本文へ移動
cccskills

「mobile」の検索結果

973 件 ・ 関連度順

概要と使いどころ

Reviews mobile code for production bugs across Flutter, native Android, native iOS, React Native and Kotlin Multiplatform, including KMP source-set and host API contracts. Covers lifecycle, concurrency, UI state and native boundaries with file:line evidence. Use for a code review, PR, project audit, quality check or /reis-mobile:review.

日本語の概要は準備中です。原文の説明を表示しています。

wrsilva/reis-mobile72026年9月24日 更新

Performs runtime mobile security exploration of iOS applications using Objection, a Frida-powered toolkit that enables security testers to interact with app internals without jailbreaking. Use when assessing iOS app security posture, bypassing client-side protections, dumping keychain items, inspecting filesystem storage, and evaluating runtime behavior. Activates for requests involving iOS security testing, Objection runtime analysis, Frida-based iOS assessment, or mobile runtime exploration.

日本語の概要は準備中です。原文の説明を表示しています。

micsapp/micstec-skills42026年3月20日 更新

iOS-native mobile web UX rules. Use when building any UI component, fixing mobile issues, reviewing responsive code, or touching viewport heights (dvh vs h-screen), safe areas, Dialog vs Drawer, tabs on mobile, touch targets, or input zoom.

日本語の概要は準備中です。原文の説明を表示しています。

armanisadeghi/ai-matrx32026年10月13日 更新

Performs runtime mobile security exploration of iOS applications using Objection, a Frida-powered toolkit that enables security testers to interact with app internals without jailbreaking. Use when assessing iOS app security posture, bypassing client-side protections, dumping keychain items, inspecting filesystem storage, and evaluating runtime behavior. Activates for requests involving iOS security testing, Objection runtime analysis, Frida-based iOS assessment, or mobile runtime exploration.

日本語の概要は準備中です。原文の説明を表示しています。

aniket2348823/Vul-Agent22026年6月9日 更新

A mobile-app screen rendered inside a pixel-accurate iPhone 15 Pro frame on the page. Built by copying the seed `assets/template.html` and pasting one screen archetype from `references/layouts.md`. Use when the brief asks for "mobile app", "iOS app", "Android app", "phone screen", or "app UI".

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/open-design10.1万2026年10月13日 更新

A multi-screen mobile onboarding flow rendered as three phone frames side by side — splash, value-prop, sign-in. Status bar, swipe dots, primary CTA. Use when the brief mentions "mobile onboarding", "iOS onboarding", "phone signup", or "移动端引导".

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/open-design10.1万2026年10月13日 更新

Elite mobile app image-generation skill for creating premium, app-native screen concepts and flows. Designed for iOS, Android, and cross-platform mobile products. Prioritizes clean hierarchy, comfortably readable text, strong multi-screen consistency, controlled color palettes, non-generic creative direction, textured surfaces, image-led composition, tasteful custom iconography, and clean phone mockup framing. By default, screens should be shown inside a subtle premium iPhone or similar phone mockup with a visible frame, while the main focus stays on the app content itself. This skill generates images only. It does not write code.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/open-design10.1万2026年10月13日 更新

Elite mobile app image-generation skill for creating premium, app-native screen concepts and flows. Designed for iOS, Android, and cross-platform mobile products. Prioritizes clean hierarchy, comfortably readable text, strong multi-screen consistency, controlled color palettes, non-generic creative direction, textured surfaces, image-led composition, tasteful custom iconography, and clean phone mockup framing. By default, screens should be shown inside a subtle premium iPhone or similar phone mockup with a visible frame, while the main focus stays on the app content itself. This skill generates images only. It does not write code.

日本語の概要は準備中です。原文の説明を表示しています。

Leonxlnx/taste-skill9.5万2026年10月13日 更新

Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for crypto, encoding, steganography, APK, IPA, and mobile trust-boundary challenges. Use when the user asks to decode a blob, recover a transform chain or key, inspect hidden media payloads, hook an APK or IPA signer, inspect app storage, or replay mobile request-signing logic. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.

日本語の概要は準備中です。原文の説明を表示しています。

zhaoxuya520/reverse-skill4.2万2026年9月22日 更新

Runtime iOS app security testing with Objection (Frida): inspect keychain and filesystem data, explore app internals at runtime, and validate/bypass client-side protections during authorized mobile assessments.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Anthropic-Cybersecurity-Skills3.4万2026年8月31日 更新

Mobile-first design thinking and decision-making for iOS and Android apps. Touch interaction, performance patterns, platform conventions. Teaches principles, not fixed values. Use when building React Native, Flutter, or native mobile apps.

日本語の概要は準備中です。原文の説明を表示しています。

davila7/claude-code-templates3.3万2026年10月12日 更新

Use when testing a local or public URL on a real device via BrowserStack, opening a live browser session on Android, iOS, or desktop browsers, or when the user mentions BrowserStack, real device testing, mobile testing, cross-browser testing, touch testing, or wants to verify behavior on a specific phone, tablet, or browser version. Also trigger when the user says "test this on Android/iPhone/Safari/Chrome mobile", asks to open a live session, or mentions demo-mobile.html, even if they don't mention BrowserStack by name.

日本語の概要は準備中です。原文の説明を表示しています。

handsontable/handsontable2.2万2026年10月12日 更新

Provides instructions for integrating the Google Mobile Ads (GMA) SDK. Use this skill when the user wants to get started with, install, integrate, set up, or configure the SDK for AdMob or Ad Manager, GMA Next-Gen SDK or mobile ads framework in an Android, iOS, or Unity application.

日本語の概要は準備中です。原文の説明を表示しています。

google/skills2.1万2026年10月13日 更新

Provides instructions for implementing, integrating, or configuring Google Mobile Ads (GMA) SDK interstitial ads in Android, iOS, or Unity mobile applications. Use when the task involves setting up interstitial ads. Don't use for "rewarded interstitial" ads.

日本語の概要は準備中です。原文の説明を表示しています。

google/skills2.1万2026年10月13日 更新

Provides instructions for implementing, integrating, or configuring Google Mobile Ads (GMA) SDK rewarded ads in Android, iOS, or Unity mobile applications. Use when the task involves setting up rewarded ads. Don't use for "rewarded interstitial" ads.

日本語の概要は準備中です。原文の説明を表示しています。

google/skills2.1万2026年10月13日 更新

React Native renderer for json-render that turns JSON specs into native mobile UIs. Use when working with @json-render/react-native, building React Native UIs from JSON, creating mobile component catalogs, or rendering AI-generated specs on mobile.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/json-render1.9万2026年10月11日 更新

Verify apps/mobile behavior end-to-end on the iOS simulator against a local API and relay, with Maestro for input and a stand-in host instead of a second machine. Use when asked to verify, reproduce, screenshot, or edge-test a mobile change in the real app rather than in tests.

日本語の概要は準備中です。原文の説明を表示しています。

superset-sh/superset1.5万2026年10月13日 更新

在 ant-design-mobile 仓库准备 npm 发版,并在用户手工发布后创建 Git tag 和 GitHub Release 时使用。

日本語の概要は準備中です。原文の説明を表示しています。

ant-design/ant-design-mobile1.2万2026年9月14日 更新

Trains and fine-tunes vision models for object detection (D-FINE, RT-DETR v2, DETR, YOLOS), image classification (timm models — MobileNetV3, MobileViT, ResNet, ViT/DINOv3 — plus any Transformers classifier), and SAM/SAM2 segmentation using Hugging Face Transformers on Hugging Face Jobs cloud GPUs. Covers COCO-format dataset preparation, Albumentations augmentation, mAP/mAR evaluation, accuracy metrics, SAM segmentation with bbox/point prompts, DiceCE loss, hardware selection, cost estimation, Trackio monitoring, and Hub persistence. Use when users mention training object detection, image classification, SAM, SAM2, segmentation, image matting, DETR, D-FINE, RT-DETR, ViT, timm, MobileNet, ResNet, bounding box models, or fine-tuning vision models on Hugging Face Jobs.

日本語の概要は準備中です。原文の説明を表示しています。

huggingface/skills1.1万2026年10月9日 更新

Choose, lay out, critique, and explain data visualizations. Use when the user asks what visualization fits a dataset or goal, how a chart, dashboard, operational workspace, UML-like diagram, or software architecture diagram should be composed or interacted with, asks for visual page design, a layout mockup, generated large-screen and mobile concept images, or to be shown what a visualization could look like, when domain-native contextual surfaces or graphical backgrounds may help, when scrollytelling or parallax might be appropriate, wants a critique of an existing visualization, or needs guidance grounded in trusted visualization theory and practice. For advanced visual design or page-layout prompts where composition affects understanding, Codex must generate and show both large-screen and mobile portrait image concepts before implementation or text-only design handoff, plus mobile landscape when needed.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4262026年10月8日 更新

Senior React Native and Expo engineer for building production-ready cross-platform mobile apps. Use when building React Native components, implementing navigation with Expo Router, optimizing list and scroll performance, working with animations via Reanimated, handling platform-specific code (iOS/Android), integrating native modules, or structuring Expo projects. Triggers on React Native, Expo, mobile app, iOS app, Android app, cross-platform, native module, FlatList, FlashList, LegendList, Reanimated, Expo Router, mobile performance, app store. Do NOT use for Flutter, web-only React, or backend Node.js tasks.

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0522026年10月9日 更新

Build, tune, or test a Three.js game for mobile web. Use for touch movement, action controls, target selection, touch inventory, safe areas, portrait/landscape layouts, responsive HUD, battery/performance budgets, and real mobile browser QA.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7382026年10月6日 更新

Mobile app pentest for bug bounty (Android APK + iOS IPA) — runtime-first workflow: install app, proxy through Burp/mitmproxy, drive the UI, capture packets, then test the API exactly like a web target; escalate to decompile (apktool/jadx) and Frida/objection only when traffic is SSL-pinned, encrypted, or absent. Covers APK/IPA decompile for hardcoded secrets + hidden API endpoints + base URLs the web app never exposes, exported-activity and deeplink intent injection, WebView addJavascriptInterface bridge abuse, SSL pinning bypass (objection patchapk / Frida CertificatePinner + checkServerTrusted hooks), OkHttp interceptor chain to recover request signing, JNI native-lib triage, and the quick apktool/grep secret + endpoint sweep. Use when the program scope includes a mobile app, when web recon dries up and you need a fresh attack surface, or when traffic is pinned and you must MitM it.

日本語の概要は準備中です。原文の説明を表示しています。

awarexone/Agentic-Bug-Hunter5,3342026年10月10日 更新

Domain routing and boundary guidance for authorized mobile application security testing, including insecure storage, certificate pinning bypass, exposed components, and binary reverse engineering. Use when a task belongs to the mobile testing domain and needs scope, evidence, pivot, or exit criteria.

日本語の概要は準備中です。原文の説明を表示しています。

Netw0rkNoob/VulnClaw3,6502026年10月12日 更新