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cccskills

「glossary」の検索結果

82 件 ・ 関連度順

概要と使いどころ

A relentless interview to sharpen a plan or design, which also creates docs (ADR's and glossary) as we go.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

Alias for domain-modeling. Use when the user asks for domain modeling, ubiquitous language, domain terminology, glossary work, or DDD vocabulary.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

This skill should be used when the user asks to "make an audiobook", "narration script", "narrator", "ACX", "Findaway", "pronunciation guide", "how long is the audiobook", "adapt to a screenplay", "Fountain", "screenplay", "picture book", "spreads", "illustration notes", "art notes", "comic script", "comics script", "graphic novel", "panels", "interactive edition", "turn the book into Ink or Twine", "translate the book", "translation", "foreign edition", "glossary for translators", or wants to turn a story project into another form or language, or to plan a picture book. NOT for writing a new branching or choose-your-own-adventure story (use interactive-fiction), or writing rhyming picture-book text (use verse-craft).

日本語の概要は準備中です。原文の説明を表示しています。

danjdewhurst/story-skills3052026年10月12日 更新

Provider-independent localization and dubbing production direction for AI agents producing translated videos, dubbed ads, social clips, explainers, avatar videos, documentaries, training media, and multi-market campaigns. Use when planning or reviewing subtitle-versus-dub strategy, translation adaptation, glossary/style-guide setup, casting or voice matching, lip-sync or phrase-sync direction, synthetic dubbing boundaries, captions/subtitles handoff, accessibility, platform delivery, client review, or localization QA.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Build and sharpen a project's domain model. Use when discussing codebase terminology, writing or editing a GLOSSARY.md, or recording or editing an ADR.

日本語の概要は準備中です。原文の説明を表示しています。

tt-a1i/matt-skills-with-to-goal1852026年10月10日 更新

A relentless interview to sharpen a plan or design, which also creates docs (ADR's and glossary) as we go.

日本語の概要は準備中です。原文の説明を表示しています。

tt-a1i/matt-skills-with-to-goal1852026年10月10日 更新

A relentless interview to sharpen a plan or design, which also creates docs (ADR's and glossary) as we go.

日本語の概要は準備中です。原文の説明を表示しています。

egma-ai/egma1442026年9月30日 更新

A relentless interview to sharpen a plan or design, which also creates docs (ADR's and glossary) as we go.

日本語の概要は準備中です。原文の説明を表示しています。

AGI4Sci/SciForge822026年9月3日 更新

Same reverse-thinking method as dh:rt-ica (see dh:rt-ica or dh-glossary for the definition), but localizes any MISSING input to the affected task only, as a non-blocking information-completeness pre-pass before task decomposition and plan generation. Use when grooming backlog items, generating plans, decomposing tasks under uncertainty, or working in brownfield and refactor scenarios. Produces completeness summary (APPROVED-FOR-PLANNING, APPROVED-WITH-GAPS, or BLOCKED-FOR-PLANNING), missing input report with dependency mapping, required unblock actions, and planning annotations for downstream tasks. Use dh:rt-ica instead at the S2 implementation gate where missing inputs must halt execution.

日本語の概要は準備中です。原文の説明を表示しています。

Jamie-BitFlight/claude_skills672026年10月13日 更新

One-line definitions of development-harness (dh) plugin terminology — RT-ICA, ARL, SAM, the S1-S7 pipeline stage names, Impact Radius — each with a pointer to its canonical source file. Use when a dh skill, agent, or workflow step references a term without defining it, before guessing what the term means from its observed outputs, or when asked what a dh concept or acronym stands for.

日本語の概要は準備中です。原文の説明を表示しています。

Jamie-BitFlight/claude_skills672026年10月13日 更新

Populate domain specs (glossary, entity definitions, use-cases) from SPEC.md content during implementation.

日本語の概要は準備中です。原文の説明を表示しています。

LiorCohen/sdd432026年2月24日 更新

Builds and audits a concept-ontology for a regelrecht corpus to decide and verify reference types — cross-law source-binding vs intra-law source-binding vs open-norm leaf vs external-fact leaf — and to catch concept conflation across laws. Core principle: a value's reference type is fixed by WHO derives it, and a binding is sound only when producer and consumer denote the SAME concept; the lexical surface (the word in the text) is not the concept. Detects false friends (one term, different concepts — e.g. a register-based vs a factual "naar de omstandigheden"-based residence/ingezetene concept), orphan plain-params (a value a regulation actually derives, modeled as a brute input), negation/complement re-entry (¬X modeled as an independent leaf next to X), and duplication (one concept re-entered as several independent leafs, losing the single-source-of-truth invariant). Produces a law-level glossary and a stelsel-level concept map with sound same-concept binding edges and flagged lexical-match-but-concept-mismatch edges. Use when deciding whether a value should be cross-law/intra-law/leaf, when the same term means different things across laws, or when a binding might silently conflate concepts.

日本語の概要は準備中です。原文の説明を表示しています。

NederlandseDigitaleDienst/regelrecht252026年10月13日 更新

Render the GAME-DESIGN document (the GDD) into a human-readable form — read-only Markdown chapters under docs/design/ (index, systems, flows, content, economy, glossary), with facts resolved inline from GD-IDS.yaml and drafts flagged 🚧. Optional --web also renders an HTML site from the unikit-docs template (falls back to Markdown-only if the template is absent). Use to export or publish the design for people to read, e.g. "render the GDD", "export the game design to docs", "generate readable design docs", "publish the GDD", "make a design doc site". Read-only — it never edits the GDD or registry, only renders it. This renders the game DESIGN — for the project's CODE documentation (README, docs/*, modules, architecture) use /unikit-docs.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai182026年10月10日 更新

Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Use when a project needs shared terminology, glossary updates, ADRs, clearer domain language, or when user language conflicts with existing code, ticket, board, project, workflow, or CONTEXT.md terms.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Capture a solved, verified problem as a durable learning in `docs/solutions/` so the next agent or engineer does not repeat the mistake or redo the investigation, and keep the `CONCEPTS.md` glossary in step. Use after a fix, debugging session, or design decision whose reasoning is not readable from the final code, tests, or existing docs — "document this", "write up what we learned", "capture this learning", "add it to solutions", "that worked, save it for next time". Writes nothing for routine fixes the code already explains. For auditing or cleaning up existing learnings, use `learn-with-docs-refresh`.

日本語の概要は準備中です。原文の説明を表示しています。

alexander-danilenko/cortex-claude-code-plugins162026年10月13日 更新

Write a short, fact-checked reply that answers a colleague's question in one meaning only, ready to copy and paste. The input is their pasted message. Check the claims against the code first, use the project glossary terms, and print only the reply in chat. Read-only — no writes to code, the issue tracker, GitHub, chat or any MCP. Use on "/cortex-communication:answer-buzzkill", "help me answer", "reply to this question", or when the user pastes a colleague's question and asks for an answer in the same manner.

日本語の概要は準備中です。原文の説明を表示しています。

alexander-danilenko/cortex-claude-code-plugins162026年10月13日 更新

Audit and maintain the learnings in `docs/solutions/` against the current codebase — fix drifted paths and links, merge overlapping docs, replace guidance the code no longer supports, delete obsolete docs, reconcile the `CONCEPTS.md` glossary, then report and commit. Also bootstraps `CONCEPTS.md` on request and, when asked, culls docs whose reasoning the code already explains. Use for "refresh the learnings", "audit docs/solutions", "are our solution docs still accurate", "clean up / prune the learnings", "create a CONCEPTS.md", or after a refactor, rename, migration, or dependency upgrade that likely invalidated documented solutions. Not for capturing a new learning — use `learn-with-docs`.

日本語の概要は準備中です。原文の説明を表示しています。

alexander-danilenko/cortex-claude-code-plugins162026年10月13日 更新

A股/炒股新手概念与指标的结构化讲解与笔记沉淀。用在:解释PE/PB/ROE/现金流/财报口径、板块与题材、政策术语;把零散问题整理成可复习的知识体系(中文优先)。

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp162026年9月28日 更新

Translate books, documents, AiNiee projects, Unity localization caches, or flat MTool JSON dictionaries end to end on the coding agent itself without the AiNiee app. Use for requests such as "用 agent 翻译这本书", "把 epub 翻译了", "翻译 Unity CSV/cache", "把这个 MTool JSON 翻译了", or "AiNiee-style translation" that need a locked glossary, resumable batches or bounded subagent groups, terminology consistency, source-aware QA, validated cache writeback, and export. For MTool, preserve the left JSON key as immutable source text and write only the right value as translation.

日本語の概要は準備中です。原文の説明を表示しています。

timeance/unity-text-locator152026年8月13日 更新

A relentless interview to sharpen a plan or design, which also creates docs (ADR's and glossary) as we go.

日本語の概要は準備中です。原文の説明を表示しています。

youranreus/note122026年8月6日 更新

A relentless interview to sharpen a plan or design, which also creates docs (ADR's and glossary) as we go.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

ref-skill-glossary

無料日本語概要

未知の用語に遭遇したとき、用語統一を確認するときに読む。

daishiman/harness-dev102026年10月13日 更新