Resume work on the FIFA Skeletal Tracking Light 2026 challenge using vailá modules (SAM 3, soccer pitch keypoints, calibration, per-frame DLT). Use whenever the user reopens the project after closing the terminal, asks "where did we stop on FIFA?", or wants the next concrete commands to run from `~/data/vaila` with `.venv` already created.
日本語の概要は準備中です。原文の説明を表示しています。
vaila-multimodaltoolbox/vaila☆ 192026年10月8日 更新
Resume Treadmill LC (load-cell GRF) work after the 2026-08-17 English translation. Use when the user reopens treadmill_lc, asks where that work stopped, wants Antigravity/Cursor to continue coding, or mentions COP mediolateral/anteroposterior labels, tare/weight calibration files, or tests/treadmill_lc.
日本語の概要は準備中です。原文の説明を表示しています。
vaila-multimodaltoolbox/vaila☆ 192026年10月8日 更新
Terse output mode — strips filler/articles/hedging, ~75% token reduction. Activate whenever: context is filling up, user says be brief/terse/caveman/less tokens, or CAVEMAN_TRIGGERED appears in context. Persists every response until CAVEMAN_RELEASED or user says stop/normal mode.
日本語の概要は準備中です。原文の説明を表示しています。
DangQuangSE/team-development-skills☆ 192026年10月9日 更新
Designing or reviewing Agentforce actions: Flow actions, Apex invocable actions, prompt-template actions, action naming, input and output contracts, confirmation requirements, and safe error behavior. Triggers: 'agent actions', 'build an agent that can look up an order', 'make the agent able to check order status', 'give the agent a capability', 'agent that can retrieve a record', 'flow action for agent', 'agent invocable action', 'action schema design'. NOT for writing the Apex class itself — use agentforce/custom-agent-actions-apex. NOT for the reason_code error envelope that stops an agent retry loop — use agentforce/agent-action-error-handling.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Automating post-sandbox-refresh cleanup via the `SandboxPostCopy` interface — the Apex class that runs ONCE after a sandbox refresh or clone completes, before users can log in. Used to mask emails, deactivate users, scrub integration endpoints, disable scheduled jobs, and reapply per-environment configuration the metadata copy doesn't carry. Covers the interface contract (`runApexClass` setting, `SandboxContext` parameter, single-execution semantics), the email-masking pattern that stops sandbox tests emailing production addresses, and the refresh runbook checklist. NOT for choosing sandbox type or refresh cadence — use admin/sandbox-strategy. NOT for re-seeding reference data after a refresh — use data/sandbox-refresh-data-strategies. Trigger keywords: SandboxPostCopy, runApexClass, SandboxContext, Test.testSandboxPostCopyScript, RunAsAutoProcUser, Automated Process user, CronTrigger, System.abortJob, sandbox email masking, post-refresh runbook.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use this skill to design, configure, and troubleshoot Salesforce Entitlement Management on Cases: entitlement processes, milestone definitions, recurrence types, milestone actions (success/warning/violation), business hours assignment, and entitlement templates. Covers the deployable EntitlementProcess / MilestoneType / EntitlementTemplate / EntitlementSettings metadata, signed timeLength time triggers, recurrenceType semantics, process versioning, and how a milestone actually completes. Trigger keywords: entitlement process, milestone, SLA timer, milestone tracker, first response SLA, time trigger, recursChained, CaseMilestone, EntitlementId, SlaProcess, stopped clock. NOT for SLA milestones on Field Service work orders — use admin/fsl-sla-configuration-requirements. NOT for time-based case escalation rules — use admin/escalation-rules. NOT for the business-hours calendar itself — use admin/business-hours-and-holidays.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use when admins are reducing Chatter signal-to-noise across an org — covers org-level Chatter Email Settings, per-user Email Settings preferences, group-level email digest frequency (Daily / Weekly / Every post / Never), bell-icon Custom Notifications vs Chatter feed-post tradeoffs, automated-feed suppression on record types via Feed Tracking config, and the Chatter Settings org defaults that control whether new users start with everything-on. Triggers: 'chatter feed full of automated posts nobody reads', 'users complain about chatter email volume', 'turn off chatter notifications for a specific group', 'change default chatter digest frequency', 'stop process builder posts from filling the feed', 'NotificationFrequency invalid value', 'ChatterEmailsMD.settings will not deploy', 'custom notification recipient limit'. NOT for Custom Notifications API design (use apex/apex-custom-notifications-from-apex), NOT for Connect API / Chatter REST API integration patterns (use apex/apex-connect-api-chatter), NOT for Chatter group lifecycle, archiving, ownership and unlisted-group governance (use admin/chatter-group-governance).
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
帮助用户将飞书群机器人 Webhook 通知接入 Claude Code,使得每次任务完成后自动发送飞书消息卡片通知。 触发场景(当用户提到以下任意内容时激活此 skill): - "飞书通知"、"接入飞书"、"飞书提醒" - "task 完成通知"、"任务完成提醒" - "claude 完成提醒"、"claude 通知" - "Stop hook 通知"、"hook 通知" - "发飞书消息"、"飞书机器人" - "任务结束通知"、"配置通知"
日本語の概要は準備中です。原文の説明を表示しています。
castle-x/skills-x☆ 182026年4月16日 更新
Verify-before-done — exercise the current change end-to-end against its acceptance criteria (the SDD plan's, or the ticket's) and report a per-criterion PASS/FAIL verdict, then record the outcome to memory. This is the concrete action that satisfies moflo's verify-before-done gate (`gates.verify_before_done` / `/flo -v` / `/flo -sd`). Use before `gh pr create` when the change must be proven to work, not just tested in passing. Verifies only — it does not fix; on FAIL it reports the gaps and stops.
日本語の概要は準備中です。原文の説明を表示しています。
eric-cielo/moflo☆ 182026年10月1日 更新
Use this skill when the user is working with an Aspire distributed application and needs to operate the AppHost or its resources through the Aspire CLI: start, restart, stop, or wait on the app; inspect resources, logs, traces, docs, or health; add integrations; manage secrets or config; publish, deploy, or rerun a named pipeline step; initialize Aspire in an existing app; recover missing `.modules` files in a TypeScript AppHost; discover the right frontend URL for Playwright from Aspire state; expose custom dashboard/resource commands; or understand unfamiliar Aspire AppHost APIs in C# or TypeScript. Use it even if they describe the task in terms of an AppHost, resources, dashboard, existing app bootstrap, missing generated modules, Playwright URL discovery, C# API understanding, or local distributed app workflow without explicitly naming Aspire. Do not use it for non-Aspire .NET apps, container-only repos with no AppHost, or ordinary build and test tasks.
日本語の概要は準備中です。原文の説明を表示しています。
jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
MUST USE for any real runtime debugging across ANY language or binary — crashes, silent failures, wrong responses, stuck processes, memory leaks, async misbehavior, unexplained timing, reverse engineering. Runs a hypothesis-driven loop: form ≥3 hypotheses, investigate in parallel, after 2 failed rounds spawn Oracles from orthogonal angles, confirm root cause, lock with a failing test, fix minimally, QA by actually USING the system, scrub artifacts. The actual HOW lives in `references/` — READ THEM. Triggers: 'debug this', 'why is X not working', 'hanging', 'attach a debugger', 'reverse engineer', 'pwndbg', 'gdb', 'lldb', 'node inspect', 'tsx debug', 'pdb', 'dlv', 'delve', 'rust-gdb', 'set a breakpoint', 'context window exploded', 'why is the response empty', 'attach the debugger', 'debug it', 'why is this happening', 'trace this bug', 'reproduce and fix', 'silent failure', 'HTTP 200 but empty', 'why did it stop', 'inspect the binary', 'reverse engineering', 'playwright'.
日本語の概要は準備中です。原文の説明を表示しています。
code-yeongyu/lazyclaudecode☆ 182026年5月29日 更新
Execute a Prometheus work plan in Codex with Boulder state, evidence ledger updates, worktree discipline, parallel subagents, and Stop-hook continuation. Use after planning when the user says start work, execute plan, continue plan, resume plan, or asks to run a .omo/plans plan.
日本語の概要は準備中です。原文の説明を表示しています。
code-yeongyu/lazyclaudecode☆ 182026年5月29日 更新
Archive completed plans. Moves finished folder plans from .unikit/code/plans/<folder>/ to .unikit/code/archive/plans/<folder>/, so plan lookup and the plan lists stop offering them; an unfinished plan moves only when the user picks it, and is marked as unfinished. Lists every plan with its created and last-change dates; plans can be picked by number or by date. Never deletes, renames or commits. Use when user says "archive plans", "archive completed", "archive old plans", "clean up plans", or "show archived plans". Not for .unikit/code/PLAN.md or FIX_PLAN.md; to check that a plan is really done use /unikit-verify, to commit the move use /unikit-commit.
日本語の概要は準備中です。原文の説明を表示しています。
NintendaDev/unikit-ai☆ 182026年10月10日 更新
Execute the tasks from an already-created feature plan in .unikit/code/plans/ — read the plan manifest (the PLAN.md file in the plan folder), work through the uncompleted tasks in order, write the code, mark progress, and resume across sessions. Supports selective runs by phase or by task numbers, and continuing from where the last session stopped. Use whenever a plan exists and the user wants to build it, e.g. "implement", "implement the plan", "start coding", "execute the plan", "run the plan", "do the next task", "implement phase 3", "implement tasks 2.1 and 2.3", "continue implementation", "continue where we left off", "keep going on the feature". To create the plan first, use the planning skill — this one carries an existing plan out.
日本語の概要は準備中です。原文の説明を表示しています。
NintendaDev/unikit-ai☆ 182026年10月10日 更新
Add a macOS menu bar status indicator for NanoClaw. Shows a bolt icon with a green/red dot indicating whether NanoClaw is running, with Start, Stop, and Restart controls. macOS only.
日本語の概要は準備中です。原文の説明を表示しています。
nanocoai/nanoclaw-skills☆ 182026年3月30日 更新
[DEPRECATED - use continuous-learning-v2] Legacy v1 stop-hook skill extractor. v2 is a strict superset with instinct-based, project-scoped, hook-reliable learning. Do not invoke v1; route continuous learning, session learning, and pattern extraction requests to continuous-learning-v2.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月13日 更新
End-of-session pass that persists durable facts from the CURRENT session into .claude/memory/. Runs IN-SESSION in the main agent (never via Task — a subagent starts cold with no transcript), prompted by the Stop hook's nudge. Triggers on "persist durable facts from this session", "run memory-extraction", "flush session memory", or "extract memory before close". Reads the in-context transcript plus existing memory, applies the durable-fact predicate below, and writes one file per fact plus one MEMORY.md index line — append-or-update, never clobbering a consumer's existing memory.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Use when designing the systems of a game from a locked concept — core loops, meta loops, player verbs, progression, content systems, level structure, and narrative integration. Triggers on "game design doc", "GDD", "system spec", "core loop design", "progression design", "level design", "MDA", or "design the systems". Produces a design doc plus per-system specs that game-balancer numbers, iap-manager stocks, and godot-engineer builds. Stops at design — no number tuning, pricing, or engine code. For balance numbers see game-balancer; for the engine implementation see godot-engineer.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Use when tuning the numbers in a game — economy curves, progression rates, difficulty pacing, drop tables, win/loss odds, time-to-X targets, and currency velocities. Triggers on "balance pass", "tune the economy", "progression curve", "difficulty curve", "drop rate", "XP curve", "TTK", "time-to-content", "balance the economy", "spreadsheet model", "economy sim", or a system spec from game-systems-designer with `TBD` placeholders. Produces an economy spreadsheet, balance pass plan, sim outputs, and per-system balance tables. Stops at the numbers — does not change system rules or pricing. For systems design see game-systems-designer; for store catalog see iap-manager.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Design and implement adaptive testing systems using Item Response Theory (IRT). Use when working with computerized adaptive tests (CAT), psychometric assessment, ability estimation, question calibration, test design, or IRT models (1PL/2PL/3PL). Covers test algorithms, stopping rules, item selection strategies, and practical implementation patterns for K-12, certification, placement, and diagnostic assessments.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新
Austrian public transport (VOR AnachB) for all of Austria. Query real-time departures, search stations/stops, plan routes between locations, and check service disruptions. Use when asking about Austrian trains, buses, trams, metro (U-Bahn), or directions involving public transport in Austria.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新
Manage multiple local CLI agents via tmux sessions (start/stop/monitor/assign) with cron-friendly scheduling.
日本語の概要は準備中です。原文の説明を表示しています。
manu14357/zskills☆ 162026年7月24日 更新
Set up and manage social media tracking across Twitter, Instagram, Reddit, and TikTok using Xpoz. Add, remove, and view tracked keywords, users, subreddits, and hashtags. Use when asked to "track mentions", "monitor brand", "set up tracking", "add tracked item", "what am I tracking", "stop tracking", "remove tracked", or "social monitoring".
日本語の概要は準備中です。原文の説明を表示しています。
XPOZpublic/xpoz-agent-skills☆ 162026年9月9日 更新
Low-ceremony workflow for trivial, low-risk changes: typos, comments, CSS/styling tweaks, string changes, single-line fixes with no logic impact. Use to avoid the overhead of the full feature workflow when the change cannot break anything. If during the fix the change turns out to touch logic, security, config, or schema, stop and escalate to the feature-workflow skill.
日本語の概要は準備中です。原文の説明を表示しています。
siva01c/claude-plugins☆ 162026年9月26日 更新