Generate professional Agent Skills for AI agents. Creates complete skill packages with SKILL.md, references, scripts, and templates. Use when creating new skills, generating custom slash commands, or building reusable AI capabilities. Validates against Agent Skills specification.
日本語の概要は準備中です。原文の説明を表示しています。
letuhao/lore-weave☆ 352026年10月6日 更新
Create knowledge references from URLs, documents, or files for use by AI agents. Fetch, process, and store structured references in the configured references directory (default: .ai-factory/references/).
日本語の概要は準備中です。原文の説明を表示しています。
letuhao/lore-weave☆ 352026年10月6日 更新
Analyze project and generate or enhance build automation file (Makefile, Taskfile.yml, Justfile, Magefile.go). If a build file already exists, improves it by adding missing targets and best practices. Use when user says "generate makefile", "create taskfile", "add justfile", "setup mage", or "build automation".
日本語の概要は準備中です。原文の説明を表示しています。
letuhao/lore-weave☆ 352026年10月6日 更新
Executes QA test cases created by $aif-qa in human-guided or automated-agent mode. Use when you need to walk through QA one case at a time, record pass/fail results, or have an agent verify cases through browser, CLI, API, automated tests, or file/document checks.
日本語の概要は準備中です。原文の説明を表示しています。
letuhao/lore-weave☆ 352026年10月6日 更新
Systematic methodology for achieving 100% backward dataflow reachability in a new language. Create gauntlet fixture, write trace, diagnose gaps, fix analyzer/algorithm, iterate to 100%. Language-agnostic process. Use when: (1) adding a new language to Grafema, (2) auditing dataflow coverage for existing language, (3) user says "/dataflow-gauntlet".
日本語の概要は準備中です。原文の説明を表示しています。
Disentinel/grafema☆ 352026年8月24日 更新
Fix Elixir/Erlang AST processing bugs in Grafema beam-analyzer. Use when: (1) Elixir parser returns MODULE node but 0 functions/calls — body nesting issue, (2) Erlang parser crashes with "cannot convert list to string" on OTP 26+ — location format changed from integer to keyword list, (3) pipe operator |> creates spurious CALL nodes instead of desugared function calls — clause ordering bug, (4) multi-module .ex files return only the first module — missing __block__ handler, (5) installing Erlang/Elixir on macOS with outdated Xcode/Clang.
日本語の概要は準備中です。原文の説明を表示しています。
Disentinel/grafema☆ 352026年8月24日 更新
Pattern for adding derived edge types in the Grafema Rust orchestrator (main.rs). Use when: (1) need to create new graph edges derived from existing edges (e.g., MODULE-level DEPENDS_ON from IMPORTS_FROM), (2) Datalog joins on large edge sets time out, (3) adding enrichment steps that combine data from multiple resolver outputs, (4) need to understand how resolver outputs flow through the orchestrator pipeline.
日本語の概要は準備中です。原文の説明を表示しています。
Disentinel/grafema☆ 352026年8月24日 更新
Fix nodes silently disappearing from RFDB when an enricher or post-resolution pass writes new nodes via BatchHandle. Use when: (1) writing a TypeScript enricher that should ADD nodes/edges to existing files, (2) after calling `client.createBatch()` + `batch.addNode({file: 'X', ...})` + `batch.commit()` the original nodes in file X have vanished, (3) tests that load a graph fixture, run an enricher, then query original nodes get empty results, (4) a verification step shows expected nodes pre-enrichment but 0 post-enrichment. Root cause: `BatchHandle.commit()` invokes RFDB's `commit_batch` which AUTO-POPULATES `changed_files` from each added node's `file` field, then the server DELETES all existing nodes whose `file` matches before inserting new ones — file-level upsert semantics. This is correct for the JS/Haskell analyzers (which fully re-emit a file's contents) but catastrophic for enrichers that only ADD to existing files.
日本語の概要は準備中です。原文の説明を表示しています。
Disentinel/grafema☆ 352026年8月24日 更新
Fires after fixing any non-trivial bug or regression. Asks: could the graph have caught this as a guarantee? Pairs with reflection-in-and-on-action — picks up after "earliest catchable signal" and asks the next question: was that signal expressible in graph? Triggers: (1) after any non-trivial bug fix is verified working, (2) after a regression report (something used to work, broke), (3) during step 6 (knowledge extraction) of the workflow, (4) when reflection-on-action surfaces a "would have been catchable" signal. Outcome is a triage decision (graph-reachable? rule expressible? rule sound?) and either a draft Linear issue + guarantee proposal, or a recorded "graph capability gap" note. Never auto-creates guarantees.
日本語の概要は準備中です。原文の説明を表示しています。
Disentinel/grafema☆ 352026年8月24日 更新
Fix Node.js CLI tools crashing inside Docker containers when host-installed node_modules require a newer Node version than the container provides. Use when: (1) "SyntaxError: Invalid regular expression flags" with /v flag in string-width or similar packages, (2) node_modules installed on host with Node 20+ but container has Node 18, (3) `npm install` with file: protocol creates symlinks that break inside Docker, (4) pnpm workspace packages become broken symlinks in containers. Covers version detection, Node binary mounting, and npm install strategies for cross-version compatibility.
日本語の概要は準備中です。原文の説明を表示しています。
Disentinel/grafema☆ 352026年8月24日 更新
Creates a single project slide or one-page visual summary for a repo. Use when generating a project intro image or promotional slide.
日本語の概要は準備中です。原文の説明を表示しています。
tim-hub/powerball-harness☆ 352026年8月5日 更新
Create or redesign product UI in an existing codebase, including a wireframe, substantive visual variations, and an interactive prototype. Use for requests about UI layout, visual direction, screens, flows, components, a landing page, dashboard, or making an interface feel polished. Do not use for backend work, system architecture, decks, or logic-only UI fixes.
日本語の概要は準備中です。原文の説明を表示しています。
maxritter/open-claude-design☆ 352026年10月12日 更新
Guide for implementing smooth, native-feeling animations using React's View Transition API (`<ViewTransition>` component, `addTransitionType`, and CSS view transition pseudo-elements). Use this skill whenever the user wants to add page transitions, animate route changes, create shared element animations, animate enter/exit of components, animate list reorder, implement directional (forward/back) navigation animations, or integrate view transitions in Next.js. Also use when the user mentions view transitions, `startViewTransition`, `ViewTransition`, transition types, or asks about animating between UI states in React without third-party animation libraries.
日本語の概要は準備中です。原文の説明を表示しています。
nextjs/next-books☆ 342026年10月14日 更新
CEO/founder-mode plan review. Rethink the problem, find the 10-star product, challenge premises, expand scope when it creates a better product. Four modes: SCOPE EXPANSION (dream big), SELECTIVE EXPANSION (hold scope + cherry-pick expansions), HOLD SCOPE (maximum rigor), SCOPE REDUCTION (strip to essentials). Use when asked to "think bigger", "expand scope", "strategy review", "rethink this", or "is this ambitious enough".
日本語の概要は準備中です。原文の説明を表示しています。
WillNigri/Agentic-Tool-Optimization☆ 342026年9月8日 更新
Before any multi-step work with a stated goal — a feature, a bugfix spanning multiple files, a QA sweep, a doc draft + iterations, a multi-day investigation — create an ATO Mission instead of doing it via bare `ato dispatch` calls. A Mission persists the goal + the verifiable success criteria, lets the coordinator tick drive the work across days, captures every event in a structured audit trail (SQLite + markdown narrative), and integrates parallel agents' work via merge strategies. Complement to `ato-warroom` (the cross-family decision before you start) and `ato-review` (the post-code-diff review). Missions is where multi-step work LIVES; war-rooms are where decisions ABOUT it get made; reviews are where the resulting commits get vetted. Fires when: the work has more than one decision point, a verifiable end state, or runs across more than one session. Use it for any ATO development that doesn't fit in a single dispatch.
日本語の概要は準備中です。原文の説明を表示しています。
WillNigri/Agentic-Tool-Optimization☆ 342026年9月8日 更新
Turn any installed skill (gstack, custom, third-party) into an ATO agent the user can summon into war-rooms. Reads a SKILL.md, extracts the persona, strips runtime boilerplate, and writes an agent file at `.claude/agents/<slug>.md` (project-scoped) or `~/.claude/agents/<slug>.md` (global). Prompts for a model roster (primary + 1-2 alts) so cross-family dispatch in war-rooms produces real disagreement. Companion to `ato-warroom` — that skill summons agents this skill creates. Use when asked "turn this skill into an agent", "register X as a war-room agent", or when scoping a new persona before a war-room runs.
日本語の概要は準備中です。原文の説明を表示しています。
WillNigri/Agentic-Tool-Optimization☆ 342026年9月8日 更新
Spec-driven development workflow. Interactive phase-by-phase confirmation from proposal to implementation. Trigger: 'spec-flow', 'spec mode', 'need a plan', 'structured development', 'write a spec', 'feature spec', 'technical spec', '需求文档', '技术方案', '任务拆解', '规格驱动', '写个方案', '做个规划', '结构化开发', 'plan this feature', 'break this down', 'design doc'. Creates .spec-flow/ directory with proposal, requirements, design, and tasks.
日本語の概要は準備中です。原文の説明を表示しています。
echoVic/spec-flow☆ 342026年2月16日 更新
End-to-end pipeline that builds a new, playable Phaser 4 browser game from a natural-language idea (design, build, verify, iterate; Startup derives routing metadata). Trigger when the user asks to make, create, build, or generate a game, describes a game concept, or describes interactive mechanics, levels, or player actions, even without the word 'game'. Do NOT trigger for editing, debugging, or adding features to an existing game codebase, or for general questions about games.
日本語の概要は準備中です。原文の説明を表示しています。
Tencent/Game-Creation-Agents☆ 332026年10月17日 更新
Create or revise repository-aware social preview images for GitHub, package pages, launch posts, and link cards. Use when an agent needs to inspect a project, sharpen its short positioning, generate a branded 2:1 raster preview, explore color variants, adapt a supplied visual reference without copying it, or validate and save a social-card image non-destructively.
日本語の概要は準備中です。原文の説明を表示しています。
morluto/generate-social-preview☆ 332026年10月15日 更新
Create, search, triage and label GitHub issues.
日本語の概要は準備中です。原文の説明を表示しています。
infinition/LaRuche☆ 332026年9月22日 更新
Read, search, create, and edit Obsidian vault notes.
日本語の概要は準備中です。原文の説明を表示しています。
infinition/LaRuche☆ 332026年9月22日 更新
Clone, create, fork or release a GitHub repository.
日本語の概要は準備中です。原文の説明を表示しています。
infinition/LaRuche☆ 332026年9月22日 更新
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations. Use when: (1) creating a new SKILL.md, (2) initializing a skill directory, (3) packaging a .skill file, (4) improving or iterating on an existing skill, (5) understanding skill best practices and design patterns.
日本語の概要は準備中です。原文の説明を表示しています。
modxcms-jp/evolution-jp☆ 332026年10月18日 更新
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.
日本語の概要は準備中です。原文の説明を表示しています。
fellipeutaka/kanpeki☆ 332026年8月28日 更新