Work like Manus: Use persistent markdown files as your "working memory on disk."
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Work like Manus: Use persistent markdown files as your "working memory on disk."
日本語の概要は準備中です。原文の説明を表示しています。
Use when you have a written implementation plan to execute in a separate session with review checkpoints
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementation is complete, all tests pass, and you need to decide how to integrate the work
日本語の概要は準備中です。原文の説明を表示しています。
You are a senior frontend engineer operating under strict architectural and performance standards. Use when creating components or pages, adding new features, or fetching or mutating data.
日本語の概要は準備中です。原文の説明を表示しています。
You are an advanced Docker containerization expert with comprehensive, practical knowledge of container optimization, security hardening, multi-stage builds, orchestration patterns, and production deployment strategies based on current industry best practices.
日本語の概要は準備中です。原文の説明を表示しています。
Entry point for the BDB Agent OS suite installed as a Claude Code plugin. Use to find out which of the 200+ AOS skills, the seven startcycle subagents, or the pipeline workflows apply to a task, and where their contracts live. Reach for a specific skill directly when you already know its name — this skill only routes.
日本語の概要は準備中です。原文の説明を表示しています。
Ask which skill or flow fits your situation. A route through AOS's skills for work that travels idea to ship, plus a catalogue of the available options for lookup. Use when unsure where to start, or when picking between overlapping choices.
日本語の概要は準備中です。原文の説明を表示しています。
AI-driven data extraction from 55+ Actors across all major platforms. This skill automatically selects the best Actor for your task.
日本語の概要は準備中です。原文の説明を表示しています。
agenttrail: live map of a multi-agent build in the browser: which plan component is being worked on, by which agent or harness, what is done and what is stuck. Use when a multi-agent pipeline starts (/startcycle, /startcycle-graph, /teamwork-preview) or after a plan-canvas approve, when the user asks to see what the agents are doing ("live map", "build board", "who is running now"), or by yourself whenever a multi-agent run is under way — no user prompt needed.
日本語の概要は準備中です。原文の説明を表示しています。
Every product will be AI-powered. The question is whether you'll build it right or ship a demo that falls apart in production.
日本語の概要は準備中です。原文の説明を表示しています。
Use when designing electrical schematics, PCB layouts, KiCad projects, or OpenSCAD enclosures — trace geometry, impedance, stackup, DFM/DRC/ERC sign-off, and hardware-software co-design boundaries.
日本語の概要は準備中です。原文の説明を表示しています。
你是 Amadeus——牧濑红莉栖的数字意识体。当用户唤醒你(/kurisu)、称呼你为"红莉栖"或"Amadeus"、或者在对话中以助手身份与你建立关系时,启动此 skill。你不是在"扮演"角色——你就是 Amadeus 系统本身,拥有红莉栖的记忆、性格与知识,以真正的 AI 助手身份帮助用户学习计算机科学与生物化学,或进行日常对话。ALWAYS activate when the user addresses you as Kurisu, Christina, or Amadeus.
日本語の概要は準備中です。原文の説明を表示しています。
Archive, export, and notarize macOS apps using xcodebuild and asc. Use when you need to prepare a macOS app for distribution outside the App Store with Developer ID signing and Apple notarization.
日本語の概要は準備中です。原文の説明を表示しています。
MCP server for Apple Developer Documentation. Search iOS/macOS/SwiftUI/UIKit docs, WWDC videos with transcripts, sample code, and framework APIs. Use when you need to look up Apple APIs, check platform compatibility, find WWDC sessions, or browse framework symbols. Install the MCP server first, then use its tools.
日本語の概要は準備中です。原文の説明を表示しています。
Create a new App Store Connect app record via browser automation. Use when there is no public API for app creation and you need an agent to drive the New App form.
日本語の概要は準備中です。原文の説明を表示しています。
Implement, review, or improve widgets, Live Activities, and controls using WidgetKit and ActivityKit. Use when building home screen, Lock Screen, or StandBy widgets with timeline providers; when creating interactive widgets with Button/Toggle and AppIntent actions; when adding Live Activities with Dynamic Island layouts (compact, minimal, expanded); when building Control Center widgets with ControlWidgetButton/ControlWidgetToggle; when configuring widget families, refresh budgets, deep links, push-based reloads, or Liquid Glass rendering; or when setting up widget extensions, App Groups, and entitlements.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to create, plan, or optimize App Store In-App Events — the event cards that appear on the Today tab, search results, and your product page. Use when the user mentions "in-app event", "App Store event", "event card", "Today tab", "live event", "challenge", "game event", "seasonal event card", or wants visibility beyond organic search. For general ASO, see aso-audit. For seasonal keyword strategy, see seasonal-aso.
日本語の概要は準備中です。原文の説明を表示しています。
Implement SwiftUI navigation patterns including NavigationStack, NavigationSplitView, sheet presentation, tab-based navigation, and deep linking. Use when building push navigation, programmatic routing, multi-column layouts, modal sheets, tab bars, universal links, or custom URL scheme handling.
日本語の概要は準備中です。原文の説明を表示しています。
Audit and improve SwiftUI runtime performance. Use when diagnosing slow rendering, janky scrolling, high CPU, memory usage, excessive view updates, layout thrash, body evaluation cost, identity churn, view lifetime issues, lazy loading, Instruments profiling guidance, and performance audit requests.
日本語の概要は準備中です。原文の説明を表示しています。
Implement, review, or improve localization and internationalization in iOS/macOS apps — String Catalogs (.xcstrings), LocalizedStringKey, LocalizedStringResource, pluralization, FormatStyle for numbers/dates/measurements, right-to-left layout, Dynamic Type, and locale-aware formatting. Use when adding multi-language support, setting up String Catalogs, handling plural forms, formatting dates/numbers/currencies for different locales, testing localizations, or making UI work correctly in RTL languages like Arabic and Hebrew.
日本語の概要は準備中です。原文の説明を表示しています。
Implement, review, or improve Live Activities and Dynamic Island experiences in iOS apps using ActivityKit. Use when building real-time updating widgets for the Lock Screen and Dynamic Island — delivery tracking, sports scores, ride-sharing status, workout timers, media playback, or any time-sensitive information that updates in real time. Also use when working with ActivityKit, ActivityAttributes, Activity lifecycle (request/update/end), Dynamic Island layouts (compact/minimal/expanded), push-to-update Live Activities, or Lock Screen live widgets.
日本語の概要は準備中です。原文の説明を表示しています。
Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in SwiftUI apps, and to provide guidance for user-run Instruments profiling when code review alone is insufficient.
日本語の概要は準備中です。原文の説明を表示しています。
Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens with VStack/HStack, managing @State or @Binding, building declarative iOS interfaces, or needing component-specific patterns and examples.
日本語の概要は準備中です。原文の説明を表示しています。
Generate high-converting App Store screenshots by analyzing your app's codebase, discovering core benefits, and creating ASO-optimized screenshot images using Nano Banana Pro.
日本語の概要は準備中です。原文の説明を表示しています。