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「bot」の検索結果

3,115 件 ・ 関連度順

概要と使いどころ

Locate BotProfile::Aggression in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::Aggression" (symbol BotProfile_Aggression). This is a VIRTUAL function - resolve the BotProfile::Aggression vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_Aggression, BotProfile::Aggression

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Locate BotProfile::WeaponPref in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::WeaponPref" (symbol BotProfile_WeaponPref). This is a VIRTUAL function - resolve the BotProfile::WeaponPref vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_WeaponPref, BotProfile::WeaponPref

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Locate BotProfile::Skill in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::Skill" (symbol BotProfile_Skill). This is a VIRTUAL function - resolve the BotProfile::Skill vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_Skill, BotProfile::Skill

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Locate BotProfile::LookAngleStiffnessAttacking in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::LookAngleStiffnessAttacking" (symbol BotProfile_LookAngleStiffnessAttacking). This is a VIRTUAL function - resolve the BotProfile::LookAngleStiffnessAttacking vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_LookAngleStiffnessAttacking, BotProfile::LookAngleStiffnessAttacking

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Perform a comprehensive read-only security audit of Clawdbot's own configuration. This is a knowledge-based skill that teaches Clawdbot to identify hardening opportunities across the system. Use when user asks to "run security check", "audit clawdbot", "check security hardening", or "what vulnerabilities does my Clawdbot have". This skill uses Clawdbot's internal capabilities and file system access to inspect configuration, detect misconfigurations, and recommend remediations. It is designed to be extensible - new checks can be added by updating this skill's knowledge.

日本語の概要は準備中です。原文の説明を表示しています。

danstrem2/clawdbot-skill-master-pack22026年2月1日 更新

Expert bot developer specializing in Discord, Telegram, Slack automation with deep knowledge of rate limiting, state machines, event sourcing, moderation systems, and conversational AI integration. Activate on 'Discord bot', 'Telegram bot', 'Slack bot', 'chat automation', 'moderation system'. NOT for web APIs (use backend-architect), general automation scripts (use python-pro), or frontend chat widgets (use frontend-developer).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月12日 更新

Keep a durable record of work passed between Bots in the shared Hindsight memory bank. Use when handing work to another Bot, when picking up work another Bot started, and when a finding would help other Bots, including Bots that are not part of the current conversation.

日本語の概要は準備中です。原文の説明を表示しています。

vectorize-io/hindsight4.9万2026年10月13日 更新

Agent-to-agent Slack rooms — a group DM (MPIM) holding a human plus two or more NanoClaw sibling bots, where each bot hears the room over its own Socket Mode connection. Registers the admission policy on the Slack channel's bot-inbound guard so bot-authored inbound is admitted only for rooms allowlisted in SLACK_A2A_ROOMS (re-attributed as slack:bot:<bot_id>, hop-limited via SLACK_A2A_MAX_HOPS), plus scripts/open-a2a-room.ts to open a room and register it.

日本語の概要は準備中です。原文の説明を表示しています。

nanocoai/nanoclaw3.1万2026年10月12日 更新

Workflow 1 adaptation for robotics and embodied AI. Orchestrates robotics-aware literature survey, idea generation, novelty check, and critical review to go from a broad robotics direction to benchmark-grounded, simulation-first ideas. Use when user says \"robotics idea discovery\", \"机器人找idea\", \"embodied AI idea\", \"机器人方向探索\", \"sim2real 选题\", or wants ideas for manipulation, locomotion, navigation, drones, humanoids, or general robot learning.

日本語の概要は準備中です。原文の説明を表示しています。

wanshuiyin/Auto-claude-code-research-in-sleep1.7万2026年10月7日 更新

Workflow 1 adaptation for robotics and embodied AI. Orchestrates robotics-aware literature survey, idea generation, novelty check, and critical review to go from a broad robotics direction to benchmark-grounded, simulation-first ideas. Use when user says "robotics idea discovery", "机器人找idea", "embodied AI idea", "机器人方向探索", "sim2real 选题", or wants ideas for manipulation, locomotion, navigation, drones, humanoids, or general robot learning.

日本語の概要は準備中です。原文の説明を表示しています。

wanshuiyin/Auto-claude-code-research-in-sleep1.7万2026年10月7日 更新

Use whenever a MATLAB robot model (rigidBodyTree) is needed — whether for simulation, visualization, IK, motion planning, pick-and-place, or trajectory generation. Triggers on: any mention of a manipulator by name (UR3, UR5, UR5e, UR10, UR10e, UR16e, UR20, KUKA iiwa, Fanuc, ABB, Panda, Kinova, Sawyer, Baxter), robot modeling verbs (load, create, build, import, simulate, model), tasks implying a robot model (pick, place, lift, reach, move, grasp, plan motion for, animate), kinematics keywords (IK, FK, inverse kinematics, forward kinematics, joint configuration, end-effector pose, gripper), or working with rigidBodyTree, loadrobot, importrobot, URDF, DH parameters, addVisual, addCollision.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1572026年10月9日 更新

Expert knowledge for Azure AI Bot Service development including troubleshooting, decision making, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when using Direct Line 3.0, configuring Teams/Web Chat channels, setting App Service bots, CI/CD, or App Insights, and other Azure AI Bot Service related development tasks. Not for Azure Health Bot (use azure-health-bot), Azure Functions (use azure-functions), Azure App Service (use azure-app-service).

日本語の概要は準備中です。原文の説明を表示しています。

MicrosoftDocs/Agent-Skills7792026年10月11日 更新

Create, revise, validate, or package Bot Generator Bot agent specifications and runnable MetaHarness agents using its CLI or MCP. Use for this repository's agent creation workflow, not unrelated chatbot products.

日本語の概要は準備中です。原文の説明を表示しています。

ruvnet/Bot-Generator-Bot5872026年9月11日 更新

Testing strategies, patterns, and tools for robotics software. Use this skill when writing unit tests, integration tests, simulation tests, or hardware-in-the-loop tests for robot systems. Trigger whenever the user mentions testing ROS nodes, pytest with ROS, launch_testing, simulation testing, CI/CD for robotics, test fixtures for sensors, mock hardware, deterministic replay, regression testing for robot behaviors, or validating perception/planning/control pipelines. Also covers property-based testing for kinematics, fuzz testing for message handlers, and golden-file testing for trajectories.

日本語の概要は準備中です。原文の説明を表示しています。

arpitg1304/robotics-agent-skills3742026年8月12日 更新

Authoritative reference for working with the released Wandelbots NOVA API v2 in the wandelbots-nova Python SDK. Use whenever a task touches the NOVA API, the generated `wandelbots_api_client` models (`nova.api.models.*`), motion planning requests (`plan_trajectory`, `MotionGroupSetup`, `LimitSet`, `LimitsOverride`), robot limits, or torque/velocity/acceleration/jerk limits. Reach for this skill before guessing field names or assuming a field exists — the installed client reflects the RELEASED API, while nightly specs may contain unreleased fields. Especially relevant for controller-reported limits (e.g. KUKA torque) and any "does field X exist / how is it forwarded to the planner?" question.

日本語の概要は準備中です。原文の説明を表示しています。

wandelbotsgmbh/wandelbots-nova462026年10月5日 更新

Drive a GitHub Copilot (or any bot reviewer) pull-request review to a clean pass without babysitting it: fix each finding in its own commit, reply to the review thread with the fix sha, resolve the thread, re-request the bot, and poll for the async re-review. Covers the thread node-id (PRRT_...) vs comment databaseId distinction, the resolveReviewThread GraphQL mutation, the copilot-pull-request-reviewer[bot] slug, and how to read the bot's verdict (COMMENTED plus a "human review recommended" banner is not a blocking finding). Use when Copilot has left review comments on your PR, when bot review threads must be closed out with an auditable fix-reply-resolve trail before merge, or when you need to verify that a re-review actually landed on the new HEAD rather than the old one.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac372026年10月12日 更新

Control MARS/Innate robots over rosbridge WebSocket. Covers connecting to the robot, executing skills, moving the arm, driving the base, tilting the head, and reading sensors — all via JSON-over-WebSocket to rosbridge_server on port 9090. Use this skill whenever working with MARS robots, Innate OS, rosbridge, ROS2 robot control, maurice_arm, brain_client, or any project that talks to a robot over WebSocket. Also trigger when seeing imports from brain_client, brain_messages, maurice_msgs, or references to topics like /cmd_vel, /mars/arm, /brain/chat_in, /execute_skill.

日本語の概要は準備中です。原文の説明を表示しています。

thedotmack/redplanet-cleaning-station92026年5月23日 更新

Locate CCSBot::UpdateLookAngles in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CCSBot::UpdateLookAngles" (symbol CCSBot_UpdateLookAngles). This is a non-virtual function - emit a byte signature (func_sig), not an offset. Locate it via cross-references, distinctive constants/strings in its body, or callers of related symbols; verify by decompilation before committing to a candidate. Trigger: CCSBot_UpdateLookAngles, CCSBot::UpdateLookAngles

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Locate CCSBot::EquipBestWeapon in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CCSBot::EquipBestWeapon" (symbol CCSBot_EquipBestWeapon). This is a non-virtual function - emit a byte signature (func_sig), not an offset. Locate it via cross-references, distinctive constants/strings in its body, or callers of related symbols; verify by decompilation before committing to a candidate. Trigger: CCSBot_EquipBestWeapon, CCSBot::EquipBestWeapon

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Locate CCSBot::EquipPistol in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CCSBot::EquipPistol" (symbol CCSBot_EquipPistol). This is a non-virtual function - emit a byte signature (func_sig), not an offset. Locate it via cross-references, distinctive constants/strings in its body, or callers of related symbols; verify by decompilation before committing to a candidate. Trigger: CCSBot_EquipPistol, CCSBot::EquipPistol

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Locate CCSBot::Update in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CCSBot::Update" (symbol CCSBot_Update). This is a non-virtual function - emit a byte signature (func_sig), not an offset. Locate it via cross-references, distinctive constants/strings in its body, or callers of related symbols; verify by decompilation before committing to a candidate. Trigger: CCSBot_Update, CCSBot::Update

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Comprehensive guide for configuring and managing GitHub Dependabot. Use this skill when users ask about creating or optimizing dependabot.yml files, managing Dependabot pull requests, configuring dependency update strategies, setting up grouped updates, monorepo patterns, multi-ecosystem groups, security update configuration, auto-triage rules, or any GitHub Advanced Security (GHAS) supply chain security topic related to Dependabot. For pre-commit dependency vulnerability scanning in AI coding agents via the GitHub MCP Server, this skill references the Advanced Security plugin (`advanced-security@copilot-plugins`). Use this skill when an agent needs to scan dependencies for known vulnerabilities before committing.

日本語の概要は準備中です。原文の説明を表示しています。

github/awesome-copilot4万2026年10月12日 更新

Maintain the langbot-skills repository with low duplication. Use when adding, editing, or auditing LangBot skills, references, cases, troubleshooting entries, indexes, or periodic entropy-control checks for this skills repository.

日本語の概要は準備中です。原文の説明を表示しています。

langbot-app/LangBot1.8万2026年10月13日 更新

The default layout for every OpenBot configuration screen — PageShell and its prose/wide widths, PageSection and PageRows, Item row composition, the settings-row pattern where a summary and a chevron open a dialog, and the size and variant vocabulary. This is what a new screen looks like unless an instruction says otherwise. Use when adding or changing a screen under app/src/routes, adding a row to an admin or settings page, choosing a Button or Item size, picking between a bordered and a filled row, laying out a dialog, or reviewing a diff that adds max-w-*, a hand-drawn card, or a new spacing scale under app/src. Don't use for where the data comes from (that is openbot-data-access), for the gallery components under components/gallery that a Bot draws, for the chat and channel surfaces, or for editing the primitives under components/ui themselves.

日本語の概要は準備中です。原文の説明を表示しています。

CopilotKit/OpenBot6,4332026年10月13日 更新