Ant Design enterprise UI library for React
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Ant Design enterprise UI library for React
日本語の概要は準備中です。原文の説明を表示しています。
Unstyled accessible UI components by Tailwind Labs
日本語の概要は準備中です。原文の説明を表示しています。
Material Design component library for Vue 3
日本語の概要は準備中です。原文の説明を表示しています。
Material UI component library patterns for React
日本語の概要は準備中です。原文の説明を表示しています。
Implement or refine UI motion, gestures, and transitions. Use when the user asks for animation, hover or press motion, drag or swipe behavior, transition timing, or reduced-motion alternatives. Mentioning a drawer, toast, or hover state alone does not request animation.
日本語の概要は準備中です。原文の説明を表示しています。
Clarify priority and emphasis by fixing unclear primary actions, competing visual weight, loud section titles, and weak label/value treatment. Use when the user mentions hierarchy, prioritization, too much competition, grayscale confusion, loud headings, or unclear primary actions.
日本語の概要は準備中です。原文の説明を表示しています。
Design focused empty states for zero-data, no-results, permission, and error situations with clear value framing, strong CTAs, and less dead chrome. Use when the user mentions blank pages, zero-data screens, no results, permission states, or dead controls—not broader onboarding strategy.
日本語の概要は準備中です。原文の説明を表示しています。
Add or refine depth through elevation systems, raised and inset surfaces, layered overlap, and meaningful shadow behavior so interfaces feel structured instead of flat. Use when the user mentions depth, elevation, shadows, layering, flat cards, pressed states, drag feedback, or inset controls.
日本語の概要は準備中です。原文の説明を表示しています。
Add moments of joy, personality, and surprise through success states, empty states, loading moments, hover details, and celebratory polish once the fundamentals already work. Use when the user wants delight, charm, personality, or memorable micro-interactions—not when the main need is baseline cleanup or stronger visual impact.
日本語の概要は準備中です。原文の説明を表示しています。
Perform a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the work is functionally complete and needs finishing touches—not when the hierarchy, structure, tone, or technical foundation still need major changes.
日本語の概要は準備中です。原文の説明を表示しています。
Audit and realign UI to match design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system.
日本語の概要は準備中です。原文の説明を表示しています。
Extract reusable components, product patterns, and design tokens into a clearer design system with shared APIs, documented defaults, and better reuse. Use when the user wants to refactor repeated UI, consolidate buttons/cards/forms/sections, build a component library, or turn one-off values into reusable tokens.
日本語の概要は準備中です。原文の説明を表示しています。
Build or refine UI color systems, warmth, semantic color, and color-based hierarchy in designs that are too gray, monochromatic, or missing color meaning. Use when the user mentions dull colors, gray UI, missing warmth, weak semantic color, or a need for stronger color hierarchy.
日本語の概要は準備中です。原文の説明を表示しています。
Improve layout composition, spacing systems, grouping, and visual rhythm. Use when the user mentions weak layout structure, arbitrary spacing, weak grouping, crowded composition, or layout monotony rather than priority/emphasis problems.
日本語の概要は準備中です。原文の説明を表示しています。
Systematically audit and remediate accessibility issues in UI, focusing on keyboard navigation, screen reader support, color contrast, semantic HTML, ARIA usage, and motion sensitivity. Use when the user wants to improve accessibility, make a component accessible, fix WCAG violations, add keyboard support, or ensure screen reader compatibility.
日本語の概要は準備中です。原文の説明を表示しています。
Improve UI typography by fixing font choices, type scale, hierarchy, weight, and readability so text feels intentional. Use when the user mentions fonts, typography, type scale, readability, text hierarchy, or sizing that feels off.
日本語の概要は準備中です。原文の説明を表示しています。
Build or improve UI test coverage for visual regression, interactions, and accessibility. Use when the user asks for a test strategy, automated tests, testing setup, or fixes to flaky UI tests. A one-time browser inspection or visual review does not require a new test suite.
日本語の概要は準備中です。原文の説明を表示しています。
Create standout, technically ambitious interfaces that feel extraordinary through cinematic transitions, advanced motion, heavy rendering, or other high-ambition implementation work. Use when the user wants to wow, impress, go all-out, or push a feature beyond conventional UI polish—not when simple visual confidence or routine cleanup is enough.
日本語の概要は準備中です。原文の説明を表示しています。
Gather and persist audience, brand, UX goals, React framework, Tailwind setup, and component defaults for future design work. Use when the user asks to establish or update reusable project design guidance. A request to build UI can proceed with existing context without running setup.
日本語の概要は準備中です。原文の説明を表示しています。
Design security-conscious interfaces that protect users without frustrating them. Use when the user asks about MFA, password UX, breach notifications, trust indicators, secure forms, account recovery, or making security feel safe rather than scary.
日本語の概要は準備中です。原文の説明を表示しています。
Design or improve search experiences, result presentation, and filtering interfaces. Use when the user asks to add search, redesign search results, improve findability, build autocomplete, add filters, or fix zero-results dead ends.
日本語の概要は準備中です。原文の説明を表示しています。
Reduce visual intensity, saturation, and noise while preserving hierarchy and character. Use when the structure is basically sound but the design feels too loud, bold, garish, aggressive, or overstimulating—not when the real problem is structural clutter, too many features, or not enough personality.
日本語の概要は準備中です。原文の説明を表示しています。
Diagnose and fix UI performance across loading speed, rendering, animations, images, and bundle size. Use when the user mentions slow, laggy, janky, performance, bundle size, load time, or wants a faster, smoother experience.
日本語の概要は準備中です。原文の説明を表示しています。
Design onboarding and activation flows that help users reach value quickly. Use when the user mentions onboarding, getting started, first-time users, activation, aha moments, or new user flows—not when the work is only the empty-state surface itself.
日本語の概要は準備中です。原文の説明を表示しています。