You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
日本語の概要は準備中です。原文の説明を表示しています。
Generates creative domain name ideas for your project and checks availability across multiple TLDs (.com, .io, .dev, .ai, etc.). Saves hours of brainstorming and manual checking.
日本語の概要は準備中です。原文の説明を表示しています。
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
日本語の概要は準備中です。原文の説明を表示しています。
Comet Phase 2: Deep Design. Invoke with /comet-design. Produce Design Doc and delta spec through brainstorming.
日本語の概要は準備中です。原文の説明を表示しています。
Comet preset path: Bug fix / hotfix. Skip brainstorming, directly open → build → verify → archive. Applicable for behavior fixes, scenarios not involving new capability design.
日本語の概要は準備中です。原文の説明を表示しています。
Comet preset path: Non-bug small changes (tweak). Skip brainstorming and full plan, directly open → lightweight build → light verify → archive. Applicable for copy, configuration, documentation or prompt local optimization.
日本語の概要は準備中です。原文の説明を表示しています。
Create, improve, or evaluate an existing skill from workflows, prompts, SOPs, scripts. Use for migration/release/package, routing, evals/tests, install/trust checks, 优化已有 skill, 补 trigger 评测. Exclude summary/translation/docs, brainstorming, one-off prompts, copy-only edits, outline-only requests.
日本語の概要は準備中です。原文の説明を表示しています。
Build AI-powered software with TypeSafe: small units of AI intelligence you can use like programming primitives. Its System One models, including Jev, turn natural language and application state into typed judgments and probabilities that code can combine. Use when a feature needs programmable common sense, when brainstorming what AI could make possible in an app, or when an LLM prompt-and-parse step could become a structured decision. Applications include routing, ranking, extraction, verification, and interactive experiences; these are starting points, not the limits. Read live docs and cookbooks to find useful patterns and discover new combinations.
日本語の概要は準備中です。原文の説明を表示しています。
Generates creative domain name ideas for your project and checks availability across multiple TLDs (.com, .io, .dev, .ai, etc.). Saves hours of brainstorming and manual checking.
日本語の概要は準備中です。原文の説明を表示しています。
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
日本語の概要は準備中です。原文の説明を表示しています。
Use when starting any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
日本語の概要は準備中です。原文の説明を表示しています。
Clarify vague requirements through exploratory questioning and option generation before committing to research or implementation.
日本語の概要は準備中です。原文の説明を表示しています。
Structured planning methodology with research, brainstorming, phased plan creation, risk assessment, and plan-to-build continuity.
日本語の概要は準備中です。原文の説明を表示しています。
Generates creative domain name ideas for your project and checks availability across multiple TLDs (.com, .io, .dev, .ai, etc.). Saves hours of brainstorming and manual checking.
日本語の概要は準備中です。原文の説明を表示しています。
Draft and review contributions to existing MEX project knowledge in the repo wiki. Use when the user wants to capture a team decision, convention, or architecture note, propose an addition or correction for team review, or invokes /mex-inbox or $mex-inbox. Also supports existing Spec proposals. Keywords: mex, project memory, CLAUDE.md, team memory, drift, inbox. Do not activate for brainstorming alone, routine GROW upkeep, email inboxes, session logs, or handoffs.
日本語の概要は準備中です。原文の説明を表示しています。
Draft and review contributions to existing MEX project knowledge. Use when the user asks to capture a discussion or decision in project knowledge, propose an addition or correction for team review, or explicitly invokes /mex-inbox or $mex-inbox. Also supports existing Spec proposals. Do not activate for brainstorming alone, routine GROW upkeep, email inboxes, session logs, or handoffs.
日本語の概要は準備中です。原文の説明を表示しています。
Explore user intent, requirements, and design options through collaborative dialogue before implementation. Use before building new features, components, or systems — whenever the user describes something to build and design decisions are involved. Triggers: "brainstorm", "help me design", "think through the requirements", "头脑风暴", "设计方案", "梳理需求". Not for bug fixes, config changes, or tasks with an obvious implementation path.
日本語の概要は準備中です。原文の説明を表示しています。
Run a real brainstorm — divergent generation without judgment, then convergent selection with explicit criteria — instead of listing ten obvious ideas and calling it creativity. Use when asked to brainstorm, generate ideas or options, explore a solution space, or name something. Produces a genuinely wide option set (including the weird tail), then a shortlist selected against named criteria with the rejects preserved.
日本語の概要は準備中です。原文の説明を表示しています。
Use when defining ambiguous or high-complexity new features, product behavior, UI/component design, architecture choices, contract changes, or when grilling/pressure-testing a plan or design. Routine small requests stay on the fast path.
日本語の概要は準備中です。原文の説明を表示しています。
Design-first ideation that explores user intent, constraints, and approaches before any planning or implementation. Use for brainstorming, ideation, exploring concepts, and evaluating approaches.
日本語の概要は準備中です。原文の説明を表示しています。
Explore UI and visual design with image generation, then iterate the real implementation against the user-selected concept. Use when brainstorming visual directions, offering mockup variants, or implementing an approved generated design; do not stop at the mockups or the first code approximation.
日本語の概要は準備中です。原文の説明を表示しています。
苏格拉底式创意探索技能,融合 gstack 的 brainstorm 和 superpowers 的 aside 模式。 在不同方案之间做发散-收敛循环,用分块展示降低认知负荷,帮助团队找到最佳路线。
日本語の概要は準備中です。原文の説明を表示しています。
Generate, evaluate, and narrow brand concepts during early ideation including positioning territories, naming candidates, mood directions, and narrative angles. Use this skill whenever the user is in the early phase of brand creation, exploring brand directions, brainstorming names, building moodboards, generating positioning options, or trying to choose between multiple brand directions. Triggers on brand ideation, brand concept, naming, brand name, name candidates, positioning, brand positioning, mood board, brand directions, exploring brands, early brand work, brand exploration, brand brainstorm, brand options. Also triggers when the user has multiple half-formed brand ideas and needs help converging on one, even if they do not say 'ideation' explicitly.
日本語の概要は準備中です。原文の説明を表示しています。
YC Office Hours — product idea diagnostic before writing code. Two modes: Startup (6 forcing questions with rigorous pushback) and Builder (generative brainstorming). Outputs design doc. Includes landscape research, premise challenge, alternatives generation, visual wireframe sketching, and optional cross-model second opinion.
日本語の概要は準備中です。原文の説明を表示しています。