Create high-converting landing pages with persuasive copy, clear CTAs, social proof, and optimized structure. Use when building sales pages, product pages, lead capture pages, or conversion-focused pages.
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Create high-converting landing pages with persuasive copy, clear CTAs, social proof, and optimized structure. Use when building sales pages, product pages, lead capture pages, or conversion-focused pages.
日本語の概要は準備中です。原文の説明を表示しています。
Use when reviewing what was learned after debugging, workaround discovery, or trial-and-error investigation, and capture it as a dated journal entry under ~/.codex/journal
日本語の概要は準備中です。原文の説明を表示しています。
Fix black camera/microphone preview in Flutter macOS apps launched via `flutter run` from a terminal emulator (cmux, iTerm, Terminal.app, VS Code integrated terminal, Cursor, etc.). Use when: (1) camera plugin reports initialized but preview is black with no frames, (2) logs show "initialization completed via timeout" or similar first-frame timeout fallback, (3) AVCaptureSession.startRunning() returns without error but zero frames arrive, (4) the app's Info.plist has NSCameraUsageDescription and entitlements (com.apple.security.device.camera, audio-input) are correctly set, (5) no permission dialog ever appears, (6) same failure mode for microphone. Root cause is macOS TCC attributing camera/mic requests to the *responsible process* (the parent terminal) rather than the Flutter app itself. TCC refuses to prompt because the terminal is hardened-runtime without a camera entitlement, and silently denies. Not a bug in the camera plugin — would reproduce with ANY camera code.
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Fix "Null check operator used on a null value" errors when an object is set to null during an async await. Use when: (1) Object reference is nullified while awaiting, (2) Code accesses object with ! after await returns, (3) Cancel/dispose operations run concurrently with async operations on same object. Solution: capture local reference before await.
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Use when reviewing what was learned after debugging, workaround discovery, or trial-and-error investigation, and capture it as a dated journal entry under ~/.claude/journal
日本語の概要は準備中です。原文の説明を表示しています。
Instrument programs (Python, C/C++, Java) to capture snapshots of key program states at runtime, including variables, memory, and call stacks. Use when you need to debug complex issues, reproduce test cases, prepare traces for formal verification, or analyze program execution. Supports manual instrumentation points, automatic function/method instrumentation, and conditional triggers. Outputs structured JSON snapshots for debugging, replay, and verification workflows.
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Extract abstract mathematical models from functional code (Haskell, OCaml, F#) for formal reasoning in Isabelle/HOL. Use when users need to: (1) Convert functional programs to Isabelle definitions, (2) Extract high-level algorithm essence from implementation code, (3) Generate formal specifications and properties from code, (4) Create verification-ready models that capture mathematical properties while abstracting away implementation details. Focuses on structural recursion, algebraic data types, higher-order functions, and invariant extraction.
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Uses abstract interpretation to automatically infer loop invariants, function preconditions, and postconditions for formal verification. Generates invariants that capture program behavior and support correctness proofs in Dafny, Isabelle, Coq, and other verification systems. Use when adding formal specifications to code, generating verification conditions, inferring contracts for functions, or discovering loop invariants for proofs.
日本語の概要は準備中です。原文の説明を表示しています。
Create, inspect, convert, apply, replace, verify, troubleshoot, update, publish, or restore reversible CodeDrobe themes for supported Chromium/Electron AI desktop apps, including OpenAI Codex, Tencent WorkBuddy, QoderWork (CN/global), and TRAE SOLO (global/CN). Use when a user asks to turn an attached or local reference image into a Codex, WorkBuddy, QoderWork, or TRAE SOLO skin, reproduce a visual style with native UI, build a multi-app theme, work with .codedrobe-theme packages or theme images, analyze a live CDP DOM snapshot, repair DOM compatibility failures, use a custom port or installation path, capture verification screenshots, search the CodeDrobe store or install a store theme by name, publish or submit a theme to the CodeDrobe store, or migrate a legacy .codex-theme file.
日本語の概要は準備中です。原文の説明を表示しています。
Capture and save screenshots during test execution
日本語の概要は準備中です。原文の説明を表示しています。
Capture and manage screenshots during test execution
日本語の概要は準備中です。原文の説明を表示しています。
Orchestrate iOS screenshot automation with xcodebuild/simctl for build-run, AXe for UI actions, JSON settings and plan files, Koubou-based framing (`asc screenshots frame`), and screenshot upload (`asc screenshots upload`). Use when users ask for automated screenshot capture, AXe-driven simulator flows, frame composition, or screenshot-to-upload pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
Streams change data capture from PostgreSQL into Redpanda or Kafka using Redpanda Connect's postgres_cdc input, which reads the WAL through logical replication (pgoutput). Use when configuring postgres_cdc (formerly pg_stream), setting up wal_level=logical, replication slots, and publications, enabling an initial snapshot before streaming, or troubleshooting slot growth and WAL accumulation. Also covers Redpanda Enterprise destination features such as Iceberg Topics, Tiered Storage, and server-side Schema ID Validation, since postgres_cdc itself requires a Redpanda Enterprise license.
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When the user wants to optimize, improve, or increase conversions on any marketing page or form — including homepage, landing pages, pricing pages, feature pages, lead capture forms, or contact forms. Also use when the user says 'CRO,' 'conversion rate optimization,' 'this page isn't...
日本語の概要は準備中です。原文の説明を表示しています。
Use the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, present, beats, keyframes, single or batch render, publish, cloud, cloudrun, feedback, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry, transcribe, auth, tts, and remove-background. Also use when diagnosing build or render failures. validate, inspect, and layout are deprecated aliases; use check. Covers local, HeyGen-hosted cloud, AWS Lambda, and Google Cloud Run rendering.
日本語の概要は準備中です。原文の説明を表示しています。
Capture, organize, and retrieve notes efficiently using structured formats, tagging, and file management for meetings, ideas, research, and daily logs. Use when the user requests note taking or provides relevant inputs for this workflow.
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Full enhancement pipeline for an existing Lattice skill — rewrites a molecule or atom to modern-capable-model grade: restores degraded grammar, deduplicates, hardens gates and branching to one-unambiguous-action precision, verifies zero behavioral loss against a pre-capture diff, then runs the combined QA gate (skill-review, skill-tighten, skill-validate) and an independent fresh-context verifier, fixing everything found. Consumer-first: optimized for first-time open-source users on fresh repos with minimal .lattice/ setup, running capable models. Use when the user says 'enhance this skill', 'upgrade this molecule', 'modernize this skill', 'optimize this skill', 'make this skill production grade', 'full enhancement', 'polish this molecule like design-blueprint', or names a molecule/atom to overhaul. For gap-finding only use skill-review; for conventions only use skill-validate — this skill runs the whole loop end to end.
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Facilitate a structured conversation to customize how the review molecule works -- atom loading rules, severity classification, report format, scope rules, insight capture, and health logging. Produces a formal review-standards.md document that the review molecule will use as its process configuration. Use when the user says 'customize review', 'configure review', 'review preferences', 'review settings', 'change review process', or 'set up review'.
日本語の概要は準備中です。原文の説明を表示しています。
Manage the operational learnings lifecycle — load prior learnings to inform current work, harvest new patterns worth preserving, and keep the document tight over time. Provides a protocol for accumulating actionable patterns from practice that complement standards and defaults. Use when a workflow session completes and produced insights worth persisting, when starting a session that should benefit from prior patterns, or when the user says 'harvest learnings', 'what have we learned', 'capture this pattern', 'tighten learnings', 'compress learnings', or 'operational learnings'.
日本語の概要は準備中です。原文の説明を表示しています。
Production guidance for assessing, exporting, packaging, integrating, capturing, validating, and handing off Lottie vector animations. Use for Bodymovin/Lottie JSON, dotLottie archives, renderer and player compatibility, fonts and glyphs, image assets, markers and segments, deterministic video capture, responsive sizing, optimization, accessibility, and cross-platform QA; not for general After Effects animation craft or live-action/video delivery.
日本語の概要は準備中です。原文の説明を表示しています。
Provider-independent workflow for producing SaaS and software product demo videos, including app walkthroughs, feature launches, sales demos, onboarding clips, help-center explainers, website hero demos, and PLG assets. Use when an agent must plan, script, capture, synthesize, edit, localize, review, or QA privacy-safe software demo videos with substantiated claims, accessible captions, screen/cursor direction, CTA variants, and stakeholder approval.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill to plan, direct, finish, and QA provider-independent mono or stereo 180-degree, 360-degree, spherical, spatial, wide-FOV, and immersive video. It covers format choice, capture rigs, stitching, nadir and seam management, stereoscopic comfort, attention direction, stabilization, ambisonic and spatial audio, titles, captions, accessibility, edit, color, VFX, projection metadata, Vision Pro, YouTube, headset delivery, device QA, and privacy, location, and likeness rights. Do not use it for interactive XR apps, volumetric/world-model generation, game-engine experiences, or provider-specific video generation prompts.
日本語の概要は準備中です。原文の説明を表示しています。
Provider-independent production workflow for AI agents creating game trailers and promos, including announcement, gameplay, launch, DLC/update, store-page videos, social cutdowns, and generated/engine-capture hybrid trailers. Use when planning, scripting, capturing, generating, editing, localizing, reviewing, or QAing game marketing videos where gameplay truthfulness, platform/store constraints, ratings, accessibility, claims, CTA metadata, and rights provenance matter.
日本語の概要は準備中です。原文の説明を表示しています。
Production guidance for reusable layered 2D character rigs in browser-rendered and video media. Use for SVG hierarchies, pivots and constraints, FK/IK planning, pose and facial libraries, acting, cycles, deterministic handoff, crop variants, and rig QA; not for character concept continuity, 3D armatures, or motion-capture solving.
日本語の概要は準備中です。原文の説明を表示しています。