Designs a translational blueprint for moving a biomedical finding toward diagnosis, prognosis, treatment response prediction, patient stratification, or therapeutic development, with explicit translational milestones, validation thresholds, and feasibility-sensitive route framing.
日本語の概要は準備中です。原文の説明を表示しています。
aipoch/medical-research-skills☆ 1,9482026年9月17日 更新
Turn a one-line objective into a step-by-step construction plan for multi-session, multi-agent engineering projects. Each step has a self-contained context brief so a fresh agent can execute it cold. Includes adversarial review gate, dependency graph, parallel step detection, anti-pattern catalog, and plan mutation protocol. TRIGGER when: user requests a plan, blueprint, or roadmap for a complex multi-PR task, or describes work that needs multiple sessions. DO NOT TRIGGER when: task is completable in a single PR or fewer than 3 tool calls, or user says "just do it".
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,2932026年10月13日 更新
Use when building or debugging UE5 gameplay: a character with double jump or dash, abilities with cooldowns, enemy AI that patrols, chases and attacks, a health bar or HUD; choosing Blueprint vs C++, GAS or not, StateTree vs Behavior Tree, EQS or Mass; setting up Enhanced Input, Common UI or UMG; replication, RepNotify, save games, World Partition state; "Blueprints are slow", Tick, casts and hard references; "ability won't activate", "enemy ignores the player"; or writing automated gameplay tests with injected input.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9922026年10月13日 更新
Create, modify, and govern reusable Jira and Confluence templates, blueprints, and standardized content structures. Use for org-wide templates, custom blueprints, page layouts, and automated content generation.
日本語の概要は準備中です。原文の説明を表示しています。
borghei/Claude-Skills☆ 9012026年10月7日 更新
Expert knowledge for Azure Policy development including troubleshooting, best practices, decision making, architecture & design patterns, security, configuration, integrations & coding patterns, and deployment. Use when authoring JSON policies, deploying via ARM/Bicep/Terraform, enforcing security baselines, automating with Gatekeeper, or running policy-as-code in CI/CD, and other Azure Policy related development tasks. Not for Azure Blueprints (use azure-blueprints), Azure Role-based access control (use azure-rbac), Azure Resource Manager (use azure-resource-manager), Azure Security (use azure-security).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
Expert knowledge for Azure Managed Applications development including limits & quotas, security, configuration, and deployment. Use when designing createUiDefinition UIs, JIT access, managed identities, StorageAccountSelector, or Bicep-based catalog publishing, and other Azure Managed Applications related development tasks. Not for Azure Blueprints (use azure-blueprints), Azure Resource Manager (use azure-resource-manager), Azure Lighthouse (use azure-lighthouse), Azure Partner Solutions (use azure-partner-solutions).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 5852026年10月13日 更新
Plan-driven orchestrator. Reads plan.json (from /blueprint) or requirements.md, then dispatches workers to build the system. Use when: "/execute", "execute", "plan 실행", "blueprint 실행"
日本語の概要は準備中です。原文の説明を表示しています。
team-attention/hoyeon☆ 1732026年5月21日 更新
奶油纸 + 锈红 + 蓝图网格 mask + 黑边硬卡片 + pipeline 盒
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1732026年10月9日 更新
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.
日本語の概要は準備中です。原文の説明を表示しています。
Sma1lboy/rove☆ 1712026年10月13日 更新
Scans a codebase and generates a self-contained HTML service-design journey map — NN/g combined customer journey + service blueprint format. Use when the user wants to map user journeys, create journey maps, build service blueprints, or understand user flows from code. Prompts for codebase path if not supplied. Works with any tech stack.
日本語の概要は準備中です。原文の説明を表示しています。
joeyvansommeren/journey-mapper☆ 902026年10月12日 更新
Generates engineering-standard drawings (P&ID, SLD, floor plans, isometric) with ISA-5.1 and IEEE symbol libraries in SVG/DXF format. Activates for drawing generation, diagram creation, blueprint packaging, and output formatting from verified engineering calculations.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Turn a one-line objective into a step-by-step construction plan for multi-session, multi-agent engineering projects. Each step has a self-contained context brief so a fresh agent can execute it cold. Includes adversarial review gate, dependency graph, parallel step detection, anti-pattern catalog, and plan mutation protocol. TRIGGER when: user requests a plan, blueprint, or roadmap for a complex multi-PR task, or describes work that needs multiple sessions. DO NOT TRIGGER when: task is completable in a single PR or fewer than 3 tool calls, or user says "just do it".
日本語の概要は準備中です。原文の説明を表示しています。
ComeOnOliver/skillshub☆ 652026年6月24日 更新
Flask web framework conventions: app factory pattern with create_app(), Blueprint registration with url_prefix, MethodView for class-based API views, Marshmallow schema validation, WTForms for HTML forms, Flask-Login for session auth, flask-jwt-extended for stateless API auth, Jinja2 template conventions, error handlers, and extension initialization. Activated automatically by flask-plugin/stack.md. Use this skill to: - Structure Flask applications with the app factory and per-feature Blueprints. - Validate JSON request data with Marshmallow and HTML forms with WTForms. - Implement session-based auth with Flask-Login or token auth with flask-jwt-extended. - Render Jinja2 templates safely or return JSON responses for API mode. - Register global error handlers for consistent error responses. Do NOT use this skill for: - SQLAlchemy ORM model patterns and Flask-Migrate — see flask-plugin:sqlalchemy-patterns. - Python language idioms — see python-foundation:python-conventions. - Testing patterns — see python-foundation:pytest-testing.
日本語の概要は準備中です。原文の説明を表示しています。
AratKruglik/claude-sdlc☆ 362026年9月21日 更新
Turn a one-line objective into a step-by-step construction plan for multi-session, multi-agent engineering projects. Each step has a self-contained context brief so a fresh agent can execute it cold. Includes adversarial review gate, dependency graph, parallel step detection, anti-pattern catalog, and plan mutation protocol. TRIGGER when: user requests a plan, blueprint, or roadmap for a complex multi-PR task, or describes work that needs multiple sessions. DO NOT TRIGGER when: task is completable in a single PR or fewer than 3 tool calls, or user says "just do it".
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月13日 更新
Atlassian Template and Files Creator/Modifier expert for creating, modifying, and managing Jira and Confluence templates, blueprints, custom layouts, reusable components, and standardized content structures. Use when building org-wide templates, custom blueprints, page layouts, and automated content generation.
日本語の概要は準備中です。原文の説明を表示しています。
sinhoneyy/master-skills☆ 142026年9月5日 更新
When expanding a one-line idea into the 12-block Cinematic Scene Blueprint — optional dialogue + ambient. Triggers 'expand this scene', 'blueprint for X'. 11-block refine → video-director.
日本語の概要は準備中です。原文の説明を表示しています。
event4u-app/agent-config☆ 112026年10月13日 更新
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月5日 更新
Operational guide for the NV oOS assistant export/import track — the canonical nvoos-assistant bundle format (v1), the shared portability engine, its five surfaces (WP-CLI, REST, admin UI, AI tools, backup provider), the Pro blueprint exporter, credential-redaction rules, legacy/blueprint import compatibility, test conventions, and the Content Graph port checklist. Use when extending or debugging assistant export/import, adding a surface, changing the bundle schema, fixing round-trip fidelity, or continuing the portability track ("continue the portability plan", "add assistant export to X").
日本語の概要は準備中です。原文の説明を表示しています。
nvdigitalsolutions/mcp-ai-wpoos☆ 72026年10月13日 更新
Applicot ノベルプロジェクトの雛形を作成する。blueprints/directories.md に基づいたディレクトリ構造・ SOUL.md・CLAUDE.md・.mcp.json・初期データファイルを生成する。 使用タイミング: 新しい小説プロジェクトを始めるとき、「小説を作りたい」「ノベルプロジェクトを初期化したい」 「init novel」「scaffold」などと言われたとき。novels/ は .gitignore 済みでも問題なく作成する。
fruitriin/applicot☆ 62026年8月17日 更新
既存のノベルプロジェクトを最新の Applicot ディレクトリ構造にマイグレーションする。 blueprints/directories.md を正とし、不足ディレクトリの作成・ファイルの再配置・ テンプレート再生成を安全に実行する。フェーズ間の構造変化にも対応。 使用タイミング: Applicot のアップデート後にノベルプロジェクトを最新構造に合わせたいとき、 「migrate」「マイグレーション」「ディレクトリ構造を更新」「novelを最新化」などと言われたとき。
fruitriin/applicot☆ 62026年8月17日 更新
Senior engineering analyst for code review, plan review, and automation review. Use when: (1) "review this", "analyze the code", "check this plan", (2) After implementation to verify quality, (3) "is this good enough?", (4) Before marking a task complete, (5) Reviewing a blueprint from /architect, (6) Reviewing output from /refinery. Four-lens review: architecture, code quality, reliability, performance. Reads from system/blueprints/ and source code. Outputs to system/reviews/.
日本語の概要は準備中です。原文の説明を表示しています。
vxcozy/architect-system☆ 52026年2月13日 更新
Imports FBX meshes into CARLA on UE 5.8 as spawnable props — drives the editor headlessly to import the mesh, derives the prop size from its measured bounds, and registers it in PropParameters.json so it appears in the blueprint library as static.prop.<name>. Handles the FBX unit-scale problem, verifies the result against a running server, and can revert cleanly. Use when the user asks to "import a prop", "add a custom mesh/object to CARLA", "make my model spawnable", or a prop imports but never shows up in the blueprint library.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla-agentic-tools☆ 42026年9月12日 更新
Installs Scenic, the probabilistic scenario description language, for the CARLA in use — pip installing it into the same interpreter that holds the CARLA client, optionally cloning the upstream repo for the example scenarios the wheel does not ship, and verifying that the `scenic` CLI, the client and Scenic's version-keyed blueprint table all agree. Use when the user asks to "install Scenic", "set up Scenic", "download Scenic", "pip install scenic", wants to run `.scenic` files, or has a Scenic whose model import or blueprint lookup fails.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla-agentic-tools☆ 42026年9月12日 更新