement where the claim is subjective, dataset and media licensing, and honest compute reporting, so evidence supports a multimedia claim.

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Awesome-Journal-Skills1,2552026年9月27日 更新

Authors and queries Fabric Eventhouse and KQL databases: tables, functions, policies, materialized views, ingestion, and read-only KQL for real-time and time-series analytics. All KQL database work belongs here, table creation and simple queries included. An Eventstream item is eventstream-cli; an Event Schema Set is eventschemaset-cli.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/skills-for-fabric1,2492026年10月5日 更新

Assemble a ChatGPT chat-reveal video ad from a thread + timeline JSON — one continuous Playwright recording of a ChatGPT mobile chat (user types with the iOS keyboard up → taps send → keyboard slides down + header cluster swaps in one beat → one gray loading dot → the assistant answer streams in word-by-word) crossfaded into a designed end card, with subliminal ChatGPT SFX and an optional ducked music bed. FREE assembly (Playwright + ffmpeg); the recipe supplies the per-brand thread + timeline + end-card config and gates the paid music call to its own capability. The ChatGPT sibling of render-imessage-chat. Use for the chatgpt-chat format.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2492026年10月14日 更新

Assemble a creator picture-in-picture product-listicle ad from a config — the creator stays FULL-FRAME the whole beat (voice plus lips generated together per beat, no separate VO, no cut to a full-frame product shot), and on each product beat three persistent overlays ride on top for the WHOLE beat — a title pill top-center, the DEMO in a rounded PiP window top-right (the brand's real UGC clip MUTED, or for a no-UGC brand the product's own autocropped UI still / screen-recording sized to fill the window), and a bottom product card (rounded thumbnail plus 'N · CATEGORY' small-caps plus product NAME in a serif face). Hook plus CTA beats are the creator full-frame with the title pill only. Assembly builds ONE full-1080x1920 transparent overlay PNG per beat, overlays it on the creator clip (cover-scaled to 1080x1920) for the whole beat keeping the native audio, concats all beats, then burns captions LAST as timed PIL PNG overlays (this ffmpeg has no libass) timed deterministically from the known per-beat script. This is the FREE deterministic assembly stage (overlay-PNG build plus cover-scale composite plus concat plus PIL-PNG caption burn); the creator anchor and the N native talking clips come from create-image-fal (Seedream v5 Pro) and create-video-fal (Seedance 2.0). Use for the creator-pip-listicle format.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2492026年10月14日 更新

Synthesize new waveforms from scratch for Simulink inports using createInputDataset. Use ONLY when the user asks to generate, create, or synthesize signals (step, ramp, sine, chirp, pulse, noise) to populate a Dataset for External Inputs or Signal Editor. Covers timeseries and timetable formats with correct data type, interpolation, units, and dimensions. Also covers function-call and trigger inport timing setup. Do NOT use when the user wants to load, import, or read existing data from files (MAT, CSV, spreadsheet) — even if that data will be used as model input. Do NOT use for running simulations or plotting outputs.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/simulink-agentic-toolkit1,2272026年10月8日 更新

Tracks ctDNA across serial liquid-biopsy timepoints for molecular residual disease (MRD) and treatment-response monitoring, treating MRD as a binary integrated detection call across the patient's full variant set (with a defined LoD95 and per-sample specificity) rather than a per-timepoint VAF threshold, and handling undetectable samples as left-censored at the per-sample limit of detection rather than true zeros. Covers tumor-informed bespoke vs tumor-naive design, landmark vs surveillance sampling, molecular-response definitions and their non-standardization, censoring-aware clearance kinetics, and the multiple-testing structure of repeated surveillance. Use when monitoring ctDNA during therapy, calling molecular relapse before imaging, or estimating clearance half-life from serial samples.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2232026年8月15日 更新

Assesses genetic health of populations for conservation with Ne estimation across time horizons (LDNe NeEstimator V2 option-file API + SNeP physical-linkage correction; recent trajectory via GONE/GONE2; deep history via Stairway Plot 2 / dadi / fastsimcoal2 / PSMC), F-statistics, runs of homozygosity binned by length class to date inbreeding, genetic-load decomposition (Bertorelle 2022 realized vs masked), the modern 100/1000 Ne rule (Frankham 2014), Ne/Nc 2-6 orders of magnitude in marine fish (Hauser & Carvalho 2008), tree-sequence forward simulations (SLiM 4 + pyslim + tskit), and the Sukumaran-Knowles caveat against MSC methods for management-unit definition. Use when estimating Ne by time horizon, detecting inbreeding via F_ROH, decomposing genetic load, justifying conservation thresholds, distinguishing ESU/MU/DPS, configuring NeEstimator V2, or correcting LDNe physical linkage.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2232026年8月15日 更新

Assigns pathogen lineages (SARS-CoV-2 Pangolin UShER mode; Nextclade clade + QC; pango-designation alias resolution) and tracks variant frequencies over time using Nextstrain (Augur + Auspice), wastewater deconvolution (Freyja, COJAC, alcov, lineagespot), lineage-fitness modelling (multinomial logistic), and recombinant detection (3SEQ, RDP4, Bolotie). Covers Pangolin pangolin-data and Nextclade dataset version pinning (mandatory; lineage-defining mutations change with dataset), Freyja barcode forward-only date constraint, ARTIC primer scheme churn (V3/V4/V4.1/V5.3.2/Midnight) with dropout regions, and recombinant X-prefix designation lag. Use when assigning Pango lineages and Nextclade clades to viral consensus sequences, building Nextstrain Augur surveillance pipelines, deconvolving wastewater into lineage frequencies with Freyja, tracking lineage frequencies over time, handling ARTIC primer dropouts, or running surveillance for SARS-CoV-2/influenza/Mpox/RSV/H5N1/measles.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2232026年8月15日 更新

Force the states a happy-path run never reaches (a failing API, an empty list, a slow request, a timeout, an expired session, a toast that auto-dismisses) and check the UI actually handles them. Use when error handling was written but never run, when a loading or empty state needs verifying, when a bug only happens on a slow connection, or when a timer, poll, debounce or retry needs testing without sleeping.

日本語の概要は準備中です。原文の説明を表示しています。

reticlehq/reticle1,2212026年10月14日 更新