Cold-start setup — learns your jurisdictional footprint and escalation rules from your handbook and termination memos. Asks which states and countries have employees, reads seed documents, and builds a jurisdiction-aware escalation table. Use on fresh install, when CLAUDE.md still has [PLACEHOLDER] markers, or when re-running with --redo or --check-integrations.
日本語の概要は準備中です。原文の説明を表示しています。
anthropics/claude-for-legal☆ 9,6722026年10月14日 更新
Deploy, manage, inspect, and troubleshoot Vercel projects from the command line. Use for Vercel deployments, Vercel Toolbar comments, build failures, projects and teams, environment variables, domains and DNS, logs, metrics, Speed Insights, Core Web Vitals, request traces, usage, activity, alerts, firewall rules, cache, cron jobs, deploy hooks, Edge Config, feature flags (`vercel flags`), integrations, connectors, Blob storage, Container Registry (VCR), microfrontends, rolling releases, custom environments, Sandbox, agent/MCP setup, preview access, local development, or `vercel api` fallback.
日本語の概要は準備中です。原文の説明を表示しています。
openclaw/clawhub☆ 9,5132026年10月14日 更新
Route retrieval of Chinese medical guidelines, consensus statements, regulatory documents, drug information, safety notices, standards, and public-health materials through authoritative originals and verified fallback copies. Use when a canonical medical source is blocked, slow, unavailable, moved, paywalled, or difficult to parse, or when designing and auditing domestic medical-source fallback rules. Do not treat secondary summaries or reposts as independent clinical evidence.
日本語の概要は準備中です。原文の説明を表示しています。
TencentCloud/Octop☆ 9,3212026年10月14日 更新
CLI output formatting standards for worktrunk. Load before editing any code that calls warning_message, hint_message, error_message, info_message, eprintln, or println, or that produces strings the user will see (CLI help, progress UI, snapshot text). Documents ANSI color nesting rules, message patterns, and output system architecture.
日本語の概要は準備中です。原文の説明を表示しています。
max-sixty/worktrunk☆ 9,2362026年10月14日 更新
Guides the contribution workflow for Apache Beam, including creating PRs, issue management, code review process, release cycles, and rigorous evaluation rules for high-risk core component changes. Use when contributing code, creating PRs, or modifying core Beam components.
日本語の概要は準備中です。原文の説明を表示しています。
apache/beam☆ 8,6842026年10月14日 更新
Readable Python code rules inspired by The Art of Readable Code. Use when writing, reviewing, or refactoring Python code. Enforces short functions, flat control flow, clear naming, readable structure, and Pythonic idioms.
日本語の概要は準備中です。原文の説明を表示しています。
crazyguitar/pysheeet☆ 8,1602026年10月14日 更新
Safely append CSS styles from one file to another by identifying missing rules, adapting CSS variables, and verifying changes
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/OpenSpace☆ 7,7552026年8月13日 更新
Build cross-game mashups and total conversions, the "Minecraft inside Elden Ring" or "skateboarding in MW2" kind. Covers passthrough mods (two games running at once and exchanging state, rendering and collision), porting one game's content or mechanics into another, embedding a decompiled game as a library, and clean reimplementations that read the user's own game files. Use when the user wants to combine two games, bring an enemy, mechanic or world from one game into another, or rebuild a game's runtime, or reimplement the guest's rules headless inside a real host.
日本語の概要は準備中です。原文の説明を表示しています。
rehan-remade/universal-modder☆ 7,6142026年10月13日 更新
This skill should be used when the user asks to "triage a vulnerability report", "assess a CVE", "evaluate a bug bounty submission", "decide if a finding is valid", "review a security finding", "dismiss a vulnerability", "should we fix this CVE", "prioritize a vulnerability report", or needs to determine whether an incoming vulnerability report warrants investigation. Applies 7 brocards (rules of thumb) to systematically accept, dismiss, or request more information on vulnerability reports, or needs to filter raw findings from agentic vulnerability discovery pipelines before human review.
日本語の概要は準備中です。原文の説明を表示しています。
trailofbits/skills☆ 7,5352026年10月14日 更新
Creates language variants of existing Semgrep rules. Use when porting a Semgrep rule to specified target languages. Takes an existing rule and target languages as input, produces independent rule+test directories for each language.
日本語の概要は準備中です。原文の説明を表示しています。
trailofbits/skills☆ 7,5352026年10月14日 更新
Social engineering attack techniques beyond email phishing for authorized red team and physical penetration testing engagements. Covers pretexting methodology (persona creation, authority and urgency psychological triggers, rapport building), vishing (voice phishing via caller ID spoofing, IVR system exploitation, VoIP infrastructure setup with Twilio/Asterisk), smishing (SMS-based phishing, carrier gateway abuse, short code impersonation), physical social engineering (tailgating and piggybacking, RFID badge cloning with Proxmark3, lock picking and bypass, dumpster diving for sensitive documents), USB drop attacks (Rubber Ducky keystroke injection, Bash Bunny multi-vector payloads, O.MG cable covert implants, BadUSB firmware attacks), watering hole attack planning and execution, and OSINT-driven targeting (LinkedIn harvesting, organizational chart reconstruction, employee pattern analysis). Integrates with the Social Engineering Toolkit for attack automation, Proxmark3 for RFID/NFC cloning, USB Rubber Ducky and Bash Bunny for physical payload delivery, and BeEF for browser exploitation. Maps to MITRE ATT&CK T1598 (Phishing for Information), T1566 (Phishing), T1091 (Replication Through Removable Media), and T1189 (Drive-by Compromise). All techniques require explicit written authorization and defined rules of engagement.
日本語の概要は準備中です。原文の説明を表示しています。
SnailSploit/Claude-Red☆ 7,5082026年10月13日 更新
Comprehensive red team operations methodology covering full engagement lifecycle from planning through reporting. Addresses engagement scoping and rules of engagement negotiation, multi-tier C2 infrastructure design with redirectors and domain fronting, malleable traffic profiles and beacon tradecraft, OPSEC discipline including attribution avoidance and indicator management, EDR and AMSI evasion techniques using direct syscalls and unhooking, data collection with chain-of-custody controls, and structured reporting with purple team debrief workflows. Covers assumed-breach, external-to-internal, insider threat, and hybrid physical-cyber engagement scenarios with MITRE ATT&CK mapping throughout. Targets operators planning or executing adversary simulation engagements against mature defenders.
日本語の概要は準備中です。原文の説明を表示しています。
SnailSploit/Claude-Red☆ 7,5082026年10月13日 更新
Comprehensive Linux privilege escalation methodology for offensive security engagements. Covers the full attack surface from a low-privilege shell to root: SUID/SGID binary abuse via GTFOBins, Linux capabilities exploitation (cap_setuid, cap_dac_override, cap_dac_read_search), sudo misconfigurations including NOPASSWD rules and Baron Samedit (CVE-2021-3156), cron job abuse through writable scripts, PATH hijacking, and wildcard injection with tar/rsync/chown. Includes writable /etc/passwd attacks, NFS no_root_squash exploitation, kernel exploits (DirtyPipe CVE-2022-0847, DirtyCow CVE-2016-5195, PwnKit CVE-2021-4034), Docker group container escapes, LD_PRELOAD and LD_LIBRARY_PATH hijacking for shared library injection, systemd service misconfigurations, and sensitive file enumeration for credential harvesting. Integrates automated enumeration with LinPEAS, linux-exploit-suggester, pspy for process monitoring, and GTFOBins for binary exploitation. Each technique includes detection signatures and defender-side visibility to support purple team operations. Maps to MITRE ATT&CK T1548 (Abuse Elevation Control Mechanism) and related sub-techniques. Designed for authorized penetration testing, red team engagements, and CTF competitions where you hold a low-privilege shell and need to escalate to root.
日本語の概要は準備中です。原文の説明を表示しています。
SnailSploit/Claude-Red☆ 7,5082026年10月13日 更新
Use when creating, refreshing, packaging, inspecting, promoting, or deprecating a named per-seat starting point — Agent Starter manifest authoring, the 6-state lifecycle (captured → named → inspectable → used → promoted → deprecated), provenance honesty, and refusal rules. NOT a VM image; a managed starting point composed from agent role + startup context + optional native session source + provenance.
日本語の概要は準備中です。原文の説明を表示しています。
mvschwarz/openrig☆ 7,4492026年10月14日 更新
Generate or analyze poetic paper-texture minimal zine posters with large negative space, a small editorial collage or focal element, experimental typography, and one clear color accent. Use when the user gives a theme, sentence, article, mood, object, photo, content brief, reference images, or an image folder and wants a final poster image, a production-ready image prompt, reusable style rules, or varied layouts that stay in one visual family.
日本語の概要は準備中です。原文の説明を表示しています。
LiamGvchi/gc-minimal-zine-poster☆ 7,3292026年8月14日 更新
Develop or update reusable visual components for iPolloWork Video, including maps, charts, rankings, diagrams, openings and endings. Use for component authoring rules, manifests, editable variables, shared data forms, inherited design themes, AI editing slots and seekable HyperFrames timelines. Not for producing a whole video, authoring a full-project template, or packaging a DeepSeek host plugin.
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 6,9582026年10月13日 更新
Use when you need design-first, spec-driven, skimmable prompts for UI generation. Covers prompt structure, constraints, variations, typography/spacing rules, and iteration workflow for consistent UI outputs.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7582026年10月6日 更新
Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. Use for item schemas, pickup flows, stack rules, equipment slots, atomic swaps, save migration, and no-loss regression testing.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7582026年10月6日 更新
Implement, tune, debug, or validate soft wall-aware fog of war and gameplay perception in Three.js action games. Use for orthographic or isometric visibility masks, obstacle-aware line of sight, player and enemy vision ranges, hidden-enemy targeting rules, fog shader artifacts such as spokes or seams, mobile ray budgets, lifecycle and menu-state integration, and deterministic fog-of-war tests.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7582026年10月6日 更新
Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessible toggle, close, and Escape behavior, and responsive release-ledger UI. Use when Codex needs to add or revise a changelog or version screen in a game, reconstruct release history from deployments and Git, define version-bump rules, keep displayed versions synchronized with live builds, or test changelog mechanics across desktop and mobile.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7582026年10月6日 更新
Plugin router for 20 third-party DeFi protocols (Polymarket, Aave, Hyperliquid, PancakeSwap, Morpho, Raydium, Curve, Compound, Pendle, Lido, ether.fi, GMX, Kamino, Orca, Meteora, Clanker, pump.fun, Uniswap) and their protocol-native tokens (HYPE, HLP, eETH, weETH, stETH, wstETH, LDO, GHO, CAKE, CRV, COMP, RAY, ETHFI, GLP, kToken, PT-* / YT-*, $CLANKER). Resolves DApp/token → plugin → confirm-install → re-apply request. Routing only — never signs or broadcasts; every on-chain write needs explicit user approval. Fires on: (1) named DApp + action verb (swap/deposit/stake/long/borrow/buy/sell/snipe/farm/claim, EN or ZH 买/卖/换/存/质押/借/做多/做空/狙击); (2) 2+ DApp comparison ("Aave vs Compound", "Lido vs ether.fi"); (3) Polymarket UpDown (`<COIN> 5min updown`, `5 分钟涨跌`, `预测市场`); (4) protocol-native token + action verb ("deposit USDC into HLP", "PT-stETH on Pendle"); (5) pump.fun WRITE verbs (buy/sell/snipe/ape/swap or 买/卖/狙击/梭哈/帮我买). See body for full rules.
日本語の概要は準備中です。原文の説明を表示しています。
internet-court/internet-court-skill☆ 6,7402026年8月20日 更新
List OKX Agentic Wallet exclusive trading competitions, register users for contests, track participation and leaderboard rankings, and claim won rewards. Use when users want to list available trading competitions or trading cups, view competition rules / prize pool / total prizes, register or sign up or enroll or join a contest, check the leaderboard (who is winning) or their own rank (am I in the prize zone, what is my place), ask did I win or query participation / claim status, claim won rewards or prizes from completed competitions, see which wallet account they registered with, or submit Telegram / WeChat / Email / Twitter contact for prize delivery to top-tier winners.
日本語の概要は準備中です。原文の説明を表示しています。
internet-court/internet-court-skill☆ 6,7402026年8月20日 更新
Write production-quality GenLayer intelligent contracts. Always pins concrete GenVM runner version hashes and never uses local-only test/latest runner aliases. Covers equivalence principles, storage rules, LLM resilience, and cross-contract interaction.
日本語の概要は準備中です。原文の説明を表示しています。
internet-court/internet-court-skill☆ 6,7402026年8月20日 更新
Write JavaScript or Python for the n8n Custom Code Tool (@n8n/n8n-nodes-langchain.toolCode) — the AI-agent-callable tool, NOT the workflow Code node. Use when building a Code Tool attached to an AI Agent, writing code that an LLM will invoke, parsing the `query` input, returning a string result, defining an input schema for structured arguments (specifyInputSchema, jsonSchemaExample, DynamicStructuredTool), or troubleshooting errors like "Wrong output type returned", "No execution data available", "The response property should be a string, but it is an object", "Cannot assign to read only property 'name'", or an AI agent that refuses to call the tool. Covers the critical differences between Code node and Code Tool: return format (string vs `[{json:{...}}]`), unavailability of `$fromAI`/`$input`/`$helpers` in the Code Tool sandbox, naming rules for AI invocation, and when to use `toolWorkflow`/HTTP Request Tool instead.
日本語の概要は準備中です。原文の説明を表示しています。
czlonkowski/n8n-skills☆ 6,4272026年10月9日 更新