Write Estuary derivations in Python — async-generator transforms, Pydantic-typed source/output, optional persistent state, and dependency installation via uv. Use for ML/embeddings, async API calls, or any transform where SQL and TypeScript are awkward. Derivations add complexity and cost (and Python derivations require a private/BYOC data plane) — confirm the user wants a Python derivation before reaching for this. Use when user says "python derivation", "write a derivation in python", "embed with a python derivation", "ML derivation", "call an API from a derivation", or anything mentioning model2vec / huggingface / pydantic in a derivation context.
日本語の概要は準備中です。原文の説明を表示しています。
estuary/agent-skills☆ 72026年9月25日 更新
Troubleshoot and inspect a BGW320 home network through this repo's TypeScript/Bun gateway CLI. Use when working on read-only router status checks, device inventory, broadband/fiber/firewall/Wi-Fi diagnostics, JSON capture, sweep/audit coverage, fixture capture, dry-run router mutations, guarded commits, and safe handling of secrets or device information.
日本語の概要は準備中です。原文の説明を表示しています。
TheSethRose/BGW320-CLI☆ 72026年7月26日 更新
在授权测试中核验 Node.js 权限模型(--permission / --experimental-permission,及旧 policy.json)能否被内部 API 绕过。当目标依赖 Node.js Permission Model 做沙箱隔离、需要判断给定 Node 版本下是否存在已知逃逸(inspector 断点、process.binding、fs.statfs/openAsBlob、process.mainModule.require、Module._load、path.resolve 覆盖、Uint8Array 路径、符号链接重命名)时使用。适用目标类型 Node.js 运行时 / 依赖权限模型的服务或 CLI。触发场景包括用户说"这个 Node 权限模型靠谱吗""--permission 能被绕过吗""测下 policy.json 沙箱逃逸""inspector/process.binding 能突破权限吗"。输出:给定 Node 版本下各绕过原语的命中矩阵 + 建议升级版本(含 killed 记录)。
日本語の概要は準備中です。原文の説明を表示しています。
galact-byte/galact-Skills☆ 72026年10月13日 更新
在授权渗透测试中挖掘不安全反序列化(insecure deserialization)。当目标把用户可控数据交给 unserialize/Marshal/pickle/ObjectInputStream/BinaryFormatter/YAML.load 等还原成对象时使用——典型场景:cookie/token/viewstate/隐藏字段里出现序列化数据、导入文件触发对象还原、想借 gadget chain 拿 RCE。适用目标类型 Web / REST API(PHP/Ruby/Python/Java/.NET)。触发场景包括用户说"测下反序列化""这个 cookie 是不是序列化对象""能不能 gadget chain 打 RCE""phar/Marshal/pickle 打一下"。输出:识别出的序列化落点 + gadget 可用性判定 + 带外/回显证据的 finding(含 killed 记录)。
日本語の概要は準備中です。原文の説明を表示しています。
galact-byte/galact-Skills☆ 72026年10月13日 更新
Declarative animation patterns using flutter_animate v4.5.x with composable effects (fade, scale, slide, shimmer, shake, blur), GLSL fragment shaders, and scroll-synchronized animations. Use this skill for adding UI animations and transitions, building staggered or sequenced effects, creating custom animation effects, fixing animation jank or performance issues, implementing shimmer loading states, or adding scroll-driven animations. Supports delays, curves, adaptive effects, and easy extension method chaining (.animate()).
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Builds SEO-friendly web applications with Dart using the Jaspr framework. Use when creating Dart-based websites, blogs, or landing pages requiring semantic HTML output; implementing server-side rendering (SSR) or static site generation (SSG); adding Tailwind CSS via jaspr_tailwind; routing with jaspr_router; testing components with jaspr_test; or building full-stack Dart web apps where Flutter Web's canvas rendering is unsuitable.
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
SharedPreferences (v2.5.5) for Flutter providing simple persistent key-value storage for non-sensitive user settings and app preferences. Use this skill when storing user preferences (theme mode, language selection, font size), app settings and configuration, feature flags or A/B test assignments, simple cache data, onboarding completion status, last selected values (filters, sort options), user consent flags, or any non-sensitive data that survives app restarts. Supports String, int, double, bool, and StringList types. NOT suitable for storing tokens, passwords, API keys, or any sensitive/encrypted data (use flutter_secure_storage instead). Ideal for quick persistent storage without database overhead.
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Dart 3 modern features (through 3.10) and Effective Dart best practices including records, patterns, sealed classes, dot shorthands, null-aware collection elements, and wildcard variables. Use when adopting Dart 3.7+ syntax, using dot shorthands for enums or static members, using null-aware elements in lists or maps, using wildcard _ parameters, improving code quality, or reviewing Dart code conventions.
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Covers Flutter testing across all three layers: unit tests (business logic, ViewModels, repositories), widget tests (UI rendering, interactions, golden regression), and integration/E2E tests (full app flows, native OS interactions). Use this skill when writing any Flutter test, setting up mocking with mocktail or mockito, implementing golden file tests, debugging async failures (pumpAndSettle timeouts, Timer leaks, FakeAsync deadlocks), fixing cross-platform golden pixel diffs in CI/CD, testing state management (Riverpod/BLoC/Provider), handling permission dialogs or native system UI with Patrol, or troubleshooting MediaQuery/Theme missing errors in widget tests.
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Expert-level guidance for Flutter production applications: architecture decisions (Clean/Layered/Hexagonal/Feature-First), advanced state management (BLoC/Riverpod/GetX), performance optimization (eliminating jank, memory profiling, reducing rebuild overhead), code review with design pattern enforcement, scalability assessments, native platform integration (MethodChannel/EventChannel/FFI), complex UI challenges (custom render objects, slivers), testing strategies (unit/widget/integration/golden), CI/CD pipeline architecture, build optimization, and accessibility compliance. Triggers: 'architecture decision', 'design pattern', 'performance issue', 'code review', 'production problem', 'scaling concerns', 'best practices', 'technical debt', 'refactoring strategy'. Essential for complex enterprise apps, critical production debugging, architectural refactors, or when choosing between competing technical approaches.
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Trace BIRD routing-daemon behavior through the actual C source tree. Use for implementation questions, suspected upstream bugs, parser/keyword origins, filter instructions, protocol state machines, route attributes, birdc commands, stack traces, or BIRD 2 versus BIRD 3 source comparisons. Prefer a local checkout or exact upstream tag/commit and cite concrete files, functions, and revisions. Route config linting to bird-agent and active incidents to bird-troubleshooting.
日本語の概要は準備中です。原文の説明を表示しています。
bird-chinese-community/BIRD.skills☆ 72026年8月7日 更新
Evidence-driven application audit protocol for security, authorization, privacy, concurrency, state integrity, reliability, performance, accessibility, visual consistency, responsive behavior, and release readiness. Use for incremental checks, pre-merge review, pre-launch audits, high-stakes deep audits, AI-generated code review, hardening, or release-gate design. Prefer this protocol over ad-hoc review when the user asks whether software is safe or ready to ship.
日本語の概要は準備中です。原文の説明を表示しています。
playbookTV/Ironclad☆ 72026年8月1日 更新
Inspect, debug, and inject custom code into a running Steam client — desktop (macOS, Linux, Windows) or Steam Deck over the network — through its Chromium Embedded Framework (CEF) Chrome DevTools Protocol endpoint. Use when developing Steam UI plugins, mods, themes, or integrations — injecting CSS/JS to try a change, locating webpack modules and obfuscated class names, reading React or SteamUIStore state, inspecting Big Picture / Quick Access Menu windows, screenshotting what actually rendered, streaming console logs, or diagnosing runtime errors in Steam's UI. The same commands run against either device, or both at once. Injection is per-session and for development only. Not for building a plugin loader or making changes persist across restarts, Steamworks game SDK work, game development, or scraping the public Steam web store.
日本語の概要は準備中です。原文の説明を表示しています。
kmturley/steam-debug☆ 72026年9月26日 更新
Small-business bookkeeping skills for converting financial evidence into accountant-reviewable outputs, including setup/context, receipt processing, expense categorization, bank reconciliation, tax preparation, monthly close, jurisdiction-aware tax references, plus specialized skills for home office, vehicle, meals, depreciation, 1099 contractors, and estimated taxes. Trigger on "help me with my bookkeeping", "set up my bookkeeping", "bookkeeping context", "chart of accounts", "process my receipts", "categorize expenses", "reconcile my bank statement", "get my books ready for taxes", "close the month", "organize my finances".
日本語の概要は準備中です。原文の説明を表示しています。
Receiptor-AI/bookkeeping-skills☆ 72026年6月3日 更新
TidyFactor Design track — code-native UI design lifecycle engine (Figma alternative). Supports all 7 stages of UI design (Discovery, Foundation, Architecture, Components, Motion, Quality, Delivery) with zero per-page CSS/JS and zero build step. Pluggable CSS foundations (Native, Tailwind utility-first, daisyUI, Hybrid, shadcn, Pico, Bootstrap, Alpine) and full Arabic/RTL support (El Messiri/Tajawal, never Amiri above 24px). Trigger on commands "study", "brief", "init", "brand", "typography", "school", "tokens", "palette", "assets", "layout", "nav-footer", "components", "page", "dashboard", "motion", "states", "flow", "i18n", "perf", "audit", "clone", "retrofit", "handoff", "deploy", or requests like "build a design system", "UI design lifecycle", "prototype this website", "Figma alternative", "نموذج أولي تفاعلي", "صمّم لوحة تحكم".
日本語の概要は準備中です。原文の説明を表示しています。
TidyFactor/Design☆ 72026年9月5日 更新
Guides test implementation following the test pyramid (75% unit, 20% integration, 5% E2E), Arrange-Act-Assert pattern, and project coverage thresholds (branches 70%, functions 80%, lines 80%, statements 80%). Covers test naming conventions, test independence, mock and stub patterns, test data management with fixtures and builders, and CI integration. Use when writing tests, reviewing test code, or setting up test infrastructure.
日本語の概要は準備中です。原文の説明を表示しています。
feel-flow/ai-spec-driven-development☆ 72026年9月14日 更新
Enforces error handling standards: silent error prohibition, custom error class hierarchy (AppError base with category never-fallback / transient / permanent, cause preservation, ValidationError / UnauthorizedError / UpstreamError etc. — canonical definitions in PATTERNS.md), external-boundary normalization (normalizeExternalError), Result pattern (Result.ok/Result.fail), proper try-catch with error type checking, structured error logging with a single Logger contract, fallback prohibition categories (isNeverFallback), and HTTP status code mapping. Use when implementing error handling, reviewing catch blocks, or designing error responses.
日本語の概要は準備中です。原文の説明を表示しています。
feel-flow/ai-spec-driven-development☆ 72026年9月14日 更新
Builds native iOS apps in Swift — SwiftUI and UIKit screens, state and data flow, NavigationStack, lists, forms and accessibility; networking with URLSession and Codable, persistence with SwiftData, Core Data, files and the Keychain; permissions, push notifications, universal links, background tasks, widgets, App Intents and StoreKit 2 purchases; performance with Instruments and MetricKit; and release with signing, TestFlight and App Store Connect. Use when writing or changing native iOS code, adding a platform feature, preparing a build for TestFlight or the App Store, or when the user asks how to do something on iOS, even if they do not name the framework.
日本語の概要は準備中です。原文の説明を表示しています。
wrsilva/reis-mobile☆ 72026年10月14日 更新
Reviews mobile code for production bugs across Flutter, native Android, native iOS, React Native and Kotlin Multiplatform, including KMP source-set and host API contracts. Covers lifecycle, concurrency, UI state and native boundaries with file:line evidence. Use for a code review, PR, project audit, quality check or /reis-mobile:review.
日本語の概要は準備中です。原文の説明を表示しています。
wrsilva/reis-mobile☆ 72026年10月14日 更新
Audits and fixes mobile accessibility across Flutter, native Android, native iOS, React Native and Kotlin Multiplatform, including shared Compose UI and native hosts. Covers TalkBack/VoiceOver labels, roles, state, reading order, touch targets, text scaling, contrast and focus. Use for a11y audits, screen-reader bugs or accessible UI implementation.
日本語の概要は準備中です。原文の説明を表示しています。
wrsilva/reis-mobile☆ 72026年10月14日 更新
Use when managing Volcengine A-Drive resources with ve-adrive-cli, including AK/SK, OAuth, or Unified authentication, login and status, owner-aware Space creation and listing, and file or folder operations.
日本語の概要は準備中です。原文の説明を表示しています。
volcengine/ve-storage-uni-cli☆ 72026年9月27日 更新
Diagnose and fix rad-mem installation issues. Checks PM2 worker status, database integrity, service health, dependencies, and provides automated fixes for common problems.
日本語の概要は準備中です。原文の説明を表示しています。
thedotmack/rad-mem☆ 72026年10月6日 更新
Generate a professional git commit message from the repo's current diff. Analyzes all staged, unstaged, and untracked changes, categorizes them, and creates the commit directly (paste-safe commands are a fallback). Trigger on: "commit", "write a commit", "commit message", "what changed", "summarize changes", "draft commit", "changelog", or any request to commit, stage, or describe the current diff.
日本語の概要は準備中です。原文の説明を表示しています。
axlaser/statusbox☆ 62026年10月8日 更新
Open the AOS Hub on 127.0.0.1:7900 (services, plan kits, store) or stop/status it. Generated from plugin-commands.json; invoke as $bdb-aos:hub.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新