Autonomous design space exploration loop for computer architecture and EDA. Runs a program, analyzes results, tunes parameters, and iterates until objective is met or timeout. Use when user says \"DSE\", \"design space exploration\", \"sweep parameters\", \"optimize\", \"find best config\", or wants iterative parameter tuning.
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Auto-claude-code-research-in-sleep☆ 1.7万2026年10月7日 更新
Autonomous design space exploration loop for computer architecture and EDA. Runs a program, analyzes results, tunes parameters, and iterates until objective is met or timeout. Use when user says "DSE", "design space exploration", "sweep parameters", "optimize", "find best config", or wants iterative parameter tuning.
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Auto-claude-code-research-in-sleep☆ 1.7万2026年10月7日 更新
Manually dispatch and iterate on the Release Canary workflow that smoke-tests published OpenShell artifacts (install.sh on macOS/Ubuntu/Fedora, Helm chart on kind) after each Release Dev publish. Use when changing `.github/workflows/release-canary.yml`, validating a release before tagging, debugging a canary failure, or reproducing a canary job locally. Trigger keywords - release canary, release-canary, canary failed, canary dispatch, test release canary, post-release smoke, install.sh canary, helm chart canary, kind canary, dispatch canary.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/OpenShell☆ 1.6万2026年10月13日 更新
Launch and iterate on apps/mobile from a cloud sandbox (no local Xcode or simulator) using Limrun's remote iOS simulators. Use when asked to run, start, open, or show the mobile app from a cloud workspace, or to verify a mobile change there. On a machine with real Xcode, use mobile-sim-verification instead.
日本語の概要は準備中です。原文の説明を表示しています。
superset-sh/superset☆ 1.5万2026年10月13日 更新
Builds multiple variants of a component you're working on and helps you iterate and pick one.
日本語の概要は準備中です。原文の説明を表示しています。
jakubkrehel/skills☆ 7,8862026年10月11日 更新
Runs an autonomous review-and-fix improvement loop over any code target — a skill, plugin, module, or directory — using a reviewer the user names: any installed skill or agent. Keeps a cross-round findings ledger, escalates when fixes stop converging, and guards scope mechanically. Use when asked to 'improve this code until review passes', 'run an improvement loop with <reviewer>', or to iterate review-and-fix with a specific reviewer. For skills prefer the skill-improver entry; for a branch prefer pr-improver.
日本語の概要は準備中です。原文の説明を表示しています。
trailofbits/skills☆ 7,5042026年10月10日 更新
Mirror an iOS Simulator into the Codex in-app browser and render SwiftUI previews from importable Swift packages in that simulator with hot reload. Use when a user wants to watch or interact with an iOS app in the browser, see a SwiftUI preview outside Xcode Canvas, iterate live on a preview, or capture browser-visible simulator proof.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4292026年10月8日 更新
Light carved wood in a dark room in three.js, with procedural grain and pores, one warm key through a window, soft shadows that touch, light shafts, background rays and dust, then score the render out of 10 on an anchored rubric with a runnable headless scorecard and iterate until each item reaches the target. Use for oiled timber, kumiko, joinery and workshop scenes; wood that reads flat, plastic or washed out; volumetrics that lift the blacks; "score this out of 10"; or "get the lighting to 8".
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7402026年10月6日 更新
Apply a prompt-agnostic execution and verification loop to any substantial task while preserving the original request. Use when the user asks to fan out work, use subagents or independent reviewers, loop until done, benchmark against references, apply a harsh critic, compare candidates blind, improve an existing prompt with verification, or continue until explicit quality gates pass.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7402026年10月6日 更新
Audit and rewrite content to remove AI writing patterns ("AI-isms"). Use this skill when asked to "remove AI-isms," "clean up AI writing," "edit writing for AI patterns," "audit writing for AI tells," or "make this sound less like AI." Supports a detect-only mode, an edit-in-place mode for files, an optional voice profile (casual / professional / technical / warm / blunt), and an iterate-to-convergence pass.
日本語の概要は準備中です。原文の説明を表示しています。
conorbronsdon/avoid-ai-writing☆ 4,9872026年10月9日 更新
Drive ONE already selected open pull request in microsoft/apm to mergeable. Classifies copilot-pull-request-reviewer[bot] inline review, runs autopilot-pr-review-worker, folds (by default) every recommendation inside the PR's stated scope, pushes to the head branch or a superseding PR that preserves authorship via commit trailers, watches CI to green (`agent-merge` when that skill or `<agent_merge_state>` is present; otherwise `gh pr checks --watch`), and iterates under fixed caps until ready-to-merge, advisory-with-deferred, superseded, or blocked. Plan before any fold, push, or reviewer request. Never spawned by autopilot-pr-review-scheduler. That scheduler is advisory only. Invoke this skill by name when the caller asked to drive a PR to merge.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/apm☆ 4,0012026年10月12日 更新
Iterative diagnose-and-fix workflow that repeatedly uses the diagnose skill to find a proven problem, plan the smallest credible improvement, implement it, re-diagnose, and continue until no useful fix remains or user intervention is required. Requires the diagnose skill; selected installs must also install diagnose. Use when asked to keep debugging, fix and verify, iterate until satisfied, improve after diagnosis, or run a diagnosis/fix/verification loop.
日本語の概要は準備中です。原文の説明を表示しています。
CherryHQ/cherry-studio-app☆ 3,9892026年10月13日 更新
群众路线:从持有真实情况的多方(用户、使用者、代码库、日志、运行结果)收集分散意见,系统化为方案,再带回去对齐与检验,循环改进。当多方意见分歧、需要汇总零散反馈、方案要拿回给真实使用者确认、或你发觉自己在闭门造车时触发;信息源单一且完整、处于执行阶段时不触发。 English: Mass line. Collect scattered input from everyone who holds ground truth (users, operators, codebase, logs, runtime results), synthesize it into a coherent plan, take it back for alignment and validation, and iterate. Trigger when inputs conflict, feedback must be consolidated, a plan needs sign-off from real users, or you sense you are designing in isolation; skip when there is a single complete source and the work is pure execution.
日本語の概要は準備中です。原文の説明を表示しています。
HughYau/qiushi-skill☆ 3,8132026年10月1日 更新
实践认识论:把方案、假说或判断放回实践中检验,按「实践 → 认识 → 再实践」螺旋迭代,并在开始前写明循环终止条件。当你提出了假说要验证、一次尝试失败要复盘再来、发现自己只想不做或只做不想时触发;一次性输出、答案可直接查阅、还没形成假说(先调查)时不触发。 English: Practice-cognition loop. Test a hypothesis or plan in practice, learn from the result, and iterate in a rising spiral with an explicit stop condition. Trigger when a plan needs validation, an attempt failed and must be retried, or you notice thinking without doing (or doing without thinking); skip for one-shot outputs, lookup questions, or before any hypothesis exists.
日本語の概要は準備中です。原文の説明を表示しています。
HughYau/qiushi-skill☆ 3,8132026年10月1日 更新
Azure AI Text Translation SDK for real-time text translation, transliteration, language detection, and dictionary lookup. Use for translating text content in applications. Triggers: "text translation", "translator", "translate text", "transliterate", "TextTranslationClient".
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/skills☆ 3,1072026年10月13日 更新
Monitor a PR's CI checks and Greptile code review after submission. Polls CI status, auto-fixes failures via ralph-loop, waits for Greptile review, addresses comments, and iterates until green.
日本語の概要は準備中です。原文の説明を表示しています。
huggingface/OpenEnv☆ 2,7022026年10月13日 更新
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring, objectives, and game feel. Use for first playable slices, new Vite/TypeScript/Three.js setups, level/arena/track/wave/hole/puzzle design, combat encounters, difficulty tuning, and juice.
日本語の概要は準備中です。原文の説明を表示しています。
majidmanzarpour/threejs-game-skills☆ 2,4912026年9月28日 更新
Plans, runs, and optimizes paid acquisition across search, social, and display — account structure, targeting, creative, bidding, budget, and the analysis that says whether to scale or stop. Use this to set up or restructure campaigns, write and iterate ad creative, diagnose rising costs or falling performance, decide budget allocation, or judge whether a channel is working.
日本語の概要は準備中です。原文の説明を表示しています。
cbrock84/headcount☆ 2,0422026年9月18日 更新
Create banners using AI image generation. Discuss format/style, generate variations, iterate with user feedback, crop to target ratio. Use when user wants to create a banner, header, hero image, cover image, GitHub banner, Twitter header, or readme banner.
日本語の概要は準備中です。原文の説明を表示しています。
ReScienceLab/opc-skills☆ 1,8642026年10月12日 更新
Create logos using AI image generation. Discuss style/ratio, generate variations, iterate with user feedback, crop, remove background, and export as SVG. Use when user wants to create a logo, icon, favicon, brand mark, mascot, emblem, or design a logo.
日本語の概要は準備中です。原文の説明を表示しています。
ReScienceLab/opc-skills☆ 1,8642026年10月12日 更新
Use when the user gives a topic and wants an automated topic-driven narrated explainer, podcast, or knowledge-summary video (Bilibili / YouTube / Xiaohongshu / Douyin / WeChat Channels), or asks to learn visual design patterns from a reference video/image. Trigger when the user mentions creating a knowledge video, narrated explainer, video podcast, or animated infographic-style video from a topic — even if they don't say "video podcast" explicitly. Also trigger when the user wants to regenerate, re-render, rebuild, update, or iterate on a narrated video this skill already produced — e.g. they edited the script/prompt, changed the visuals, or swapped the background music and want the final video remade (reuse the existing videos/{name}/ directory, never start a new project). Do NOT trigger for generic video editing, trimming, format conversion, color grading, or non-narrative video tasks. Produces 4K video via research → script → TTS → Remotion → MP4 + BGM.
日本語の概要は準備中です。原文の説明を表示しています。
Agents365-ai/video-podcast-maker☆ 1,6752026年10月2日 更新
Edit any video by conversation. Transcribe, cut, color grade, generate overlay animations, burn subtitles — for talking heads, montages, tutorials, travel, interviews. No presets, no menus. Ask questions, confirm the plan, execute, iterate, persist. Production-correctness rules are hard; everything else is artistic freedom.
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6422026年9月21日 更新
Build and iterate custom add-ons/templates with tanstack add-on init, add-on compile, add-on dev, and tanstack create --dev-watch, including sync loop preconditions, watch-path validation, and project metadata constraints.
日本語の概要は準備中です。原文の説明を表示しています。
TanStack/cli☆ 1,3022026年10月2日 更新
Explore UI and visual design with image generation, then iterate the real implementation against the user-selected concept. Use when brainstorming visual directions, offering mockup variants, or implementing an approved generated design; do not stop at the mockups or the first code approximation.
日本語の概要は準備中です。原文の説明を表示しています。
dzhng/skills☆ 1,2942026年10月12日 更新