Evaluates code generation models across HumanEval, MBPP, MultiPL-E, and 15+ benchmarks with pass@k metrics. Use when benchmarking code models, comparing coding abilities, testing multi-language support, or measuring code generation quality. Industry standard from BigCode Project used by HuggingFace leaderboards.
日本語の概要は準備中です。原文の説明を表示しています。
sangrokjung/claude-forge☆ 8552026年9月3日 更新
Daily tech product and open-source discovery digest. Fetches today's Product Hunt leaderboard and GitHub Trending top 10, then curates a personalized briefing in the user's preferred language using their memory/profile to highlight items most relevant to them. Use this skill whenever the user says "daily hunt", "今日猎奇", "tech digest", "daily digest", "what's trending", "今天有什么新产品", "PH today", "show me today's launches", "GitHub trending", "今日趋势", "morning briefing", "tech briefing", "daily brief", or any combination asking about Product Hunt + GitHub Trending together. Also trigger when the user asks about new product launches, trending repos, or wants a curated tech news digest. Even casual phrasing like "what's new in tech today" or "有什么好玩的项目" should trigger this skill.
日本語の概要は準備中です。原文の説明を表示しています。
MagicCube/agentara☆ 5162026年5月11日 更新
Play board games on ShellGames.ai — Chess, Poker, Ludo, Tycoon, Memory, and Spymaster. Use when the agent wants to play games against humans or other AI agents, join tournaments, chat with players, check leaderboards, or manage a ShellGames account. Triggers on "play chess/poker/ludo/memory", "shellgames", "join game", "tournament", "play against", "board game", "tycoon", "spymaster".
日本語の概要は準備中です。原文の説明を表示しています。
MemTensor/skills-vote☆ 3042026年10月1日 更新
Papers With Code MCP tools for searching and reading AI/ML papers, discovering recent and trending research, finding related work and paper lineage, browsing tasks, methods, conferences, organizations, and frameworks, and inspecting benchmark leaderboards with model-size and metric filters through the public Papers With Code catalog. Use whenever the user asks to find papers, survey literature, compare research, inspect an arXiv paper, explore AI/ML taxonomy or conferences, discover benchmarks or state-of-the-art models, or mentions Papers With Code, the PwC MCP server, or paperswithcode.co/mcp.
日本語の概要は準備中です。原文の説明を表示しています。
huggingface/pwc-cli☆ 1982026年10月12日 更新
Papers With Code CLI (`pwc`) for searching and reading AI/ML papers, discovering recent and trending research, finding related work and paper lineage, browsing tasks, methods, conferences, organizations, frameworks, and benchmark leaderboards, and submitting authenticated paper edits through the public Papers With Code catalog. Use whenever the user asks to find papers, survey literature, compare research, inspect an arXiv paper, explore AI/ML taxonomy or conferences, discover benchmarks or state-of-the-art models, or mentions Papers With Code, `pwc`, or `pwc-cli`.
日本語の概要は準備中です。原文の説明を表示しています。
huggingface/pwc-cli☆ 1982026年10月12日 更新
Internal — for Boundless team members only. Query the Boundless Indexer REST API for on-chain market data, staking, PoVW rewards, delegations, and market efficiency on prod/staging environments. Use when the user asks about proof requests, provers, requestors, staking data, PoVW rewards, delegations, market aggregates, leaderboards, or wants to fetch data from the indexer API on live networks. Also use when the user mentions "indexer" and wants to look up addresses, requests, or market statistics on deployed environments. Do NOT use for debugging local code changes, reviewing PRs, or investigating issues in the codebase itself.
日本語の概要は準備中です。原文の説明を表示しています。
boundless-xyz/boundless☆ 1932026年8月27日 更新
Expert in gamification mechanics - points, badges, streaks, progress bars, and the psychology that makes them work. Covers variable reward systems, progress mechanics, social competition, and ethical considerations. Knows how to create engagement without manipulation. Use when "gamification, points, badges, streaks, leaderboard, achievements, engagement, retention loop, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Audit whether a paper's baseline comparisons are COMPLETE, FAIR, and SIGNIFICANT: a required recent SOTA baseline is missing while 'best/SOTA' is claimed (HP-MISSING-BASELINE); a baseline is undertuned / given less compute-tuning-data, run at a mismatched config, or the equal-budget ablation-as-baseline is absent (HP-WEAK-BASELINE); 'outperforms' is asserted over overlapping error bars or with no variance/seeds (HP-SIG-OVERLAP); and a cross-row 'improves over baseline by X%' is arithmetically wrong (HP-DELTA-ERROR, cross-row form only). A versioned per-domain baseline profile + a live leaderboard/recency search are assembled by the EXECUTOR as structured facts; a fresh cross-model reviewer (gpt-5.6-sol xhigh, read-only, fresh thread per dimension) PROPOSES findings, each span-anchored to a ledger claim_id; tools/adjudicate_findings.py DECIDES the verdict. Works at L0 (stated comparisons) and deepens at L2 (configs/result files). A completeness question it cannot settle internally becomes needs_external_check, never a guessed missing baseline. Emits baseline-comparison-audit.findings.json; computes NO verdict. Detect-only. Triggers: "baseline audit", "missing baselines", "is the comparison fair", "weak baseline", "baseline 误报", "SOTA earned?".
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Anti-Autoresearch☆ 1612026年10月7日 更新
Participate in DojoZero prediction games, including NBA and FIFA World Cup trials. Use when user wants to find games, join them, check scores/odds, place bets or prediction-window picks, or view leaderboards.
日本語の概要は準備中です。原文の説明を表示しています。
agentscope-ai/DojoZero☆ 542026年7月27日 更新
Participate in DojoZero prediction contests. Use when user wants to find games, join prediction-mode trials, check event status, submit predictions, or view leaderboards.
日本語の概要は準備中です。原文の説明を表示しています。
agentscope-ai/DojoZero☆ 542026年7月27日 更新
Entry point for reading PANews cryptocurrency / blockchain news, market narratives, and Polymarket smart money leaderboards. Triggers: today's headlines, breaking news, trending rankings, article search, reading specific articles, browsing columns / series / community topics, industry events & conferences, event calendar, platform hot searches and editorial picks, latest smart money boards, board highlights, and board comparisons.
日本語の概要は準備中です。原文の説明を表示しています。
panewslab/skills☆ 452026年10月11日 更新
Create consistent nn_cfd W&B experiment comparison reports from selected run IDs using wandb and wandb_workspaces. Use this whenever the user asks to report experiment results, create a W&B Report, compare CFD training/eval runs, document baseline-vs-variant outcomes, reproduce the project experiment report template, or publish a leaderboard-style report for milieu/nn_cfd.
日本語の概要は準備中です。原文の説明を表示しています。
wandb/senpai☆ 372026年10月6日 更新
Work with any Upstash product, SDK, or tool, including serverless Redis (caching, sessions, leaderboards, key-value storage), Ratelimit (rate limiting and throttling), QStash (message queue, cron schedules, background jobs), Workflow (durable long-running functions), Vector (vector database for embeddings, semantic search, and RAG), Search (full-text and semantic search), Box (sandboxed cloud containers for AI agents, TypeScript/JavaScript and Python), Blob (serverless S3-compatible file storage with direct browser uploads), the Upstash CLI, and no-signup scratch Redis for agents. Use when the user mentions Upstash or needs any of these capabilities in a serverless, edge, or Node.js app.
日本語の概要は準備中です。原文の説明を表示しています。
upstash/skills☆ 302026年10月6日 更新
Work with the @upstash/redis TypeScript/JavaScript SDK, a serverless HTTP-based Redis client for Next.js, Vercel, Cloudflare Workers, edge runtimes, and Node.js. Use when adding a cache (cache-aside, write-through, TTL and expiration strategies), session storage and user sessions, a key-value store, leaderboards and rankings with sorted sets, counters, distributed locks, queues with lists, streams and consumer groups, sparse index-addressed arrays and ring buffers (ARSET, ARINSERT, ARRING, ARGREP, AROP), embeddings and nearest-neighbour vector search stored inside Redis (VECTOR commands via redis.vector, separate from @upstash/vector), JSON documents, pipelines and MULTI/EXEC transactions, Lua scripting, read replicas, or full-text search, typo-tolerant search, facets, aggregations, and search over Redis stream entries with Upstash Redis Search (different from regular FT.SEARCH; also available for TCP clients via @upstash/search-redis and @upstash/search-ioredis). Also use when migrating from ioredis or node-redis, when a Redis connection is needed from a serverless function without connection pooling, when integrating @upstash/ratelimit, or when the user says Redis cache, KV store, session store, serverless Redis, or Upstash Redis. Also use when building AI agents on Redis with Upstash AgentKit (agent memory, chat history, RAG tools, tool caching, chat persistence, resumable streams, distributed locks) for the Vercel AI SDK, TanStack AI, or Vercel Eve. Supports automatic serialization/deserialization of JavaScript types.
日本語の概要は準備中です。原文の説明を表示しています。
upstash/skills☆ 302026年10月6日 更新
Intake for an autonomous research run (Arbor). Use when the user wants to optimize a metric in a repo over many isolated experiments — 'optimize this benchmark', 'improve the model F1 overnight', 'beat the leaderboard'. Discovers the repo/eval/splits, measures the baseline, confirms a Research Contract, then emits a ready-to-send /auto-research command. Does NOT start the run itself.
日本語の概要は準備中です。原文の説明を表示しています。
invergent-ai/surogates☆ 282026年10月14日 更新
Unity 6 packages and services guide. Use when working with Package Manager, installing/updating packages, scoped registries, or Unity Gaming Services (Authentication, Cloud Save, Analytics, Leaderboards, Matchmaker). Covers essential packages list and version compatibility. Based on Unity 6.3 LTS documentation.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Sync OpenRouter models used by OpenClaw into this installation's config. Fetches the OpenClaw app leaderboard from OpenRouter, verifies model IDs against the API catalog, and adds missing models with correct specs and aliases. Use when asked to "sync openrouter models", "add missing models", "update openrouter config", or "check openrouter models".
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新
Avalia modelos de geração de código em HumanEval, MBPP, MultiPL-E e 15+ benchmarks com métricas pass@k. Use ao comparar modelos de código, avaliar capacidades de codificação, testar suporte multilíngue ou medir qualidade de geração de código. Padrão da indústria do BigCode Project usado pelos leaderboards do HuggingFace.
日本語の概要は準備中です。原文の説明を表示しています。
artubss/SKILLS-CLAUDE-CODE☆ 112026年5月17日 更新
Compare model candidates using weighted metrics and deterministic ranking outputs. Use for benchmark leaderboards and model promotion decisions.
日本語の概要は準備中です。原文の説明を表示しています。
0x-Professor/Agent-Skills-Hub☆ 112026年2月27日 更新
Shape FriendlyBet product decisions, MVP scope, user stories, tournament flows, multi-sport expansion, pool mechanics, social competition loops, and feature prioritization. Use when planning what FriendlyBet should build, cut, sequence, or validate, especially for new sports, prediction formats, pool flows, leaderboards, sharing, or product strategy.
日本語の概要は準備中です。原文の説明を表示しています。
Aviatorpo/friendlybet☆ 62026年8月24日 更新
Train or fine-tune language and vision models using TRL (Transformer Reinforcement Learning) or Unsloth with Hugging Face Jobs infrastructure. Covers SFT, DPO, GRPO and reward modeling training methods, plus GGUF conversion for local deployment. Includes guidance on the TRL Jobs package, UV scripts with PEP 723 format, dataset preparation and validation, hardware selection, cost estimation, Trackio monitoring, Hub authentication, model selection/leaderboards and model persistence. Use for tasks involving cloud GPU training, GGUF conversion, or when users mention training on Hugging Face Jobs without local GPU setup.
日本語の概要は準備中です。原文の説明を表示しています。
bg-szy/TOP-SKILLS☆ 62026年9月8日 更新
Integrate Game Center features using GameKit. Use when authenticating players with GKLocalPlayer, submitting scores to leaderboards, unlocking achievements, implementing real-time or turn-based multiplayer matchmaking, showing the Game Center access point or dashboard, or adding challenges and friend invitations to iOS games.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Evaluates code generation models across HumanEval, MBPP, MultiPL-E, and 15+ benchmarks with pass@k metrics. Use when benchmarking code models, comparing coding abilities, testing multi-language support, or measuring code generation quality. Industry standard from BigCode Project used by HuggingFace leaderboards.
日本語の概要は準備中です。原文の説明を表示しています。
huang-sh/DeepScience☆ 42026年7月15日 更新