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cccskills

「sem」の検索結果

2,633 件 ・ 関連度順

概要と使いどころ

Listens to a CARLA sensor and either saves its data to files, shows it live in a window, prints a one-shot summary, or (ros-info) reports the native ROS 2 topics, QoS and enabled-for-ROS state so you can echo it from ROS instead. Cameras save as PNG (depth/semantic auto-colourised) and display in a pygame window; lidar saves as .ply and shows as a top-down scatter; IMU/GNSS/radar/collision stream to JSONL or the console. Use when the user asks to "show/view the camera", "display the lidar", "save the sensor data / capture a dataset", or "what is this sensor reading". Select the sensor by id, type, or the actor it's attached to.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月15日 更新

Imports an FBX vehicle into a CARLA source build as a spawnable vehicle.<make>.<model> — checks the FBX carries CARLA's 4-wheel bone rig, imports the mesh, then assembles the vehicle through CarlaTools' VehicleAuthoringLibrary (physics asset with kinematic wheel bodies, retargeted anim blueprint, four configured wheel blueprints, the vehicle blueprint), registers it in VehicleFactory through CARLA's own add_vehicle_to_vehicle_factory.py, and verifies it spawns, drives and steers. Use when the user asks to "add a car/truck/van to CARLA", "import a vehicle FBX", or needs a custom drivable vehicle spawnable from the Python API.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月15日 更新

Queries the live CARLA world and resolves an entity description into a concrete actor id — find actors by type, role, or colour, or the single one nearest a point/actor; read the world snapshot; get static level bounding boxes by label; cast rays for semantic points; project a point to the ground; or (ros-topics) list the native ROS 2 topics each actor should be publishing and why any is silent. Identifies by stable attributes, not by any rank/order. Use when the user asks "what actors are here", "find the red prius", "the vehicle nearest the ego", "list the pedestrians", or needs a specific actor id for another skill.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月15日 更新

Imports FBX meshes into a CARLA source build as spawnable static.prop.* blueprints — pass a directory whose subdirectories name the semantic tags, or a single FBX with its tag, and the props are imported into content, registered, added to the prop factory and verified by spawning. Use when the user asks to "add a prop to CARLA", "import an FBX as a prop", "add street furniture/benches/signs", or needs a custom mesh spawnable from the Python API.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月15日 更新

Performs ARA Seal Level 2 semantic epistemic review on Agent-Native Research Artifacts, scoring six dimensions (evidence relevance, falsifiability, scope calibration, argument coherence, exploration integrity, methodological rigor) and producing a constructive, severity-ranked report with a Strong Accept-to-Reject recommendation. Use after Level 1 structural validation passes, when an ARA needs an objective epistemic critique before publication or release.

日本語の概要は準備中です。原文の説明を表示しています。

Orchestra-Research/AI-Research-SKILLs1.4万2026年10月11日 更新

pinecone

無料

Managed vector database for production AI applications. Fully managed, auto-scaling, with hybrid search (dense + sparse), metadata filtering, and namespaces. Low latency (<100ms p95). Use for production RAG, recommendation systems, or semantic search at scale. Best for serverless, managed infrastructure.

日本語の概要は準備中です。原文の説明を表示しています。

Orchestra-Research/AI-Research-SKILLs1.4万2026年10月11日 更新

GPU-accelerated data curation for LLM training. Supports text/image/video/audio. Features fuzzy deduplication (16× faster), quality filtering (30+ heuristics), semantic deduplication, PII redaction, NSFW detection. Scales across GPUs with RAPIDS. Use for preparing high-quality training datasets, cleaning web data, or deduplicating large corpora.

日本語の概要は準備中です。原文の説明を表示しています。

Orchestra-Research/AI-Research-SKILLs1.4万2026年10月11日 更新

Provides guidance for training and analyzing Sparse Autoencoders (SAEs) using SAELens to decompose neural network activations into interpretable features. Use when discovering interpretable features, analyzing superposition, or studying monosemantic representations in language models.

日本語の概要は準備中です。原文の説明を表示しています。

Orchestra-Research/AI-Research-SKILLs1.4万2026年10月11日 更新

Designs and implements production-grade RAG systems by chunking documents, generating embeddings, configuring vector stores, building hybrid search pipelines, applying reranking, and evaluating retrieval quality. Use when building RAG systems, vector databases, or knowledge-grounded AI applications requiring semantic search, document retrieval, context augmentation, similarity search, or embedding-based indexing.

日本語の概要は準備中です。原文の説明を表示しています。

Jeffallan/claude-skills1.2万2026年10月14日 更新

Create precise SVG technical diagrams, export PNG or offline HTML, and animate supported semantic SVGs to GIF. Use for architecture, UML, agent, cloud or workflow diagrams; not photos, raster art or statistical charts.

日本語の概要は準備中です。原文の説明を表示しています。

yizhiyanhua-ai/fireworks-tech-graph1.2万2026年9月5日 更新

Guide for assembling a workspace capability (skills + integrations). Use when the user wants to create a capability.

日本語の概要は準備中です。原文の説明を表示しています。

holaboss-ai/holaOS1.1万2026年8月21日 更新

AI demos and GPU compute with Gradio Spaces and Hugging Face Spaces ZeroGPU. Use when writing or reviewing code that uses `@spaces.GPU`, configuring `python_version` or `requirements.txt` for a ZeroGPU Space, or handling ZeroGPU-specific code constraints — pickle-based process isolation, `gr.State` semantics across the worker boundary, no `torch.compile` (use AoTI instead), CUDA wheel-only builds (no `nvcc` at build or runtime), large vs xlarge sizing, and dynamic duration callables. Make sure to use this skill whenever the user mentions ZeroGPU, `@spaces.GPU`, or the `spaces` Python package, or hits ZeroGPU-specific code errors like `PicklingError` across the worker boundary, `illegal duration`, or `flash-attn` wheel-build failures — even when the user does not explicitly ask for ZeroGPU coding guidance. Trigger on `import spaces` or `@spaces.GPU` in code.

日本語の概要は準備中です。原文の説明を表示しています。

huggingface/skills1.1万2026年10月9日 更新

Read when a terminal-tools call returned something surprising — empty stdout despite no error, exit_code is null, output_handle came back expired, "too many jobs" / "session busy" / "too many PTYs", warning was set unexpectedly, semantic_status disagrees with exit_code. Diagnostic recipes only — load on demand. Don't preload; the foundational skill covers the happy path.

日本語の概要は準備中です。原文の説明を表示しています。

aden-hive/hive1.1万2026年10月14日 更新

bazel

無料

Conventions for editing Bazel files in the github/codeql repository: the shared `misc/bazel` helpers, `codeql_platform_select` and the `{CODEQL_PLATFORM}` packaging placeholder, adding `MODULE.bazel` dependencies, and the `semmle_code` stub that keeps the standalone build working. Use when editing any `BUILD.bazel`, `*.bzl`, `MODULE.bazel` or `.bazelrc` here, and before validating such an edit.

日本語の概要は準備中です。原文の説明を表示しています。

github/codeql1万2026年10月14日 更新

Findings-driven targeted code review. Understands the patch via patch-explainer and surrounding code via codebase-analysis, then consults a catalog of bug patterns (~11 categories under references/categories/). Picks only categories whose diff-signals match the patch and items whose "look for" hints match actual code shapes, groups them by review focus (function/file/feature), and spawns parallel subagents — each with a tight scope and selective checklist. Use for medium-to-large patches (50-1000 LOC) as a focused alternative to whole-patch ensemble or whole-file deep review. Triggers on: "review this patch/diff/change", "find bugs in this change", "scoped review", "what could go wrong here", "review using findings", or proactive PR review.

日本語の概要は準備中です。原文の説明を表示しています。

apache/cassandra1万2026年10月11日 更新

Shallow (quick) ensemble bug-finding review using 6 specialist agents in parallel. Each specialist reviews the same patch through a different lens: Logic & Types, Boundaries & I/O, Concurrency & State, Resources & Serialization, Absence Analysis, and API Completeness. Findings are merged and deduplicated. Best for: quick first-pass review of patches, triage of diffs, broad surface-level bug scan. For deeper file-focused review with full pattern catalogs and codebase investigation, use the deep-review skill instead.

日本語の概要は準備中です。原文の説明を表示しています。

apache/cassandra1万2026年10月11日 更新

customize

無料

Guided customization of your law-student study profile — change one thing without re-running the whole cold-start interview. Adjust current classes, learning style, outline preferences, bar prep subjects, seed materials, or study session cadence. Use when the user says "change my [thing]", "add a class", "update my profile", "new semester", or "customize".

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/claude-for-legal9,6752026年10月14日 更新

Compatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives.

日本語の概要は準備中です。原文の説明を表示しています。

openclaw/clawhub9,5142026年10月14日 更新

Build or modify OpenClaw application UI using canonical semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives. Use for product interfaces, component styling, theme work, or design-token integration.

日本語の概要は準備中です。原文の説明を表示しています。

openclaw/clawhub9,5142026年10月14日 更新

Suggest the matching Convex component when the user hand-rolls a pattern it already solves (crons, sharded-counter, rate-limiter, storage, search, presence, workflow, RAG, prosemirror-sync). Passive — suggest after the task, never interrupt. Never install without consent.

日本語の概要は準備中です。原文の説明を表示しています。

openclaw/clawhub9,5142026年10月14日 更新

design-md

無料

Analyze Stitch projects and synthesize a semantic design system into DESIGN.md files

日本語の概要は準備中です。原文の説明を表示しています。

google-labs-code/stitch-skills8,5072026年8月18日 更新

Semantic Design System Skill for Google Stitch. Generates agent-friendly DESIGN.md files that enforce premium, anti-generic UI standards — strict typography, calibrated color, asymmetric layouts, perpetual micro-motion, and hardware-accelerated performance.

日本語の概要は準備中です。原文の説明を表示しています。

google-labs-code/stitch-skills8,5072026年8月18日 更新

Helps you build and check a color system for your project. It generates palettes, names semantic tokens, converts between formats and measures contrast.

日本語の概要は準備中です。原文の説明を表示しています。

jakubkrehel/skills7,9282026年10月13日 更新

Complete PDF workflow: verify, extract content, assemble reports, and generate output PDFs using command-line tools

日本語の概要は準備中です。原文の説明を表示しています。

HKUDS/OpenSpace7,7562026年8月13日 更新