Local user-profile maintenance skill for Codex, Claude Code, OpenClaw, OpenCode, and other agent harnesses. Use only when the user explicitly invokes $user-profile-keeper to create, initialize, update, query, correct, delete, export, or audit a local persistent user profile. It can extract durable collaboration preferences, requirement-expression habits, capability boundaries, recurring omissions, risk preferences, privacy boundaries, and typical events from the current session into auditable, confirmable, retractable local profile data. Do not auto-invoke, upload profile data, or replace task-clarifier's normal clarification flow.
日本語の概要は準備中です。原文の説明を表示しています。
dongshuyan/compass-skills☆ 7542026年8月26日 更新
Generate, derive, optimize, and diagnose structured AI image prompts for luminous cinematic Eastern xianxia environments under one inherited master canon with measurable divine scale, fixed five-layer space, 40–60% content-bearing breathing air, monumental Eastern architecture, railing-free edges, and coherent immortals and costume. Cover one-location scenic landmarks, immense inhabited celestial realms, cloud-borne palace cities, high-key Eastern sky-megastructure imagery, and the explicit `仙界大境原典` creative route. Use for Chinese fantasy scenery, places where immortals live, heavenly capitals, colossal celestial gates, architectural fragments above cloud seas, measurable divine scale, unusual framing, color and lighting direction, style-preserving variants, prompt rewrites, diagnosis, or direct image generation. Support 16:9, 21:9, 4:3, 3:2, 4:5, and 9:16; default to 16:9 for one prompt and never infer a nine-image series from a vertical ratio.
日本語の概要は準備中です。原文の説明を表示しています。
liyue-aigc/xianxia-visual-director☆ 5762026年8月8日 更新
House style for full stack Convex work in this project: type safe code, terse answers, Convex mutation rules, design system over browser defaults, and the files.md / changelog.md / task.md habit. Edit this file to match the project. Use when writing or reviewing application code in this repo.
日本語の概要は準備中です。原文の説明を表示しています。
waynesutton/builder-skills☆ 4072026年9月28日 更新
用于在思源任务笔记管理插件中管理习惯和日常打卡记录的 MCP 工具。
日本語の概要は準備中です。原文の説明を表示しています。
Achuan-2/siyuan-plugin-task-note-management☆ 2242026年10月11日 更新
Think and work like an expert Ethologist. Use when a task calls for Ethologist judgment. Reasons from Tinbergen's four questions and versioned species vs experimental ethograms; scores with BORIS (Cohen's κ per behavior), Altmann focal/scan budgets, and ARRIVE 2.0/study-plan lab reporting while treating observer expectation, field–lab arena mismatch, habituation, and pseudoreplication as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Think and work like an expert Astrobiologist. Use when a task calls for Astrobiologist judgment. Reasons from habitability, redox disequilibrium, and Bayesian biosignature frameworks through Mars (Perseverance, Viking perchlorate lessons), Europa Clipper ocean worlds, agnostic signatures and the Ladder of Life Detection, while treating abiotic mimics, preservation, and LUCA phylogenomics as constraints—not templates—for extraterrestrial life.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Analyzes community composition using constrained ordination (CCA, RDA, db-RDA), variance partitioning (varpart), indicator species analysis (indicspecies multipatt), and distance-based environmental gradient methods with vegan. Links species composition to environmental explanatory variables. Use when testing how environmental gradients structure species communities, identifying habitat indicator taxa, or partitioning explained variation among predictors. Not for basic unconstrained ordination and PERMANOVA (see microbiome/diversity-analysis).
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2012026年7月2日 更新
Establish weekly customer-discovery cadence and Opportunity Solution Tree practice using Teresa Torres's Continuous Discovery Habits framework during PRD v1.0 Market Adoption. Triggers on requests to set up discovery cadence, build opportunity solution tree, run weekly customer interviews, or when user asks "Torres", "continuous discovery", "opportunity solution tree", "outcomes vs outputs", "weekly interviews", "assumption mapping". Outputs CFD-* discovery entries and updates to ADO-STAGE-* and PER-* with new evidence.
日本語の概要は準備中です。原文の説明を表示しています。
mattgierhart/PRD-driven-context-engineering☆ 1812026年8月31日 更新
Use when auditing or adapting newly created, downloaded, forked, installed, or community Agent Skills to the user's tools, habits, directories, session history, and preferred workflows, especially when triggers feel wrong, noisy, or too generic.
日本語の概要は準備中です。原文の説明を表示しています。
hqhq1025/skill-optimizer☆ 1802026年5月14日 更新
Use when turning local, private, or personal Agent Skills into publishable skills for GitHub, marketplaces, teams, or public sharing, especially when private paths, personal habits, credentials, internal hosts, or user-specific context must be removed.
日本語の概要は準備中です。原文の説明を表示しています。
hqhq1025/skill-optimizer☆ 1802026年5月14日 更新
产品设计 / UX 设计 (产品设计 / UX 设计 (Product Design / UX Design) — 数字产品的用户体验设计:从用户研究 → 信息架构 → 交互设计 → 视觉/UI → 可用性测试 → 设计系统的认知操作系统,面向 UX designer / product designer / interaction designer / UX researcher / design systems engineer / design lead,以及想入行、转岗、服务这行(设计外包、设计工具厂商、研究平台)的视角。覆盖: (a) 第一性张力 — **用户中心/研究驱动 (user-centered, 'you are not the user', research before pixels, observe behavior not opinions) ⇄ 商业目标/约束/交付 (business goals, north-star metrics, ship it, designer 服务于产品成功不是个人作品集)**; **设计直觉/品味/craft (taste, aesthetics, 'attractive things work better' — Norman 情感化设计) ⇄ 数据/实验/A-B 测试 (data-driven, metrics, experimentation, 'opinions are not data')**; **用户说的 (stated preference, 访谈里说喜欢) ⇄ 用户做的 (revealed behavior, 行为观察 > 自陈, usability test 看人真实卡在哪)**; **一致性/设计系统/规范 (consistency, design system, Jakob's law 用户带着别处的习惯来, 复用组件) ⇄ 创新/打破模式 (innovation, 该不该破规范)**; **减法/简化 (simplicity, Krug 'Don't Make Me Think', less but better — Dieter Rams) ⇄ 功能丰富/利益相关者塞需求 (feature creep, stakeholder pressure)**; **UX(体验/流程/研究) ⇄ UI(视觉/像素/组件)** 的职责之争, **designer 该不该写代码 (design engineer / 'should designers code')**; (b) 核心工作流 / pipeline (最标准、最易蒸高质量+CLI 化) — Double Diamond (发现 discover → 定义 define → 开发 develop → 交付 deliver) / Design Thinking (共情 empathize → 定义 → 构思 ideate → 原型 prototype → 测试 test) / Design Sprint (Jake Knapp 5 天冲刺); 完整链: 用户研究 (访谈/问卷/可用性测试/卡片分类) → persona / journey map / JTBD → 信息架构 IA + 用户流 user flow → 线框 wireframe (低保真) → 交互/原型 prototype (高保真) → 视觉 UI / 设计系统落地 → 可用性测试 usability testing → handoff 给开发 → 度量迭代 (北极星 / HEART 框架); (c) 工具栈 — 设计/原型 (Figma 绝对主导 / Sketch 衰退 / Adobe XD 已停更 / Framer 高保真+建站 / Penpot 开源 / Principle / ProtoPie 微交互); 协作白板 (FigJam / Miro / Mural); 用户研究 (Maze / UserTesting / Lookback / Dovetail 研究库 / Optimal Workshop 卡片分类树测试 / Hotjar / Microsoft Clarity 热图); 设计系统/交付 (Storybook / 蓝湖(中) / Zeplin / design tokens / Tokens Studio); 度量 (Amplitude / Mixpanel / 北极星指标); AI 新兴 (Figma AI / v0 by Vercel / Galileo AI / Uizard / Cursor 给 design engineer); (d) 知识正典 — Don Norman《The Design of Everyday Things》(affordance/signifier/mapping 圣经)、Steve Krug《Don't Make Me Think》(可用性入门)、Alan Cooper《About Face》《The Inmates Are Running the Asylum》(交互设计/persona 起源)、Jakob Nielsen 10 Usability Heuristics + NN/g 文章库、Jake Knapp《Sprint》、Jeff Gothelf《Lean UX》、Teresa Torres《Continuous Discovery Habits》、Erika Hall《Just Enough Research》、Julie Zhuo《The Making of a Manager》、《Refactoring UI》(Adam Wathan/Steve Schoger)、《Universal Principles of Design》、Laws of UX (Jon Yablonski)、《100 Things Every Designer Needs to Know About People》(Susan Weinschenk)、IDEO/Stanford d.school 设计思维材料; (e) figures/流派 — 认知心理/人因派 (Don Norman 认知科学奠基、Susan Weinschenk 行为心理、Kathryn Whitenton); 可用性工程派 (Jakob Nielsen 启发式/折扣可用性、Steve Krug、Jared Spool UIE); 交互设计/目标导向派 (Alan Cooper goal-directed/persona、Kim Goodwin); 设计思维派 (IDEO Tim Brown、David Kelley d.school); 精益/持续探索派 (Jeff Gothelf Lean UX、Teresa Torres continuous discovery、Marty Cagan《Inspired》产品发现); 设计系统/系统化派 (Brad Frost Atomic Design、Nathan Curtis design tokens、Alla Kholmatova); 视觉/UI craft 派 (Adam Wathan & Steve Schoger Refactoring UI、Dieter Rams 'less but better' 工业设计遗产); 设计领导/职业派 (Julie Zhuo、Aarron Walter 情感化设计、John Maeda); 移动优先 (Luke Wroblewski 'Mobile First'); (f) 行业话术/黑话 — affordance 可供性 / signifier 意符 / mental model 心智模型 / IA 信息架构 / heuristic evaluation 启发式评估 / usability 可用性 / a11y accessibility 无障碍 / WCAG / persona 用户画像 / journey map 用户旅程 / JTBD jobs-to-be-done / north-star metric 北极星 / HEART 框架 / wireframe 线框 / mockup / prototype 原型 / fidelity 保真度 (lo-fi/hi-fi) / design system 设计系统 / design token 设计令牌 / atomic design 原子设计 / component library 组件库 / handoff 交付 / red routes 关键路径 / dark pattern 暗黑模式 / Fitts's law / Hick's law / Jakob's law / Miller 7±2 / progressive disclosure 渐进披露 / above the fold / hamburger menu / skeuomorphism vs flat / micro-interaction / empty state / edge case / happy path / design debt 设计债 / dogfooding / dot voting / affinity mapping 亲和图 / card sorting 卡片分类 / tree testing / A/B test / NPS / SUS (System Usability Scale); (
日本語の概要は準備中です。原文の説明を表示しています。
swaylq/master-skill☆ 1552026年9月6日 更新
Applies the frameworks of Aristotle (ancient Greek philosopher, logic, ethics, metaphysics, 384-322 BCE) to decision-making, ethics, and analysis. Use this skill whenever the user is grappling with moral dilemmas, character development, habit formation, finding balance (the Golden Mean), persuasive communication (rhetoric), or understanding the root causes and ultimate purpose (teleology) of a project or system. Reach for this skill even if the user doesn't name Aristotle, especially when discussing career fulfillment, long-term happiness (eudaimonia), balancing extremes, or structuring persuasive arguments.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/mimeographs☆ 1302026年8月19日 更新
This skill channels the holistic, interconnected reasoning of Hildegard of Bingen, medieval German Benedictine abbess, theologian, and philosopher. Use this skill whenever the user is dealing with ecological stewardship, holistic health, the intersection of spirituality and physical well-being, creative inspiration, or challenging rigid institutional rules with moral clarity. Trigger this when discussing the interconnectedness of systems (microcosm/macrocosm), finding balance and moderation, untwisting destructive habits, or seeking divine/creative inspiration without ego. Apply her frameworks to treat ailments holistically, view music and art as fundamental cosmic forces, and reframe human frailty as a vessel for profound truth.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/mimeographs☆ 1302026年8月19日 更新
Run a structured weekly review covering projects, habits, goals, and planning. Use when asked for a weekly review, week summary, or weekly planning session.
日本語の概要は準備中です。原文の説明を表示しています。
espennilsen/pi☆ 1222026年10月12日 更新
Analyze interviews using Jobs to Be Done framework. Extract push, pull, anxiety, and habit forces.
日本語の概要は準備中です。原文の説明を表示しています。
itseffi/agentic-os☆ 1142026年10月7日 更新
Stage-aware prompt coaching, prompt improvement, lookback analysis, prompting habit feedback, and local reports about prompt quality for AI coding agents such as Claude Code or Codex.
日本語の概要は準備中です。原文の説明を表示しています。
chengzhongwei/Prompt-sensei☆ 1102026年7月14日 更新
Build an Opportunity Solution Tree (OST) to structure product discovery — map a desired outcome to customer opportunities, possible solutions, and experiments. Based on Teresa Torres' Continuous Discovery Habits. Use when the team is unclear what to build next, when multiple opportunities compete, or before writing a PRD for a complex feature space.
日本語の概要は準備中です。原文の説明を表示しています。
avelikiy/great_cto☆ 1032026年10月13日 更新
Your habits, imprinted on AI. Learns how you work from conversation, builds a portable profile, and applies judgment that adapts to you: when to act, when to check with you, when to follow the project's rules over your own defaults. Use this skill whenever the user starts a new session, opens a project, writes or reviews code, debugs, plans, or writes commits. If .dna.md does not exist yet, start the onboarding conversation before doing anything else. Active in almost every working session.
日本語の概要は準備中です。原文の説明を表示しています。
ilang-ai/Imprint☆ 1032026年9月22日 更新
Designing retention strategy, re-engagement, and churn prevention: retention analysis frameworks, re-engagement triggers, gamification, habit formation, and loyalty programs.
日本語の概要は準備中です。原文の説明を表示しています。
simota/agent-skills☆ 922026年10月12日 更新
Select evidence-based study strategies matched to material type, learning goal, and student habits. Use when advising students on revision techniques, homework, or independent study approaches.
日本語の概要は準備中です。原文の説明を表示しています。
nota-america/forgecat-agent-profiles☆ 902026年9月24日 更新
Wrap a learning session in a plan → monitor → reflect cycle. Use at the start of any substantial study session to set goals, mid-session to check strategy, and at session end to consolidate what changed. Builds self-regulated learning as a habit.
日本語の概要は準備中です。原文の説明を表示しています。
nota-america/forgecat-agent-profiles☆ 902026年9月24日 更新
Design a structured goal-setting protocol using SMART or implementation-intention frameworks for students. Use when launching units, projects, or developing student self-direction habits.
日本語の概要は準備中です。原文の説明を表示しています。
nota-america/forgecat-agent-profiles☆ 902026年9月24日 更新
Meta-cognitive and practical strategies for learning any language -- learner autonomy, goal setting, strategy taxonomy (Oxford's SILL framework), memory strategies, cognitive strategies (note-taking, summarizing, analyzing, reasoning), compensation strategies, metacognitive strategies (planning, monitoring, evaluating), affective strategies (managing anxiety, self-encouragement), social strategies (collaboration, questioning, empathy), immersion design, study habit optimization, plateau diagnosis, and motivation maintenance. Use when designing a language learning plan, diagnosing a learner's stuck points, selecting study methods, or building self-directed learning skills.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Identifying species in the field using dichotomous keys, gestalt recognition, diagnostic features, and habitat context. Covers the working identification protocol from first encounter through confidence-rated record, the vocabulary of field marks, the discipline of negative evidence, and the honest reporting of uncertain IDs. Use when the task is to name a living organism encountered in the field.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新