Use Augmentor for Pillow-based image augmentation pipelines, operation selection, mask-safe augmentation, array/generator workflows, and package-specific troubleshooting.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Use Augmentor for Pillow-based image augmentation pipelines, operation selection, mask-safe augmentation, array/generator workflows, and package-specific troubleshooting.
日本語の概要は準備中です。原文の説明を表示しています。
Routes BasicTS time-series training, dataset, model, and pipeline workflows through focused sub-skills.
日本語の概要は準備中です。原文の説明を表示しています。
Designs event-driven architectures, webhook systems, API chaining flows, ETL pipelines, and integration patterns between services.
日本語の概要は準備中です。原文の説明を表示しています。
Audits GitHub Actions workflows for security vulnerabilities in AI agent integrations including Claude Code Action, Gemini CLI, OpenAI Codex, and GitHub AI Inference. Detects attack vectors where attacker-controlled input reaches. AI agents running in CI/CD pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
AI and machine learning workflow covering LLM application development, RAG implementation, agent architecture, ML pipelines, and AI-powered features.
日本語の概要は準備中です。原文の説明を表示しています。
6 production-ready AI engineering workflows: prompt evaluation (8-dimension scoring), context budget planning, RAG pipeline design, agent security audit (65-point checklist), eval harness building, and product sense coaching.
日本語の概要は準備中です。原文の説明を表示しています。
Procedural asset creation for rocks, buildings, vegetation, roads, terrain, pipes, cables, and sci-fi panels using Geometry Nodes and modifier-based workflows in Blender via MCP.
日本語の概要は準備中です。原文の説明を表示しています。
Use when starting any Blender asset task, planning a production pipeline, coordinating multiple disciplines, or matching a reference photo/concept art. Invoke for game-ready assets, hard surface, environment, character, creature, export, or any multi-skill Blender workflow.
日本語の概要は準備中です。原文の説明を表示しています。
Fill a raw PowerPoint (.pptx) template with new content by cloning and patching native slides — no SVG conversion, original design preserved, verified through a mandatory OfficeCLI overflow/render loop. Use whenever the user supplies an existing .pptx template or deck plus new material or a topic and wants a generated PPTX, even if they don't say "template" — "use this PPT template to generate a PPTX", "fill this deck with the new content", "replace the copy in this PowerPoint", "keep the original design and swap in this material", "이 템플릿에 내용 채워줘", "이 PPT 양식으로 만들어줘", "기존 PPT 디자인 그대로 내용만 교체해줘". Do NOT use for reusable template package creation (ppt-master create-template), 1:1 beautify, SVG-pipeline deck generation, or finished-PPTX enhancement (native-enhance-pptx).
日本語の概要は準備中です。原文の説明を表示しています。
Multi-channel demand generation, paid media optimization, SEO strategy, and partnership programs for Series A+ startups. Includes CAC calculator, channel playbooks, HubSpot integration, and international expansion tactics. Use when planning demand generation campaigns, optimizing paid media, building SEO strategies, establishing partnerships, or when user mentions demand gen, paid ads, LinkedIn ads, Google ads, CAC, acquisition, lead generation, or pipeline generation.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a user wants a TikZ figure for a paper — an icon, an editable architecture/pipeline/flow template, or an example — and wants you to find, edit, and verify it. The single repo-wide skill for working with the OpenTikZ library.
日本語の概要は準備中です。原文の説明を表示しています。
Automatically infer formal correctness properties from Verilog/SystemVerilog RTL code and generate SystemVerilog Assertions (SVA). Identifies control-flow invariants (mutual exclusion, valid-ready handshakes, pipeline ordering, safety properties), liveness expectations, and temporal properties. Use when working with RTL designs that need formal property generation, when adding assertions to existing RTL, or when users ask to infer properties, generate assertions, or create formal specifications from hardware designs.
日本語の概要は準備中です。原文の説明を表示しています。
Social Media Manager role skill. Orchestrates the full SMB social media workflow across three layers — Foundation (brand setup + calendar), Content Creation (captions, platform-specialist posts, visuals), and Distribution (scheduling via Blotato + performance review). Coordinates all 9 component skills as a sequential, human-reviewed pipeline. Run this skill instead of invoking component skills individually.
日本語の概要は準備中です。原文の説明を表示しています。
Complete CI/CD guide for Cloudflare Workers using GitHub Actions and GitLab CI. Use for automated testing, deployment pipelines, preview environments, secrets management, or encountering deployment failures, workflow errors, environment configuration issues.
日本語の概要は準備中です。原文の説明を表示しています。
Run a one-shot or flat parallel batch of provider LLM subagents (headless `cc-fleet subagent`) that return a result. Use when fanning out N independent tasks, doing bulk per-file work, or calling a specialized provider model (DeepSeek / GLM / Kimi / Qwen / MiniMax). NOT a long-lived collaborator you message back and forth (that is /cc-fleet:team); NOT a multi-phase pipeline with dependencies or resume (that is /cc-fleet:workflow); NOT trivial work the main session should just do.
日本語の概要は準備中です。原文の説明を表示しています。
Fan out a one-shot or flat parallel batch of cc-fleet PROVIDER subagents (headless `cc-fleet subagent`) that return a result — DeepSeek / GLM / Kimi / Qwen / MiniMax, or a Codex/Claude subscription. Trigger ONLY to delegate a task to a cc-fleet provider worker (parallel research, bulk per-file work, a specialized model). Do NOT trigger for a multi-phase pipeline (that is /cc-fleet:workflow), for ordinary local shell/coding, or for editing or researching cc-fleet's own code.
日本語の概要は準備中です。原文の説明を表示しています。
Set up a continuous integration and continuous delivery (CI/CD) pipeline for a software project, automating builds, tests, and deployments across environments. Use when the user requests ci cd or provides relevant inputs for this workflow.
日本語の概要は準備中です。原文の説明を表示しています。
Analyze source code for security vulnerabilities using static analysis tools, custom rules, and CI-integrated scanning pipelines. Use when the user requests static application security testing or provides relevant inputs for this workflow.
日本語の概要は準備中です。原文の説明を表示しています。
生成"黑墨手绘涂鸦"风格的动画架构图/流程图:米色纸面、针管笔墨线、极淡水洗色块、简笔涂鸦图标、序号章、连线上的流动圆点动画、图标微动效。产出单文件自包含动画 HTML(SVG+CSS),可一键导出无缝循环 GIF。当用户想画架构图、流程图、信息图、技术示意图、对比图、pipeline/workflow 可视化,或提到"手绘风""涂鸦风""动图""animated diagram""GIF 架构图"时使用;即使用户没明说要动画,做技术概念科普配图时也应优先考虑本 skill。
日本語の概要は準備中です。原文の説明を表示しています。
Use NVIDIA Speech NIM microservices for speech production and voice workflows, including self-hosted ASR/STT, TTS, text translation, speech-to-speech pipeline design, Riva Python client integration, deployment planning, GPU/runtime sizing, licensing/privacy review, and production QA for transcription, captioning, voice agents, localization, and synthetic voice output.
日本語の概要は準備中です。原文の説明を表示しています。
Plan, prompt, iterate, edit, migrate, and quality-check still-image work made with Midjourney's documented website and Discord interfaces. Use for Midjourney model and parameter selection, image/style/Omni references, Draft or Conversational workflows, typography-aware production, privacy and rights review, or troubleshooting a Midjourney image pipeline; do not use it to invent or automate an unsupported Midjourney API.
日本語の概要は準備中です。原文の説明を表示しています。
Produce 3D assets with Tripo (tripo3d.ai / Tripo AI by VAST) through its OpenAPI and Studio platform — text-to-3D, image-to-3D, and multiview-to-3D generation; PBR texturing; auto-rigging and preset animation; retopology/low-poly and quad remesh; format conversion (GLB/FBX/OBJ/USDZ/STL/3MF) and engine import (Unity/Unreal/Blender/3D printing). Use when an agent must drive the async task-based Tripo API (create task, poll or webhook, download), choose a model version (v3.0 / v3.1 / P1), write prompts or prepare input images, control mesh/texture parameters, estimate credits and respect rate limits, review generated mesh quality (topology, UVs, poly count, texture fidelity), run iteration and repair workflows, or reason about the rights/licensing of Tripo-generated assets. Trigger on requests to generate, texture, rig, animate, retopologize, convert, or evaluate a 3D model with Tripo, or to integrate the Tripo API into a pipeline. Not for choosing a 3D renderer, editing meshes by hand, or non-Tripo generators.
日本語の概要は準備中です。原文の説明を表示しています。
Use NVIDIA Maxine / NVIDIA AI for Media audio effects for speech cleanup and enhancement in live or offline media pipelines, including Background Noise Removal, denoise+dereverb, room echo removal, acoustic echo cancellation, audio super-resolution, Studio Voice, Speaker Focus, and Voice Font. Use when selecting, integrating, prompting around, QAing, or privacy-reviewing NVIDIA AFX SDK or BNR NIM workflows for conferencing, broadcast, podcast, avatar, ad, social, and video post-production audio.
日本語の概要は準備中です。原文の説明を表示しています。
End-to-end eDNA metabarcoding from raw amplicons to community ecology. Covers QC, primer removal, denoising with OBITools3 or DADA2, contamination filtering, taxonomy assignment, Hill number diversity, and constrained ordination. Use when processing environmental DNA samples for biodiversity assessment or ecological surveys.
日本語の概要は準備中です。原文の説明を表示しています。